[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / adv / an / asp / cgl / ck / co / diy / fa / fit / gd / hc / int / jp / lit / mlp / mu / n / out / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / x] [rs] [status / q / @] [Settings] [Home]
Board
SettingsHome
4chan
/v/ - Video Games
Text Board: /games/

DuckDuckGo

Posting mode: Reply
Name
E-mail
Subject
Spoilers[]
Comment
Verification
4chan Pass users can bypass this CAPTCHA. [Learn More]
File
[]
Password (Password used for deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • Japanese このサイトについて - 翻訳

DuckDuckGo

Toggle

For the first time in over 5 years, we're running two Contests—one for new Rotating Banners, and the other for our House Ads.

Thanks in advance to everyone who submits banners!

EDIT: The Rotating Banners contest is now over, but we still need more House Ads!

File: 1372590617479.jpg-(28 KB, 425x347, Star Fox.jpg)
28 KB
28 KB JPG
What made Star Fox 64 work were the other games didn't? Why hasn't Nintendo been able to top 64?
>>
They didn't even try.
>>
Where other what games didn't? Space shooters? There's loads.
Starfox games? Adventures was better.
>>
File: 1372590813466.jpg-(34 KB, 256x322, Star Fox Adventures.jpg)
34 KB
34 KB JPG
>>197607356
Other Starfox games you dingus.
>>
>>197607468
Then you're just stupid. All the other Starfox games worked, though there haven't been that many.
>>
>>197607356
>Implying Adventures was even a Star Fox game.
>>
>>197607581
Do you want to argue that Mario 2 isn't a Mario game either and Birdo isn't a Mario character?
>>
File: 1372590982019.jpg-(20 KB, 205x307, Untitled.jpg)
20 KB
20 KB JPG
Misunderstanding of series direction.

The original and 64 were solid on rails arcade-style shooters.

Adventures sent the series in an entirely unrelated direction, was a bad Star Fox game because of that, and was a mediocre game on top of it.

Assault attempted to revive the series original direction while making the most of Adventures, and actually did so quite well. Nintendo just didn't care, it seems, as they never gave the series another major game ever again.

Command was, again, mediocre, and while not as guilty of missing the point as Adventures, that's true here of some degree.

64 3D was a remake and while it was good, it doesn't really count as a new game.
>>
File: 1372590992898.jpg-(41 KB, 937x661, Wolfen.jpg)
41 KB
41 KB JPG
Adventures was more Zelda than Star Fox, Assault focused way too much on the story, And the on foot missions were lackluster. Command was just fucking bad.
>>
File: 1372591099542.png-(45 KB, 506x249, Retro_Studios_logo.png)
45 KB
45 KB PNG
Both Retro Studios and Platinum games have expressed interest in a Star Fox game. I say Nintendo lets one of them have it.
>>
>>197607641
Not him, but that's sort of the opposite of what happened with Adventures.

Mario 2 played like a Mario game when it wasn't, and Adventures didn't play like a Star Fox game when it was.
>>
On-rails shootan with a few different vehicle segments. Occasional all-range mode fights to break up tedium.
Tons of different paths and secrets.
Cheesy story that didn't take itself too seriously.

That's all they need to do to make another good star fox game.
>>
http://www.youtube.com/watch?v=Z7GFU5ncKhU
This and Thunderbirds are apparently what inspired Miyamoto to make Star Fox.
>>
>>197607752
Assault was pretty fun. The multiplayer was very good and I don't remember having any problems with the on-foot sections like everybody seems to complain. It most certainly didn't turn out as good as F-Zero GX but it's still a good game.
>>
>>197607943
It's the exact same situation.
Nintendo wants to milk a franchise without making a game so the re-skinned a different game.
>>
>>197608198
Actually its a bit more complicated than that. Rare was working on Dinosaur Planet at the time, Towards the end of Development, Microsoft came in and started to buy out Rare, So in order to prevent Dinosaur Planet from going to the Xbox, Nintendo asked Rare to make it a Star Fox game.
>>
SLIPPY GET BACK HERE
>>
>>197608198
In that respect, yes.

But that's not what
>>197607581
meant. I was arguing for the point that Adventures was reskinned as a Star Fox game, but didn't feel like one, whereas Mario 2 still feels enough like a Mario game to pass as one.
>>
>>197607641
Yes. That's true.
>>
File: 1372591491458.jpg-(60 KB, 800x600, Arwings.jpg)
60 KB
60 KB JPG
>>197608138
I will actually defend Assault. I consider it a pretty good game. Certainly not on par with 64, but then again 64 was damn near perfection. Although most of the vehicles were overdesigned as fuck.
>>
>>197608423
YOU'VE GOT AN ENEMY ON YOUR TAIL!
>>
>>197608529
USE THE BRAKE
>>
>>197607172 (OP)

Imagine Star Fox U with 1080p and 60fps and more solar systems, upgradable ships, more ammo, 16 Online Multiplayer
>>
>>197608445
> but didn't feel like one
Does Ocarina of Time feel like Link to the Past?

