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  • Dear Londoners: I am in your lovely rainy city for the next few days. If you'd fancy a spot of tea and dessert,
    send an e-mail to london@4chan.org with a sentence or two about yourself,
    why you aren't Jack the Ripper, and include a timestamp.
    Cheers, —mootykins

    File: 1331914598.jpg-(179 KB, 800x500, PSO2-Title-sequence-change.jpg)
    179 KB Phantasy Star Online 2 General Anonymous 03/16/12(Fri)12:16 No.1903736  
    New information and new screenshots! (Finally)

    This pic is the new log in screen.
    >> Anonymous 03/16/12(Fri)12:17 No.1903783
         File: 1331914659.jpg-(156 KB, 810x460, PSO2-MagsH.jpg)
    156 KB
    First of all, mags. Notice the new lobby, too.
    >> Anonymous 03/16/12(Fri)12:18 No.1903823
         File: 1331914713.jpg-(203 KB, 810x460, pso2-mag-photon-blast-2.jpg)
    203 KB
    Photon blasts return.
    >> Anonymous 03/16/12(Fri)12:19 No.1903860
         File: 1331914784.jpg-(180 KB, 810x460, pso2-mag-photon-blast-3.jpg)
    180 KB
    >>1903823

    In the form of large mythical creatures(again). Once summoned, they fight along side you, FFXI style.
    >> Anonymous 03/16/12(Fri)12:20 No.1903886
         File: 1331914816.jpg-(135 KB, 810x460, pso2-mag-photon-blast.jpg)
    135 KB
    >>1903860
    >> Anonymous 03/16/12(Fri)12:20 No.1903907
         File: 1331914847.jpg-(159 KB, 810x460, PSO2-Unicorn-Mag.jpg)
    159 KB
    >>1903886
    >> Anonymous 03/16/12(Fri)12:21 No.1903927
    >>1903736
    The game is looking seriously sexy, I think I'm actually going to buy it and I haven't bought a game or paid for an MMO in a long time.
    Here's hoping it won't be too problematic with my shitty internet connection.
    >> Anonymous 03/16/12(Fri)12:21 No.1903946
         File: 1331914909.jpg-(161 KB, 810x460, Shop-area-3-elevator.jpg)
    161 KB
    The lobby/block has been totally renovated. Here's the shop area.
    >> Anonymous 03/16/12(Fri)12:22 No.1903962
         File: 1331914939.jpg-(162 KB, 810x460, pso2-new-lobby-2.jpg)
    162 KB
    >>1903946
    >> Anonymous 03/16/12(Fri)12:23 No.1903997
         File: 1331914984.jpg-(156 KB, 810x460, Shop-area-lower-level.jpg)
    156 KB
    >>1903962
    >> Anonymous 03/16/12(Fri)12:23 No.1904035
         File: 1331915033.jpg-(93 KB, 810x460, pso2-new-lobby-3.jpg)
    93 KB
    >>1903997
    >> Anonymous 03/16/12(Fri)12:25 No.1904074
         File: 1331915101.jpg-(185 KB, 810x460, Arks-Lobby-Gate-Area.jpg)
    185 KB
    Here's the gate area where you can grab missions.
    >> Anonymous 03/16/12(Fri)12:25 No.1904109
         File: 1331915149.jpg-(158 KB, 810x460, pso2-new-lobby-4.jpg)
    158 KB
    >>1904074
    >> Anonymous 03/16/12(Fri)12:26 No.1904143
         File: 1331915193.jpg-(130 KB, 810x460, pso2-new-lobby-5.jpg)
    130 KB
    >>1904109
    >> Anonymous 03/16/12(Fri)12:27 No.1904164
         File: 1331915225.jpg-(110 KB, 810x460, pso2-new-lobby-7.jpg)
    110 KB
    >>1904143
    >> Namefaggot 03/16/12(Fri)12:28 No.1904202
    So is it confirmed for US yet?
    >captcha: enurakey $100
    >> Anonymous 03/16/12(Fri)12:28 No.1904218
         File: 1331915309.jpg-(120 KB, 810x460, Arks-Lobby-Gate-Area-2.jpg)
    120 KB
    >>1904164
    >> Anonymous 03/16/12(Fri)12:29 No.1904259
         File: 1331915361.jpg-(177 KB, 810x460, pso2-partisan.jpg)
    177 KB
    >>1904202

    Yes, it's coming out to the entire world.

