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  • File : 1271415777.png-(16 KB, 573x153, Westwoodgreen.png)
    16 KB Anonymous 04/16/10(Fri)07:02 No.56020182  
    Remember when devs weren't money grubbing jews, but enthusiasts who poured their hearts and souls into their products?
    >> Anonymous 04/16/10(Fri)07:03 No.56020232
    This is what happens when shit becomes profitable.
    >> JustAnotherRandom !!p0vsciyTrzR 04/16/10(Fri)07:04 No.56020238
         File1271415842.png-(5 KB, 241x260, 1266301330839.png)
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    >>56020182
    >> Anonymous 04/16/10(Fri)07:04 No.56020247
    At least games aren't that difficult now.
    >> Anonymous 04/16/10(Fri)07:04 No.56020275
         File1271415881.jpg-(99 KB, 800x600, dunecakes.jpg)
    99 KB
    I sure fucking do.

    Rest in Peace, Westwood.

    Pic related, its my childhood.
    >> Anonymous 04/16/10(Fri)07:04 No.56020287
    capitalism rules guize, you get jewels like mw2 and halo. why cry about old ugly games????
    >> Anonymous 04/16/10(Fri)07:05 No.56020294
    You mean the Westwood studios that banked on the success of Diablo by making Nox?

    Sure wasn't money grubbing.
    >> Anonymous 04/16/10(Fri)07:05 No.56020321
    Let it go, Anonymous. You are only causing yourself pain.
    >> Anonymous 04/16/10(Fri)07:05 No.56020324
    >>56020182
    Only good game WestWood ever made was Monopoly for PC.
    >> Anonymous 04/16/10(Fri)07:05 No.56020334
    >>56020232
    We ruined games by buying them.
    >> Anonymous 04/16/10(Fri)07:05 No.56020336
    >>56020275
    I miss that game.
    >> Anonymous 04/16/10(Fri)07:06 No.56020350
    Maybe you shouldn't have pirated westwood games.
    >> Anonymous 04/16/10(Fri)07:06 No.56020372
    >>56020287
    Because the C&C franchise isn't full of mediocre RTS games and Nox wasn't a ripoff of Diablo.

    Westwood studios is nothing special, take off the nostalgia goggles.
    >> Anonymous 04/16/10(Fri)07:06 No.56020382
    Remember when everyone thought that Trespasser: Jurassic Park was going to completely revolutionize video games forever, and then Half-Life came out like a week before it, revolutionized games forever, and then Trespasser came out and was NOTHING like they said it would be and just completely sucked balls?

    =[
    >> Anonymous 04/16/10(Fri)07:06 No.56020390
    >>56020350

    Fuck you.

    I bough like four copies of Emperor.
    >> Anonymous 04/16/10(Fri)07:06 No.56020392
    No reaction image can completely describe the emptiness of my soul right now OP.
    >> Anonymous 04/16/10(Fri)07:07 No.56020415
    >>56020247

    What, are you some sort of casual or underage?

    You are all but bottom feeding scumsucker if you haven't seen the glorious, difficulty ridden era of 8-bit gaming, those who survived and managed to keep vidya as their interest, are forged in deep fires of vidya hell, making them most durable and calm gamers we know today.

    Early 90s were piss easy times son, C&C games never were hard, you are just too underdeveloped sub-human to play it right.
    >> Anonymous 04/16/10(Fri)07:07 No.56020417
         File1271416049.png-(23 KB, 150x220, Bullfrog_logo.png)
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    Yup.
    >> Anonymous 04/16/10(Fri)07:07 No.56020422
         File1271416051.jpg-(17 KB, 300x311, 266624-picture_1_large.jpg)
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    >> Anonymous 04/16/10(Fri)07:08 No.56020457
    >>56020324
    >I've never played comand and conquer
    >> Anonymous 04/16/10(Fri)07:08 No.56020481
    >>56020372
    >intentional illogical falacies
    trollface.exe
    >> Anonymous 04/16/10(Fri)07:08 No.56020486
    >>56020417
    >>56020422
    Bullfrogmind
    >> Anonymous 04/16/10(Fri)07:08 No.56020499
    >>56020422
    >>56020417

    Frogmind
    >> Anonymous 04/16/10(Fri)07:09 No.56020510
    >>56020275

    Emperor was a really bad game. Basically Westwood had a good thing going with some their earlier titles, but everyone started to expect better RTS's after Starcraft and Total Annihilation came out.
    >> Anonymous 04/16/10(Fri)07:09 No.56020528
    >>56020294

    Nox was better than Diablo in every way.

    Well, except for the fact that it was easy as fuck to hack. Even before they stopped supporting it, the multiplayer servers were filled with faggots with a million health summoning single player bosses as minions and spamming abilities of all three classes.
    >> Spy 04/16/10(Fri)07:09 No.56020549
    >>56020417
    >>56020422
    Dungeon motherfucking Keeper oh god I'm about to cry
    >> Anonymous 04/16/10(Fri)07:10 No.56020555
    >>56020481
    I wasn't trolling at all.
    Those are the Westwood games that came to mind. C&C isn't very good.
    >> Anonymous 04/16/10(Fri)07:10 No.56020556
         File1271416208.jpg-(8 KB, 150x185, Troika_Games_logo.jpg)
    8 KB
    >> Anonymous 04/16/10(Fri)07:10 No.56020577
         File1271416228.jpg-(1.21 MB, 3072x1728, IMG_0585.jpg)
    1.21 MB
    >>56020336

    Cheers to Goodwill!

