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  • Kimmo Alm aka "Sysop" from AnT has been spamming us for YEARS now, and has recently stepped it up. This shit has got to fucking stop.
    As promised, here are all of the e-mails he has sent me over the years (and my responses).
    ↑ UPDATED March 16th! ↑
    One of Kimmo's ex-moderators posted hundreds of PMs. They are absolutely hilarious/terrifying.

    File : 1269025324.jpg-(22 KB, 500x375, xOckj.jpg)
    22 KB Anonymous 03/19/10(Fri)15:02 No.53009239  
    Do you think there is a possibility that video games are going to be good ever again?

    Since their peak in the late 80s and early 90s video games have been slowly getting lower and lower in gameplay quality, just pushing graphics and story forward.

    In the last decade games have been getting worse gameplay wise exponentially. And with all these new motion gimmicks, it seems to me that soon it will change from exponential to factorial.

    While playing those old gems I just get depressed about how modern video games suck and how all today's youth will do is beat a game and forget about it, while the old gems are being played all the time since they are made, even now, 20 years later.
    >> Anonymous 03/19/10(Fri)15:04 No.53009404
    Probably not, once American capitalist influence takes over a form of media (Music, Movies for example) there is no hope of recovery. Enjoy your first person shooters while they last, folks.
    >> Anonymous 03/19/10(Fri)15:05 No.53009498
    >>53009239

    >In the last decade games have been getting worse gameplay wise exponentially.

    I feel bad about the fact that i'm going to comment on that. Modern video games are great, your mindset is just wrong.

    Besides, if you were playing video games in the late 80s you must be at least 25. Perhaps you're simply outgrowing video games? Most video games are aimed at 8-18 year olds.
    >> Anonymous 03/19/10(Fri)15:05 No.53009520
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    Fu, I dunno.
    >> Anonymous 03/19/10(Fri)15:05 No.53009546
    Take off those damn goggles.
    >> Anonymous 03/19/10(Fri)15:06 No.53009635
    are you retarded
    >> Anonymous 03/19/10(Fri)15:07 No.53009694
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    >> anonymous 03/19/10(Fri)15:08 No.53009749
    >>AGH HELP ME I CANT GET THESE GOGGLES OFF FUCK
    >> Anonymous 03/19/10(Fri)15:09 No.53009836
    nostalgia goggles
    >> Anonymous 03/19/10(Fri)15:09 No.53009852
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    >>53009694

    >Self-destruct in case of reality incursion
    >> Anonymous 03/19/10(Fri)15:10 No.53009932
    >>53009498
    Wrong, I'm 20.

    I just enjoy playing older games, most of which I didn't even play as a kid.
    >> Anonymous 03/19/10(Fri)15:13 No.53010194
    thing is, the video game industry has become analogue to the movie industry

    you have few budget mainstream titles, a lot of mediocre mainstream titles, and a lot of very shitty mainstream titles

    then you have a lot of bullshit straight-to-dvd flicks which is just like the ton of tower defense and so-called casual games

    then there is the indie market, which is full of shitty titles and a few gems which nobody watches
    >> Anonymous 03/19/10(Fri)15:14 No.53010283
    >>53009404
    I can so relate to movies to that.

    Every goddamn movie nowadays is a Hollywood blockbuster mainstream piece of crap full of CGI and cliches.

    No artistic values, no experimenting, just rehashing the old movies with CGI and other modern bullcrap.
    >> Anonymous 03/19/10(Fri)15:20 No.53010745
    The notion of Nostalgia goggles is funny.

    A video game is either good or bad, you can either love replaying it hundreds of times, learning every detail about it, never getting tired of it, or you can just not/barely like a game.

    Is nostalgia goggles a slang for good games or am I missing something.
    >> Anonymous 03/19/10(Fri)15:21 No.53010856
    It is the console based games that are getting worse but they've always been aimed at casual gamers to begin with.

    Take a look at the Civilization franchise and tell me that is getting worse.
    >> Anonymous 03/19/10(Fri)15:25 No.53011121
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    I AGREE.
    but but,
    lets address this more SPECIFICALLY!!!!
    what should they focus on more??? dynamic gameplay???
    it does get harder and harder to innovate when the market is bigger and been around for awhile.
    >> Anonymous 03/19/10(Fri)15:26 No.53011269
    >>53010856
    Don't know about Civilization, but Starcraft II is shovelware. TF2, L4D2, Portal and the other recent Valve crap are all also casual.

    The situation doesn't seem much better on PC.
    >> Anonymous 03/19/10(Fri)15:27 No.53011303
    Don't think so OP. Video games are making more money than ever right now. People just eat that shit right up.
    >> Anonymous 03/19/10(Fri)15:27 No.53011339
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    >> Anonymous 03/19/10(Fri)15:29 No.53011461
    >>53010745
    It means that when you look back, you tend to focus on the good. So when you think back to the dozens of awesome games on the SNES, you tend to over look the hundreds of shit balls that came out at the same time.
    >> Gigantic Faggot 03/19/10(Fri)15:29 No.53011465
    Just Cause 2 wants a word with you.
    >> Anonymous 03/19/10(Fri)15:32 No.53011731
    >>53011339

    Alright, raise your hand now, if this just gave you a ton of minecraft ideas.
    >> Anonymous 03/19/10(Fri)15:32 No.53011778
    >>53011461
    But the difference is not that I'm thinking back, I'm playing the games, I'm DOING it.

    How does that have to do with nostalgia? And, what nostalgia in the first place if I play Mega Man 3 for the first time in my life and think that it's brilliant in every aspect?
    >> Anonymous 03/19/10(Fri)15:33 No.53011789
    So I've been playing the entire Megaman series from start to finish. Shit's awesome.

    I'm a so far failed indie (well, casual) game designer. I've been going over things I've made in the past and looking at two things: what kills the player (or otherwise halts their progress) and what makes the game fun.

