[Return]
Posting mode: Reply
Name
E-mail
Subject []
Comment
File
Password(Password used for file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • このサイトについて - 翻訳
  • Blotter updated: 01/01/09


  • If you sent e-mail to "moot@4chan.org" any time over the past few weeks, there is a 99.99% chance I didn't get it. Oops! ( ._.)
    Feel free to resend.

    File :1234411410.jpg-(253 KB, 1680x948, tf2_meet_the_scout_02.jpg)
    253 KB Anonymous 02/11/09(Wed)23:03 No.27103229  
    TF2 GENERAL THREAD

    SNOIPAN
    SAPPAN MY SENTRYAN
    POINT CAPPAN
    SCOUT PACK WAITAN
    DEMOMAN

    Go!
    >> Anonymous 02/11/09(Wed)23:04 No.27103263
    wasn't the scout pack supposed to be out last week?
    >> Anonymous 02/11/09(Wed)23:05 No.27103278
    Freakin Demoman is crazy overpowered.

    Cant wait for the scout to become the anti-demo
    >> Anonymous 02/11/09(Wed)23:05 No.27103298
    GABE WHERE IS THE UPDATE? YOU SAID THERE WOULD BE UPDATES GABE
    >> Anonymous 02/11/09(Wed)23:06 No.27103316
    >>27103278
    then who will be anti-scout?

    who will police the police?
    >> Anonymous 02/11/09(Wed)23:06 No.27103323
    >>27103263


    >>valve
    >> Anonymous 02/11/09(Wed)23:06 No.27103325
    This is now a Medic thread.

    GOD BLESS THE MEDIC, AND NOBODY ELSE!
    >> Anonymous 02/11/09(Wed)23:06 No.27103341
    >>27103278
    >anti demo

    Hoho you'z a funny nigger
    >> Anonymous 02/11/09(Wed)23:06 No.27103344
    >>27103316
    Pyro.
    >> Anonymous 02/11/09(Wed)23:06 No.27103347
    >>27103298
    Gabe ate it, ect.
    >> Anonymous 02/11/09(Wed)23:07 No.27103371
    >>27103316
    i unno, coastguard?
    >> Anonymous 02/11/09(Wed)23:08 No.27103400
    WOAH MAN, IT'S JUST LIKE A CARTOON XD BONK
    >> Anonymous 02/11/09(Wed)23:08 No.27103409
    I keep hearing people.
    "This week!"
    "Maybe tomorrow"
    "Soon! They said soon!"
    "Maybe THIS week."
    >> Anonymous 02/11/09(Wed)23:10 No.27103476
    DEMOMAN UPDATE

    MAIN: MORTAR THAT SHOOTS EXPLODING FIRE ROUNDS THAT SET CHARACTERS IN THE BLAST RADIUS ON FIRE.

    SECONDARY: PROXIMITY MINES

    MELEE: WHO CARES
    >> Anonymous 02/11/09(Wed)23:11 No.27103524
    >>27103476
    ITS LIKE IM REALLY USING THE STOCK WEAPONS
    >> Anonymous 02/11/09(Wed)23:12 No.27103557
    I love nailing people constantly with Pyro's Flare Gun!

    :D

    Hur hur it does 30 damage now. silly Snipers standing in one spot
    >> Anonymous 02/11/09(Wed)23:12 No.27103570
    >>27103476
    Basically, winbombs again.
    >> Anonymous 02/11/09(Wed)23:13 No.27103577
    >>27103409
    http://developer.valvesoftware.com/wiki/Valve_Time

    But I'm kinda liking the scout but soon everyone's going to be scootan so I'll switch to pyro so I can cause some w+mouse 1 grief as well as general pyro bitching. I'm liking the spy and soldier but I need to get better with them.
    >> Anonymous 02/11/09(Wed)23:13 No.27103607
    Spy update:

    Sapper replacement can be placed on enemies as well as enemy buildings, the only way to remove a sapper from yourself is to have a teammate hit it with their melee weapon.
    >> SirCaptainKing 02/11/09(Wed)23:13 No.27103610
    >>27103476
    NO!

    LASER TRIPMINES!

