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  • File : 1245260457.gif-(15 KB, 204x84, picture_headquarters.gif)
    15 KB Anonymous 06/17/09(Wed)13:40 No.32976603  
    Video Game: $60, about 20 hours of content (interactive visual and auditory stimulation). $3 per hour.
    Movie (in theaters): $9, about 2 hours of content (Auditory and visual stimulation.) $4.50 per hour.
    Music Album: $16, about an hour of content (auditory stimulation only). $16 per hour.
    Itunes Music: $1 per song, about 4 minutes of content (auditory only). $15 per hour.

    Music Industry, huh.

    Anyway, Gaming is the most bang for your buck when it comes to entertainment.
    >> Anonymous 06/17/09(Wed)13:42 No.32976639
    Music you will listen to over and over vs. game you will beat once and never touch again?
    >> Anonymous 06/17/09(Wed)13:44 No.32976727
    >>32976639
    This

    I listened to Blink 182 - Down (lulz) for 3 hours straight afterhearing it for the first time
    >> Anonymous 06/17/09(Wed)13:44 No.32976737
    >>32976639

    Game you will beat over and over vs. music you will listen to once and never touch again?
    >> Anonymous 06/17/09(Wed)13:44 No.32976739
    >>32976639

    Exactly everyone has old songs that they still listen to, music can last forever.

    There are plenty of games I don't bother playing again though.
    >> Anonymous 06/17/09(Wed)13:45 No.32976789
    I would reply, but your image is not interesting enough.
    >> Anonymous 06/17/09(Wed)13:46 No.32976827
    >>32976603
    Shouldn't video games and music be $0 per hour since you can pirate almost anything? Also who the fuck uses itunes store? Enjoy your fail codec and crappy sound quality.
    >> Anonymous 06/17/09(Wed)13:46 No.32976828
    nine dollar movies? shit man where do you live. that is a steal.

    movies are eleven dollars on matinées, here.
    >> Anonymous 06/17/09(Wed)13:46 No.32976841
    Don't forget multiplayer games that you can play for literally dozens or HUNDREDS of hours before you leave them.
    >> Anonymous 06/17/09(Wed)13:47 No.32976883
    >>32976739

    Exactly everyone has old games that they can still play, games can last forever.

    There are plenty of songs I don't bother listening to anymore though.
    >> Anonymous 06/17/09(Wed)13:47 No.32976888
    This is why you get rhythm/music games

    You can always play the games to get better or just let it go on autoplay and listen to the music
    >> Anonymous 06/17/09(Wed)13:48 No.32976901
    >>32976639
    casual
    >> Anonymous 06/17/09(Wed)13:48 No.32976905
         File : 1245260909.jpg-(10 KB, 320x320, books1[1].jpg)
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    >Gaming is the most bang for your buck when it comes to entertainment.

    Oh, hi
    >> Anonymous 06/17/09(Wed)13:48 No.32976919
    It seems that these days you are lucky if a videogame gives you 20 hours of enjoyment.
    I only watch movies in theatres if I am really excited about them.
    Nobody listens to a music album just once.
    >> Anonymous 06/17/09(Wed)13:49 No.32976923
    >>32976639

    Hurrdurr, it should be about the amount of work put into product. I'm pretty sure making vidya is harder than few shitty songs.
    >> Anonymous 06/17/09(Wed)13:49 No.32976940
    >>32976828
    The cheapest for me is about $4.50-6, but it is some old movie theater with leveled seats in spicville
    >> Anonymous 06/17/09(Wed)13:49 No.32976942
    OP here,

    I'm pointing out one thing

    I said CONTENT.

    You're paying $16 for 1 hour of CONTENT. How do you accept this?

    Music is pretty fucking cheap to produce, all the money goes to the stars and the producers who go out and buy lamborghinis with it.

    Videos games are horribly expensive to produce and the money they make is dispersed among a staff of hundreds.

    The music industry is essentially a scam. They should be charging like $2 a CD.
    >> ZANGiEF !!no8i4LOFopf 06/17/09(Wed)13:49 No.32976945
    >>32976905
    He said entertainment, not boring to death
    >> Anonymous 06/17/09(Wed)13:49 No.32976953
    >>32976727
    >Blink 182

    lol, 'nuff said

    /v/ - /m/
    >> Anonymous 06/17/09(Wed)13:50 No.32976966
    Get a soccerball that's more bang for your buck

    shmuck
    >> Anonymous 06/17/09(Wed)13:50 No.32976992
    20 hours is a generous estimate.

    Hell calling that "generous" is a generous assessment
    >> Anonymous 06/17/09(Wed)13:51 No.32977033
    back in my day we didn't measure our games by the hour
    >> Anonymous 06/17/09(Wed)13:52 No.32977058
    >>32976905

    I would agree, but its not quite in the same category.

    A book is produced by one or two authors, some editors, then published.

    Nothing wrong with reading, I just don't think it warrants a comparison to the current arguments.

    Plus, you're only getting words. Obviously this requires more imagination, but it costs a LOT less to produce.
    >> Anonymous 06/17/09(Wed)13:52 No.32977076
    >>32976905

    What are you doing books. This is /v/. You don't even have hands to play video games with. It's silly to be in /v/ without hands.
    >> Anonymous 06/17/09(Wed)13:52 No.32977078
    >>32976828
    Movie theaters are about 3.50 dollars, Feels good man.
    Also, not all the games are about 20 hours of content, some of them have 30 hours, others 50, other ones 10, etc.
    >> Anonymous 06/17/09(Wed)13:52 No.32977081
    But I have about 6.4 TB if music as compared to 412 GB of games
    >> Anonymous 06/17/09(Wed)13:53 No.32977102
    >>32976905

    Books are pretty expensive, aswell as short considering how fast one can read, you can't really savor it by reading slower then usually.

    Also, online gaming is definetly the cheapest shit ever, even worse try WoW counting with some end-game raiders hours.
    >> Anonymous 06/17/09(Wed)13:53 No.32977119
    >>32976905

    Have you read most new books? most are total garbage AND are $10 a pop for a paper back and $20-$30 for a hardback tome.