    Ideally, for a game to be fun, I think you need a great variety in the number of ways the player can be halted, the number of ways they can overcome this and how entertaining doing so is.

    Just something to think about when you're playing a game.
    >> Anonymous 03/19/10(Fri)15:33 No.53011834
    /r/ that comic "All pop-culture was the best when you were 12"
    >> Anonymous 03/19/10(Fri)15:37 No.53012057
    >>53011778
    The point is that when OP says "Games now suck, games were better when I was a kid". He's counting every game now against the best of when he was a kid. There were as many if not more shitty casual games back then as there are now.
    >> Anonymous 03/19/10(Fri)15:40 No.53012354
    >>53012057
    Even the most casual and bad games back then were a thousand times better than this mainstream trash.
    >> Anonymous 03/19/10(Fri)15:42 No.53012495
    >>53009498
    >hey guys watch me sage one of the only video game related threads on /v/!
    >> Anonymous 03/19/10(Fri)15:42 No.53012521
    >>53012354
    http://www.cinemassacre.com/new/?page_id=1184

    REALLY?
    >> Anonymous 03/19/10(Fri)15:43 No.53012585
    >>53012354
    See nostagia goggles.
    >> Anonymous 03/19/10(Fri)15:44 No.53012707
    1994-2000>*

    Also Zelda/Mario are shit.
    >> Anonymous 03/19/10(Fri)15:45 No.53012732
    I'm addicted to Resonance of Fate currently. And I haven't liked a JRPG since the SNES days.

    The good games for us "core gamers" are still out there, you just have to look.
    >> Anonymous 03/19/10(Fri)15:45 No.53012736
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    >> Anonymous 03/19/10(Fri)15:46 No.53012858
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    >Do you think there is a possibility that video games are going to be good ever again?

    Because you're not jaded or anything.
    >> Anonymous 03/19/10(Fri)15:46 No.53012889
    >>53012521
    Simon's Quest - Although unfinished, still fun to play and it feels like an adventure
    Dr. Jeyll & Mr. Hyde - A decent side-scroller, it's just really hard. AVGN is exaggerating way too much about this game.

    Etc.
    >> Anonymous 03/19/10(Fri)15:48 No.53013058
    Personally, I found PS2/xbox to be the best.
    I think with this gen, it's all be done before. We've played these games a million times before on the PS2 and xbox, the only difference is shinier graphics.

    Also, remember when you bought a game - and you owned all of it?
    >> Anonymous 03/19/10(Fri)15:49 No.53013118
    >>53011121
    I think us older gamers (fuck I'm only 22 why am I saying that) are 1. used to being in control all the time, so this long cutscene and larger focus on story turns us all off, and 2. we're mad we've got all this awesome new processing technology and they're using it to make walls look better than improving physics or destructible environments etc etc
    >> Anonymous 03/19/10(Fri)15:49 No.53013141
    >>53012736

    Now shop a big pair of goggles on to his face in every frame he appears in
    >> Anonymous 03/19/10(Fri)15:50 No.53013236
    >>53013141
    >Hi guys, I'm new in this thread!
    >> Anonymous 03/19/10(Fri)15:50 No.53013264
    >Do you think there is a possibility that video games are going to be good ever again?
    No, that's why I'm quitting this year.
    >> Anonymous 03/19/10(Fri)15:51 No.53013310
    ITT: Arguments Against the Person, instead of petty arguments about what's wrong / right about old / new games
    Ad Nauseum
    >> Anonymous 03/19/10(Fri)15:51 No.53013327
    >>53013236
    >implying you arent new to a thread every time you reply to it
    >> Anonymous 03/19/10(Fri)15:51 No.53013356
    >>53013141
    I think you missed the message of that scene. Even if it is spelled out.

    "Games don't play you! You play games!"
    >> Anonymous 03/19/10(Fri)15:53 No.53013505
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    Just fighting that fucking Spider boss in Mega Man X.

    HOLY SHIT does he make me rage with his FUCKING spiders and RIDICULOUS speed.

    But that's why it's so fun. It's challenging and it's a fair challenge, I can see the pattern he is going to come I just have to be fast enough to recognize it. I can kill the spiders in ton of ways, I just have to be cunning enough.

    But once I beat that fucking spider, I'll be the king.

    This is what video games are all about.
    >> Anonymous 03/19/10(Fri)15:53 No.53013537
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    >>53012736
    what cloud doing in gintama?
    >> Anonymous 03/19/10(Fri)15:55 No.53013636
    >>53013356

    The only videogame where you essentially do nothing but watch cutscenes is Heavy Rain and MGS4

    There isnt some giant plague passing over video games that is threatening to make them in to movies where you occasionally press a button

    You're simply too old to enjoy anything that was not made during your childhood

    You don't like new experiences
    >> Anonymous 03/19/10(Fri)15:55 No.53013655
    I'm playing a game called Cyber Knight 2; a JRPG on the SNES and It's deeper and more complex than Final Fantasy XIII.

    Really says something about today's games.
    >> Anonymous 03/19/10(Fri)15:56 No.53013723
    >>53013505
    Not many games capture that "Aw, I fucked up" feeling. They either let you blow by with minimal effort, or use cheap tricks to halt the player's progress for a bit.

    Its why you see /v/ praising games like Demon's Souls or God Hand. When you die, you know it was your fuck up, and rush at it again.
    >> Anonymous 03/19/10(Fri)15:56 No.53013771
    >>53013505

    Just fighting that fucking Minotaur Knight boss in God of War III.

    HOLY SHIT does he make me rage with his FUCKING minotaurs and RIDICULOUS strength.

    But that's why it's so fun. It's challenging and it's a fair challenge, I can see the pattern he is going to come I just have to be fast enough to recognize it. I can kill the minotaurs in ton of ways, I just have to be cunning enough.

    But once I beat that fucking Minotaur, I'll be the god.