    The trolling would be delicious
    >> Anonymous 02/11/09(Wed)23:15 No.27103674
         File :1234412127.jpg-(110 KB, 1024x768, gm_construct0000.jpg)
    110 KB
    >> SirCaptainKing 02/11/09(Wed)23:16 No.27103702
    >>27103674
    revolvder ocelot: MY ARMMM
    >> Anonymous 02/11/09(Wed)23:16 No.27103712
    DEMOMAN TAKES SKILL.
    >> Anonymous 02/11/09(Wed)23:17 No.27103752
         File :1234412246.jpg-(356 KB, 1280x800, 1234040645944.jpg)
    356 KB
    >> Anonymous 02/11/09(Wed)23:17 No.27103761
    uh no

    demoman update pretty much is forced: detpak from tfc/megatf,

    spy update will be garbage, considering the entire class is garbage
    >> Anonymous 02/11/09(Wed)23:18 No.27103811
    WE NEED A MEDIC APPRECIATION THREAD

    HE DOES MORE THAN ALL THE OTHER LAZY-ASS CLASSES
    >> Anonymous 02/11/09(Wed)23:18 No.27103812
         File :1234412331.jpg-(599 KB, 1440x900, 1230158684270.jpg)
    599 KB
    >> Anonymous 02/11/09(Wed)23:19 No.27103841
         File :1234412370.png-(299 KB, 686x621, you're pretty good bonk.png)
    299 KB
    >>27103702
    six bonks, more than enough to kill anything that moves
    >> Anonymous 02/11/09(Wed)23:19 No.27103859
    >>27103607
    adding:

    -25% rate of sap, medics can heal but it won't remove sapper, just keeps the health at the same level. 10 ammo instead of infinite.
    >> Anonymous 02/11/09(Wed)23:20 No.27103871
    >>27103577

    have fun getting raped by backpedaling scouts you will NEVER catch.
    >> Anonymous 02/11/09(Wed)23:20 No.27103897
    scout scout scout scout scout


    UPDATE
    >> Anonymous 02/11/09(Wed)23:21 No.27103914
    The problem I have had with demomen is that NOBODY ever uses him anymore. 75% of the time my side is Demo free, and the other side has one or two.

    Their side will have 3 sentries up but we have no Demo. Which forces me to take action and use him just to get the job done.

    Seriously. All this complaining about Demo makes no sense to me. Nobody even uses him anymore ever since the one patch nerfed him.
    >> Anonymous 02/11/09(Wed)23:21 No.27103928
         File :1234412492.jpg-(26 KB, 541x390, 23155678.jpg)
    26 KB
    >> Anonymous 02/11/09(Wed)23:22 No.27103949
    >>27103871
    Flare gun. They'll burn and be forced to run like a bitch to find a health pack to put out the fire or lose half their health.
    >> SirCaptainKing 02/11/09(Wed)23:23 No.27104007
    >>27103914
    Do you play on Idorts?

    It's mandatory to have atleast 3 demo's on your team at once when play CP
    >> Anonymous 02/11/09(Wed)23:24 No.27104037
    >>27103871
    Flare gun. As stated before by this guy.>>27103949

    Also turning into a corner right into a Pyro. Lol good luck getting out of that situation.
    >> Anonymous 02/11/09(Wed)23:25 No.27104048
    >>27103949
    i like the flare gun its a decen FIRE FOR THE FIRE GOD!
    >> Anonymous 02/11/09(Wed)23:25 No.27104056
    >>27103914
    >>Nobody even uses him anymore ever since the one patch nerfed him.
    >> nerfed him.
    HAHAHAHAHAHAHAHAHA
    >> Anonymous 02/11/09(Wed)23:26 No.27104105
    >>27104037
    SWING YOUR WRENCH WITH BLOOD AND THUNDER, WHEN YOU SEE THE RED FLARE.
    >> Anonymous 02/11/09(Wed)23:27 No.27104115
    >>27103914
    I want your servers.
    As a pubfag, I see demos all over the place all the time.
    Them and pyros.
    Fucking pyros.
    >> Anonymous 02/11/09(Wed)23:27 No.27104123
    I'm scared to play the other levels and look dumb while i flounder about like a turd learning layouts, so I only play ctf_2fort. Oh, and turbine but i rarely see people playing that.

    Where else should I man up and learn the layout of?
    >> Anonymous 02/11/09(Wed)23:28 No.27104143
    >>27104048
    TRAINS FOR THE TRAIN GOD
    TRACKS FOR THE TRACK THRONE
    >> Anonymous 02/11/09(Wed)23:30 No.27104192
    >>27104143
    FOR THE ANNOUNCER!
    >> Anonymous 02/11/09(Wed)23:30 No.27104205
    >>27104123
    Just play medic. Follow people at a distance.