    That being said, a used bookstore often offers great deals for classic books that are well worth the read. Not literary classics, because most of those are fucking garbage too. (Great Gatsby, Lord of the Flies, War and Peace, David Copperfield....all garbage)

    Then you got sci-fi/fantasy books that act like it is a fucking sin to not just write a complete story in one tome, but instead have to break that nigger up into multiple books.

    God damn, books today piss me off.
    >> Anonymous 06/17/09(Wed)13:53 No.32977125
    >>32976945

    I pity you.
    >> Anonymous 06/17/09(Wed)13:54 No.32977130
    >>32976727
    Why am I the only one calling out the faggotry right here:
    >Blink 182 - Down
    >3 hours straight
    It screams summer /v/, yet I see no one insulting him...
    >> Anonymous 06/17/09(Wed)13:54 No.32977133
    >blink182
    >millionaires in their 30s pretending to be enveloped in angsty rebellion

    neato
    >> Anonymous 06/17/09(Wed)13:54 No.32977134
    >>32976992

    Mass Effect took me close to 80 hours for ONE playthrough.

    Any game with decent multiplayer sucks up TONS of my time.

    20 hours sounds like a fair assessment.
    >> Anonymous 06/17/09(Wed)13:54 No.32977149
    >Music is pretty fucking cheap to produce, all the money goes to the jew record company owners who go out and promote the Holohoax with it.
    Fix'd
    >> Anonymous 06/17/09(Wed)13:54 No.32977159
    20? Most new games only last 5-10 hours.
    >> Anonymous 06/17/09(Wed)13:54 No.32977161
    Lol at assuming the entertainment gained from different mediums is necessarily equal. You're a real economist.
    >> Anonymous 06/17/09(Wed)13:54 No.32977162
    >>32977076
    *giggle*
    >> Anonymous 06/17/09(Wed)13:54 No.32977169
    games USED to give me 20 hours of play. now? fucking 360 games last me like 7 hours tops. TOPS.
    >> Anonymous 06/17/09(Wed)13:55 No.32977180
         File : 1245261316.jpg-(105 KB, 710x1019, pencilandpaper.jpg)
    105 KB
    I grew up poor, really poor, but give me a pencil and paper and i'll rock your fucking world for virtually nothing.
    >> Anonymous 06/17/09(Wed)13:55 No.32977193
         File : 1245261330.jpg-(93 KB, 562x700, GUNDAM-2.jpg)
    93 KB
    >>32976953
    >/v/ - /m/
    FUCKYEAR
    >> Anonymous 06/17/09(Wed)13:55 No.32977194
         File : 1245261331.jpg-(46 KB, 400x299, you_are_a_pirate.jpg)
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    Piracy: 0$, unlimited amount of content (Includes all forms of entertainment that can be accessed through a computer with an internet connection). 0$ per lifetime.

    YAR HAR
    >> Anonymous 06/17/09(Wed)13:56 No.32977229
    I don't care, I don't pay for any of those anyway.
    >> Anonymous 06/17/09(Wed)13:57 No.32977272
    >>32977134

    >
    Mass Effect took me close to 80 hours for ONE playthrough.

    Bullshit, there is no way in hell it took you that long.

    My first play through was an incredibly layed back play through, I read EVERYTHING, I did EVERYTHING, I talked to fucking everyone and it was a little over 30 hours long.
    >> Anonymous 06/17/09(Wed)13:57 No.32977280
    >>32977229
    Cared enough to type a post, I guess,

    But thank you for adding nothing to our conversation.
    >> Anonymous 06/17/09(Wed)13:57 No.32977296
    >>32977194

    You pay for the computer, the electricity and the internet, ofcourse not you in this case but your mom and dad.
    >> Anonymous 06/17/09(Wed)13:57 No.32977314
    >>32977180

    WHAT IN THE FUCK
    >> Anonymous 06/17/09(Wed)13:58 No.32977321
    >>32977272

    You kidding me? I haven't even reached Virmire and my save tells me i've played for 32 hours. Proof or it didn't happen, bro.
    >> Anonymous 06/17/09(Wed)13:58 No.32977345
    >>32977296
    But, what if I live in a house of my own and pay for all of that?
    >> Anonymous 06/17/09(Wed)13:58 No.32977348
    >>32977194
    But the internetz?, the discs?, the memory space?
    Anyways its still cheap...
    >> Anonymous 06/17/09(Wed)13:58 No.32977353
         File : 1245261528.jpg-(378 KB, 1014x1425, 1245124596016.jpg)
    378 KB
    >>32977193
    I see your gundam and raise you a BRO GUNDAM
    >> Anonymous 06/17/09(Wed)13:58 No.32977356
    >>32976603
    I disagree with op and saying the music industry is a scam, and of course saying books are boring. You have to admit that some video games have huge replayability, and some you can play for 100+ hours easily (fallout 3 for example). Video games are pretty good for their price.
    P.S
    Torrents: $0 per game/song/movie - 0$ per hour.
    >> Anonymous 06/17/09(Wed)13:59 No.32977383
    >>32977296
    Equipment costs are separate, just like in the OP.
    >> Anonymous 06/17/09(Wed)13:59 No.32977393
    >>32977194
    Yar har is right. Anyone with an internet connection is fool not to use it for less than legal means.
    >> Anonymous 06/17/09(Wed)14:00 No.32977398
    >>32977162

    Stop laughing at your own jokes.
    >> loRD Edn,BlackKid !E3LzIG7mSM 06/17/09(Wed)14:00 No.32977418
    videogames like FF games last me 3 years, i have never beat a final fantasy game.
    >> Anonymous 06/17/09(Wed)14:00 No.32977429
    Piracy is still rather pricy in Ausfalia. >.<
    >> Anonymous 06/17/09(Wed)14:00 No.32977433
         File : 1245261657.jpg-(47 KB, 604x453, 1240555456818.jpg)
    47 KB
    >paying for music
    >> Anonymous 06/17/09(Wed)14:01 No.32977441
    Music Industry has been a scam ever since they came out with CDs.

    Used to be an artist would release a single, it would play on the radio for FREE and if people liked it THEN they bought it and THEN people PAID to go see a concert.