Flight sections were in the game, it just expanded on that with planetary exploration too.
>>
File: 1372591617065.jpg-(81 KB, 800x600, Command.jpg)
81 KB
81 KB JPG
People didn't like the Furry Soap Opera?
>>
>>197607641
No I want to argue that Wand of Gamelon is a Zelda game.
That's my favorite argument.
>>
>>197608576
>Does Ocarina of Time feel like Link to the Past?

Umm... Yes.

It's practically the same game, but in 3D.
>>
>>197608657
>Kursed
>>
File: 1372591695808.png-(28 KB, 256x192, Kursed.png)
28 KB
28 KB PNG
>>
easy to learn
replay value, that tied in with the harder levels
"holy shit" secret ending when you successfully beat every hard level
>>
Rumor has it that the people developing Assault had to start the game over from scratch after a server crash basically fucked everything over.
>>
>>197608576
Adventures was a action adventure RPG that happened to have some flight sections. The focus was obviously the exploration segment. It played exactly like a Zelda game.
I like the game, but it's completely different from the rest of the series. Even further than Mario 2, that has Mario in pretty much another dimension with different enemes, but the game is still a platformer.
>>
>>197609009
So you dislike it because it isn't a rehash?
>>
File: 1372591958798.jpg-(107 KB, 1027x725, Great Fox.jpg)
107 KB
107 KB JPG
>>
File: 1372592089490.jpg-(61 KB, 1024x567, Landmaster Assault.jpg)
61 KB
61 KB JPG
>>
>>197609074
You keep on using that word. I do not think it means what you think it means.
>>
Simply put. It was just really fun to play.
>>
>variety of levels and objectives
>multiple routes within levels
>multiple routes through the game dependent on your performance
>earned difficulty levels
>near unlimited replay value
>giant battles
>rivalry with Star Wolf team
>storylines that don't even occur until you beat the game on a certain route
>constant banter between you and team members
>team members fulfill a certain role
>trippy warp zones
>writing from hilarious to dark as shit
>>
>>197609345
>Princess Bride quote
LOL SO FAHNNY XDDDDDDDDDDDDD. That movie fucking sucked.
>>
Can we all agree that Area 6 was the best mission?
>>
File: 1372592457915.jpg-(47 KB, 580x326, Sin and Punishment.jpg)
47 KB
47 KB JPG
Would you guys play a Star Fox game made by Treasure?
>>
>>197608881
>"holy shit" secret ending when you successfully beat every hard level
I've never gotten this. I guess I'm going to play Star Fox later.
>>
People didnt have a problem with paying so much for such a goddamn short game.
>>
File: 1372592506698.jpg-(33 KB, 420x288, Katina Star Fox 64.jpg)
33 KB
33 KB JPG
>>197609772
I actually really liked Katina. Fighting alongside all of those allies, and Bill Grey was really fucking cool.
>>
>>197609835
That was a good game. It's too bad nobody gave a shit about it.
>>
>>197609863
How long do you expect an arcade shooter to be? And Star Fox 64 had massive replay value.
>>
>>197609847
Have fun with Venom Star Wolf!
>>
>>197609863
Each playthrough was short, but that adds to the arcadey feel of the game, which I really liked.

I've never paid for the game. I've borrowed it off friends and emulated it.
>>
>>197610115
That is a massive difficulty spike.

Like, REALLY big.

But I guess it is the last level....
>>
File: 1372592833497.jpg-(196 KB, 850x1202, Krystal Assault.jpg)
196 KB
196 KB JPG
>>
File: 1372592967905.jpg-(266 KB, 1280x1024, Star Fox Assault.jpg)
266 KB
266 KB JPG
I actually did like Adventures.
>>
>>197610245
Star Wolf is easy as shit, and Venom 2 is easier than 1 to get a good score in. The only really hard level is Aquas.
>>
>>197610693
Fuck that Submarine.
>>
>>197610693
Venom Star Wolf is not easy by any means, but I agree on Aquas being quite hard.
>>
>>197610646
FURFAG
>>
File: 1372593116411.jpg-(38 KB, 300x268, Star_Fox_64_3D_cover.jpg)
38 KB
38 KB JPG
>>197610725
Fuck that framerate.