    2 dollars each, Dune came with 2 CD keys.
    >> Anonymous 04/16/10(Fri)07:10 No.56020583
    >>56020334

    ...sort of. Games ruined themselves by being popular. It's sort of the same thing with everything when it becomes main-stream. Education, for example, used to be incredibly exclusive. Universities used to be able to pick and choose and select whoever the fuck they wanted, to what ever criteria they wanted, and produce only graduates to a very high standard. Now, because there's money to be made, most Universities accept anyone - and because they accept anyone, they need to tailor their curriculum to the lowest common denominator. So, you end up with a Uni which makes money, is a profitable buisiness, but also produces a shit-ton of mouth-breathing graduates who probably shouldn't have degrees in the first place.

    It's the same in everything. Money talks, bullshit walks.

    Games are easier and mass-produced to hit an incredibly wide demographic now. Why? Money.

    So... yeah. We sort of did fuck ourselves by buying games. Or, rather, games fucked themselves by being popular.
    >> Anonymous 04/16/10(Fri)07:10 No.56020584
    >>56020528

    Sounds like Diablo 1 to me.
    >> Anonymous 04/16/10(Fri)07:11 No.56020631
    >>56020528
    Nox was crap though. The single player was kinda fun, but the multiplayer was crap.

    I played it when it came out and I played it again not that long ago. It's still installed actually, but it's crap.
    >> Anonymous 04/16/10(Fri)07:11 No.56020645
    >>56020510
    >I think it's bad therefore it is bad!

    I was always house atreidis.
    >> Anonymous 04/16/10(Fri)07:11 No.56020655
    >>56020510

    Well, Ill find out if that is true when I install it in a month or two.

    Hopes are high.
    >> Anonymous 04/16/10(Fri)07:11 No.56020660
    >>56020415

    But I like fun games.
    >> Anonymous 04/16/10(Fri)07:11 No.56020663
    >>56020382
    Yeah, but at least when you looked down you got to see some cleavage.
    >> Anonymous 04/16/10(Fri)07:12 No.56020671
    >>56020457
    >comand

    Also, Monopoly is way better than C&C, are you fucking retarded?
    >> Anonymous 04/16/10(Fri)07:12 No.56020696
    the only good game westwood made was eotb3
    >> Anonymous 04/16/10(Fri)07:12 No.56020698
         File1271416359.jpg-(44 KB, 1409x450, Not a nostalgia fag I just hav(...).jpg)
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    The gaming industry died when nongamers came in and took it over.
    >> Anonymous 04/16/10(Fri)07:13 No.56020725
    Oh red alert, i wasted my youth on you
    >> Anonymous 04/16/10(Fri)07:13 No.56020768
    http://www.youtube.com/watch?v=PiYuq6Ac3a0

    hell yeah.
    >> Anonymous 04/16/10(Fri)07:14 No.56020783
    >>56020698
    I was born in '76, guess I was in my youth for just the right amount of time
    >> Anonymous 04/16/10(Fri)07:14 No.56020823
    >>56020583

    You forgot the small part being the fanbase, knowing what sort of fans most common games IE, Queers of War, Gaylo, Wigger Warfare 2 and similiar are ruined by it's god-awful userbase.

    And then we got this problem called "Habbo syndrome" as I like to call it, perfectly good games that are violated by adding useless/pointless content at a cost, see most MMO's, microtransactions and recent TF2 Sam & Max hats.
    >> Anonymous 04/16/10(Fri)07:15 No.56020841
    FUCKING CASUALSSSSSSSSSSSSSSSSSSSSS
    >> Anonymous 04/16/10(Fri)07:15 No.56020854
    >>56020583
    I don't think education is a fair comparison. Education for anyone has in fact increased the standard for our education because of the huge demand. If you want to be a doctor or any other high-demanding job you best fuckin' have good grades. They only have so many spots and fuck know how many want them. It usually comes down to a lottery between all the people that scored 10/10. It's not about how much your parents earn, it's about how smart you are.
    >> Anonymous 04/16/10(Fri)07:15 No.56020860
    >>56020499
    >>56020486

    Hivemind Hivemind Bullfrogmind

    @@
    >> General Malcolm Granger !tdu/XtyVrs 04/16/10(Fri)07:15 No.56020865
    >>56020510
    >Basically Westwood had a good thing going with some their earlier titles, but everyone started to expect better RTS's after Starcraft and Total Annihilation came out.

    not kinda true, the problem with westwood is that they balance they sides based in an idea regarding the faction instead of actuall balance

    hence why the soviets in RA1 have the best defenses, the biggest tanks and the best airforce were allieds have a ship with shitty accurancy than can fire all around the map
    >> Anonymous 04/16/10(Fri)07:15 No.56020878
         File1271416549.jpg-(31 KB, 638x638, the_witcher.jpg)
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    Yes I do.
    >> Anonymous 04/16/10(Fri)07:15 No.56020884
    >>56020645

    I know its bad because I'm a student of game mechanics and the flaws are very obvious.