    I learned as Scout. Shit's rough.

    People don't usually care if you wander around a bit, though.
    >> Anonymous 02/11/09(Wed)23:31 No.27104251
    >>27104123
    Dustbowl.
    >> Anonymous 02/11/09(Wed)23:32 No.27104275
    bumpin' thread for no reason
    >> Anonymous 02/11/09(Wed)23:34 No.27104320
    >>27104275

    hello there op
    >> Anonymous 02/11/09(Wed)23:34 No.27104341
    >>27104105
    CHARGE THOSE UBERS AND STAB THOSE SNIPERS
    IF YOU WISH TO PREVAIL
    >> Anonymous 02/11/09(Wed)23:36 No.27104422
    >>27104056
    Well I have both PC and 360 versions of TF2.

    360 still has no updates. Game is literally impossible to play with those Demos. At least on PC you can blow up Demo's weaponry. It changes everything.

    >>27104115
    I do public too. Maybe I'm just lucky? Though when I do see a demo I never see anything impressive. But I use Pyro the most so I just reflect or walk around everything.
    >> Anonymous 02/11/09(Wed)23:37 No.27104430
    >>27103316
    iunno...coast guard?
    >> Anonymous 02/11/09(Wed)23:37 No.27104432
    After getting some play time I can confirm that the latest patch turned Heavy into a walking Death Machine.

    So, /v/, did it over power him or can Heavy now actually do his job of killing teeny cowards right?
    >> Anonymous 02/11/09(Wed)23:37 No.27104447
    >>27104123
    Dustbowl is the most fun map imo.

    And definately Medic. Cycle around your healing and you'll always be credit to team, plus you'll learn tips for other classes just by playing regularly
    >> Anonymous 02/11/09(Wed)23:39 No.27104510
    >>27104123
    Any 2 point cap map. Some of them can be a pain (not sure what the name of the one with 5 points ending in E but that can be confusing because the map changes) but most of them are really easy to get a hang of.

    Just play Medic and only play Engie when you know the map well.
    >> Anonymous 02/11/09(Wed)23:40 No.27104534
    >>27104123
    Dustbowl and Badlands.

    Just try everything out. I'm not a fan of Lumbermill though.
    >> Anonymous 02/11/09(Wed)23:40 No.27104543
    >>27104510
    Steel is pretty much a maze of doom if you are new. For the longest time I could never find A on Defense.
    >> Anonymous 02/11/09(Wed)23:41 No.27104585
    >>27104432
    Well, the point of heavy is that he's a big, slow, RAPE MACHINE. You don't wanna get within his eyeline, but due to his speed you can prevent that.

    He basically forces everyone to come up with a plan B when he's with a medic.
    >> Anonymous 02/11/09(Wed)23:42 No.27104596
    >>27104432
    Nah, he kicks the shit out of anything in his line of sight.
    >> Anonymous 02/11/09(Wed)23:42 No.27104606
    >>27104484

    yea we are totaly dumb enough to do that.

    GTFO, FAG
    >> Anonymous 02/11/09(Wed)23:43 No.27104653
    >>27104484

    NO ONE DO THIS
    ITS A FAKE SITE THAT STEALS YOUR ACCOUNT
    LOOK AT THE URL ITS NOT REALLY A STEAM SITE
    >> Anonymous 02/11/09(Wed)23:45 No.27104688
    >>27104484

    oh sweet thanks man
    >> Anonymous 02/11/09(Wed)23:45 No.27104694
    >>27104653
    NO SHIT

    If you're retarded enough to not know that then maybe it'll be better if you do click on the link.
    >> Anonymous 02/11/09(Wed)23:46 No.27104711
    Everytime I read "Demoman" I think of Lenny.
    "DEMO-MAN"
    "SPAH SAPPIN MY SENTURY"
    "DEMOMAN"
    >> Anonymous 02/11/09(Wed)23:46 No.27104720
    Hey, what community maps think will get Valve's seal of Approval for Scout update?

