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We've made a number of tweaks and feature additions to the inline extension and catalog. You can access the extension by clicking [Settings] in the upper-right, and the catalog by clicking [Catalog] from a thread. Thanks to everyone who participated in the extension feedback thread for the suggestions/bug reports.


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so who else is excited to finally be able to get their oculus rift?

Ships in 2 days fuck yesssssssssss
>>
I really wish I had ordered one. CSCI student here and playing around with it could've been amazing.

Gonna wait and see if I can buy one off of someone for $250 or so once they start shipping. Or at least find someone in my area to try it out
>>
I honestly see it as a cool piece of tech, but I don't see the point. It's visual immersion, but if that is the only change, does it change the feel of games? I honestly don't see how.
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Only dev kits are shipped this month. It will be the summer by the time we get them.
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>>180328882
Visual immersion is kind of a huge deal.
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>>180328882
some games rely heavily on visual immersion or would have the experience be much better because of it. Mostly any decent fps (half life,bioshock,metro2033) or perhaps bethesda games like fallout/skyrim
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>>180328882

It's true 3d and it is complete visual immersion. It should revolutionize games. Like when 3d cards came out they changed games, these should have a similar impact.
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I'll buy a head-mounted display in 5 years when they're actually good and have relevant software support.
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>euro truck simulator 2
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Check how the 3d looks like.

http://www.youtube.com/watch?v=qyPSsC_qf0Y
>>
I have ordered 10, if you wish to buy one shoot me an e-mail.
>>
>>180329135
Your expectations are way too high.
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>>180329337
Have you used it? The talk isn't all talk, this thing actually delivers. I just question the point of it, not to mention the health effects (myopia for one).
>>
>>180328729 (OP)
Have fun playing NO GAMES with it. Hahahaha
>>
>>180328882
it's getting IN the game.

it's basically like being inside a car and driving it, instead of seeing the cockpit view of a car on your monitor
>>
>>180329337

Check the reactions of people using it for the first time.

http://www.youtube.com/watch?v=KJo12Hz_BVI
>>
>>180329230

i was off put by his huffing and weezing becuase he was so fat.
>>
This is the next game gimmick after motion controls...

Let's hope it works out better this time.
>>
>>180329491
he was nervous too. give the guy some credit, he did a good job. even got a standing ovation at the end there.
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>>180329470

Doom 3, Half life. Arma 2 supports head tracking, not sure about oculus, though.
>>
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Gonna wait for the final high res version.
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>Making a virtual garden to sit in with high quality headphones with simulated 3d sound
I won't even need games.
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>>180328882
look up the reactions of users on youtube
>>
>tfw a character model clips through the camera and you see the eyeballs and teeth and shit floating in space and partial broken polygons

now imagine that in virtual reality

NOPE
>>
>>180329337
watch this
>>180329230
It's a big step they're taking.
One that is made with passion, not greed.
>>
>>180329612
>rob_gets_sodomized.jpg
>>
>tfw you will never play a new Dead Space game with Oculus Rift

D:
>>
>>180329673
I sure hope that latency is on the TV only.
>>
>>180329489
First impressions are nearly worthless.
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>>180329673
I have. I guess I just don't get it. Then again, I didn't get the Novint Falcon either...
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>>180329495
The rift is a gimmick much like how monitors, or a KB&M are gimmicks.
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>>180329824
>D:
Leave.
>>
>>180329337
you look at your room you when you turn your head around

now think about it: you turn your head around and you see the game's world
>>
This thing looks amazing. It isn't gimmicky shit it's a serious piece of tech that can change the way we immerse ourselves in games. I'm really looking forward to it. Especially playing horror games with it.
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>>180329673
quick reminder:
that's just tv lag, the oculus has instant response, you can't fool it.
>>
Imagine the amount of fan service with this, like under skirts you know.
>>
>>180329864
this is not the novint falcon, this is a peripheral that immerses you in the game's world

you don't need much to be entirely immersed, good sound processing and the visuals that go with it
>>
>>180329495
not really a gimmick, it's basically just an awesome screen that you strap to your face. The headtracking will get old after a little and most people will stick to either keyboard/mouse or a controller I think.