    Now its all about the CD, and now they use concerts to promote CDs ('cause thats where most of the money is made) and not the other way around.

    I hate the music industry. I hate MTV (well, what it has become, anyway), and I hate about 90% of all performers right now.
    >> Critical Hit !!EUxIGuU1/Xp 06/17/09(Wed)14:02 No.32977478
         File : 1245261727.jpg-(60 KB, 600x450, 1245230194464.jpg)
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    >>32976827
    >>32977194

    It's best for casuals to not know about pirating. So you know, they can have a chance to save the industry.
    >> Anonymous 06/17/09(Wed)14:02 No.32977497
    >>32977159

    You're buying the wrong games.
    >> Anonymous 06/17/09(Wed)14:04 No.32977548
    Amount of time =/= amount of fun.
    Games should be valued on how much fun they are, not how long they are, you goddamn tumor.
    And you CAN'T quantify how much fun game is, therefore--

    This thread is stupid.
    >> Anonymous 06/17/09(Wed)14:04 No.32977555
    ITT poorfags that justificate their poor tastes in entertainment by saying that quantity is better than quality.

    Logical fallacies ahoy.
    >> Anonymous 06/17/09(Wed)14:04 No.32977558
    >>32977478
    No, it's more like Casuals should know about pirating, because they'd get caught and thrown in jail. Nothing will save the industry any way, so pirate away.
    >> Anonymous 06/17/09(Wed)14:04 No.32977567
    piracy is good for the music industry.

    You might think they are losing sales, but they make so much more from new sensations that open entirely new markets that get their start by offering their music for free.

    Big companies are just butthurt that times are a 'changin
    >> Anonymous 06/17/09(Wed)14:05 No.32977596
    >>32977558
    THIS
    >> Anonymous 06/17/09(Wed)14:06 No.32977646
    >>32976603

    And the fact that video games are sold ONLY ONCE.

    Movies you can pay to see in theaters THEN pay to for the DVD.

    Music Artists you pay for the CD THEN pay to see in concert, plus whatever remixes or compilations they put out

    Video Games you buy the game and... thats in. Some have subscription costs and some have DLC and such, but when it comes down to it they sell the game AS IS.
    >> Anonymous 06/17/09(Wed)14:07 No.32977698
    only the truly skilled in the art of music making should get paid.

    true skill shall be measured by concerts.

    music on other media shall be free.
    >> Anonymous 06/17/09(Wed)14:07 No.32977705
    >>32977555

    Which side are ON though?

    Most music is a pretty horrible source of entertainment.
    >> Anonymous 06/17/09(Wed)14:08 No.32977723
    >>32977646

    Because if you buy the CD or a movie DVD, you aren't paying for the content AS IS, you are required to go to the theater/concert.

    Fucking moron.
    >> Anonymous 06/17/09(Wed)14:08 No.32977743
    >>32977646
    >And the fact that video games are sold ONLY ONCE.

    DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC
    >> Anonymous 06/17/09(Wed)14:09 No.32977783
    >>32977698

    THIS THiS THIS THIS THIS.

    CDs should be free or REALLY REALLY cheap. if your music is good, then people will pay a lot to see you in concert, you'll still make good money.

    If you're REALLY REALLY good people might even pay more for copies of your music.

    But yeah, CDs should be advertising for the main product, that is the performer.
    >> Anonymous 06/17/09(Wed)14:09 No.32977807
    >>32977705
    Agreed, all these mainstream artists are horridable and the mainstream genres like metal, rap/hiphop, Country, and rock are horriable. The music industry needs to go back to Electronic music holy fuck and none of that cascada/dj tiesto pop shit.
    >> Anonymous 06/17/09(Wed)14:10 No.32977814
    >>32977705

    I'm with the books crowd / pen & paper rpg crowd. Incidentally a pen & paper rpg blows out of the water OP's shitty high school logic, because you pay maybe 100$ for all the source books for a virtually limitless source of entertainment.
    >> Anonymous 06/17/09(Wed)14:10 No.32977822
    >>32977698
    true musicians dont care about their shit getting pirated anyway
    >> Anonymous 06/17/09(Wed)14:11 No.32977866
    >>32977723

    read the whole post I mentioned it. Geez.

    >>32977743

    No, you've never heard of directors cuts and remixes and bonus features and stuff?

    Name calling is a weak mind's attempt to sound forceful. Don't be a weak mind.
    >> Critical Hit !!EUxIGuU1/Xp 06/17/09(Wed)14:13 No.32977951
         File : 1245262398.jpg-(22 KB, 398x326, 1245221660726.jpg)
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    >>32977558

    I agree with you on that.

    I tried to convince a person to pirate but they said they would be afraid of going to jail, breaking laws, the usual moralfag talk. Made me rage, but I left it alone. The government is doing something more productive than catching pirates, hurp durp.

    Anyone else tried convincing others to pirate and failed?
    >> Anonymous 06/17/09(Wed)14:13 No.32977955
    >>32977866
    >No, you've never heard of directors cuts and remixes and bonus features and stuff?

    Yeah done when imagination runs out when trying to create new shit. You know, when your mind weakens or something
    >> Anonymous 06/17/09(Wed)14:15 No.32977981
    >>32977814

    OP here, I purposely left books and other 'imagination driven' media off the list, because you CAN'T QUANTIFY THEM.
    I could go outside and grab a stick off of a tree and pretend i'm fighting off ninjas for hours and that would cost me NOTHING.

    So seriously, if you've got nothing to add, then don't bother posting. It's /v/, so I want to keep it /v/ related.
    >> Anonymous 06/17/09(Wed)14:15 No.32977987
    >>32977866
    >directors cuts and remixes and bonus features and stuff

    HAHAHAHAHAHAHAHAHAHAHAHAHA

    DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC DLC
    >> Anonymous 06/17/09(Wed)14:18 No.32978029
    >>32977951
    No one cares about pirating. Except Comcast ISP and even then, they don't care to much as long as you don't have a 700+ Kbps download rate unless your on rapid share. I've always told people to pirate before buying. Then again, I also say if you like it you should buy it, but that is such a stupid thing to do. I still do it though.
    >> Anonymous 06/17/09(Wed)14:21 No.32978064
    I've played TF2 for about 500 hours now. On XBox Live. Let's see, that's $50 for the game, and $50 for online...