    I hope pl_cashworks. Most detailed custom I've seen since Steel and not to mention it's extremely Spy friendly which is always a great way to win my heart.
    >> Anonymous 02/11/09(Wed)23:47 No.27104748
    >>27104484

    I reported your site a while ago buddy. Stop reposting it here
    >> Gabe Newell 02/11/09(Wed)23:47 No.27104754
    >>27103298
    Fuck off I'm raiding.
    >> Anonymous 02/11/09(Wed)23:48 No.27104777
    >>27104422
    >Well I have both PC and 360 versions of TF2.

    HAHAHAHAHAHAHA
    >> Anonymous 02/11/09(Wed)23:48 No.27104779
    >>27104484
    Holy shit, I just did this and it worked!

    I got a free copy of L4D, now I don't have to sit around waiting for the scout update
    >> Anonymous 02/11/09(Wed)23:48 No.27104786
    >>27104711
    Ffffffffffffffffffffffffuck.
    I won't be able to sleep now.
    >> Anonymous 02/11/09(Wed)23:49 No.27104814
    >>27104779
    REALLY
    REALLY
    REALLY
    REALLY
    REALLY?
    >> Anonymous 02/11/09(Wed)23:50 No.27104833
    I'm getting tired of all the demo butthurtin' goin' on lately. They've nerfed him how many times now? 5? And you're still bitching? Fuck you, try actually playing the class sometime, see if you get any kills without camping one spot with stickies.
    >> Anonymous 02/11/09(Wed)23:50 No.27104847
    >>27104814
    Absolutelynot
    >> Anonymous 02/11/09(Wed)23:50 No.27104864
    >>27104694
    >>27104779
    >>27104779
    >>27104779

    SHUT UP
    >> Anonymous 02/11/09(Wed)23:51 No.27104876
    >>27104833

    >I main demoman and think he's fine

    Right...
    >> Anonymous 02/11/09(Wed)23:52 No.27104912
    >>27104833
    It's not the camping with stickies part. That part is a legit part of the the class.
    It's the running around killing everyone with one or two stickies while you dodge their fire that pisses everyone off.
    >> Anonymous 02/11/09(Wed)23:55 No.27104975
    >>27104833
    if you have trouble getting kills as demo, then wow, just wow...
    >> Anonymous 02/11/09(Wed)23:55 No.27104978
    >>27104833

    Demoman is pretty overpowered, but do you know how overpowered defense pyros are on cart pushan maps?

    Jesus Christ...

    Demoman isn't that hard to play though. It just seems it.
    >> Anonymous 02/11/09(Wed)23:56 No.27105020
    >>27104876
    I do main demo, you're right. And it took me for fucking ever to get good with him. On the other hand, my secondary class, pyro, took all of one day to get a constant KDR > 3.
    I've played demo a lot, and I've played other classes a little, and from playing those other classes a little, the only ones that WEREN'T easier than demo to learn were spy and engi.
    So fuck you.
    >> Anonymous 02/11/09(Wed)23:57 No.27105037
    >>27104777
    Friend gave me the 360 version cause I wanted to try out Portal. But yeah, TF2 on that is terrible.

    Originally owned the PC version.
    >> Anonymous 02/11/09(Wed)23:58 No.27105069
    >>27105020
    If you're saying mastering Scout was easy, you're full of shit.
    >> Anonymous 02/11/09(Wed)23:59 No.27105131
    >>27104912
    >while you dodge their fire
    With the 3rd slowest class in the game? lolno
    And have you seen how fucking long it takes to shoot a sticky, let it land, and then detonate? Anyone who hasn't gotten 4 shots off with a shotty by then fails hardcore. Not to mention you actually having to lure them over to the sticky.
    >> Anonymous 02/12/09(Thu)00:01 No.27105176
    >>27105069
    It's a fucking twitch class, you cunt. Point, shoot, run away and get health, it's not that hard.
    >> Anonymous 02/12/09(Thu)00:01 No.27105180
    >>27105131
    I'm gonna let someone else pick this apart.
    Needless to say, your fanboyism is annoying.
    >> Anonymous 02/12/09(Thu)00:01 No.27105191
    >>27105069

    Learning scout is fucking easy. The problem is, you can't get shit done if you don't have a good team. Most of the time when I'm scout, my team can't take down any fucking sentries, which makes me useless on push maps, so I just go demoman and get the job fucking done myself.
    >> Anonymous 02/12/09(Thu)00:02 No.27105232
    >>27104912
    you're right. being good at the game IS overpowered.
    >> Anonymous 02/12/09(Thu)00:04 No.27105284
    >>27105232
    >being good
    >using overpowered weapons

