| Name | Last modified | Size | 
|---|
  | Parent Directory |  |  | 
  | 3D Math Primer for Graphics and Game Development, 2nd Edition - Fletcher Dunn, Ian Parberry 2011.pdf | 2022-02-22 06:15 | 11500 KB | 
  | Computer Graphics Principles and Practice - John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner, Kurt Akeley 2013.pdf | 2022-02-22 06:15 | 19973 KB | 
  | Computer Graphics. Principles and Practice in C - James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes 1995.djvu | 2022-02-22 06:15 | 30996 KB | 
  | Fundamentals of Computer Graphics - Peter Shirley, Michael Ashikhmin, Steve Marschner 2009.pdf | 2022-02-22 06:15 | 17789 KB | 
  | Graphics Programming Black Book - Michael Abrash Michael Abrashs 2001.epub | 2022-02-22 06:15 | 4966 KB | 
  | Graphics Programming Methods, Jeff Lander 2003.djvu | 2022-02-22 06:15 | 7844 KB | 
  | Introduction to Computer Graphics. Using Java 2D and 3D, 2nd Edition - Springer. (Undergraduate Topics in Computer Science) Frank Klawonn (2012).pdf | 2022-02-22 06:15 | 2698 KB | 
  | Linux 3D Graphics Programming - Wordware Publishing, Inc._ Norman Lin (2001).djvu | 2022-02-22 06:15 | 9619 KB | 
  | Linux 3D Graphics Programming - Wordware Publishing, Inc._ Norman Lin (2001).pdf | 2022-02-22 06:15 | 7197 KB | 
  | Mathematical and Computer Programming Techniques for Computer Graphics - Peter Comninos 2006.pdf | 2022-02-22 06:15 | 3396 KB | 
  | Mathematics for 3D Game Programming and Computer Graphics - Lengyel E. 2011.pdf | 2022-02-22 06:15 | 4771 KB | 
  | Polygon Mesh Processing - Botsch M., et al. 2010.pdf | 2022-02-22 06:15 | 8034 KB | 
  | Programación gráfica en C.pdf | 2022-02-22 06:15 | 152 KB | 
  | Real-Time Rendering 3rd Edition - Tomas Akenine-Moller, Eric Haines, Naty Hoffman (2008).djvu | 2022-02-22 06:15 | 9420 KB |