    Pic shows Partisan.
    >> Anonymous 03/16/12(Fri)12:29 No.1904280
         File: 1331915393.jpg-(175 KB, 810x460, PSO2-Partisan-shockwave.jpg)
    175 KB
    >>1904259
    >> Anonymous 03/16/12(Fri)12:31 No.1904334
         File: 1331915466.jpg-(188 KB, 810x460, pso2-partisan-1.jpg)
    188 KB
    >>1904280
    >> Anonymous 03/16/12(Fri)12:31 No.1904354
         File: 1331915502.jpg-(107 KB, 810x460, pso2-launchers.jpg)
    107 KB
    Ranger's Launcher weapon returns.
    >> Anonymous 03/16/12(Fri)12:32 No.1904394
         File: 1331915569.jpg-(81 KB, 810x460, pso2-launchers-3.jpg)
    81 KB
    >>1904354
    >> Anonymous 03/16/12(Fri)12:33 No.1904408
         File: 1331915599.jpg-(104 KB, 810x460, launcher.jpg)
    104 KB
    >>1904394
    >> Anonymous 03/16/12(Fri)12:33 No.1904437
         File: 1331915634.jpg-(181 KB, 810x460, pso2-talis-2.jpg)
    181 KB
    Forces get cards.

    You throw them and spells come out of them.
    >> Anonymous 03/16/12(Fri)12:34 No.1904482
         File: 1331915699.jpg-(179 KB, 810x460, PSO2-Talis-Cards.jpg)
    179 KB
    >>1904437
    >> Anonymous 03/16/12(Fri)12:35 No.1904484
    >>1904259
    ... am I totally missing where this was announced?
    I have looked, and have not found.

    Big PSO1 fan reporting in.
    >> Namefaggot 03/16/12(Fri)12:35 No.1904504
         File: 1331915731.jpg-(37 KB, 549x494, 1299699193692.jpg)
    37 KB
    >>1904259
    It is?!
    >> Anonymous 03/16/12(Fri)12:36 No.1904523
         File: 1331915768.jpg-(175 KB, 810x460, Razonde-Talis.jpg)
    175 KB
    >>1904482

    Here you can see RAzonde coming out of one.
    >> Anonymous 03/16/12(Fri)12:36 No.1904546
    >>1904484
    It's been a while since it was announced, I'm surprised you didn't know yet.
    >> Anonymous 03/16/12(Fri)12:37 No.1904557
    >>1904523
    honestly that seems a bit lame

    but the game will be tons of fun with friends so i really don't give a fuck
    >> Anonymous 03/16/12(Fri)12:38 No.1904613
         File: 1331915897.jpg-(15 KB, 177x278, 1324812463274.jpg)
    15 KB
    Is it going to have a monthly fee? I'm gonna be all over this if it's B2P
    >> Anonymous 03/16/12(Fri)12:41 No.1904719
         File: 1331916074.jpg-(272 KB, 412x729, new-lobby-and-poses.jpg)
    272 KB
    By the end of the month, they will talk about closed beta and billing fees. They also stress how they are doing their best to get the game out as soon as possible.