    Huh. Go figure.
    >> Anonymous 02/12/09(Thu)00:05 No.27105313
    >>27105180
    1. Pick it apart yourself or sit down
    2. Fanboy... of a class? Are you retarded? It's one of nine classes in the game, the only classes I'd even remotely say are unbalanced are Medic with the blutsauger (leeching health with no drawback in critless competitive play?) and scout with the scattergun (it's slightly too powerful, considering how quickly a scout can get in your face, it shouldn't take only two shots to kill a soldier.).
    >> Anonymous 02/12/09(Thu)00:06 No.27105342
    >>27103811

    Yeah, the Medic sure does do a lot.

    You know, with the standing still and the pulling a lever.
    >> Anonymous 02/12/09(Thu)00:07 No.27105370
    >>27105284
    >i run over stickies then bitch about how they're overpowered.

    you're done.
    >> Anonymous 02/12/09(Thu)00:08 No.27105399
    >>27105284
    ur a faget
    >> Anonymous 02/12/09(Thu)00:08 No.27105402
    >>27105370
    I back away from stickies, and the ridiculous blast radius gets me anyway.
    >> Anonymous 02/12/09(Thu)00:10 No.27105453
    >>27105402
    You realize it does less damage the further you are from the sticky, right?
    So much so that if you're really on the edge of it it won't even faze anything other than a scout or spy... You know this, right?
    >> Anonymous 02/12/09(Thu)00:10 No.27105460
         File :1234415434.jpg-(227 KB, 1280x1024, wankah.jpg)
    227 KB
    Say goodbye to ya head, wankah
    >> Anonymous 02/12/09(Thu)00:11 No.27105490
    >>27105453
    Considering I'm usually playing scout, this makes a pretty big difference, yeah.
    >> Anonymous 02/12/09(Thu)00:13 No.27105538
    >>27105402
    >derp derp i suck at this game.

    just uninstall already. go back to something more your speed like diner dash or bejeweled.
    >> Anonymous 02/12/09(Thu)00:13 No.27105546
    >>27105460
    why did they implement crosshairs for the sniper rifle? that goes against the commentary
    >> Anonymous 02/12/09(Thu)00:14 No.27105565
    >>27105490
    Wait, wait... Lemme get this straight... You main SCOUT and you bitch about demos? How bad do you have to be to be scared shitless of the class that's practically useless against you? Seriously, man, it's not that hard, just get in his face and he can't do shit.
    >> Anonymous 02/12/09(Thu)00:14 No.27105573
         File :1234415695.jpg-(171 KB, 800x687, RED_Officer.jpg)
    171 KB
    OFFICER
    Support Class

    Primary Weapon:
    Sub Machine Gun (Sniper’s secondary weapon)

    Secondary Weapon:
    Luger (Same as other pistols, just looks different)

    Melee Weapon:
    Riding Whip (Does less damage per hit than an average melee weapon, but swings faster to make up the difference. *See Riding Whip Below)

    Health: 140
    Movement Rate: Same as Medic


    Officer in a Nutshell:
    Alone, the Officer is not a very effective combatant; he can hold his own in a pinch but his strengths lie in his ability to strengthen his subordinate’s combat effectiveness.

    ABILITIES
    Presence:
    The Officer has a passive area of effect (like an aura) that boosts some basic ability of teammates around him, because it is passive, the boost cannot be dramatically huge or it would be overbalancing. Whatever his aura would be, he only has one, not a selection of auras to choose from.

    Some ideas for aura effects could be something like the following options:

    5-10% increase in firing rate (fixed %, not a ranged %)
    25% decrease in reloading time
    2-5% increase in crit chance (fixed %, not a ranged %)
    2-5% damage reduction


    Riding Whip:
    The Riding Whip is the tool the Officer uses to motivate his teammates thus increasing their abilities.