Realistically we like to game for long sessions and relax at the same time, not wind our neck all around.
>>
>>180329930
oh yeah that would be awesome, I can imagine myself playing fatal fame like that
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>>180329495
this is not a gimmick
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>>180329992
the oculus rift is for intense media consumption
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>>180329975
And a first person view.

Racing, adventure games, shooters? What other genres could benefit from it? Seems great for those niches, but for the rest?

I don't know. Not dissing the thing, but it's definitely not for EVERYTHING.
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>>180329837

Go to 4 minutes in on this video

>>180329489
>>
>>180329930
I've already caught myself screaming in surprise during CS:S games. I can't imagine a horror game. I'd shit myself.
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>>180329930
>>180330013

>playing this with high quality headphones
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>>180330101
it would utterly suck for any other type of game

it will be like racing wheels, but more popular as FPSes are more numerous than racing sims
>>
Doesn't anyone else imagine getting whiplash alot while using this?

>oh SHIT WHAT WAS THAT SO-oww..
>>
can anyone explain to me how this is supposed to actually work given that the human eye can't really focus on things held that close
>>
>>180329876
Except that's a terrible comparison.
The Rift is designed to interact with a limited amount of software in a different way.
>>
>>180330101
Garrys Mod.

>Garrys Mod theater with the Rift
>>
>>180330203
Site says it best...


The Oculus Rift causes very little eye strain, particularly compared to other standard displays or headmounts.

Normally, when you take a break from using a monitor or TV, the idea is to give your eyes a chance to focus and converge on a distant plane. This is a natural position of rest for your eyes.

With the Oculus Rift, your eyes are actually focused and converged in the distance at all times. It’s a pretty neat optical feature
>>
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>Having someone do a blind playthrough of Amnesia or Penumbra with these and some headphones
>>
"I understand this hardware is intended for developers and it is not a consumer product."


Aw man
>>
do you guys remember the virtual boy...
>>
>>180330203
It is simulated to appear at a distance. your eyes can't tell the difference.
>>
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>mfw niggers think this will actually revolutionize the industry
>mfw it's dead in the water because devs won't support it
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>>180330158
>racing wheels

fucking yes
>>
>>180329489
>Luna Del Ray
Fucking seriously?
Also, do you remember the Wii first impressions?
The novelty will wear thin after a while. In the long run, all that matters is responsiveness, quality (ie resolution), and comfort.
Not saying that it looks bad, but I'm going to wait until I hear some opinions from long-time owners.
>>
>>180330301
Which did 3D great. Problem was, it wasn't called 3D boy, it was called Virtual boy.

Honestly, this is nothing like it.
>>
>>180330301
do you guys remember the atari 2600

video games are just gimmicks, they'll never catch on.
>>
>>180330351
>yfw you realize a feeling of momentum and understanding weight shift is crucial to realistic car simulations and a visor and a steering wheel still don't cut it
>>
>>180330416
do you guys remember the virtual boy

shit was so cash
>>
>>180330342
Then pray the consumer version has HDMI in, a fast-ass scaler, and compatibility with HD console 3D compatible games.
>>
>>180330351

>oculus rift comes out
>games start developing highly visual bloody violence scenes
>hear blood and bones crack, look down and see your chest explode, blood gets in your eye
>>
>>180330342
Except that devs dont need to support it for it to work, but you're a retard so you wouldn't know this.
>>
>>180330102
I'd rather see the impression of someone who has had experience with head-mounted displays in the past.
>>
>>180330203
it has magnifying glasses that make your eyes feel you're looking at stuff that is too far, pretty much like the Sony HMZ-T1 that makes you feel like you're watching a huge screen of a cinema
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>put headset on
>see this
>wat do
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>playing Metroid Prime HD with this
>dat visor
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>>180330515
Palmer Luckey? He's the guy who made it and has a collection of HMD displays.

Alternately: John Carmack?
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>Porn games with this.
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>>180330301
>comparing a non-immersive, 90 FOV red screen with the oculus
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>>180330602
if someone could actually hack the rom or port it to support the motion sensing...


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