    In regards to beta, they are aiming for 100,000 entrants. For comparison, the second alpha test had roughly 50,000 spots(everyone who signed up got in). What that means is a lot of spots!
    >> Anonymous 03/16/12(Fri)12:43 No.1904803
    >>1904546
    I have been following the game's development for about half a year, but haven't seen official word on it being Westernized. If it is going to be, Im already sold.
    >> Anonymous 03/16/12(Fri)12:43 No.1904810
         File: 1331916193.jpg-(226 KB, 522x505, PSO2-Partizan-scan.jpg)
    226 KB
    >> Anonymous 03/16/12(Fri)12:44 No.1904854
    >>1904803
    Oh you meant it being westernized, sorry.
    I don't actually know but from what I understood it's been confirmed since day one. Hopefully some other anon will bring some sauce on this.
    >> Anonymous 03/16/12(Fri)12:45 No.1904897
         File: 1331916353.jpg-(144 KB, 800x500, PSO2-Ship-selection.jpg)
    144 KB
    >> Anonymous 03/16/12(Fri)12:48 No.1905006
         File: 1331916521.jpg-(212 KB, 349x727, PSO2-Launcher-scan.jpg)
    212 KB
    Someone brought up a good point from the past, saying that the only PSonline game in the series to be JAPAN ONRY is PSP2i for the PSP.
    >> Anonymous 03/16/12(Fri)12:50 No.1905054
         File: 1331916608.jpg-(489 KB, 750x734, mag-photon-blast.jpg)
    489 KB
    >> Anonymous 03/16/12(Fri)12:52 No.1905173
         File: 1331916756.jpg-(187 KB, 800x500, character-creation.jpg)
    187 KB
    >> Anonymous 03/16/12(Fri)12:54 No.1905269
         File: 1331916898.jpg-(122 KB, 810x460, pso2-new-lobby-1.jpg)
    122 KB
    >> Anonymous 03/16/12(Fri)13:12 No.1905937
    If this game has a sub fee in the US I'll be so sad. It's not an MMO, and even Crapcom decided against subs for MH Tri here
    >> Anonymous 03/16/12(Fri)13:18 No.1906161
         File: 1331918291.jpg-(156 KB, 810x460, ss_03_3l3.jpg)
    156 KB
    >> Anonymous 03/16/12(Fri)13:23 No.1906360
         File: 1331918585.jpg-(147 KB, 810x460, shop1.jpg)
    147 KB
    >> Anonymous 03/16/12(Fri)13:28 No.1906549
         File: 1331918888.jpg-(231 KB, 810x460, 1331914659988.jpg)
    231 KB
    >> Anonymous 03/16/12(Fri)13:38 No.1906960
    Online ONLY. Monthly fee's. Vita release will ensure there are no real updates to the game, only content already in the game that will be slowly unlocked. Probably won't be seen outside of japan, and if it is you can bet we'll be months behind on content and no bug fixes whatsoever. Don't you people ever learn?
    >> Anonymous 03/16/12(Fri)13:59 No.1907953
    >No single player modes general
    Fuck PSO2.
    Still waiting on Infinity.
    >> Anonymous 03/16/12(Fri)14:14 No.1908650
    Oh man those Photon Blast Pokemons look cool as fuck
    >> Anonymous 03/16/12(Fri)15:00 No.1910904
    >>1906960
    >Online ONLY.
    This the first MMO you're tracking pre-release?

    >Monthly fee's.
    See above. Also, "fees's?" What do the monthly fees have?

    >Vita release will ensure there are no real updates to the game, only content already in the game that will be slowly unlocked.
    Except for the fact that PSP2 got post release patches and a shitton of free DLC, and no, none of it was on the game disc.

    >Probably won't be seen outside of japan, and if it is you can bet we'll be months behind on content and no bug fixes whatsoever.
    Your only valid complaint is also one that doesn't apply to me since I'm fluent in moon. If you want to play the real game and not a butchered western version with 1/4 of the content, man up and deal with playing on the JP version.
    >> Anonymous 03/16/12(Fri)15:30 No.1912348
    >>1910904
    Winner.
    >> Anonymous 03/16/12(Fri)16:43 No.1916117
         File: 1331930624.jpg-(620 KB, 1680x1050, pso20120128_050553_028.jpg)
    620 KB
    >>1906960
    Are you actually retarded?