    Key aspects of the Riding Whip are:

    * 3 strikes on a teammate issues an “order” (See Orders Below)
    * has a meter associated with it called “Command” (like the Spy’s Cloak)
    * each strike on a teammate without a fully active order lowers the Command meter by an incremental amount
    * Once a player has received an order, further strikes upon them do nothing; it does not drain Command or Increase the Order's timelimit. (See Below)
    * a full Command meter can issue 3 orders (9 strikes)
    * the Command meter refills as fast as the Spy’s Cloak
    * Hitting a disguised enemy Spy does normal melee damage (3rd hit will not add a buff obviously)
    >> Anonymous 02/12/09(Thu)00:15 No.27105581
    >>27105538
    Aaaand we've once again devolved back into the /v/ we all know and love.
    I'm out.
    Later.
    >> Anonymous 02/12/09(Thu)00:15 No.27105586
    -Biggest credit to team-
    Engineer
    Medic

    -Causes the most problems for opponents-
    Heavy
    Demoman

    -Character that is either the bottom or top-
    Spy

    -Character that is good but noobs ruin their image-
    Pyro

    -Troll that get a shit-eating grin-
    Sniper

    -Character that desperately needs an update otherwise they are only good for Intelligence missions.-
    Scout
    >> Anonymous 02/12/09(Thu)00:16 No.27105607
         File :1234415788.jpg-(27 KB, 149x248, 1229401065400.jpg)
    27 KB
    >>27105573
    >>officer
    >>sergeant rank
    >>front line fighter
    >> Anonymous 02/12/09(Thu)00:16 No.27105614
    >>27105573
    Orders

    An Order is a generic term used to describe the “buff” a teammate receives when struck 3 times by a Whip wielding Officer, provided that said Officer had enough Command to complete the action.

    * the Officer gets an icon indication over a teammates head or within the text box of the player’s name as to the number of strikes he has applied to said player (stacking Chevrons).. this---> ^
    * uncompleted orders fade overtime. an uncompleted order is anything less than 3 strikes from a riding whip. it fades at the end of a given time (5-10 seconds?)
    * Each class gets an order that is specific and unique to itself.
    * Each order lasts 10 seconds. (may be less depending on how overpowered an order turns out to be)
    * When an Officer is killed, ALL active orders or uncompleted orders issued by him expire with him. (Loss of Morale)


    An order is one effect unique to each class. The following options are possibilities of that one effect. **So it’s one buff and never the other.

    Scout
    * Gets an additional Jump, making it a triple jump

    Soldier
    * Reloads 25% faster
    * Immune to his own Rocket Damage but can still rocket jump

    Pyro
    * Movement speed increased slightly
    * Flamethrower damage increased slightly

    Demoman
    * Immune to his own Stickies Damage (safe rocket jumps)
    * Charge time for Sticky gun 10-20% faster

    Heavy
    * Movement speed increased slightly
    * Can set Sasha up to spin faster

    Engineer
    * Building rate Increased 5-10%
    * More Metal received from Dispensers and dropped weapons

    Sniper
    * Sniper zoom power up charges 10-20% faster

    Medic
    * Heals players faster
    * Medic’s self healing ability heals more per tick, or just faster

    Spy
    * Cloaking meter drains slightly slower

    Officer
    * No effect
    >> Anonymous 02/12/09(Thu)00:17 No.27105633
    >>27105581
    k
    I just want to stop hearing the bitching, I don't care if you quietly hate demos.
    >> Anonymous 02/12/09(Thu)00:18 No.27105659
    i hope when they get around to a engi update they add some of the things from neo TFC.
    >> Anonymous 02/12/09(Thu)00:18 No.27105663
    >>27105573
    >>27105614
    Fuck not this again GO AWAY
    >> Anonymous 02/12/09(Thu)00:19 No.27105699
    I'm just gonna say it.

    Demoman is the only class with 2 primary weapons.
    >> Anonymous 02/12/09(Thu)00:20 No.27105709
         File :1234416000.jpg-(176 KB, 800x687, BLU_Officer.jpg)
    176 KB
    >>27105614
    Playing an Officer
    An Officer holds a very strategic place within the team. He must take Command of the situation and issue orders to the proper class at the precise time in order to insure victory. His Command regenerates slowly, so he must be careful with his decisions.

    An Officer’s place is directly behind an advancing wall of freshly buffed teammates, refreshing orders when available and taking potshots at the enemy when the opportunity presents itself. Because his orders die with him, he needs to be careful, he is a choice target indeed.

    Playing against an Officer
    An Officer’s strength lies in his ability to buff his team, kill him, and that strength dies with him.

    Miscellaneous

    * Enemy players would have a chevron icon that matches their team’s color over their head to identify that they are “under orders” and therefore buffed. (Except Disguised and cloaked Spies)
    * Officer has a thick British accent and screams a lot. He barks out harshly at other teammates when issuing orders.