    Also, and tell me if I'm wrong, I'm fairly sure games are supposed to be fun.
    >> Anonymous 04/16/10(Fri)07:16 No.56020909
         File1271416582.jpg-(109 KB, 568x573, avatar_test.jpg)
    109 KB
    Older console video games were hard but usually on the Friday, I rented a game and played it all through the weekend.

    It would start off hard but I was able to master/complete most games by the second day. Fun times that I will never be able to experience again.
    >> Anonymous 04/16/10(Fri)07:16 No.56020918
    >>56020556
    I was just about to post that.
    >> Anonymous 04/16/10(Fri)07:16 No.56020953
    Oh Nox, the lanparties I would have with you. I miss you so.
    >> Anonymous 04/16/10(Fri)07:16 No.56020958
    >>56020884
    >I'm a student of game mechanics and the flaws are very obvious.

    I'm consumer and I don't understand what the fuck are you talking about. Maybe more explanation ?
    >> Anonymous 04/16/10(Fri)07:17 No.56020963
    >>56020854

    I don't agree. The pass mark for a medicine at my University is 50%. 50% pass mark is all you need to be a doctor.

    I shit you not. You can literally only know half of what you're meant to and at the end of a 5 or 6 year degree, practice medicine. It wasn't like that 20 or 30 years ago. 50% would have had you out on your ass.
    >> Anonymous 04/16/10(Fri)07:17 No.56020988
    >>56020698
    >>56020698
    >>56020698
    This is the most accurate picture I have ever seen.
    >> Anonymous 04/16/10(Fri)07:17 No.56020989
    >>56020583
    Beyond the horizon of the place we lived when we were young
    In a world of magnets and miracles
    Our thoughts strayed constantly and without boundary
    The ringing of the division bell had begun

    >>56020698
    So... 1984?

    Developers have always been money grubbing jews. You just grew up.
    >> Doomzzg 04/16/10(Fri)07:17 No.56021007
         File1271416662.gif-(22 KB, 400x217, 643513.gif)
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    Ah yes, Interplay with Baldur's Gate and Fallout and many more goodies.
    >> Anonymous 04/16/10(Fri)07:17 No.56021024
    >>56020182

    Hey idiot, problem isn't with the devs. It's the publishers who subside and boss the devs. If you think devs get a penny of the sales' worth you're a delusional fool.
    >> Anonymous 04/16/10(Fri)07:18 No.56021033
         File1271416690.jpg-(16 KB, 261x290, laughing skelly dude.jpg)
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    >>56020884
    >I know its bad because I'm a student of game mechanics

    >>56020823
    >Wigger Warefare 2
    >> Anonymous 04/16/10(Fri)07:18 No.56021071
    >>56020989
    >Developers have always been money grubbing jews. You just grew up.
    You mean you haven't grown up yet.

    You know Troika Games? Activision dropped them all right after they released Vampire: The Masquerade: Bloodlines, the game was buggy as shit but you know what Troika did? They came in for free and fucking patched that bitch, with no pay.
    >> Anonymous 04/16/10(Fri)07:18 No.56021072
    >>56020823
    The TF2 Sam & Max hats are advertisement for said game. "Hey, where'd you get that hat?" "Oh, I got it with my copy of Sam & Max". I see nothing wrong with that they're using a very popular game to lead people into another good but not as popular game.
    >> Anonymous 04/16/10(Fri)07:18 No.56021087
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    >> Anonymous 04/16/10(Fri)07:19 No.56021136
         File1271416789.jpg-(52 KB, 470x600, back-in-the-days-trolling-mean(...).jpg)
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    >> Anonymous 04/16/10(Fri)07:19 No.56021139
    >>56021007

    BOMBERMAN 99 FOR PC

    FUCK YES

    YOU ARE THE BEST PROGRAM EVER LIMEWIRE
    >> Anonymous 04/16/10(Fri)07:20 No.56021165
    >>56020865

    Truth in your words. But everyone started to expect game balance because of Starcraft. Before Starcraft when people talk about a strategy game the discuss which is the strongest group to play with, like knowing which is the strongest is part of being "good" at the game.
    After starcraft and if one group is clearly superior to another, then the game sucks. Which basically means every single non-blizzard RTS with unique groups sucks. Rise of nations still rule, but thats because of the lack of unique groups.
    >> Anonymous 04/16/10(Fri)07:20 No.56021175
    >>56021072

    It's not about "leading" them to a new game, it's about them filling their pockets with cash. It's not a fucking altruistic move to introduce people to a new experience; it's about getting more people to purchase a less popular / another product.
    >> Anonymous 04/16/10(Fri)07:20 No.56021193
         File1271416842.jpg-(14 KB, 243x300, lucasarts.jpg)
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    >> Anonymous 04/16/10(Fri)07:21 No.56021234
    >>56020989
    >Developers have always been money grubbing jews. You just grew up.

    Developers also used to make good games. It was a good trade off.
    >> Anonymous 04/16/10(Fri)07:21 No.56021238
    >>56020584

    Believe me, it was worse. It was worse.
    >> Anonymous 04/16/10(Fri)07:21 No.56021249
    >>56021072

    Why don't we add Pepsi shirts, Doritos bags as items and all of that cool product placement shit.