How is the remake?
>>
>>197610843
Star Wolf takes a good while, but you just need to loop-de-loop-de-loop-de-loop constantly.
>>
>>197610847
What? It held me over until Wind Waker came out.
>>
>>197608342
>So in order to prevent Dinosaur Planet from going to the Xbox, Nintendo asked Rare to make it a Star Fox game.
[citation needed]
>>
File: 1372593322604.jpg-(107 KB, 1024x1024, Arwing.jpg)
107 KB
107 KB JPG
>>
>>197610901
Aquas had a low framerate in the original, though
>>
How would you guys feel about Retro Studios or Platinum making a Star Fox game?
>>
File: 1372593507662.jpg-(21 KB, 640x498, Krystal Star Fox Adventures.jpg)
21 KB
21 KB JPG
>>
>>197611449
>>197611449
A Kamiya StarFox would be the best.
>>
>>197611605
It would be pretty crazy. But Retro has some advantages as well, namely an excellent track record in reviving Nintendo Franchises, the fact that they haven't made a bad game yet, and their excellent Art team.
>>
File: 1372593779424.jpg-(424 KB, 793x1400, Krystal,.jpg)
424 KB
424 KB JPG
>>
File: 1372593879554.jpg-(23 KB, 600x465, 1361727087385.jpg)
23 KB
23 KB JPG
>>
>>197607172 (OP)
>Why hasn't Nintendo been able to top 64?

The fuck man, N64 is shit
>>
>>197611595
Proof that furrys ruin everything.
>>
It's strange due to the generation gap for some IP's Nintendo could literally take the older games add a lick of paint and claim their new and fanboys would fucking love it, I.e StarFox and F-zero

Yet they won't because they love rehashing but only when they can market a rehash gimmick
>>
>>197612262
>I'm the problem on /v/
>>
>>197612374
I'm not saying I'd buy them. I'm saying others would
>>
>>197612262
>Rehash
see
>>197609345
>>
I actually like the first star fox more than 64

>more creative levels
>no crappy free range mode fights
>more challenging
>cooler bosses
>better music
>>
>>197611605
I'd rather see him do a full Space Harrier game like the Bayonetta level
>>
>>197612558
I'm in that boat as well, bosses were better, excluding Vemon space 3.
>>
>>197612558
>Implying the Free Range mode levels weren't fun as fuck.
>>
I think it's because they chose to do one thing and they did it right. they didnt try to put in everything they thought was popular. Mario64 was popular, but they didnt try to add in platforming because of it. it was a space shooter, and they did it solidly. the controls were responsive, there were secrets and the main game was short as fuck so it was replayable infinitely.
>>
>>197612974
maybe the first few times you did them. The AI really didn't do anything to spice it up.
>>
Its a shame the Furry Fandom latched onto this game. So much so that the dev team for command went to several furry fandom sites for story tips. I shit you not.
>>
>>197613467
>japanese devs went to furry sites to ask for advice

Trying a little hard there
>>
>>197613547
Actually the dev team for Command was led by an American.
>>
>>197609736
>ironic shitposting is still shitposting
>he's right
>that was a damn great movie
>>
>>197613547
>>197613708
Q games is a Japanese game developer staffed mostly by American and British Expats.
>>
>>197613860
From what I know some who worked on the first two.
>>
You know, I remember the Nintendo Power Tie in comics actually being pretty good. I wonder if anyone collected them into a trade paperback.
>>
File: 1372595374103.jpg-(15 KB, 300x424, General Pepper.jpg)
15 KB
15 KB JPG
They tried turning Star Fox into a Space Opera when it really shouldn't have been. Team Star Fox are mercenaries/bounty hunters. How about they make a game based around that?
>>
File: 1372595478843.png-(746 B, 91x99, FalcoSF1.png)
746 B
746 B PNG
Wa-wing damage
>>
>>197613847
It was wasn't it.
I still lose it during the Impressive Clergyman scene.
>>
>>197614431
I wonder if that guys name and uniform is an intentional reference to the Beatles Album.
>>
>>197614576
GEE IVE BEEN SAVED BY FOX

HOW SWELL
>>
>>197615597
I GUESS YOU'RE GOOD FOR SOMETHIN'!
>>
>>197614576
>>197615597
I really wish they stuck with the nonsense sounds instead of giving them proper voices
>>
File: 1372597115958.png-(172 KB, 250x325, After Burner Climax.png)
172 KB
172 KB PNG
>>197611605
Uh no, a SEGA AM2 Star Fox would clearly be best. Why do you idiots always want developers handling IPs that have barely made anything like them?
>>
>>197617005
Because you'd get a new game instead of the game the devs originally made with the Star Fox IP tacked on.
>>
>>197617516
Why would that not be a new game? Why do you assume a developer who hasn't made anything of the sort would be good at making a game of the sort?


DuckDuckGo

Delete Post [File Only] Password
Style
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / adv / an / asp / cgl / ck / co / diy / fa / fit / gd / hc / int / jp / lit / mlp / mu / n / out / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / x] [rs] [status / q / @] [Settings] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

- futaba + yotsuba -
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
Thread WatcherR