    PSO2 is a functionally finished game. The Vita version barely runs right now and will be released over a full year after the PC version. And if you wanted to fall back on some precedent, you did know they updated the -PSP- versions, right?
    >> Anonymous 03/16/12(Fri)16:53 No.1916562
    >>1916117
    The character customization looks amazing.
    God damn I can't wait...
    >> Anonymous 03/16/12(Fri)16:54 No.1916656
    >>1904854
    >it's been confirmed since day one

    What drugs are you on? I've heard NOTHING about a western release yet.
    >> Anonymous 03/16/12(Fri)16:59 No.1916861
    >>1916656
    I said I didn't have any source, I just remember hearing something like this a while back.
    >> Anonymous 03/16/12(Fri)17:11 No.1917409
    >>1916861
    Hope youre right
    >> Anonymous 03/16/12(Fri)17:33 No.1918474
         File: 1331933601.jpg-(586 KB, 1680x1050, pso20120128_045054_023.jpg)
    586 KB
    >>1916656
    What was said was specifically this: "we want to release the game worldwide".

    What was also said was "we currently have no plans for an English release" (presumably meaning that CURRENTLY they are busy working on the JP version, and there will not be an English version until after the JP version is done / hits stores / ??s).

    There is apparently an officially released PSO2 trailer with full English text.

    >>1916562
    It has about the best character customization I have seen in most any game. Even single player games. The only thing is you can't do really is make hideously deformed faces on par with TES games, but the enormous amount of accessories, color options, leg/arm/head/hair types, etc more than make up for any lack of facial malleability (and you still can use sliders on about every facial feature, just not to extremes).

    I spent almost four hours in the character creator before forcing myself to finish and actually play, since the alpha time period was so limited.

    There's also a ton of silly hair styles and silly hats.
    >> Anonymous 03/16/12(Fri)17:35 No.1918571
         File: 1331933724.jpg-(502 KB, 1680x1050, pso20120203_121027_000.jpg)
    502 KB
    >>1918474
    Sega planning for the US release.jpg
    >> Anonymous 03/16/12(Fri)17:36 No.1918632
    >>1918474
    well, there is no real point into calibrating face muscles by inputting float variables anyway. Thats why pso sliders are so good to use.

    the breast adjusting still needs some work though.
    >> Anonymous 03/16/12(Fri)17:39 No.1918816
    >>1918474
    I think I spent so much time just changing the outfits on my character in the PSP game.
    This is going to be bad for my health...
    >> Anonymous 03/16/12(Fri)18:25 No.1921337
    This game looks amazing. I loved PSO, so I'm excited to start that customization. To bad I'll have no friends with Vitas though.
    >> Anonymous 03/16/12(Fri)18:28 No.1921469
    >>1921337
    You could just play on PC...
    >> Anonymous 03/16/12(Fri)18:45 No.1922325
    Goddamn it.

    WE HAVE NO IDEA WHAT KIND OF PAYMENT SYSTEM THE GAME WILL HAVE.

    WE HAVE NO IDEA HOW MANY COUNTRIES IT WILL BE OUT IN AND IF THEY WILL SHARE SERVERS.

    How do you idiots manage to spread misinformation in every single thread?

    Yes, I know PSO1 was subscription for most of it's life, but Blue Burst is 7 years old now and times have changed, even Phantasy Star Universe is freemium in Japan. We have no idea how it will play out.
    >> Anonymous 03/16/12(Fri)18:47 No.1922403
    >>1922325
    It's more assumptions than misinformation.
    >> Anonymous 03/16/12(Fri)19:48 No.1925678
         File: 1331941682.jpg-(76 KB, 1280x720, yes.jpg)
    76 KB
    >>1922325
    >mfw the thought of private servers on the Vita version
    I know PSN integration will make it pretty much impossible, but a guy can dream.
    >> Anonymous 03/16/12(Fri)21:21 No.1930437
    Gameplay videos

    Hunter: http://www.youtube.com/watch?v=MJkD8oAJ6Z8
    Ranger: http://www.youtube.com/watch?v=FGnYu3pkplM
    Force: http://www.youtube.com/watch?v=9ZwY_Riaf4M
    >> Anonymous 03/16/12(Fri)21:24 No.1930548
         File: 1331947453.jpg-(128 KB, 810x460, launcher2.jpg)
    128 KB
    >>1922325
    >WE HAVE NO IDEA HOW MANY COUNTRIES IT WILL BE OUT IN AND IF THEY WILL SHARE SERVERS.