    “You are a filthy lot!”
    “Right then, Off with you!!”
    “Don’t bodge this one up Mary!!”
    “Bloody Twit!! Get movin’!”
    >> Anonymous 02/12/09(Thu)00:21 No.27105734
    >>27105313

    It takes a soldier one rocket to kill a scout 90% of the time, the other 10%, a second rocket will kill you.
    >> Anonymous 02/12/09(Thu)00:21 No.27105750
    >>27105586
    Scout can be god tier on gravel pit or on defense on dustbowl
    >> Anonymous 02/12/09(Thu)00:22 No.27105773
    Seriously. Quit posting the officer. It is nothing impressive. It is stupid. Valve will never do it.

    With that said I am off to play TF2 because I am tired of waiting for the update.
    >> Anonymous 02/12/09(Thu)00:23 No.27105804
    >>27105699
    i can't tell you the number of times i'd wished the stickie gun or grenade launcher was a shotty.
    >> Anonymous 02/12/09(Thu)00:23 No.27105806
    Man the scout better have a sprint feature or something like that. Im sick of pyros having near matching speed
    >> Anonymous 02/12/09(Thu)00:25 No.27105858
    >>27105663

    It's actually a good idea, faggot
    >> Anonymous 02/12/09(Thu)00:25 No.27105881
    >>27105699
    Pyro.
    Soldier.
    Heavy.
    Engi if you count sentries.
    In fact the only class I can think of that even HAS a nearly useless last-resort gun is the sniper. Every other gun has good use beyond not being able to do anything else.
    >> Anonymous 02/12/09(Thu)00:27 No.27105926
    >>27105806
    PYROS HAVE THE SAME SPEED AS A FUCKING DEMOMAN. WHY DOES EVERYONE THINK THEY ARE MEDIC SPEED?
    >> Anonymous 02/12/09(Thu)00:27 No.27105929
    >>27105804
    This. The demo is useless in close-quarters.
    >> Anonymous 02/12/09(Thu)00:27 No.27105933
    >>27105734
    here's a list of other things that kill a scout.
    -one close range grenade
    -two close range stickies
    -a headshot with no charge
    -a bodyshot with no charge
    -one second in front of an SG
    -being rejected by a girl
    -being slapped with a funoodle
    -any of the nerf n-strike line
    -an alcoholic beverage
    -aids
    >> Anonymous 02/12/09(Thu)00:28 No.27105957
    Objective-based games suck, TF2 was a waste of money.
    >> Anonymous 02/12/09(Thu)00:28 No.27105964
    >>27104833
    considering most of the "nerfs" didn't achieve FUCK ALL, then yeah, he's still OP.

    "oh, you get less ammo now". BULL SHIT. considering every gun refills HALF your ammo, and there's ammo literally all over the goddamn map. not to mention this still does little to mitigate his ungodly damage output.
    "oh, you can shoot out my stickies" too bad most classes can't do that as fast as you shoot them out, don't have enough ammo to even keep up with you shooting them, and you'll probably detonate the damn things before anyone has a chance to LIKE YOU'VE ALWAYS DONE.

    if they'd just double or even triple the delay before you can detonate stickies, i'd be such a happy camper...
    >> Anonymous 02/12/09(Thu)00:29 No.27105981
    >>27105926
    because the range of the flamethrower usually will keep you in range till you're dead no matter how fast you are.
    >> Anonymous 02/12/09(Thu)00:29 No.27105997
    >>27105926
    Demo is 7% slower than Pyro. Pyro has 100% speed along with sniper, engi, and spy.
    >> Anonymous 02/12/09(Thu)00:30 No.27106007
    >>27105460
    how do I crosshair?
    >> Jawsome !!+7woR5gQM5a 02/12/09(Thu)00:30 No.27106019
    >>27105933
    No charge body-shot does relatively 60~ damage. I play scout and alot of snipers can only body-shot me without charges because I dodge too well.
    >> Dr. Pepsi !!MGYzUMk/+Fq 02/12/09(Thu)00:32 No.27106076
         File :1234416752.jpg-(34 KB, 600x342, tf2demomandodgin.jpg)
    34 KB
    >>27103278
    >> Jawsome !!+7woR5gQM5a 02/12/09(Thu)00:32 No.27106079
    >>27105933
    Just wanted to add as well.
    >front of SG
    There's your problem, find a way around the things, you could even get lucky and be able to circle stafe bat the things.
    >> Anonymous 02/12/09(Thu)00:34 No.27106137
    TF2 needs this balance, everything is a scout, all players spawn with a shitty weapon, powerful weapons and power-ups spawn on the map, death match or team death match. No push the cart or cap the point or cap the intelligence bullshit, just, here's a cartoony map, go kill those cartoony motherfuckers over there, have fun.
    >> Anonymous 02/12/09(Thu)00:34 No.27106147
    >>27105964
    >too bad most classes can't do that as fast as you shoot them out
    lolwut
    >double or even triple the delay before you can detonate stickies
    LOLWUT

