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File: 1349814364284.png-(42 KB, 274x274, Blu-ray_200GB.png)
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>How to greatly reduce piracy next gen

200GB Blu rays, make all games uncompressed and fuck, use filler data, etc.

Make every game 200GB.

Who the fuck is gonna download 200GB games?

Not to mention if you have Comcast, live in Australia/Canada, or any place with a cap this would hurt.

Would you pirate 200GB games, /v/?
>>
Why the hell not?
>>
>>157956739 (OP)
I guess this'll stop console piracy..
>>
>2TB internal
>3TB external
>could buy more HDD space if needed
yes, I would

also:
>implying I couldn't remove filler data like I can in Wii discs.
>>
>>157956919
Yeah, PCs will be unaffected.

But console piracy will be nearly killed.
>>
>>157956739 (OP)

>Put game on DL
>Leave the computer on for a while
>come back to finished game
>enjoy 200gb of delicious dev tears
>>
>>157956739 (OP)
>Would you pirate 200GB games, /v/?
I have done this multiple times, so no worries.
>>
Then people will just trim all the filler. Also, enjoy your obscenely long load times.
>>
>>157956739 (OP)
>Who the fuck is gonna download 200GB games?

You underestimate people. I downloaded a 140GB Hatsune Miku song collection torrent just recently.
>>
dude, by the time that even happens, everyone would already have switched to 5GB/s Fiber internet
>>
>>157956998
You couldn't compress the game though, if they uncompress the video enough they can make it 200GB that you can't trim.
>>
still wouldnt stop pc pirates

but then again, who cares, i hope pc gaming dies
>>
Yeah, OP, because pirates haven't used their own compression and tools for removing filler data for ages.

Also, Canadians don't have data caps. I can't believe people really think we do.
>>
This would actually be a good approach. They need to find ways to make it an inconvenience for the pirate, not the consumer in general.
>>
>>157956739 (OP)
>Who the fuck is gonna download 200GB games?

PC gamers. They'll have to since all they'll have are ports of the 200 gb console games.
>>
File: 1349814624076.jpg-(16 KB, 173x228, 1349538768238.jpg)
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>>157957124
>Hatsune Miku
>>
>>157956998
Wait a minute, are you saying you would spend money on external hard drives, so you don't have to spend money on video games?
>>
You should get employed by sony.
>>
>implying i don't download 100's of gbs every week.
>>
>>157957198
>3 hour load times don't inconvenience the consumer
>Digital distribution isn't what most companies are pushing
>>
>>157956739 (OP)
HF installing 200gb games
>>157956919
is right tho
>>
>>157957145
AHAHAHAHAHAHA

Not if you're North American, South American, or Australian.
>>
>>157957198
Increasing the loading times is an inconvenience to consumers.
>>
>tfw future pirates will demand 200gb uncompressed game data just like the faggots who have to have all their music in flac
>>
>He doesn't shrink his games
You're a faggot.
>>
I have close to 1PB of space. That is not an error, I meant petabytes.
>>
You're not thing about the repercussions of that, the loading times would be terrible.
>>
File: 1349814661589.jpg-(5 KB, 240x128, 1322400839383.jpg)
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>>157956739 (OP)
fuck
>>
>>157957145
>Google fiber will never come to your home town
>>
File: 1349814673835.gif-(1.55 MB, 320x240, 1349462108678.gif)
1.55 MB
>>157957259
>Doesn't like Miku
>>
>>157957183
>You couldn't compress the game though, if they uncompress the video enough they can make it 200GB that you can't trim.
you could
in fact, that's what ALL piracy on the Dreamcast was based on
>>
>>157957312
FLAC is compressed.
>>
>>157957287
>>157957292
They can just use a fast laser
>>
File: 1349814683254.png-(21 KB, 360x1305, 1332170093420.png)
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>>157957124
>>
>>157957184
>i hope pc gaming dies
why?
>>
>>157957353
;_;
>>
>>157957292
I wouldn't mind the death of digital distribution. Maybe we'd even see the return of proper manuals.
>>
Somebody screencap this
>>
except they're going to jew out on drive speeds, and make loading suck ass.
>>
File: 1349814749417.jpg-(30 KB, 300x375, 1317492576009.jpg)
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>>157957364
>Likes miku
>>
>>157957338
Not if they use a quality laser
>>
>filler data
And it will be trimmed out if implimented well and simply made irrelevant by fucking RAR compression if it's implimented simply.