    This is what video games are all about.
    >> Anonymous 03/19/10(Fri)15:57 No.53013882
    >>53013723
    There is no genuine challenge at all in modern video games.

    If there is challenge, then it's cheap challenge, which depends on luck or not enough grind or similar.
    >> Anonymous 03/19/10(Fri)15:58 No.53013896
    >>53013505

    Just fighting that fucking Ghost trainer boss in Pokemon HeartGold.

    HOLY SHIT does he make me rage with his FUCKING Seal and RIDICULOUS Rest.

    But that's why it's so fun. It's challenging and it's a fair challenge, I can see the pattern he is going to come I just have to be fast enough to recognize it. I can kill the Seal in ton of ways, I just have to be cunning enough.

    But once I beat that fucking Seal, I'll be the Pokemon Master.

    This is what video games are all about.
    >> Anonymous 03/19/10(Fri)15:59 No.53013974
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    >>53013882

    Challenge is subjective.

    Just because you throw down your controller and sob angrily doesn't mean that it's "cheap."
    >> Anonymous 03/19/10(Fri)15:59 No.53013984
    >>53013771

    Same poster here.

    Heh, I already beat him! Who would have thought he would be this easy. Well...
    >> Anonymous 03/19/10(Fri)16:00 No.53014086
    >>53013636
    No no its not all about just watching cutscenes. Games that are so easy you could just mash X to win or where the gameplay serves no purpose except as a vehicle to move from plotpoint to plotpoint. You feel like the game is playing you, rather than you're in control of what's happening.

    >>53013771
    See, this guy knows what I'm talking about. Games have the ability to still give you that feeling and challenge, its just that most games are marketed on ohs and ahs.

    >>53013771
    >> Anonymous 03/19/10(Fri)16:00 No.53014104
    >>53013505

    Just fighting that fucking Tartarus boss in Halo 2.

    HOLY SHIT does he make me rage with his FUCKING hammer and RIDICULOUS jump.

    But that's why it's so fun. It's challenging and it's a fair challenge, I can see the pattern he is going to come I just have to be fast enough to recognize it. I can kill the giant gorilla with a hammer in ton of ways, I just have to be cunning enough.

    But once I beat that fucking Tartarus, I'll be the arbiter.

    This is what video games are all about.
    >> Anonymous 03/19/10(Fri)16:02 No.53014249
    >>53013882
    No amount of luck is going to get you through the games mentioned.
    >> Anonymous 03/19/10(Fri)16:02 No.53014284
    >>53013505

    Just fighting that fucking Jingwei boss in Fallout 3.

    HOLY SHIT does he make me rage with his FUCKING sword and RIDICULOUS hitpoints.

    But that's why it's so fun. It's challenging and it's a fair challenge, I can see the pattern he is going to come I just have to be fast enough to recognize it. I can kill the general in ton of ways, I just have to be cunning enough.

    But once I beat that fucking chinaman, I'll get Stealth Armor.

    This is what video games are all about.
    >> Anonymous 03/19/10(Fri)16:02 No.53014321
    actually, the peak of games was in the 90s, 80s games were mediocre at best, the fall began in the 00s.
    >> Anonymous 03/19/10(Fri)16:04 No.53014455
    >>53014321
    It says "late 80s" not 80s.

    Mega Man, Zelda, Castlevania, Metroid all came out in late 80s and they are all better than their most recent counterparts.
    >> Anonymous 03/19/10(Fri)16:04 No.53014461
    >>53014284
    Alright now you're just getting stupid. Everything in FO3 can be beat by kiting and VATS abuse.
    >> Anonymous 03/19/10(Fri)16:04 No.53014475
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    >>53009239
    >>53009239

    HOLY SHIT! Original power rangers! This shit was the bomb when I was a kid! HOLY SHIT! Man, they don't make em like they used to. Man, if only things were as good now as there were then.

    Oh wait, the original Power Rangers sucked donkey dick.

    Go play Mass Effect 2 and God of War 3. You piece of shit OP.
    >> Anonymous 03/19/10(Fri)16:05 No.53014515
    >>53014284
    >implying there's bosses in Fallout 3.
    >> Anonymous 03/19/10(Fri)16:05 No.53014524
    >>53014461

    Alright now you're just getting stupid. Everything in Mega Man X can be beat by kiting and jumping around in the air.
    >> Anonymous 03/19/10(Fri)16:06 No.53014637
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    >>53014455
    >Original Metroid
    >Better than the Prime trilogy
    >> Anonymous 03/19/10(Fri)16:07 No.53014697
    >>53014455
    >Metroid
    >good before Super Metroid
    err well that's untrue but OK
    >Castlevania
    >good before SoTN
    .......
    >> Anonymous 03/19/10(Fri)16:07 No.53014741
    >>53014284
    >>53013771
    >>53013896
    >>53014104

    People who never beat Spider Boss in Mega Man X and think they can compare him to these piss easy jokes.
    >> Anonymous 03/19/10(Fri)16:08 No.53014805
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    >>53014697
    Sup?
    >> Anonymous 03/19/10(Fri)16:09 No.53014878
    >>53014524
    What? Dude go play MMX, it's one of the best games ever.

    How can you play all this modern trash and not have MMX beaten.

    I facepalmed in real life.
    >> Anonymous 03/19/10(Fri)16:09 No.53014885
    >>53014741
    >nostalgia boy who doesnt like anything that wasnt released when he was a kid
    >> Anonymous 03/19/10(Fri)16:09 No.53014927
    >>53014878

    What? Dude go play GoW, it's one of the best games ever.

    How can you play all this old trash and not have GoW beaten.

