>> |
03/29/10(Mon)22:34 No.54164879>>54164190
Long
story short on speed and higher level languages...
If you are a
novice-intermediate programmer (1-5 years) you will be much more
effective in higher level languages as you will probably just cause a
memory leak in C. The performance trade off will also probably be
un-noticeable in anything you will program (believe it or not games
aren't that resource intensive, and the backbone of most games is
written in higher levels, while the 3D graphics are written in C++ so
you can take advantage of bitchin new video cards and whatnot)
If
you are an advanced programmer (read 5+ years, masters, etc...) and you
are writing a program where you need to be able to account for memory
at all times and truly understand everything you are doing, you will get
better performance out of C.... However, you will still program in the
long run faster in a higher level language.
In the end, game
development doesn't drag on because of 3% performance issues, it drags
on because you are writing lots of code and really need things to just
work well enough to play it.
If you really want to make a game,
do yourself and everyone else a favor, and stick to a higher level
language. |