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10/03/09(Sat)01:45 No.39223482HOW TO AIM: This
may seem elementary but you'd be surprised at how many people get this
aspect wrong. The proper way to aim the rocket launcher is to click
every time you want to fire, not to hold down the fire button and flick
your mouse at the enemy's position. It may seem advantageous to get
every rocket out as fast as possible, but you will miss most of them,
guaranteed. This is a class about risk and reward. After a while, you
will start to develop a sixth sense and will automatically shoot on or
around the time when it would be the fastest, eliminating the previous
variable. Make sure to make crisp, quick movements. The RL is a
projectile weapon and a slow one at that. You do not want to twitch
necessarily; this isn't Quake. You will want to, however, make very
fast and precise movements. This has a lot to do with muscle memory,
and it is something that you will develop over time. With the shotgun,
however, you are free to twitch and flick, as this is a hitscan weapon,
meaning its bullets impact instantly upon firing. In addition, make
sure auto-reload is enabled. This is crucial. The direction of your
rockets should be downwards most of the time, travelling towards the
ground near your enemy. Not only will this knock the enemy up and back
(more so if they are jumping), but this will guarantee damage if you
aimed it properly. Maximizing this splash damage is essential to making
every rocket count. Direct rockets are situational, but not uncommon.
You will use them often, as they inflict maximum damage on the enemy
and are the only way to get airshots. In addition, jumping and
crouching shifts your view up and down, allowing you a better vantage
point to fire rockets from. As a Soldier, you always want to be aiming
down.... (cont'd) |