    I facepalmed in real life.
    >> Anonymous 03/19/10(Fri)16:10 No.53014951
    >>53014461
    >Everything in FO3 can be beat by using core gameplay elements, which are boring and take control away from the player
    >>53014524
    >Everything in MMX can be beat by using elements that keep the player in control

    Uh, what am I missing here?
    >> Anonymous 03/19/10(Fri)16:11 No.53015093
    >>53013974
    It's subjective only to an extent. Some people think that challenge based on memorization of levels is a false challenge, it should be more about skill\reflexes\strategy\aiming or whatever.

    I tend to agree. Fucking disappearing blocks. Fuck you Mega Man 1.
    >> Anonymous 03/19/10(Fri)16:12 No.53015182
    >>53014878
    >>53014927
    They're both good games, now go play them faggots.

    GoWfag go download SNES9x and the MMX rom.
    MMXfag go burn or find GoW1 (its probably like $10 now)
    >> Anonymous 03/19/10(Fri)16:13 No.53015316
    >>53014927
    But I beat GoW.

    It was a slow, boring, easy game. Once you get at that tower on the top of that asshole it really gets gimmicky, but not challenging at all.
    >> Anonymous 03/19/10(Fri)16:14 No.53015345
    >>53014951

    With Fallout 3, you can choose to use VATS the entire game, use the easiest skills and kill everything with little effort.

    With Mega Man X, you can choose to abuse the cheat system, give yourself infinite life and kill everything with little effort.

    Same shit, different era.
    >> Anonymous 03/19/10(Fri)16:15 No.53015437
    >>53015316

    But I beat MMX.

    It was a slow, boring, easy game. Once you kill the spider boss and shove the emulator up your rectum it really gets gimmicky, but not challenging at all.
    >> Anonymous 03/19/10(Fri)16:15 No.53015490
    >>53015345
    So now the cheats are presented to me as part of the core gameplay instead of a secret code I need to go find?
    >> Anonymous 03/19/10(Fri)16:15 No.53015522
    >>53015316
    >Once you get at that tower on the top of that asshole
    I don't remember that part in Gears anyway it's a great game with nice gameplay mechanics. You should give it another shot.
    >> Anonymous 03/19/10(Fri)16:17 No.53015658
    >>53015316
    >>53015437
    If its so slow and boring why did you bother finishing it?
    >> Anonymous 03/19/10(Fri)16:17 No.53015681
    >>53015538
    I got to the tower, got that two handed sword which made the game easy mode and was too bored to finish. I don't think the game was much longer anyway.

    >>53015437
    Nice way to prove you really haven't played the game, underage faggy.You can only "remember" Spider Boss and he's not even the hardest boss in the game.
    >> Anonymous 03/19/10(Fri)16:18 No.53015683
    >>53015345
    Man stop using FO3 as the epitome of modern games. It sucked dick and this is from someone who likes all game era equally.
    >> drawfag 03/19/10(Fri)16:20 No.53015874
    You got Beyond Good and Evil, Psychonauts, Planscape Torment, Katamari Damacy and Scribblenauts.
    But you choose to ignore them.
    >> Anonymous 03/19/10(Fri)16:20 No.53015932
    >>53015683
    Agreed. I haven't found video games have gotten all bad yet. You just have to look harder for the games you actually like. This is sometimes the stuff that gets no advertising what-so-ever.

    I found Fallout 3 to be like all of Bethesda's games. Boring, bland, and very broken.
    >> Anonymous 03/19/10(Fri)16:20 No.53015944
    It's because of faggots like you that nintendo rehashes the same shit over and over, praying on people's nostalgia.

    Seriously, grow the fuck up. Most games have changed for the better. Graphics, story telling, and an overall sense of scale and adventure are now possible. There's more immersion than ever and video games are starting to truly become an art rather than just toys only adolescent kids play. Stop looking at space marine shooter 5000 as the pinnacle of modern gaming. It's not.
    >> Anonymous 03/19/10(Fri)16:20 No.53015952
    Gaming is fucked until full virtual reality.
    >> Anonymous 03/19/10(Fri)16:22 No.53016073
    >>53015874
    I think he's saying they're in an ever-shrinking minority.
    It's called 'fun, imaginative, well-made games'.
    >> Anonymous 03/19/10(Fri)16:22 No.53016096
    >>53015681

    I think hes making fun of you
    >> Anonymous 03/19/10(Fri)16:23 No.53016204
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    >>53015681
    >calling someone else underage
    >using the word 'faggy'

    You're a real winner.
    >> Anonymous 03/19/10(Fri)16:24 No.53016275
    I'm 26. I use zSNES and have all but sealed my SNES and game collection in acrylic. My MP3 collection consists almost entirely of stuff from OCremix.org and when asked what my favorite games are my list tends to consist almost entirely of tits from the 90's.

    That said I disagree with the OP.

    We look back on classic gaming with fondness only because that hindsight is blind to the multitude of shitty titles that came out at that time. We smile fondly at our Genesis and SNES because we don't recall the years that went by where we had beaten all our good games and Super Mario RPG's release date was still ridiculously far flung into the future.

    New games are pretty crappy when you look at them as a whole, but gaming has always been that way. For every Megaman title for the SNES there are a million poorly coded pieces of shit. For every million Halos there is a Bioshock.

    Gaming isn't any better or any worse than it was during this so called "golden age" the fandom has just increased in size and as a result so has the demand for all those shitty franchises aimed at idiotic 12 year old Xbox kids.

    Nostalgia is cute but sometimes its better to take the goggles off and pop in God of War 3.
    >> Anonymous 03/19/10(Fri)16:24 No.53016294
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    Get Cave Story for the Wii on the 22nd March.

    /THREAD
    >> Anonymous 03/19/10(Fri)16:24 No.53016345
    >>53015944
    >praying on people's nostalgia.
    >praying

    >vidya is art
    No thanks I'll stick to my Mario and Zelda for videogame fun and look to other media for 'art'. Go watch Heavy Rain faggot.
    >> Anonymous 03/19/10(Fri)16:25 No.53016392
    Must admit that i agree with OP - obviously i got my nostalgia googles firmly on - but beside that - today's game are so ... boring? I mean seriously if i start a game and quit it after 2 - maybe 3 h of gameplay, than something has to be seriously wrong. Maybe with me but ... i don't think i my nostalgia-brain is the only one to blame - i just hardly find anything challenging.
    >> Anonymous 03/19/10(Fri)16:25 No.53016393
    >>53015944
    You're full of misconceptions.