    $100 for more than 500 hours?
    20cents an hour, bitches.
    >> Anonymous 06/17/09(Wed)14:24 No.32978091
    >>32977558

    *Sigh*, that is a horribly depressing and pessimistic outlook on things. I'm glad I don't think about things that way or I'd never be able to enjoy anything ever again.
    >> Kona !34WQeK4cUc 06/17/09(Wed)14:25 No.32978097
         File : 1245263113.jpg-(5 KB, 234x251, 1227981316527.jpg)
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    >>32978064
    >TF2
    >XBox
    >> Anonymous 06/17/09(Wed)14:25 No.32978109
    >>32976603

    But we all know, we can get it all for free now.
    >> Anonymous 06/17/09(Wed)14:27 No.32978156
    >>32978091
    I think like he does, but I still enjoy video games. I'm just trying to keep a real outlook on things.
    >> Anonymous 06/17/09(Wed)14:27 No.32978157
    >>32978029
    >No one cares about pirating

    Except when the piratefags keep making threads acting like they're better/smarter/superior in some way.

    So take the hint.
    >> Anonymous 06/17/09(Wed)14:29 No.32978204
    >>32977987

    *sigh*
    >> Anonymous 06/17/09(Wed)14:31 No.32978250
    >>32978157
    Those piratefags and then the moral fags that argue with them make no sense. It's not like pirating or not pirating makes you a cooler/better person, so why argue over it? It's a personal choice so keep it on that level and stop telling everyone. I have no issue with people pirating, but holy fuck, you are not some kind of rebelous person "fighting the power" for the Anarchy or what ever the shit it is.
    >> Anonymous 06/17/09(Wed)14:31 No.32978265
    ITT pretentious faggots that think wasting time reading a shitty novel or listening to robot music makes them unique.
    >> Anonymous 06/17/09(Wed)14:32 No.32978296
    >>32976905
    >>32976905
    >>32976905
    >>32976905
    >>32976905
    this

    grow the fuck up people
    >> Anonymous 06/17/09(Wed)14:33 No.32978338
    >>32978265
    >>robot music
    Holy fuck I hate when people call Electronic Music, Techno or Robot music so fucking much dear god FUCKING FUCK.

    tl;dr I've been trolled
    >> Anonymous 06/17/09(Wed)14:33 No.32978374
    >>32978250
    I pirate for the free shit.
    >> Anonymous 06/17/09(Wed)14:34 No.32978379
    >>32976603

    This always made me wonder.

    An Ipod can hold about 30,000+ songs.

    On Itunes, songs sell for $1

    Am I expected to pay $30,000 to fill my Ipod?

    Purchasing CD's, especially used can do it for cheaper, but its still WAY too expensive compared to the cost of actually producing said CDs.

    Movies cost a lot more to create, and they actually involve a LOT of people, rather than 1 star and a handful of production crew. You can see a movie for cheaper than buying a CD, Hell, you can Buy a DVD for cheaper than a CD, sometimes.

    Video Games take ASSLOADS of talent and skill (the good ones, anyway) to create, and there are usually NO stars involved. They're more expensive, but you're getting a lot more content on the disc.
    >> Anonymous 06/17/09(Wed)14:36 No.32978470
    >>32978250

    I get pissed off at pirates because they seem to think they're ENTITLED to free stuff, even though SOMEBODY spent money producing it. Those who try to justify it have a whacked out mindset.

    That being said, as long as nobody gives me a specific TARGET for my rage I'll be fine. But as soon as I see one of those threads about it, damn I get worked up.
    >> Yours is a Funeral !rP11EP38eE 06/17/09(Wed)14:36 No.32978481
    >>32976603

    Do you have a videogame you've played top-to-bottom over 200 times? My copy of Moon & Antarctica completely trounces your argument.

    Although I agree movies don't give you much bang for your buck.
    >> Anonymous 06/17/09(Wed)14:37 No.32978487
    /v/ - fucking noobs who suck at gaming
    >> Anonymous 06/17/09(Wed)14:37 No.32978491
    >>32978265
    Fuck off back to your casual games, butt rock, and reality television then.
    >> Anonymous 06/17/09(Wed)14:38 No.32978535
    I always work out my games on a $/hour ratio.
    And I generally wait until I see games on clearance at bigger stores to buy them.

    Yakuza cost me $8 new, and I got 30 hours out of it, for instance.
    >> Anonymous 06/17/09(Wed)14:38 No.32978549
    >>32978265

    You have added nothing to the conversation. Congrats.
    >> Anonymous 06/17/09(Wed)14:38 No.32978550
    >>32978470
    Yeah, that's another issue of mine. I pirate, but I know I'm not entitled to the stuff. I try not to judge a game if I pirated as well, since I didn't really pay for it and what not. I guess I have a slight moral fag side.
    >> Anonymous 06/17/09(Wed)14:38 No.32978551
    >>32978338

    You rage because it's true. It's shitty, and its noises a robot would make.
    >> ps1graphics !!D1fSGW9QcoQ 06/17/09(Wed)14:39 No.32978579
    >>32978379
    >am i expected to pay?
    yes you are you fucking douche. That being said, the reason iPods are so popular is because stealing is so easy. There is not a fucking chance in hell that anyone would give a shit about iPods if it was impossible to steal music.
    >> Anonymous 06/17/09(Wed)14:39 No.32978593
    >Video Game: $60, about 20 hours of content (interactive visual and auditory stimulation). $3 per hour of SHITTY entertainment
    >Movie (in theaters): $9, about 2 hours of content (Auditory and visual stimulation.) $4.50 per hour of GOOD entertainment
    >Music Album: $16, about an hour of content (auditory stimulation only). $16 per hour of GREAT entertainment

    Fixed it for you there. It all balances out.
    >> Anonymous 06/17/09(Wed)14:40 No.32978645
    >>32978550

    See, I have less a problem with you. I understand the appeal of stuff for free. I'm blessed enough to be able to pay for things I want. So when I see people saying "lol I torrented [new game here] and it sux" I get really mad.
    >> Anonymous 06/17/09(Wed)14:40 No.32978652
    Masturbation: Free, a shitload of hours of content. (STIMULATIVE, VISUAL, AND AUDITORY)

    BEAT THAT FAGGOTS
    >> Anonymous 06/17/09(Wed)14:40 No.32978656
    >>32978379
    >Am I expected to pay $30,000 to fill my Ipod?
    Because you're totally unable to use that HDD space for movies, tv shows, backing up important shit, etc, right?
    >> Anonymous 06/17/09(Wed)14:40 No.32978658
    >>32978551
    Maybe Techno and Grunge, but the good genres, like Trance and Hardstyle have sounds I've heard no robot ever make.
    >> Anonymous 06/17/09(Wed)14:41 No.32978721
    >>32978593

    Cool opinion bro.