>useless data on the disc
Sonic06loading.gif
>>
>>157957445
Load times aren't download times you fucking retard.
>>
File: 1349814770850.jpg-(168 KB, 1299x651, 1347650366590.jpg)
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>2012
>Not downloading a car
>>
File: 1349814781908.png-(24 KB, 239x281, 1346474249582.png)
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>>157957514
S-so?
>>
>>157957353
>You will forever be stuck using 180KB/s Broadband
>>
OP is ignorant.

When 700/800 megabytes was too much to download, people used to trim out videos, download like that and still play the games. Without cutscenes, games were still pirated. Audiow as extracted and converted to mono, and then games were played.

Look at the Sega Saturn scene. To conserve bandwidth, people extracted audio tracks, converted them into MP3s, and distributed the game as iso+cue+mp3s. Then you had to convert MP3s back into WAV files, mono or stereo, and use them with the console or emulators.

Using 200gb game will annoy people, but that won't stop piracy. Not one bit.
>>
>>157956739 (OP)
>How to greatly reduce piracy next gen

Cloud computing like OnLive does and what Microsoft is developing. The game is never on your PC or Console and you only get a live stream from it. There's nothing to copy and pirate. The game is on their server run by their software and their hardware that you can't emulate at all.

Once internet infrastructure gets good enough, this is what will happen and video game piracy will die.

If you live in a place where OnLive works for you then you know exactly what I'm talking about.
>>
Oh no, it will take me A WHOLE WEEK to download a game now instead of a few hours.

This is an outrage.
>>
File: 1349814833358.jpg-(6 KB, 240x210, 1331244976369.jpg)
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>>157957521
>consoles
>quality
>>
Usenet.
>>
>>157957429
Because he's an underageb& kid who only cares about Call of Duty and his goal in life is becoming a greeter at Wallmart.
>>
>>157956739 (OP)
>huehue dick in ass faggot
Nintendo tried this, and you can use wii scrubber to reduce games from 4gb+ to less than 75%
>>
File: 1349814860269.jpg-(26 KB, 300x300, 1341074181375.jpg)
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>>157957539
Noticed that.
>>
File: 1349814862619.png-(Spoiler Image, 5 KB, 201x247)
Spoiler Image, 5 KB
>>157957581
>>
more people will abuse rental services to copy games
>>
Devs would never do this because 1. They are way too lazy to come up with 200 GB of content and 2. it would kill the Digital Download market, and they all want that to thrive because it saves them a few bucks on disk and can't be resold.
>>
>>157957124
All that wasted space, for shitty music.

Is she your waifu?
>>
>>157957660
Except that infrastructure in several areas won't be "good enough" for many decades, on top of the fact that caps are getting more frequent and lower.
>>
File: 1349814915666.gif-(986 KB, 400x225, 1349346174407.gif)
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>>157957660
>OnLive
Nobody is stupid enough to buy into disfunctional shit like that? Right? Right?
>>
>>157957694

oh my, i see a pc gaymer getting upset

bbut it's o-ok, we h-have s-steam!!
>>
>>157957704
That's because filler data, not compression.

If you make the game uncompressed as fuck trimming it will be nigh impossible
>>
>>157956739 (OP)
>Pirate rips game
>scrubs out filler data a la wiiscrubber
>compresses game data into cso
>by next gen, there'll probably be a way to compress that shit even further
>Game is now ~20GB
>Doesn't stop shit
Also
>Paying blu-ray royalties to hella fucking companies
It'd probably be better if 20% of consumers pirate your shit than spending gorillions of dollars to use a new format
>>
there's only one way to stop piracy completly

and it's to make games exclusive to stuff like OnLive (aka, no one actually has access to the game and will likely be made for proprietary hardware that no one owns no top)

once services like those become more widespread and sucking less, I'm sure they'll start to see exclusives and people will go for it to be able to play the sequel to their favorite franchise
>>
File: 1349814948988.jpg-(31 KB, 413x425, 1341147887265.jpg)
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>>157957643
>180KB/s