    Nintendo ISN'T rehashing, that's why everyone is mad. They DUMB DOWN the games. They make them easier, simpler and shorter. We want the true successor to SNES, which is an upgrade from the SNES like how the SNES was to the NES. No gimmicks, no dumbing down, only expanding and making everything bigger, better, harder.

    Also, Graphics and story telling? Who gives a fuck about pixels/made up stories? How old are you, 12? Games are about challenge, gameplay, mechanics and immersion. Funny how you said games are getting more immersive when they are doing the opposite. Pro tip: When you're not in control = no immersion. For a game to be immersive the player mustn't be interrupted at ANY fucking given time, like in Super Metroid or Mega Man.
    >> Anonymous 03/19/10(Fri)16:26 No.53016491
    >>53016275
    tldr but
    >disliked Halo
    >liked bioshock
    >liked god of war 3
    you mustn't enjoy fun.
    >> Anonymous 03/19/10(Fri)16:26 No.53016497
    >New hit movie comes out, game comes out at same time for DS

    problem modern market?
    >> Anonymous 03/19/10(Fri)16:26 No.53016508
    Go download a complete NES and SNES rom set.
    Open and play random games.
    90% of them will be complete shit.

    Alternatively, you could download ISOs of every PS3, 360 and Wii game, and find that 91% of them are complete shit.
    >> Anonymous 03/19/10(Fri)16:27 No.53016581
    >>53015944
    Modern games have the tools to tell a great story
    Most of them don't even try
    Almost all of them don't
    At least games like Mega Man 2 didn't bother with the formalities.
    >> Anonymous 03/19/10(Fri)16:30 No.53016818
    >>53016508
    The problem is people such as yourself who think that the games that most people herald as 'good' today are actually decent.

    The only mainstream games I have really enjoyed this gen have been Portal, Trine and Bioshock. That's just my own subjective personal opinion, you understand.
    >> Anonymous 03/19/10(Fri)16:31 No.53016896
    >>53016393
    >Who gives a fuck about made up stories?
    Nearly everyone, unless you don't watch movies, TV, or read books.

    To say story adds absolutely nothing to video games is false. Many people can forgive some shoddy gameplay mechanics for a good story. Deus Ex is a good example of that.

    And obviously better graphics do contribute to a feeling of immersion, but of course, that only goes so far.
    >> Anonymous 03/19/10(Fri)16:31 No.53016934
    As long as the hardware keeps getting better and developers keep focusing on the graphics, the imagination and sense of wonder in classic games will disappear completely. I blame most American developers for this, because photorealism is being pushed almost exclusively. Games are not movies, they need style and imagination.

    That being said, gameplay wise I would agree that things are getting worse. Back in the day, developers made a game with the intention of it lasting a very long time. They made standalone games with lasting appeal. Now they just make sequels to keep you into the series. The focus needs to shift back to providing the most content and best gaming experience, instead of just the next installment.

    Funny you post Zelda, because it's one of the few series that seems to be avoiding this kind of trend. Each Zelda game is jsut as playable and replayable as the last. It's the Call of Dutys and Halos that are leading the industry down a black hole.

    And don't even get me started on Downloadable Content, that is going to kill everything good about games.
    >> Anonymous 03/19/10(Fri)16:32 No.53016966
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    This came out two days ago and its pretty fucking good.
    >> Anonymous 03/19/10(Fri)16:32 No.53016992
    >>53016581
    Modern games think that the only tool they have to tell a story are long-winded cutscenes.

    The devs that come up with ways to keep the player involved (beyond OH SHIT HI A NOW) are praised. Look at Mass Effect 2. Everyone loves the Paragon/Renegade interrupts.

    inb4 that one "but then I can't put my controller down during cutscenes" faggot
    >> Anonymous 03/19/10(Fri)16:33 No.53017048
    >>53016934
    >I blame most American developers for this

    Yeah, not like the Japanese or Europeans are imitating them.
    >> Anonymous 03/19/10(Fri)16:33 No.53017106
    >>53016345
    K you do that.
    >>53016393
    Gameplay hasn't changed. K? It's the same. Mario Galaxy is the same as Super Mario Bros 3. OK? No gameplay changes. Maybe a bit easier. But, are you going to shit on all modern games because they're slightly easier?

    Also, I don't care about graphics. I'm just saying modern games have better graphics. K?

    Same gameplay. Better graphics. Ok brosef? Now take a nap.
    >> Anonymous 03/19/10(Fri)16:33 No.53017107
    >>53016491

    In my opinion Halo is just another FPS. Absolutely nothing special, innovative, new, or really all that fun since First Person perspective feels confining and "blah" to me in general.

    I would have never played Bioshock were it not for the story.
    >> Anonymous 03/19/10(Fri)16:34 No.53017114
    >>53016934
    You must have missed nearly every Japanese developer screaming "GAME DEVELOPMENT'S FUTURE IS IN THE WEST!"
    >> Anonymous 03/19/10(Fri)16:34 No.53017136
    >>53016966
    Anime garbage.
    >> Anonymous 03/19/10(Fri)16:34 No.53017205
    >>53016934
    >Each Zelda game is jsut as playable and replayable as the last. It's the Call of Dutys and Halos that are leading the industry down a black hole.