    Lemme ask you, why are you on the /v/- video games board if you think video games are shitty entertainment?
    >> Anonymous 06/17/09(Wed)14:43 No.32978772
         File : 1245264192.jpg-(24 KB, 480x360, i-see-what-you-did-there.jpg)
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    >>32978658
    >Hardstyle
    >Good
    >> Anonymous 06/17/09(Wed)14:43 No.32978795
    >>32978721
    Because I'm poor, and I'll gladly take a lot of shitty cheap entertainment.
    >> Anonymous 06/17/09(Wed)14:44 No.32978828
    >>32978658
    Thank you for pointing out the two worst genres of electronic music ever.
    >> Anonymous 06/17/09(Wed)14:45 No.32978895
    >>32978481

    Given the ratio, though, i don't HAVE to play my game 200 times to match the value.

    Moon & Antarctica is 1 hour long.

    200 times is 200 hours of entertainment

    People in this thread have already talked of spending 500+ hours playing certain multiplayer games.

    Anyway, yes this trounces the argument for YOU, but not everybody listens to music that much.
    >> Anonymous 06/17/09(Wed)14:46 No.32978925
    >>32978795
    works for me.
    >> Anonymous 06/17/09(Wed)14:46 No.32978929
    >>32978772
    Alot of it sounds like shit, yeah. But the good artists (some are on Fear FM) Like D - Block & St Fan, Da Tweekaz, Williams Syndrome, Head Hunterz, etc. are pretty good. Just got to find the good shit out of a ton of bad shit. I have to do that with trance to. Have to pick out the horridable swedish pop vocal trance and find the great euphoric and melodic trance.
    >> Anonymous 06/17/09(Wed)14:46 No.32978965
    >Hardstyle
    hahahaohwow.jpg

    Look at this shit. Kids actually mistake this for COOL nowadays:
    http://www.youtube.com/watch?v=ZCUuEfgqctk
    >> Anonymous 06/17/09(Wed)14:49 No.32979121
    >>32978965
    Is that how they dance to it? Jesus Christ. We don't have that shit in Norway, thankfully.
    >> Anonymous 06/17/09(Wed)14:51 No.32979226
    >>32978965
    Oh god, shit like that makes me want to not listen to hardstyle, but then I hear things like this and it brings me back in
    http://www.youtube.com/watch?v=xJlWmBV3uGk
    http://www.youtube.com/watch?v=nDhkLFOuihg&feature=related
    >> Anonymous 06/17/09(Wed)14:52 No.32979268
    >>32978652
    >BEAT THAT FAGGOTS
    Double entendres? In my /v/?
    >> Anonymous 06/17/09(Wed)14:53 No.32979333
    I could do the same argument with file sizes.

    I have done ZERO research, so take this with a grain of salt:

    CD: $16, 650 megabytes max of data.
    DVD: $18, 4.7 GIGAbytes max of data
    DVD DL (like Xbox uses): $60 8.5 gigabytes max of data
    Blu-Ray: $60, 500 metric fuckbytes of data. hell I don't know.

    Point is, music CDs are overpriced. I don't see why even the music fans would hate cheaper CDs.
    >> Anonymous 06/17/09(Wed)14:55 No.32979422
    >>32979333

    And most CD's don't fill the disc.

    heck, most movies are only about 800 megs.

    Games nowadays are usually around 5 gigabytes AT A MINIMUM. Then you get mods and added content and thats another few gigabyes.

    For the price, you get a LOT of content.
    >> Anonymous 06/17/09(Wed)14:56 No.32979452
    >>32979121
    Erm, Norway, Germany, and Sweden are one of the birthplaces of Hardstyle. Not Hard Dance and jump style though thankfully, that is from the UK
    >> Anonymous 06/17/09(Wed)14:56 No.32979466
         File : 1245265006.png-(118 KB, 397x298, 1235509071329.png)
    118 KB
    >>32976727
    >>listened to Blink 182
    >> Anonymous 06/17/09(Wed)14:59 No.32979569
    Why do CDs cost more than tapes did when they have fewer parts and less material?
    >> Anonymous 06/17/09(Wed)14:59 No.32979601
    >>32979333
    CDs: Depending on the quality of the music, you can listen to it for months to years and still love it.
    Movies: Unless its a movie you really enjoy, you'll probably watch it once in theatres, once at home, and then it will never leave your shelf ever again.
    Games: Unless its either a game that was designed for maximum replayability (every puzzle game ever) or a game that is so fun and finely-crafted that you could stand playing it more than twice, you're paying sixty some dollars for a weeks worth of entertainment.

    CDs are expensive for what they are, but if the music is good, you can get more time out of the music CD than you can the game or the movie.
    >> Anonymous 06/17/09(Wed)15:00 No.32979651
    Y'ALL POSTING IN A TROLL THREAD
    >> Anonymous 06/17/09(Wed)15:03 No.32979773
    >>32979333
    CDs are overpriced?

    do you even realise all the time, effort, skill and money that goe into recording, mixing, mastering, pressing, marketing, the launch, artwork, and a whole fucking load of other stuff.

    (music technology student here)
    >> Anonymous 06/17/09(Wed)15:04 No.32979830
    >>32979452
    But is Scooter like the unofficial creator of jumpstyle and their from Germany
    >> Anonymous 06/17/09(Wed)15:05 No.32979858
    >>32979601
    that's bullshit.

    this thread is bullshit.

    it's subjective, if you prefer music to games, music is more worth it.

    if you prefer games, they're more worth it.