    Hell, we might get our own rooms via creating own maps which all players can visit and see how our pre-built maps decorated with cool stuff we get from buying worthless shit!
    >> Anonymous 04/16/10(Fri)07:21 No.56021265
         File1271416911.jpg-(70 KB, 370x448, Arcanum Cover.jpg)
    70 KB
    MOTHERFUCKING SIERRA IN THE HOUSE BITCH
    >> Anonymous 04/16/10(Fri)07:23 No.56021338
    >>56021165
    >Before Starcraft when people talk about a strategy game the discuss which is the strongest group to play with

    Did you mean "THE COOLEST UNIT" to play with ? Because that's what I talked with friend back in RA1 days. Who care about winning, I'm fucking RAD.
    >> Anonymous 04/16/10(Fri)07:23 No.56021384
    by gamers for gamers
    >> Anonymous 04/16/10(Fri)07:24 No.56021396
    >>56021338
    If the answer was anything but 'Bears in armour' i'll fucking kill you.
    >> General Malcolm Granger !tdu/XtyVrs 04/16/10(Fri)07:24 No.56021409
    >>56021165
    yeah, i can agree that starcraft was a good game, but it killed the RTS genre, pretty much what halo was for FPS only years before, but since koreans play it to dead we are suppose to call it the best game of all for some shitty reason

    even funny because starcraft wasnt really balanced at release
    >> Anonymous 04/16/10(Fri)07:24 No.56021447
    >>56021338

    Hell yea!

    "Mages are awesome! God damn meteors everywhere Firewalls FFFFFFFFFF"
    >> Anonymous 04/16/10(Fri)07:25 No.56021482
    The biggest problem with discussions like this is that people only remember the cream of the crop. There were a lot of steamers back in the day, I'd say for how few games are actually released now, the ratio of good has gone up.
    >> Anonymous 04/16/10(Fri)07:25 No.56021511
         File1271417144.jpg-(23 KB, 300x520, Black Isle.jpg)
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    >>56021087
    >>56021007
    >>56020417
    >>56020182
    >>56020556
    Good night, sweet princes.
    >> Anonymous 04/16/10(Fri)07:25 No.56021519
    God damn it /v/, don't make me tread through the Bronze-Silver-Gold and Platinum age of games article again.

    I still hope to see the day that someone will release a game with everything new to it, from story to the fucking game engine. Fuck, I would cut my toes off if a new genre was discovered.
    >> Anonymous 04/16/10(Fri)07:26 No.56021527
    >>56021087

    Now these guys I dearly miss. I've had some of my most awesome gaming moments in Thief. And thief 2 was probably even better.

    Thief 3 was only good by virtue of the setting. I sure hope Eidos doesn't fuck up thief 4 as well.
    >> Anonymous 04/16/10(Fri)07:26 No.56021578
    >>56020275
    >childhood
    >a game released after 2000

    What the fuck.
    >> Anonymous 04/16/10(Fri)07:27 No.56021591
    >>56021409
    No shit. What game is balanced on day 1? A billion people are sure to find more find more bugs/errors/imbalance than a few play-testers.
    >> Anonymous 04/16/10(Fri)07:27 No.56021613
    >>56021087

    Fitting filename.

    Thi4f
    >> Pybro !8V25JoWLhU 04/16/10(Fri)07:27 No.56021616
    >>56020287

    Gripping Satire.

    But yeah, what happened to Westwood? They were going so strong with the CnC series and then one day they just disappeared.
    >> Anonymous 04/16/10(Fri)07:27 No.56021644
    >>56021087
    ;__;
    >> Anonymous 04/16/10(Fri)07:28 No.56021669
    >>56021578
    >it's 2010
    >> Anonymous 04/16/10(Fri)07:28 No.56021684
    >>56021578

    Nine years ago. I was ten. I include that in my childhood.
    >> Anonymous 04/16/10(Fri)07:28 No.56021694
    >>56021527

    With name like "THI4F" you are bound to fuck up, plus they aren't going to make the game Thief 1 hard.

    Dem' zombies man.

    >>56021265

    I still don't understand why Valve doesn't pay any sort of tribute in memory of Sierra, for they are the ones that made Valve possible.

    Hell, I think they included gabe as a cameo in his early years in one of Sierra adventure game titles, I think it was space quest..
    >> Anonymous 04/16/10(Fri)07:28 No.56021696
    >>56021527
    I know some of the guys at irrational, now 2k boston. A lot of them are looking glass alumns. I ripped on them up and down for Bioshock, but they're big-dick ballin' now so they don't care.
    >> Anonymous 04/16/10(Fri)07:29 No.56021712
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    Okay, curse their Army Men series, but HEROES, MAN. HEROES!
    >> Doomzzg 04/16/10(Fri)07:29 No.56021749
         File1271417391.jpg-(10 KB, 637x203, eidos-logo-header.jpg)
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    >>56021616

    Red Alert 2 Yuri's Revenge was their last one, then EA dissolved them.

    Fuck yeah Eidos and the Commandos series
    >> Anonymous 04/16/10(Fri)07:30 No.56021785
    >>56021409

    Name one strategy game that was balanced at release.
    But starcraft was more balanced than most. And those guys at Blizzard kept tinkering with it until it was.