    We do have an idea of how many countries it will come out for. At LEAST nine to be exact, because that's how many different languages were found in the game.

    >>1925678
    Vita version will use the same servers as PC so you can play your PC character on the Vita and vice versa.
    >> Anonymous 03/16/12(Fri)21:30 No.1930817
         File: 1331947801.jpg-(108 KB, 810x460, ss_02_l2.jpg)
    108 KB
    Those mags sure love to eat.
    >> Anonymous 03/16/12(Fri)22:10 No.1932873
    >>1930548
    The devs want to release it globally, that says nothing about if the publishing side of Sega thinks they want to risk it.
    >> Anonymous 03/16/12(Fri)22:33 No.1933939
    >>1910904
    >PSO
    >MMO

    no
    >> Anonymous 03/16/12(Fri)22:37 No.1934131
         File: 1331951857.jpg-(105 KB, 800x466, ramar.jpg)
    105 KB
    So I made a Sega ID and signed up to the newsletter shit on the PSO2 website. How will I know if I got into the closed beta?
    >> Anonymous 03/16/12(Fri)22:43 No.1934403
    am i the only one that likes the art style because it reminds me of a more space like .hack?
    >> Anonymous 03/16/12(Fri)23:13 No.1935821
    >>1934403
    The creator of the .hack// project was actually inspired by PSO.

    I actually remember back when .hack//SIGN was airing on Adult Swim or whatever, I'd get all pumped up and log on to PSO GC right after and play until 3AM.
    >> Anonymous 03/16/12(Fri)23:17 No.1936047
         File: 1331954269.jpg-(69 KB, 600x399, arhra1322509968..jpg)
    69 KB
    I like PSO2 news and all but...

    When are they gonna release this figure already?
    >> Anonymous 03/17/12(Sat)00:20 No.1939049
    >>1916117
    Regardless of the distance between releases, they've said vita and PC players will be able to play together.

    That means the PC version has been built from the start with this in mind.

    So they've built a PC game effectively created for the PSVita.
    >> Anonymous 03/17/12(Sat)00:34 No.1939653
    >>1939049
    >So they've built a PC game effectively created for the PSVita.
    All that says to me is that the devs aren't allowed to make the game a hotkey spammer WoW clone because they have to make the game playable for people who play it on the Vita.
    >> Anonymous 03/17/12(Sat)00:56 No.1940548
    I'm guessing they are dumping PSU's loli mags, and never referencing it? I actually liked having that little robotic girl running around shooting stuff while I just picked up junk.

    And about Arkz, are they retconning Episode III and making Arkz just evil altogether when before they were just misunderstood (and right) rebels?
    >> Anonymous 03/17/12(Sat)01:17 No.1941478
    >>1939653
    It means they have to take memory limitations, map sizes, draw distances, targeting mechanics, and a whole bunch of other shit into account and optimize them for the vita, otherwise it will be unplayable on it.

    If it was an entirely separate version then the people saying "the PC version is being made first!" would have a point.
    >> Anonymous 03/17/12(Sat)01:30 No.1942049
         File: 1331962253.jpg-(621 KB, 1680x1050, pso20120203_230419_000.jpg)
    621 KB
    >>1939049
    PSO has always been moderately or heavily consolized. Beyond that, Vita has two touchpads to bring it even more in-line with the capabilities of a PC.

    The graphics certainly didn't suffer. It's not on the highest end of PC graphics, but it's still quite good. And any question of the customization suffering due to Vita memory requirements or any other bullshit will be shot down the instant you look at the character creator. This isn't some shitty KR MMO with 6 gender-locked classes to save on memory. The game does have placeholder pop-in though, as shown. I'd guess you'll be seeing a lot of this on the Vita, given that I didn't see two people who looked the same out of hundreds.