    I cant believe I'm actually having to say this.

    It's like fucking /b/ in here.
    >> Anonymous 06/17/09(Wed)15:06 No.32979914
    http://www.youtube.com/watch?v=ckMvj1piK58 <-- this song, every other song, game, book, film, or anything else ever.
    >> Anonymous 06/17/09(Wed)15:06 No.32979917
    >>32979773
    Do you realize how much the performers actually get?
    >> Anonymous 06/17/09(Wed)15:07 No.32979946
    >>32979773

    Not as much goes into make a movie or video game. Thats all I need to know. (and movies and video games have sound tracks as well, so they INCLUDE music in that price.)
    >> Anonymous 06/17/09(Wed)15:08 No.32979967
    >>32976603
    Because I buy songs to listen to them once and ONCE ONLY DAMMIT
    you kids
    >> Anonymous 06/17/09(Wed)15:08 No.32979978
    Good music (emphasis on good) is art of a kind and caliber that is priceless and will never ever be matched by video games. The fact that you think of music as "auditory stimulation only" shows that you don't know what you're talking about.
    >> The voice of reason !lihEkz0v7I 06/17/09(Wed)15:10 No.32980049
    >>32979917
    >>32979917

    >(music technology student here)

    well yes, im not an idiot.

    90% of performers get ripped off.

    Don't sign to majors.

    also, I have adopted a tripcode.
    >> Anonymous 06/17/09(Wed)15:11 No.32980060
    >>32979601
    >>32979858

    Yet I have a hard time believing that EITHER one of you would complain if they made CD's cheaper.
    >> The voice of reason !lihEkz0v7I 06/17/09(Wed)15:12 No.32980101
    >>32979946
    Just as much can go into recording an album at a big studio than goes into making a game.

    seriously, I know the industry.

    money =/= quality though, obviously, just like games.
    >> Anonymous 06/17/09(Wed)15:14 No.32980161
         File : 1245266047.jpg-(21 KB, 430x320, band.jpg)
    21 KB
    >>32976953
    >Meaning to say "/mu/" but saying "/m/"
    >> Anonymous 06/17/09(Wed)15:14 No.32980182
    >>32979967

    Stop misreading the post.

    He say "CONTENT"

    how much CONTENT are you getting on a CD versus a Movie or Video Game

    1 hour of song versus

    Think of it. lets compare a shitty game and a shitty cd. both of which you would only play once.

    The shitty CD, you pay 16 bucks for and get 1 hour of content. The shitty video game, 60 bucks but get 20 hours of content.

    We're not arguing which one is 'better,' but its inarguable you're getting more CONTENT for your money.
    >> Protoman !!0Sud22evSac 06/17/09(Wed)15:15 No.32980225
    >>32977743
    Most good games don't have DLC.
    >> Anonymous 06/17/09(Wed)15:20 No.32980438
    >>32979978
    Good games (emphasis on good) is art of a kind and caliber that is priceless and will never ever be matched by music. The fact that you think of games this way shows that you don't know what you're talking about.
    >> Anonymous 06/17/09(Wed)15:21 No.32980457
    >>32980101

    But where is all that money going? I'm guessing most of it goes to the performer and the producer.

    You can turn out a professional quality CD (assuming you can sing and write songs worth shit) for WELL under 1 million dollars. Try that with a movie or Video game.

    Also, Music is a LOT easier to produce en masse. There are TONS of indie labels who put out CDs that are awesome. But the upshot is that theres a HUGE supply of music out there, but its prices still remain high.

    WHY IS THIS? I honestly doubt that lowering the prices of CD's would kill the music industry. hell, it might help it if it encouraged more people to buy rather than pirate. Sure, the performers would have to cut back on their lifestyles a bit, live in slightly smaller homes and own slightly fewer cars, but damn why are the worst musicians always the richest? That last sentence was a glaring, rage induced generalization, and I fully acknowledge that.
    >> Anonymous 06/17/09(Wed)15:21 No.32980472
    >>32980182

    The whole mistake lies in the presupposition that the value of something like music can be measured by its "content," which you're thinking of as something like "stimulation over time."

    of course a cd doesn't provide as many hours of stimulation as a video game -- it doesn't provide as many hours of stimulation as a 10 hour long shower -- but only an idiot thinks that the worth of music can be reduced to how much stimulation it provides.

    so, who cares which one has more "content" in that sense, or which one stimulates you for longer? only an idiot would value "content" over substance, and an hours worth of good music has infinitely more substance than 100 hours worth of the best video game.
    >> Anonymous 06/17/09(Wed)15:23 No.32980521
    I bought Valkyrie Profile 2 a few weeks back for around $18, and have put close to 40 hours into it thus far, for around $.45/hour of play. Used games are the ultimate poor man's entertainment.

    But yeah, on average, I would have to peg music as the costliest form of entertainment. Granted, there are albums I bought 15 years ago for $13 or so and still listen to regularly, but there are also plenty of albums I bought at full price and listened to, at most, twice. Buying music is such a gamble, because an album isn't a consistent, singularly focused experience like a game, or a book, or a movie. There are so many albums that I listen to only 3 or 4 songs off of, because quality can vary so wildly from one 4 minute interval to the next. Now granted, when you do encounter that music that really grabs you, it's well worth the price, but it's sifting through a lot of garbage to find a few gems.
    >> Anonymous 06/17/09(Wed)15:23 No.32980538
    >>32979978

    Again, subjective. You think because YOU enjoy music on such a level that everbody else does? I doubt it.
    >> Anonymous 06/17/09(Wed)15:25 No.32980615
    Anyone saying that video games aren't superior to music or movies needs to go back to /mu/ or /tv/.
    >> Anonymous 06/17/09(Wed)15:26 No.32980637
    >>32980472

    because all that has to be done to make the argument dissipitate is to LOWER THE COST OF ALBUMS. Would you complain if that happened? I doubt it.

    Everything you just said can apply to movies and Video Games.