    The fact that the game took off so well in Korea is only because of how extremely well-balanced it is compared to other RTS's. If it wasn't for that balance it wouldn't have happened. And I wouldn't be calling it the best RTS of all time. Because it wouldn't be without the balance. Do you see where this is going?

    Warcraft 3 wasn't balanced either when it came out. It sure as hell close to being balanced now. Its less fun than Starcraft though, because the 4 groups are less unique than the 3 of Starcraft. And everything has too much hp, which slows down the gameplay.
    >> Pybro !8V25JoWLhU 04/16/10(Fri)07:31 No.56021847
    >>56021749

    Big business, no_fun_allowed.jpg

    >>56021694

    Sierra game themed items in TF2? :3c
    >> Anonymous 04/16/10(Fri)07:31 No.56021849
    >>56021696

    >Irrational

    I loved when they release article in some gaming magazine in 1999ish, that they are going to make a "spiritual sequel" to System Shock 2.

    I knew that they were like necrophiliacs at that point..
    >> Anonymous 04/16/10(Fri)07:31 No.56021865
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    /salute
    >> Anonymous 04/16/10(Fri)07:32 No.56021877
    >>56021712
    i think i was 8 or 9 when i first got heroes of M&M 3, my friends didnt know what the fuck it was so dismissed it. i poured my LIFE into that game
    >> Anonymous 04/16/10(Fri)07:33 No.56021915
    >>56021865

    Commence the Yahtzee's Deus Ex title singing.

    GUYS IN A TRENCH COAT
    >> General Malcolm Granger !tdu/XtyVrs 04/16/10(Fri)07:33 No.56021933
    >>56021749
    >Red Alert 2 Yuri's Revenge was their last one, then EA dissolved them.

    i have hear from C&C fanboys than westwood was dissovelved by EA like at 10 diffrent times

    specially mention goes to the grimdark/realistfags who bitch about RA2 being colorful because EA fuck it all over it

    but yeah, basically a excuse to scream about a game they dont like without saying westwood failed
    >> Anonymous 04/16/10(Fri)07:33 No.56021952
    >>56021915
    >>56021915
    http://www.youtube.com/watch?v=6j8jMn2Kcgs
    >> Anonymous 04/16/10(Fri)07:34 No.56021997
    >>56021877
    You now realize that Heroes 3 was released over ten years ago
    >> Anonymous 04/16/10(Fri)07:34 No.56021999
    >>56021712

    I still remember the first reaction when I thought that M&M universe was simple medieval setting.

    Then fucking ALIENS came along, too bad that fans of spin-off series didn't knew that the lore of the two series were linked and canon..

    Thus never came the Forge faction.
    >> Anonymous 04/16/10(Fri)07:34 No.56022006
         File1271417695.jpg-(9 KB, 300x178, 629062-175px_cavedog_entertain(...).jpg)
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    ;_;
    >> Pybro !8V25JoWLhU 04/16/10(Fri)07:35 No.56022032
    >>56021865

    To be fair, they had it coming.

    Daikatana.
    >> Anonymous 04/16/10(Fri)07:35 No.56022051
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    >>56020422
    >>56020417
    why are you so good? ;_;
    >> Anonymous 04/16/10(Fri)07:36 No.56022065
    >>56020372
    underage /v/tard
    >I actually have no idea which games they are talking about cos I was still wearing diapers back in the day
    >> Anonymous 04/16/10(Fri)07:37 No.56022136
    I missed the good old days when Westwood would make awesome RTS games.

    Nowadays we get EA shit that doesn't even involve base building.

    Infinity Ward is next in line to become the next victim...
    >> Anonymous 04/16/10(Fri)07:37 No.56022137
    What we need's a good momentum based shooter. Where you can dodge every shot individually, but there's at least 50 on your ass at all times, and every weapon gives you more movement options. Instant respawn with shit scattered all over the map for no reason.

    We could also use a MMO based on rope, bits of wood, havok and geomod where players build shit like catapults on wheels and dig trenches and stuff, make a persistant world, then fight forever.

    Persistent world resembling S.T.A.L.K.E.R. would be the most bro thing ever, especially if it had permadeath. It'd need a good mapmaking tool, and have new maps added to the gameworld constantly. Simply surviving to REACH the later maps would be half the fun. :D
    >> Anonymous 04/16/10(Fri)07:37 No.56022168
    >>56021865
    >>56021511
    >>56021193
    >>56021087
    >>56021007
    >>56020556
    >>56020422
    >>56020417
    >>56020182
    Why do all good game developers have to die?
    >> Anonymous 04/16/10(Fri)07:38 No.56022181
    I prefered Red Alert to Starcraft - single player wise ofcourse (lol aliens)

    true story.
    >> Anonymous 04/16/10(Fri)07:38 No.56022199
         File1271417893.jpg-(22 KB, 300x300, ODD.jpg)
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    Why did you die.