    Hate to break it to you, but once you've beaten Twilight Princess, you have encountered pretty much everything the game has to offer unless you want to replay the same exact story again. Halo and CoD, meanwhile, have multiplayer features that keep them in the #3 and #1 respective "most played" ranks on Xbox Live.
    >> Anonymous 03/19/10(Fri)16:35 No.53017248
    ITT opinions.
    >> Anonymous 03/19/10(Fri)16:36 No.53017333
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    >>53016393
    >Who gives a fuck about made up stories?

    HAHAHA he thinks our own history is 100% truth!!
    >> Anonymous 03/19/10(Fri)16:36 No.53017352
    >>53016896
    >Nearly everyone, unless you don't watch movies, TV, or read books.

    Exactly, you just listed 3 great mediums for people who give a fuck about made-up stories.

    Now, where's a medium for people who don't? For people who just want to PLAY games, not get played BY games.
    >> Anonymous 03/19/10(Fri)16:36 No.53017359
    >>53016992
    You're very contradictory in the point that you're trying to make, would you mind explaining it clearly for slow people such as myself?
    >> Anonymous 03/19/10(Fri)16:36 No.53017388
    Eh, there is a lot of shit being released today, but the industry's always been like that.

    It's silly to pick out some zomg all-time classic title, compare it to some random modern shitfest and claim that all new games suck.

    The thing that I'm not thrilled with is the abandonment of many genre's - assuming this has to do with the costs involved in making a full-budget title these days and size of projected audience.
    >> Anonymous 03/19/10(Fri)16:37 No.53017432
    >>53017136
    I love when these obscure fan-favorite games come out because trolls really start grasping at straws for something to say about them.
    >> Anonymous 03/19/10(Fri)16:39 No.53017659
    >>53017388
    Just adding that the comparison with the movie industry seems spot on.

    That lot also seem to have trouble coughing up good movies, but once in a while they do manage to sneak through.
    >> Anonymous 03/19/10(Fri)16:40 No.53017696
    >>53017205
    Hate to break it to you, but once you've played on every map and have used all the different gun classes, you've basically seen everything the game has to offer in the online experience. It's repetitive as hell.
    >> Anonymous 03/19/10(Fri)16:40 No.53017698
    >>53017359
    I've said it in this thread before, but older gamers don't like the feeling that they're not in control of the game.

    The ability to interrupt conversations, or even little things like picking a response, keeps the player in the game. He never feels removed, because he's still (somewhat) controlling what is happening on the screen.

    You remove the player from the game, even for a little bit, and it feels like less of a game.

    You keep the player in the game, even if just with little things, and he'll never feel like he's watching.

    Some people call this "immersion"
    >> Anonymous 03/19/10(Fri)16:40 No.53017719
    >>53017432
    >obscure

    Well no shit most trolls likely have nothing to say about it.
    >> Anonymous 03/19/10(Fri)16:41 No.53017781
    >>53016934
    >Funny you post Zelda, because it's one of the few series that seems to be avoiding this kind of trend. Each Zelda game is jsut as playable and replayable as the last. It's the Call of Dutys and Halos that are leading the industry down a black hole.

    Agreed to your post except this part. Zelda is getting ridiculously casual and dumbed down. Since they introduced "companions" the has become an insult for every person with a working brain. And yes, OoT is plagued by that bullshit too. Also, the more recent the game, the more dialogue/cut scenes bullcrap and the shorter the game, lesser the dungeons and upgrades.

    Zelda is the perfect example of everything that has gone wrong with video games. It was brilliant in the very beginning as Zelda, experimented with II, perfected everything with A Link to the Past, and since that point, it slowly started getting worse and worse, culminating in the piece of shit Wind Waker, from which point the franchise was pretty much dead.
    >> Anonymous 03/19/10(Fri)16:43 No.53017997
    old school gamer here. Grew up on 2D games. I prefer 3D games and think gaming is much better. Motion controls blow and that has me a bit worried, but I don't think real games are going to disappear anytime soon.
    >> Anonymous 03/19/10(Fri)16:44 No.53018033
    >>53017696
    >One story, you turn in to a magic dog
    >One story, one online mode, over two dozen weapons with different functions, vehicles, achievements, armor permutations, classes
    >> Anonymous 03/19/10(Fri)16:44 No.53018069
    >>53017352
    You do know that there are entire genres of games devoted to letting a player interact with a good story?

    Can you honestly say you've never experienced enjoyment from a story in a video game? Did Bioshock's plot twist shock you? Did Monkey Island ever make you chuckle?

    If you want to talk about the merits of the classic cutscene, that's a different discussion. But to say no game needs a story is, frankly, kind of stupid.
    >> Anonymous 03/19/10(Fri)16:44 No.53018071
    >>53017781
    >franchise was pretty much dead

    Naw, people still gonna buy that shit. As long as they keep buying it, Ninty will keep making it.
    >> Anonymous 03/19/10(Fri)16:46 No.53018232
    >>53018069
    Bioshock was terrible as a shooter though. Why would you mention such an awfully mediocre title?
    >> Anonymous 03/19/10(Fri)16:46 No.53018260
    >>53017205