    The problem is, REGARDLESS of your arguments, Music is much more expensive to purchase on that level.

    The argument goes away if prices were lower, but they're NOT lower.
    >> Anonymous 06/17/09(Wed)15:26 No.32980639
    >>32979601
    I like how, by your logic, you have to really love the movie or game to be able to watch/play it again, BUT MUSIC CAN JUST NATURALLY BE LISTENED TO OVER AND OVER AGAIN.
    >> Anonymous 06/17/09(Wed)15:27 No.32980721
    >>32979978
    >Good music (emphasis on good) is art of a kind and caliber that is priceless and will never ever be matched by video games.

    Too bad there's no such thing as good music.
    >> Anonymous 06/17/09(Wed)15:28 No.32980734
    >>32980538

    i enjoy both music and video games, but the value of art is not subjective, despite the fact that for some unfathomable reason most teenagers and undergrads have a knee-jerk, unreflective aversion to the idea that maybe, just maybe there are facts about what forms of art are and are not objectively worthwhile
    >> The voice of reason !lihEkz0v7I 06/17/09(Wed)15:28 No.32980737
    >>32980457
    The money that is put in to recording is all going to the studio and the session muscians, some to the producer/engineers maybe.

    But generally the muscians / band wont get any rerurns until after the cd is released. And even then it depends on the contract theyve signed with the label, a majour will rip you off, really bad.

    PRS and MCPS royalties are paid though, but these dont count for much unless you get alot of radio/tv play or are featured on a film or whatever, and even then the label could be taking it.

    Most muscians live really shitty lifestyles, it's only these big shitty famous acts that have a fuck load of money.

    It's hard to make alot of money as a musician, and takes a lot of luck.
    >> Anonymous 06/17/09(Wed)15:29 No.32980777
    >>32980472
    >an hours worth of good music has infinitely more substance than 100 hours worth of the best video game

    Well, no, that's personal opinion. Music isn't some infallible art of the gods that supersedes all other forms of media. If you have that degree of personal connection to music, then it's a fair opinion to have, but opinion is solely what it is.

    I love music, and have ever since I was a kid, but I don't think I would ever place it ABOVE gaming. I love both mediums for different purposes, and enjoy having them in my life to fulfill different needs.

    Besides, what you're supposed to do is listen to music WHILE you're gaming. It's like motherfucking chocolate and peanut butter, broseph.
    >> Anonymous 06/17/09(Wed)15:29 No.32980784
    >$60
    >20 hours of content

    Civilization series, Paradox Games..oh fuck it. PC Gaming would like a word with you.
    >> Yours is a Funeral !rP11EP38eE 06/17/09(Wed)15:30 No.32980805
    >>32980457
    >But where is all that money going? I'm guessing most of it goes to the performer and the producer.

    Proof you don't know anything about the music industry. Unless you are cranking out three top 40 hits a year, you are not making any money as a musician (from CD sales atleast). Period.
    Everything gets split between the label and the shops.

    And here's something you probably didn't know: musicians pay for production costs out of their own pockets. The label provides them loans to make it with, and then any royalties they would be getting go to pay that off before they ever see a dime of it.
    >> Anonymous 06/17/09(Wed)15:31 No.32980863
    >>32980805
    Lol, if that's true, what a fucking shitty business to be in.

    Thank fuck I'm about as musically gifted as a brick.
    >> Anonymous 06/17/09(Wed)15:31 No.32980876
    >>32980737

    Which makes it even MORE unfair. This is the Music industry. Its not about talent, its about your ability to draw crowds (i.e. hannah montana. Horribly example, i know.) The video game industry is pretty much the same way, but at least they're not overcharging for their shit. Unless you count shovelware, which if you do than I can count all the 'shovelware' music that gets put out as well.
    >> Anonymous 06/17/09(Wed)15:32 No.32980906
         File : 1245267163.jpg-(36 KB, 640x480, 1235357872901.jpg)
    36 KB
    >143 posts and 12 image replies omitted. Click Reply to view.
    >> Anonymous 06/17/09(Wed)15:34 No.32980989
    >>32980805

    NO, I do know this, which is why I fucking hate the music industry. Rather than let fans of music have access to skilled musicians, they pump out overpriced garbage because everybody eats it up.

    They could EASILY lower prices and make music more accessible both for consumers and less well known musicians, but they don't. Watch "Cribs" and you see where the money goes. They like their lifestyles.

    Luckily, music fans can put in effort to find talented bands, but it kind of sucks that the music industry itself stifles talent.
    >> Anonymous 06/17/09(Wed)15:35 No.32981001
    >>32980777
    >>32980538


    again, you both share the false presupposition that the value of music lies in how much you "enjoy" it, or how well it "fulfills your needs", e.g. how much pleasure it gives you. of course how much someone enjoys music varies from person to person, but good music, worthwhile music, has a value that transcends whatever "pleasure" its individual listeners derive from it (think of the affect that great music has on human culture as a whole, for instance), which is something that video games do not have -- the value of video games, at least so far, IS reducible to the amount of pleasure someone derives from them.
    >> Anonymous 06/17/09(Wed)15:35 No.32981021
    FF8 120 hours first playthrough ftw
    >> Yours is a Funeral !rP11EP38eE 06/17/09(Wed)15:38 No.32981140
    >>32980989

    Don't worry. We can't change the music industry now, but it's all going to collapse in on itself anyways. We just have to wait a little while... and hope that whatever replaces it isn't even worse.

    NP: Talk Talk - Wealth
    >> The voice of reason !lihEkz0v7I 06/17/09(Wed)15:39 No.32981164
    >>32980876
    >>32980876

    It's not too unfair, just sign a good contract, write good music, and you can live on it pretty well.

    you gotta remember though, lots more people go into making a record than just the musicians, and they all need paying too.

    Tbh, i don't understand the gaming industry much, but it seems to be pretty much the same as the music industry. The big shitty companys putting out bland crap for the masses are usually gonna make more than someone doing it for the love, it's just life.

    I'll be happy if I can open a decent sized (music) studio in 10 years and record stuff, might happen, might not, either way, ill be doing something in the industry, (producer preferably, engineer, live sound engineer, whatever), I'll be enjoying myself, if I make loads of money, fucking bonus.
    >> Anonymous 06/17/09(Wed)15:40 No.32981225
    ITT: Hipster faggots that think music is godly because they look too much into them.