    I really wanted a oddworld sandbox, I really did..
    >> General Malcolm Granger !tdu/XtyVrs 04/16/10(Fri)07:38 No.56022214
         File1271417914.jpg-(203 KB, 1024x768, 45077_full.jpg)
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    hey /v/, remember Original War and Battlezone?
    >> Anonymous 04/16/10(Fri)07:38 No.56022226
    >>56020854
    BWAAHAHAHAHAHA oh anonymous you crack me up you dumb fuck.
    >>56021071
    SEE THIS!? THATS CLASS YOU FAGGOTS SOMETHING YOU'LL NEVER KNOW!
    >> Anonymous 04/16/10(Fri)07:39 No.56022280
         File1271417973.jpg-(866 KB, 1024x793, 1271396719282.jpg)
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    someone said my name?
    >> Anonymous 04/16/10(Fri)07:40 No.56022306
    >>56022137
    >where players build shit like catapults on wheels and dig trenches and stuff

    Garrysmod has some of that.
    >> Anonymous 04/16/10(Fri)07:40 No.56022317
    >>56020698
    accurate indeed
    >> Anonymous 04/16/10(Fri)07:41 No.56022417
    http://www.youtube.com/watch?v=up863eQKGUI

    Sing it with me, /v/!
    >> Anonymous 04/16/10(Fri)07:42 No.56022447
    >>56022280

    No, Westwood. WESTwood. Go home.
    >> Anonymous 04/16/10(Fri)07:42 No.56022469
    >Remember when devs weren't money grubbing jews, but enthusiasts who poured their hearts and souls into their products?

    █░░████░█░░░░░░░█
    █░█░███░█░█████░█
    █░██░██░█░█████░█
    █░███░█░█░█████░█
    █░████░░█░░░░░░░█
    >> Anonymous 04/16/10(Fri)07:42 No.56022476
         File1271418171.gif-(3 KB, 324x85, relic_logo2.gif)
    3 KB
    What's that Microsoft? We need to have people pay for a new game mode we're adding to Dawn of War 2? And you say it's a requirement for downloaded content in games that use GfWL?

    Fuck you, it's part of a patch, can't make people pay for patches, wall of dicks, et'cetra.
    >> Anonymous 04/16/10(Fri)07:43 No.56022487
         File1271418184.jpg-(25 KB, 148x100, images.jpg)
    25 KB
    >>56022447
    >> Anonymous 04/16/10(Fri)07:43 No.56022511
    >>56022469

    Underage newfag, reported.
    >> General Malcolm Granger !tdu/XtyVrs 04/16/10(Fri)07:43 No.56022513
    >>56022447
    Flint Westwood you say? FUCK YEAH HOLLYWOOD MISSION
    >> Anonymous 04/16/10(Fri)07:44 No.56022533
    >>56022511
    E.T.
    >> Anonymous 04/16/10(Fri)07:44 No.56022547
    Hey OP, check out Dejobaan games. They're what you basically described (The heart and souls, not the jew part)
    >> Anonymous 04/16/10(Fri)07:44 No.56022553
    >>56022476

    Doesn't really count since it's alive and they have couple stains of shame on their names, but their games are generally enjoyable.

    Is Chaos Rising worth playing? Since there is hard-copy, is it expansion size or the maingame size?
    >> Remilia Scarlet !reMILiaJAM 04/16/10(Fri)07:44 No.56022571
         File1271418295.jpg-(16 KB, 300x392, 273340-lgslogo_large.jpg)
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    Groundbreaking gameplay and brilliant storytelling. You can tell that their games were made by passionate nerds.
    >> Pybro !8V25JoWLhU 04/16/10(Fri)07:45 No.56022613
    >>56022476
    You are now imagining the face a microsoft official would make if a group who worked under them actually sent them a picture of wall covered in dicks, the words "Suck It!" edited in on the bottom.

    Manually
    >> Anonymous 04/16/10(Fri)07:46 No.56022633
    >>56022571

    Thief 1&2 were fucking awesome, System Shock 1&2 were groundbreaking and something that people hasn't seen in a while.

    Too bad that Deadly Shadows sucked shit.
    >> Anonymous 04/16/10(Fri)07:46 No.56022679
    >>56022633
    >Deadly Shadows
    Because Ion Storm made it for consoles, like they did with Deus Ex: Invisible War.
    >> Anonymous 04/16/10(Fri)07:47 No.56022685
    I think it's more to do about the fact that back then, they had to work to impress their core demographic in order to get sales. Now everyone is the demographic, companies don't need to try and there are many more of them.
    >> Anonymous 04/16/10(Fri)07:47 No.56022702
         File1271418459.jpg-(17 KB, 325x217, 1271408096404.jpg)
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    >>56020182
    >> Anonymous 04/16/10(Fri)07:47 No.56022716
    Mission for /v/ oldfags. There was an RTS back in the 2000's (i think) where you could control some cool robots. The game took place on two separate maps (maybe even more?) at the same time. Can't remember any more cos I played only the demo version. Anyone knows the name by any chance?
    >> Anonymous 04/16/10(Fri)07:48 No.56022731
    >>56022685

    Actually, they still do

    OUR NEW GAME IS SO SHINY!

