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file3D Math Primer for Graphics and Game Development, 2nd Edition - Fletcher Dunn, Ian Parberry 2011.pdf2022-02-22 06:1511500 KB
fileComputer Graphics Principles and Practice - John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner, Kurt Akeley 2013.pdf2022-02-22 06:1519973 KB
fileComputer Graphics. Principles and Practice in C - James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes 1995.djvu2022-02-22 06:1530996 KB
fileFundamentals of Computer Graphics - Peter Shirley, Michael Ashikhmin, Steve Marschner 2009.pdf2022-02-22 06:1517789 KB
fileGraphics Programming Black Book - Michael Abrash Michael Abrashs 2001.epub2022-02-22 06:154966 KB
fileGraphics Programming Methods, Jeff Lander 2003.djvu2022-02-22 06:157844 KB
fileIntroduction to Computer Graphics. Using Java 2D and 3D, 2nd Edition - Springer. (Undergraduate Topics in Computer Science) Frank Klawonn (2012).pdf2022-02-22 06:152698 KB
fileLinux 3D Graphics Programming - Wordware Publishing, Inc._ Norman Lin (2001).djvu2022-02-22 06:159619 KB
fileLinux 3D Graphics Programming - Wordware Publishing, Inc._ Norman Lin (2001).pdf2022-02-22 06:157197 KB
fileMathematical and Computer Programming Techniques for Computer Graphics - Peter Comninos 2006.pdf2022-02-22 06:153396 KB
fileMathematics for 3D Game Programming and Computer Graphics - Lengyel E. 2011.pdf2022-02-22 06:154771 KB
filePolygon Mesh Processing - Botsch M., et al. 2010.pdf2022-02-22 06:158034 KB
fileProgramación gráfica en C.pdf2022-02-22 06:15152 KB
fileReal-Time Rendering 3rd Edition - Tomas Akenine-Moller, Eric Haines, Naty Hoffman (2008).djvu2022-02-22 06:159420 KB