    In terms of user-interface, it's 3 weapons equipped, each weapon has its own left/right mouse use skills assigned, shift toggles to a second set of skills. Hotkeys can hold the rest.

    The only thing that stood out as feeling weak was that you can't mouse target an enemy. This was unfortunate as a FO since the spells tend to hit giant clumps of enemies, even though they're single target, so the ideal case is targeting something in the rear middle, but that is hard to do. You can manually aim it but it's a crapshoot with 3rd person camera and no crosshair, especially with flying enemies / short / tall / multiple lockons on per enemy (think monster hunter enemy hitboxes).
    >> Anonymous 03/17/12(Sat)01:36 No.1942267
    >>1942049
    Just as you say. It's always been heavily consolized and the PC versions have always suffered as a result, especially in targeting and controls.

    That's why I was hoping for an actual PC version for a change instead of just another port. But it's going to more or less that way again this time by the looks.

    All I'm saying through this is that you may as well be playing this game on the Vita rather than your PC.

    And character creation means very little - that's one of the things you could make significantly different between the platforms without any real penalty because it has no real impact on game play or game mechanics in general.
    >> Anonymous 03/17/12(Sat)01:44 No.1942584
         File: 1331963093.jpg-(507 KB, 1680x1050, pso20120204_013350_008.jpg)
    507 KB
    >>1941478
    There was draw distance blurring in the game as of the 2nd alpha, it's a bit bothersome at first glance. Quite possible it was something that could be turned off in options.

    Felt like it was just a shitty filter that I've seen in a zillion games before. Kind of like the bullshit they throw into Battlefield or Skyrim with some settings turned on. Kills the "crisp" image you would expect from a PC game with PRETTY GRAPHICS filters.

    Map size didn't seem to be a problem. One of the forest maps I entered was so goddamn big to run back across that I took a break from running. The maps are cut into sections though, regardless of the highly variable single map size. There were only two map types in the alpha, forest and lavaland.

    Lavaland had the most impressive random trash enemy I've seen in video game in recent memory. You can jump on its back and you -don't slide off- when it walks and turns and tries to figure out who the asshole standing on its butt is. It's fucking magic.
    >> Anonymous 03/17/12(Sat)01:50 No.1942835
         File: 1331963438.jpg-(663 KB, 1680x1050, pso20120204_010457_005.jpg)
    663 KB
    This nerd has like 10 different lock-on points.

    You can even freeze his feet the ground. Then be out of TP with his minions on you and accomplish nothing.

    Then he jumps into the air and oneshots you with his super cool homing fireball that you can blink away from but probably can't survive if you have your gunblade out with its shitty dodge.

    Oh right, the FO+staff blink evade is totally OP. This shit is on par with Vindictus Evie blink, but with enormous invuln frames, and uses no TP at all.
    >> Anonymous 03/17/12(Sat)01:58 No.1943138
    >>1936047
    even when in figure form, seeing those red boxes still gets me excited.
    i think somethings wrong with me, my heart skipped a beat when i saw it in the picture.
    >> Anonymous 03/17/12(Sat)02:48 No.1945229
    I just logged onto Schthack for the first time in months because of this thread. Holy 2 frames per second, Batman! It was like the game took place underwater. No wonder I stopped playing that shit so long ago.
    >> Anonymous 03/17/12(Sat)04:01 No.1948229
    Where my episode 3 boys at?
    >> Anonymous 03/17/12(Sat)04:42 No.1949643
    >>1945229
    It's fine for me, your computer must be shitty.
    >> Anonymous 03/17/12(Sat)04:44 No.1949710
    >>1940548
    As far as we know right now the game takes place in an entirely different star system from both PSO and PSU.

    The Arks are just a name in reference, they have nothing to do with the Arkz from episode 3 unless this is hundreds of years in the future or something. Also the Arks are the protagonists and the Darkers are the evil force, so if anything the Episode 3 Arkz have been vindicated by history.



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