    SUPER DUPER ONLINE MODE!
    >> General Malcolm Granger !tdu/XtyVrs 04/16/10(Fri)07:48 No.56022753
    >>56022716
    Metal Fatigue
    >> Anonymous 04/16/10(Fri)07:49 No.56022789
         File1271418555.jpg-(Spoiler Image, 32 KB, 415x288, waa.jpg)
    Spoiler Image, 32 KB
    >>56021193
    >> Anonymous 04/16/10(Fri)07:49 No.56022834
    >>56022789
    First you better stop waiving it like a feather-duster.
    >> Anonymous 04/16/10(Fri)07:49 No.56022837
    >>56022753

    You sir are and awesome.
    >> Remilia Scarlet !reMILiaJAM 04/16/10(Fri)07:50 No.56022849
         File1271418613.jpg-(28 KB, 320x240, viktoria.jpg)
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    >>56022679
    When the developer's idea of pagan speech is to randomly insert "bes" into what is the literary equivalent of a second grader's sentence it's clear that they just didn't give a shit.
    >> Anonymous 04/16/10(Fri)07:50 No.56022853
         File1271418617.gif-(2 KB, 225x81, ea_logo_bk.gif)
    2 KB
    Remember when EA was good?
    >> Anonymous 04/16/10(Fri)07:52 No.56022957
         File1271418727.jpg-(83 KB, 600x600, popsss.jpg)
    83 KB
    <-- This motherfuckers! This!!!
    >> Anonymous 04/16/10(Fri)07:52 No.56022998
    >>56022853
    No
    >> Anonymous 04/16/10(Fri)07:52 No.56023006
         File1271418776.jpg-(53 KB, 600x586, realm_of_impossibility_ea_d7.jpg)
    53 KB
    >>56022853
    Yeah. EA used to have big LP-style folding holders for games. They would go over the author or dev team, with a short bio, interview and a short essay on the philosophy of the game and/or play mechanic.

    Also, anyone who hasn't played this needs to. Co-op of the finest caliber.
    >> Anonymous 04/16/10(Fri)07:53 No.56023023
         File1271418798.jpg-(150 KB, 600x800, rare_logo.jpg)
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    Its dead to me.
    >> Anonymous 04/16/10(Fri)07:53 No.56023026
         File1271418800.gif-(1.37 MB, 200x113, sosad.gif)
    1.37 MB
    This is pretty much how I felt when Black Isle/Interplay went down.
    >> Anonymous 04/16/10(Fri)07:53 No.56023052
    you know what was balanced? Nox. thats right fuckers. everything dies in 2 hits YEAHHHH
    >> Doomzzg 04/16/10(Fri)07:54 No.56023082
    >>56022957

    Played the demo on the playstation ;_;
    >> Kazuma !!JIPK28Ffleh 04/16/10(Fri)07:56 No.56023212
    Remember when you had candy-eyed, romanticized ideas of dudes doing stuff for paychecks?

    >John Romero is my hero he loves gamers. :)
    >> Anonymous 04/16/10(Fri)07:57 No.56023254
    >>56023006

    Like what happened to activison, they used to make good games, no bullshit and all but after the merging, turning into shoggoth like entity..

    And the Lord of All Evil Bobby Kotick came along..
    >> Anonymous 04/16/10(Fri)07:59 No.56023349
    >>56022553
    It's maingame size, since it allows you to play with people who have vanilla, CR, or both.

    As for enjoyability, it varies between multiplayer and singleplayer.

    Singleplayer is shorter than vanilla's campaign since there's no more of the "defend the x" missions, but each mission is well crafted, and the small amount of wargear you get in a single playthrough from the selection of available wargear coupled with the multiple endings and possible skill choices make replay rather large. I've already done three runs through primarch (100% pure, 100% corrupt, 100% pure with Will spec), and am planning a new one to test some edits I'm making to wargear availability LUAs (there's a librarian staff that gives "5% chance to get athlete's foot").

    Multiplayer scrim is notably hindered by the need to balance five races against each other, leaving Orks and 'Nids at the bottom of the food chain while Chaos and Eldar bicker over the top position. There's a ton of strategies you can use, a few common cheese plays, and the usual 'units everyone hates,' but it's no worse than DoW1 in terms of balance. It's fast-paced compared to other RTS games, with some games ending in a concede after the first minute, and the longest coming in around 45 minutes.

    I throughly enjoyed both vanilla and CR, but I'd recommend trying a few scrims against a comp and seeing if you like the game's mechanics before you buy it.
    >> Anonymous 04/16/10(Fri)07:59 No.56023382
    >>56023212

    Then you noticed after he aged and glory that was Quake 2, he started to turn into ego-centric dipshit.

    Bought cars, took piss on everyone, cyberathelete bullshit and his wank-off fantasy Daikatana.

    We really forget who was behind all this: Tom Hall and the other code monkies.
    >> Kazuma !!JIPK28Ffleh 04/16/10(Fri)08:04 No.56023638
    >>56023382
    I'm not even making a comment on Romero, I'm saying anyone who thinks "AW MAN BACK IN THE DAY GAMES HAD HEART AND DEVELOPERS REALLY CARED" is a fucking idiot.
    >> Anonymous 04/16/10(Fri)08:09 No.56023891
    >>56023382
    >bought cars

    Shit, I better not enjoy this success I'm having buy spending my wealth, people might get mad.
    >> General Malcolm Granger !tdu/XtyVrs 04/16/10(Fri)08:10 No.56023941
    >>56023891
    he only brought cars to bet them in tournaments IIRC
    >> Anonymous 04/16/10(Fri)08:11 No.56023976
    >>56023891
    "John Romero is going to make you his bitch"
    >> Anonymous 04/16/10(Fri)08:13 No.56024044
    Read the first 5 posts of this thread, realised you're all fucking retarded, didn't read the rest.

