>> |
03/06/10(Sat)18:48 No.51639770The
problem isn't that the gameplay is linear, honestly not alot people
mind that. However most linear type games have at least some wide space
areas or splitting ways(only splits in FFXIII are, go left 20m for an
item and enemies , go right 20m for no item, the paths will join after
that again) while FFXIII feels like going down a corridor the entire
time. It's really claustrophobic |