You absolute poor bastard. Even my cheapo TalkTalk Internet, arguably one of the lowest quality broadband providers in the UK, gives me 700kb/s.
>>
>>157957660
>OnLive
Boy, I love having ridiculous amounts of input lag.
>>
>>157957821
Currently, OnLive isn't very sueful, but it's the future.
>>
>We have noticed you are downloading 200gb files.
>Cease and desist.
>V&
>Bubba's new buddy.
>>
>>157957853
That would only make game loadings fucking huge.
200gb games would still need the reader to read the 200gb before loading anything.
>>
>Pirates are too poor and steal hard earned money from developers
>Gets mad when they attempt to intact anti-piracy measures they caused in the first place
>>
File: 1349815001490.gif-(2.64 MB, 275x200, 1348311918150.gif)
2.64 MB
Most wii games use filler data.
You can just use winrar, rar the file and the filesize will go back to the original filesize.
>>
>>157957097
Enjoy dem crashes
>>
>>157957853
>HURRRRRRRRRRRRRRRR
Pirates have dealt with shit like that for ages.

Want to know how? BY COMPRESSING IT THEMSELVES.
>>
>>157956739 (OP)
>Remove filler
>Compress things down
>12GB
>>
>Everyone in ITT
>hurr durr what are rips
>>
>>157957921
>switch isps

suck a dick
>>
Fucking dumb since you need to install it anyway.
Worse than DRM.
>>
>>157957885
Ha, I use talktalk too, and the most speed I've ever gotten out of them is 205kb/s
>>
>>157957885
>cheapo TalkTalk Internet
MAH NIGGAH!!
>>
>>157957885
>You absolute poor bastard

In most countries, it has nothing to do with prices. Its all about lazy internet companies not making enough centrals for everyone.
>>
>uncompressed data can't be compressed

OP, you are a genius.
>>
File: 1349815052289.jpg-(46 KB, 540x960, speedtestdotnet.jpg)
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Grandfathered unlimited data master race
>>
>>157957943
>200gb games would still need the reader to read the 200gb before loading anything.
They can just add a decent laser in, simple.
>>
>>157957914
>streaming
>the future
>not the past

Streaming harms the consumer and benefits the corporations. Why the fuck would any consumer support this shit?
>>
>>157957886
There actually isn't a lot of input lag with OnLive. Even competitive, precise games like Street Fighter IV have low enough ping even on the most run of the mill connections.

You may not have neough bandwidth, but you certainly have enough ping speed.
>>
>>157957921
>V&
Copyright infringement doesn't work that way.
>>
>>157957885
>UK
why does America get such shitty internet compared to Japan/Europe?
>>
>>157957762
This. Unlike pirating, there is zero risk of being caught by your isp or some monitoring company.
>>
>>157957821
>>157957803
>>157957886
Where I live in the USA there's no noticeable input lag even for single player games and multiplayer games play normally. I've tried their 30min free trial bullshit and everything works perfectly. It's stuck at fucking 720p though.

The problem here is that it can work, does work, and will be the future of gaming. Just not within 5 years.

It is really fucking bad and I fucking hate it, but I know it is coming.
>>
That'll stop console piracy, sure.

Just as long as the games still run fine on my PS4 or whatever I don't give a shit.

No real way to stop PC piracy and honestly I just wish devs would stop trying. I'm not saying they should go on bitgamer and personally upload the game but just stop putting money into DRM and put it into the product itself.