    Game companies were NEVER just about the product. How the fuck do you think they ate? Games don't make themselves, and these people have families to feed.

    They were ALWAYS about the money, you were just too young to fucking realise. Get a grip, faggots.
    >> Anonymous 04/16/10(Fri)08:15 No.56024156
    Remedy are still good
    And then we have Rockstar.... They are the "jew" thing somewhat but they still pour their hearts into their products
    >> Anonymous 04/16/10(Fri)08:16 No.56024192
    >>56024044
    John Carmack builds rockets.

    You're not as cool as John Carmack.
    >> Anonymous 04/16/10(Fri)08:16 No.56024214
    >>56023941
    ....and what's the bad part of that?
    >> Anonymous 04/16/10(Fri)08:17 No.56024256
    fuck yea westwood, i loved C&C renegade, when i was a kid it was my dream to play an RTS as a FPs plus i loved C&C so this was pretty much the greatest thing when i saw it
    >> Anonymous 04/16/10(Fri)08:18 No.56024328
         File1271420338.jpg-(112 KB, 807x605, 1235899408297.jpg)
    112 KB
    >> Anonymous 04/16/10(Fri)08:19 No.56024335
    >>56024192 John Carmack builds rockets.

    Shame he hasn't built a good game since 1996
    >> Anonymous 04/16/10(Fri)08:20 No.56024386
    >>56024328

    Did the Special Editions not have anything cool in them?
    >> Anonymous 04/16/10(Fri)08:21 No.56024437
    >>56024256
    >get guy with sniper
    >win game.

    The rest of the game eludes me. Fucking hated on the Campaign though, I just played skirmish.
    >> Anonymous 04/16/10(Fri)08:21 No.56024438
    If this upsets all of you so much, maybe you should quit crying about it and pour your heart and soul into a game for everyone to enjoy.
    >> Anonymous 04/16/10(Fri)08:22 No.56024483
         File1271420523.jpg-(59 KB, 498x385, The Salute.jpg)
    59 KB
    >>56020417
    >>56020422
    >> Anonymous 04/16/10(Fri)08:23 No.56024548
         File1271420590.jpg-(157 KB, 400x565, missing-in-action-sequels-wed-(...).jpg)
    157 KB
    has anybody called?
    >> Anonymous 04/16/10(Fri)08:23 No.56024561
    A shame that a troll always has to show up and claim C&C sucks.
    >> Evil Emperor Proteus !Opn6LYNH7s 04/16/10(Fri)08:23 No.56024590
         File1271420632.jpg-(39 KB, 419x500, dungeonkeeper2.jpg)
    39 KB
    >>56020182
    Yeah, i do. The current state of the gaming industry makes me vomit with rage.

    Pic related. There just isnt room in this industry for companies that like video games and that have good ideas it seems.
    >> Anonymous 04/16/10(Fri)08:25 No.56024697
         File1271420745.jpg-(17 KB, 439x400, 1251302654.jpg)
    17 KB
    >>56024548

    I've never actually finished that game. Going to fix it right this moment.
    >> Evil Emperor Proteus !Opn6LYNH7s 04/16/10(Fri)08:26 No.56024751
         File1271420798.png-(624 KB, 576x880, 1248665895370.png)
    624 KB
    >>56020884
    >I know its bad because I'm a student of game mechanics

    -462/10

    You fucking disgust me.
    >> Awesome Auger !!u0NIie4V4D7 04/16/10(Fri)08:27 No.56024804
    >>56021712
    >3do
    a prefect example of money grubbing jews
    They destroyed the might and magic series
    >> Anonymous 04/16/10(Fri)08:28 No.56024831
    >>56024697
    fuck yeah!

    watch out for possible troubles occuring on Vista/Win7 and multicore systems, but everything is fixable I think
    >> Anonymous 04/16/10(Fri)08:28 No.56024846
         File1271420902.jpg-(120 KB, 640x480, theme_hospital.jpg)
    120 KB
    This is still one of the best, most innovative, addicting and motivating games around. Not a single modern game can come even close to it in any way.
    >> Anonymous 04/16/10(Fri)08:31 No.56025061
    >>56024044
    this guy is right, but it's still obvious that games "back then" were created WITH THE PASSION
    >> Anonymous 04/16/10(Fri)08:32 No.56025112
    I want to hear a speech from Kotick about this "passion" you consumers are talking about.
    >> Anonymous 04/16/10(Fri)08:33 No.56025160
    >>56022716
    metal fucking fatigue
    not only 2 levels, 3 god damn levels
    and those robots
    THOSE ROBOTS
    could fucking make them as awesome as a ninja assasin wearing a howitzer cannon on his shoulders with jumppacklegs

    WHY DID YOU HAVE TO LEAVE
    >> Kazuma !!JIPK28Ffleh 04/16/10(Fri)08:34 No.56025170
    >>56025061
    Elaborate.



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