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09/12/09(Sat)00:41 No.37751421 File1252730464.jpg-(8 KB, 147x150, 1251686021715.jpg)
>>37751005 Random
Sledge spam is a bad idea. It's easily punishable, and will get you
killed very quickly. Try and save Sledge for nailing Arakune when he
throws out projectiles too close to you. Otherwise, advance using just
walking, or jumping, but don't jump straight into a cloud.
For
the dive, you really don't have a lot you can do about. Tager has zero
effective anti-air so if you don't stop it before it comes out, your
best bet is blocking it and moving on from there.
It's a shitty
match up, even for Tagers standards. You really just have to watch for
openings to sledge thru and hit Arakune, or try and super jump to get
close and start the pressure. |