    >implying being #1 or #3 on xbl is something to brag about
    >> Anonymous 03/19/10(Fri)16:46 No.53018264
    20 years from now, they'll be saying the same thing...
    >> Anonymous 03/19/10(Fri)16:47 No.53018340
    >>53018071
    I didn't mean financially dead, oh no, it's far from that, I meant dead in quality.
    >> Anonymous 03/19/10(Fri)16:47 No.53018397
    >>53018033
    And it's still just a clusterfuck of people sitting in one spot and spamming killstreaks.
    >> Anonymous 03/19/10(Fri)16:48 No.53018458
    >>53018232
    Because it's a game held in esteem solely for its immersive ATMOSPHERE and intriguing STORY.
    >> Anonymous 03/19/10(Fri)16:48 No.53018489
    >>53017781
    THE NOSTALGIA GOGGLES DO EVERYTHING!
    OoT is perhaps the greatest video game of all time. Who hurt your butt?
    >> Anonymous 03/19/10(Fri)16:49 No.53018552
    >>53018340
    New gamers have a "consume" mentality. They eat shit because the box claims it isn't then buy another shit sandwich later with new packaging.
    >> Anonymous 03/19/10(Fri)16:49 No.53018562
    >>53018458
    But people still enjoy games for those reasons. Since when is their enjoyment any less meaningful than yours?
    >> Anonymous 03/19/10(Fri)16:51 No.53018736
    >>53018562
    Preaching to the choir. I'm not the guy saying no game should have a story.
    >> Anonymous 03/19/10(Fri)16:51 No.53018761
    >>53018458
    Good atmos i grant you, but fuck me that pipe minigame and core gameplay jaysus what shit.
    >> Anonymous 03/19/10(Fri)16:52 No.53018910
    The only real problem I have with newer games is that they don't seem to play test them for bugs as much. It's too easy to run into a glitch these days.
    >> Anonymous 03/19/10(Fri)16:53 No.53018932
         File1269031983.png-(4 KB, 256x224, pipedreams.png)
    4 KB
    >>53018761
    SUP
    >> Anonymous 03/19/10(Fri)16:53 No.53018959
    >>53010283
    You really ought to watch The Hurt Locker. And Slumdog Millionaire.
    >> Anonymous 03/19/10(Fri)16:53 No.53018972
    >>53017698
    I think immersion can add to the game's story, but I don't necessarily think that giving the player choice in the way they do things is the best way to create immersion and I think the typical 'immersion' route developers take only works with certain types of stories.

    The bottom line is: giving players choices won't make a story better and it probably won't even make it terribly immersive. A well-written story should draw the player in without needing to use gimmicks, full stop.
    >> Anonymous 03/19/10(Fri)16:53 No.53018978
         File1269032009.jpg-(371 KB, 1280x960, mootandeinhander.jpg)
    371 KB
    >People denying older games were better
    Are you all 12-year-olds?

    We get the occasional Mario Galaxy, but most games this gen suck. Some genres like shmup are completely dead (except for Touhou which is a bullet hell, meh). Ikaruga was the last good shmup?
    And we get a fuckton of generic FPSs that are fucking boring.
    >> Anonymous 03/19/10(Fri)16:53 No.53019020
    >>53018932
    Aieeeeeee!
    >> Anonymous 03/19/10(Fri)16:55 No.53019172
    >>53017781
    I'm sorry, Twillight Princess sucked balls too.
    >> Anonymous 03/19/10(Fri)16:55 No.53019199
    >>53018978
    Are you kidding? There's tons of good shmups. It's just that nobody talks about them.

    Lately I've been playing Mushihimesama Futari
    >> Anonymous 03/19/10(Fri)16:56 No.53019245
    >>53018972
    >A well-written story should draw the player in without needing to use gimmicks
    >without gimmicks
    We're talking about video games, not books here. Their gimmicks are what keep people playing.

    You're essentially saying "Its ok to turn a video game into a TV show from time to time" by not using gimmicks.
    >> Anonymous 03/19/10(Fri)16:56 No.53019271
    >>53018978
    And in the 80's it was a fuckton of generic platformers that were boring. I can make generalizations too.
    >> Anonymous 03/19/10(Fri)16:57 No.53019372
    >>53018978
    Shmups, platformers, flight sims,wargames, spacey XWing/WingCommander/Elite types the list is fucking endless. Publishers want games they can bank on (read brown shooter #679).
    >> Anonymous 03/19/10(Fri)16:57 No.53019399
    >>53019245
    >You're essentially saying "Its ok to turn a video game into a TV show from time to time" by not using gimmicks.

    Honestly, I think this is the big problem devs are having lately. They think outside the box. I know that sounds really weird to say, but once you start going into other forms of entertainment, it feels like less of a video game.

    GET BACK IN THE BOX.
    >> Anonymous 03/19/10(Fri)16:57 No.53019425
         File1269032266.png-(2.68 MB, 1920x1200, 1260687781367.png)
    2.68 MB
    99% of the games in the 80's and 90's were simple as fuck and are just shit in todays standards. Good modern day games are superior in gameplay quality in everyway and even though there was a little more content in some games, although, that extra content was usually boring shit or irrelevant. I think games have gotten better and continue to do so. Only the retards who think super mario is an awesome game in todays standards, think games get shittier every year. Super mario was revolutionary, awesome and a fucking mindblowing experience back then, it isn't anymore, although, it's still fun to play.
    >> Anonymous 03/19/10(Fri)16:58 No.53019481
    It's not the games, it's you OP. Your expections are way too fucking high, you've gotten used to a lot of element in game. So much in fact that whenever they appear in new games, you just think they're old and stupid even if you thought they were good when they first appeared.

    Video games can only do so much, you dick.

    Play Persona 4, that was really fun and it's a great throw-back sice it introduces things in such a new way.
    >> Anonymous 03/19/10(Fri)16:58 No.53019526
    >>53009932
    >>53009932
    >>53009932
    >>53009932
    >>53009932
    same place

    I think it's the economy that's causing it. If you notice the movie industry is equally fucking horrible right now. The biggest thing recently was Avatar and holy shit was that movie bad, it's the ultimate case that when you pour everything into graphics you leave little room for characters and story development.
    >> Anonymous 03/19/10(Fri)16:59 No.53019537
    >>53019245
    No I'm not.
    Player choice is nothing more than a gimmick.
    It's too much effort for developers to make it affect a story in any meaningful way. And even if developers were to follow through, it would not always lead to the most interesting scenarios.
    >> Anonymous 03/19/10(Fri)16:59 No.53019561
    From the way I see it, games have been good as always, just the industry is what got crapped out. People with awesome ideas get bullied bad.
    >> Anonymous 03/19/10(Fri)17:00 No.53019632
    >>53019425
    In the last 10 years, the game I have enjoyed most has been Cave Story.
    >> Anonymous 03/19/10(Fri)17:00 No.53019665
         File1269032444.jpg-(45 KB, 462x495, 1267926996397.jpg)
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    >>53019425
    1/10
    Needs more subtlety.
    >> Anonymous 03/19/10(Fri)17:00 No.53019667
    >>53019271
    80's console titles still had plenty of that 'arcade hangover'. Game types largely reflected what was in the arcade.
    >> Anonymous 03/19/10(Fri)17:01 No.53019760
    Some games are like that I agree OP. not all of them. but like a majority are like...