    I've dedicated mores hours of my life to playing games like Majora's Mask, Sonic 3 and Knuckles, or the Mega Man series than I have to listening to music. And unlike music, it's full-focused attention, not just stuff going on in the background while I perform other activities or chores.
    >> Anonymous 06/17/09(Wed)15:40 No.32981227
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    >>32977081
    >6.4 TB of music
    >6 POINT FOUR MOTHERFUCKING TERABYTES
    >> The voice of reason !lihEkz0v7I 06/17/09(Wed)15:42 No.32981282
    >>32980989
    >>32980989
    >They could EASILY lower prices

    Not that easy I'm afraid.

    The industry is changing though.
    >> Anonymous 06/17/09(Wed)15:42 No.32981293
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    >>32981140
    For making a good point.
    >> The voice of reason !lihEkz0v7I 06/17/09(Wed)15:43 No.32981354
    >>32981225
    >>32981225
    ffs, go away unless you're going to stop being an idiot.
    >> Anonymous 06/17/09(Wed)15:43 No.32981364
    >>32981001

    Would you complain if they lowered the price of music?

    I'm not talking VALUE here, I'm talking pure economics. If it costs you 1 million dollars to make a 1 hour long album, why do you then sell it for so much?

    Sure many people get enjoyment, but thats no excuse for overpricing.
    >> Anonymous 06/17/09(Wed)15:44 No.32981399
         File : 1245267876.jpg-(56 KB, 550x550, reading is for faggots.jpg)
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    >>32976905
    >> Anonymous 06/17/09(Wed)15:45 No.32981438
    fleshlight gives you the most bang for your buck.

    $60 for infinity hours of entertainment.

    or if you can't even afford a measly $60 for infinite entertainment you could make your own with a plastic bag, a TP roll, and a rubber band...

    that's right $0.60 for INFINITY HOURS OF ENTERTAINMENT could be yours right now.
    >> Anonymous 06/17/09(Wed)15:45 No.32981452
    >>32977081

    Holy Jesus.

    that is impressive.
    >> Anonymous 06/17/09(Wed)15:45 No.32981459
    >>32981001
    >but good music, worthwhile music, has a value that transcends whatever "pleasure" its individual listeners derive from it (think of the affect that great music has on human culture as a whole, for instance), which is something that video games do not have -- the value of video games, at least so far, IS reducible to the amount of pleasure someone derives from them.

    Bullshit. Music has only had such great effect on culture because it's been around MUCH MUCH longer than video games and more easily accessible to everyone. Despite what you circle-jerking faggots like to delude yourself into, there's nothing "transcendent" about music that other mediums aren't capable of.
    >> Anonymous 06/17/09(Wed)15:46 No.32981486
    >>32977081
    Holeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee shit that's a ton of music.
    >> Goldensox !gHNR8PgoEg 06/17/09(Wed)15:47 No.32981518
    >>32977081
    There IS 6tb of music?
    music in average quality = 4mb
    so you have... 15 MILLIAN MUESK?

    shit. And i thought that the mame fullset (84gb) was big.
    >> The voice of reason !lihEkz0v7I 06/17/09(Wed)15:47 No.32981531
    >>32981364
    >>32981364
    How many of these highpathetical CDs are being sold?

    Are they getting radio play?

    How much is it costing to promote the album?

    How much is it costing to print the album?

    How long has it taken the musciands, producer, mixing engineer, mastering engineer etc to do it all?

    The retailers need to make money too.

    it's not as simple as you're making it out to be.
    >> Anonymous 06/17/09(Wed)15:49 No.32981610
    >>32981531

    But its the EXACT SAME for Video Games.

    A lot of people have to get paid.

    And they're producing a MUCH bigger product.
    >> The voice of reason !lihEkz0v7I 06/17/09(Wed)15:49 No.32981621
    >>32981518
    >>32981518
    dude, uncompressed music is pretty big.

    but, im guessing that guy pirated it all, and doesnt listen ot most of it.
    >> Anonymous 06/17/09(Wed)15:49 No.32981636
    what about books?
    >> The voice of reason !lihEkz0v7I 06/17/09(Wed)15:51 No.32981729
    >>32981610
    they're not producing a bigger product.

    The time going into both is probably about the same 90% of the time.

    Writing music takes time, recording it takes more. and all the other crap that needs to happen.

    Gmaes may be bigger in the amount of data there is, but the same amount of time has probably gone in to it.

    its not as if bands release a cd every 6 months, most do it less than bi-yearly. yet alot of games have yearly updates now.

    it really is about the same.
    >> Anonymous 06/17/09(Wed)15:52 No.32981735
    >>32981636

    books are best of all
    >> Anonymous 06/17/09(Wed)15:54 No.32981854
    >>32981001
    But, how does music become ingrained into society at large? Because people enjoy listening to it, playing it, and/or seeing it be played.

    You're speaking in broad vagaries about music that's "worthwhile" (which I'm going to assume lines up pretty closely with the sort of music you personally like) and that has "transcendent value" of some sort.

    What you may be trying to hit upon, but don't have the cognitive abilities to articulate, is the idea of music as cultural artifact, something that comes to represent and in some ways define it's culture of origin. The only problem with your argument is that pretty much all media can share this trait. Books, food, fashion, visual art, and yes, music can all be deeply woven into the fabric of society, not because they contain some sort of mystical power, but because people derive pleasure from them. It all stems back to personal enjoyment. Music doesn't become ingratiated into a society because everybody hates it, yet grudgingly accepts that it's "worthwhile". Art and it's history is as much built around pragmatism as anything else.
    >> The voice of reason !lihEkz0v7I 06/17/09(Wed)15:54 No.32981856
    anyway, im going.

    also, i am now /v/s newest tripfag, get in.

    i also hate tf2.

    bye all.
    >> Anonymous 06/17/09(Wed)15:56 No.32981923
    >>32981729
    But bands aren't necessarily dedicating all the time between albums towards writing and recording new music.



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