    Here:
    Attack Interval: 0.66
    Reload Base: 1.1
    Additional Reload: 0.66
    Stickybomb Initialization: 0.92
    In seconds. Devour a mountain of cocks.
    >> Anonymous 02/12/09(Thu)00:34 No.27106160
    >>27105964
    i still dont get the priming time for stickies
    Its about a second and a half after it leaves the barrel. Shouldn't it coincide with the particle effect that makes the sticky glow until it latches to something and stays for 3 seconds?
    >> Anonymous 02/12/09(Thu)00:35 No.27106173
    >>27105460


    Yeah, whats this crosshair bs. i have been no scoping blind this entire time. if i had a crosshair sniper would be awesome offence
    >> Jawsome !!+7woR5gQM5a 02/12/09(Thu)00:35 No.27106184
    >>27106137
    If I wanted Quake, I'd reinstall Quake.
    >> Anonymous 02/12/09(Thu)00:35 No.27106201
    >>27106079
    scouts only fun when you're pounding people with the bat. especially snipers and disguised spys.
    >> Jawsome !!+7woR5gQM5a 02/12/09(Thu)00:37 No.27106244
    >>27106201
    amen.
    I do love harassing other classes though.
    And the best of all - Getting to high ground without people noticing, jumping onto of their heads, and batting them from there.
    They have no idea what's hitting them.
    >> Anonymous 02/12/09(Thu)00:37 No.27106263
    >>27106184

    I was thinking more along the lines of UT, speaking of which I'll go play that, because it's fun.
    >> Jawsome !!+7woR5gQM5a 02/12/09(Thu)00:39 No.27106313
    >>27106263
    I'll agree with you on that. UT is fun. I loved it.
    >> Anonymous 02/12/09(Thu)00:40 No.27106345
         File :1234417226.jpg-(21 KB, 460x286, shttr.jpg)
    21 KB
    >>27105933

    That's why I propose the scout shold have a shotgun that "pushes" TF2 charters away kinda like the pyro's right click with the normal flame thrower. The gun will allow for enemies to missaim.

    Damage: Less damage than the normal shotty.

    Effects: Great amount of push on the enemy, the more bullets contacting the enemy the greater the push.

    "The next class pack will be the Scout. One of the main goals we're focusing on for him has been to provide tools that make him useful in maps like Dustbowl & Goldrush." TF2 team

    This type of Shotgun would be really useful in the case of Dustbowl and Goldrush. The scout can knock the enemy from rushing the crate in Goldrush and he can push away enemies from points in Dustbowl!

    <----Here's my shitty rendition of the idea.
    >> Anonymous 02/12/09(Thu)00:41 No.27106366
    i have a confession.

    i only play intel maps. i can't stand CP (IB4 pedobear) and the cart map.
    >> Anonymous 02/12/09(Thu)00:41 No.27106392
    The officer is the dumbest fan made idea ever. Whoever made it should feel bad.
    >> Jawsome !!+7woR5gQM5a 02/12/09(Thu)00:41 No.27106396
    >>27106345
    Interesting, but people would bitch about it 24/7
    I'd love it personally, I have 536 hours as Scout.



    Delete Post [File Only]
    Password
    Style [Yotsuba | Yotsuba B | Futaba | Burichan]
    Watched Threads
    PosterThread Title
    [V][X]Anonymous ...Video Game Dino...
    [V][X]Anonymous ...Combat Arms
    [V][X]Anonymous
    [V][X]AnonymousITT: BEST FINAL...
    [V][X]Anonymous
    [V][X]Anonymous
    [V][X]Anonymous
    [V][X]Anonymous
    [V][X]Anonymous
    [V][X]Anonymous
    [V][X]Idort
    [V][X]Anonymous