    >plays Jedi Academy

    WELL THIS GAME IS JUST GREAT

    >plays force unleashed

    *shoots self in head*
    >> Anonymous 03/19/10(Fri)17:02 No.53019869
    >>53019537
    >It's too much effort for developers to make it affect a story in any meaningful way
    I'm not saying it needs to effect the story in any way. I'm just saying you need to keep the player feeling involved. Not feeling like things are happening without is input.

    Even if input A B and C all make the same thing happen, its still keeping the player in the game.
    >> NiGHTS !!Oeub+IpSSZF 03/19/10(Fri)17:02 No.53019878
    no. even fucking nintendo went down the shitter.
    >> Anonymous 03/19/10(Fri)17:04 No.53019964
    >>53019537
    I respectfully disagree. In WRPGs, the ability to make decisions and having to live with the consequences of them are one of the main draws of the genre. A really great example of this is Dragon Age, and how you really see the impact of your decisions at the end of the game.

    I do agree that outside of RPGs, bullshit "morality" systems and the like should take a hike.
    >> Anonymous 03/19/10(Fri)17:04 No.53019976
    I didn't read anyone's posts except for the OP. I think games are NOT getting worse. They are fine, take off your nostalgia goggles and realize that games from the 80's and 90's were not that great.
    Just play browser flash games.
    >> Anonymous 03/19/10(Fri)17:04 No.53019990
    If you all hate video games so much, why the fuck do you come here?
    >> Anonymous 03/19/10(Fri)17:04 No.53020037
         File1269032695.gif-(42 KB, 354x192, 1262471671335.gif)
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    >>53019632

    Then stop playing games. You obviously don't like games then.
    >> Anonymous 03/19/10(Fri)17:05 No.53020053
    >>53019561
    This too, I think the people who have good ideas and the skills to make those ideas happen are becoming extinct in the industry. Think about what happened with IW. They made a multi-million dollar game and they get fired as their reward. This has always been happening, but hasn't really started ruining people's careers until recently when the megagiants started consuming everyone.
    Sure, in the 90's you had interplay doing kind of the same thing, but never to this extent. I think some of these contracts specifically say that some of the developers can't go back to work in video games after they are fired so it minimizes competition.
    >> Anonymous 03/19/10(Fri)17:05 No.53020055
    >>53019526
    Fucking capitalism man.

    The root of capitalism is that the majority is stupid and easily satisfied. People don't have any standards and will claim that any shit others told them (Reviewers/Magazines) is good is good.

    I'm just puzzled how old video games managed to be so high in quality. My best guess is that their target audience was young males, especially geeks, and they are the most intelligent people on earth. Nowadays targets are girls, toddlers and grandparents, who all are as mentally equipped as a fucking dog.
    >> Anonymous 03/19/10(Fri)17:05 No.53020083
    videogames never were good
    >> Anonymous 03/19/10(Fri)17:05 No.53020115
    >>53019199
    The ones that are out are either obscure or for PC. No big titles are made for the genre.
    >>53019271
    But the things were different. Way smaller teams, way smaller market, hardware limitations, etc.
    >>53019372
    Me sad.
    >> Anonymous 03/19/10(Fri)17:06 No.53020153
    >>53019869
    It's also a gimmick, no better than QTEs in cutscenes. It won't make the story better, it won't make the game better. And what you're suggesting won't even immerse the player in the first place.
    >> Anonymous 03/19/10(Fri)17:06 No.53020168
    >>53020055
    More like their target audience was a very small niche of people who knew what they liked.

    Now we just have developers catering to any kind of hipster who thinks computers rendering cutscenes is cool.
    >> Anonymous 03/19/10(Fri)17:07 No.53020240
    you are looking at games from the wrong direction, they aren't being made for ppl over the age of 18
    >> Anonymous 03/19/10(Fri)17:08 No.53020338
    >>53019372
    holy shit I miss flight sims and war games

    and I REALLY miss the space sim genre. I still play Freespace 2.

    notice how the industry has been boiled down to about 3 main genres and let the others just rot in hell? I think the PC is the last bastion of the strategy and simulator genre.
    >> Anonymous 03/19/10(Fri)17:08 No.53020384
    Suspect part of the problem is that after having been gaming for 10/15/20 years and playing howerver many thousands of titles one tends to pick apart games and compare their constituent elements to those from other titles you remember.

    "Oh jeez this games inventory system is shit it's even worse than *______". "Man this driving bit is terrible the controls in *_______ were way better".
    >> Anonymous 03/19/10(Fri)17:09 No.53020431
    >>53019976
    >I didn't read anyone's posts except for the OP.

    Then don't fucking post.

    Now you sound like:
    >Ok, I haven't been reading on modern scientific concepts, only Ancient greek, and I just want to say that I think the earth does NOT rotate around the sun, I think the sun is rotating around the earth as bright as ever!
    >> Anonymous 03/19/10(Fri)17:09 No.53020432
    >>53018978
    Fuck you, faggot, bullet hells are the ultimate shmup experience. Also, your beloved Ikaruga is one of the quintessential bullet hells.
    >> Anonymous 03/19/10(Fri)17:09 No.53020443
    >>53020240
    There was a time where video games were made for EVERYONE. they were universally enjoyable.

    The industry now is just dumbing it down to the teenager crowd because they don't want to adapt.



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