I think somebody once said the best DRM is making a good game (or something to that effect) and it's pretty accurate.
>>
>not having at least 2TB and data caps.
i shiggidy diggiy.
>>
File: 1349815105183.jpg-(111 KB, 631x598, 1313587878755.jpg)
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>>157958040
You misunderstand, I mean poor as in I feel pity for him.
>>
File: 1349815116518.jpg-(23 KB, 241x337, 1282648581198.jpg)
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>>157957850
It sounds more like you're upset due to being confronted with subhuman inferiority. Didn't your parents instruct you not to speak up to your betters, peasant? Back in my days, if a console gamer would even look in my direction I'd hit him with my cane and he'd thank me afterwards for only hitting him once. You're clearly lacking manners.
>>
>>157958071
Man, the wiiU will be 3x faster than the PS3 blueray, and still that wouldn't be enough to read 200gb that fast.
>>
File: 1349815124274.gif-(958 KB, 250x250, aquabats.gif)
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>>157958071
>They can just add a decent laser in, simple.
>>
>>157957124
>not downloading the 1.15 TB Lossless Touhou Music Collection on Nyaa
>>
>>157958090
There's a difference between single view games and say, FPS games where even input lag caused by using a mouse with a low polling rate are noticeable.
>>
>>157957803
>internet
>caps

What 3rd world shithole do you live in?
>>
If games were 200GB I'd stop buying them in favour of pirating them. No way am I paying for a 200GB download.
>>
>>157958118
The USA is fuckhuge, creating a high speed internet infrastructure for the entire us would cost fucking billions
>>
>>157957921
not in Ukraine
>>
We're gonna see a lot more server-side games even for singleplayer games with Diablo 3's success against piracy I think.
>>
>>157958118
Because America isn't socialist master race.
>>
File: 1349815184627.jpg-(185 KB, 902x600, 9392025_a0ab72c007_o.jpg)
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>>157958071
>They can just add a decent laser in, simple.
Right, or they can just add a magical face-puncher that only punches pirates, is all.
>>
>>157956739 (OP)

Let's spend $1,000's more on a disc that will prevent a small majority from stealing our games.

I don't think they care that much. This problem would have been solved a long time ago, wouldn't you think?
>>
Scene releases already trim filler and compress cutscenes and the games function fine.

Also, companies like Valve who are responsible for the majority of PC sales would just refuse to host them.

It'd never work.
>>
OP's idea wouldn't work.
All Wii discs take up 4.7GB due to filler data that is added, however that is easily removed by removing the dummy data with a program.

Pirates can just backup the game with their CFW enabled PS3 and then remove the dummy data and then distribute it online.
>>
Or, you know, stop worrying about 20% of people and try and please the other 80% by not making them jump through hoops.

I'm talking consoles here. I highly doubt more than 20% of the people who own consoles actually know how to play pirated games on them. This isn't /v/ we;'e talking about. We're talking about the dumb majority of people who buy consoles for CoD and Madden.
>>
>>157956739 (OP)

You realize that it's possible to scrub data down, and most Wii titles on private trackers tend to do this?
>>
Even the best current components transfer data at about 6 gbps from HDD to motherboard and at no higher than 10 GB/s internally. There is no way to make those kinds of sizes feasible on modern consumer pcs, let alone consoles.
>>
>>157958165
Well, I had 1mb connection for over 2 years. I am getting a "company" engineer tomorrow to know if he can do something about the speed.

I bet my ass that he will just check the router and measure the speed. And then tell me "nope, you are too far away from the central"
Its not like his company can do something, the government sold the lines to a "major" telephone company, so getting any working done on the lines its a painful and expensive job for them.
>>
>>157958191
In theory it woudl read 150GB as fast as the PS3 reads 50GB.

So 200GB for PS4/720 would be do-able
>>
>>157957979
a crash every few hours or an extra 30 seconds on EVERY. SINGLE. LOADING SCREEN.

ill take my crashes
>>
File: 1349815255131.jpg-(49 KB, 490x750, 1345964238398.jpg)
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>>157957967
>dick girls titty fucking each other

all of my fetishes
>>
>>157958249
>There's a difference between single view games and say, FPS games where even input lag caused by using a mouse with a low polling rate are noticeable.
There are no such games, son.
>>
>>157958278
Isn't Europe roughly the same size?
>>
>>157957850
Tell me. Do you buy secondhand games? Then you're just as bad as pirates for the wallet of game companies.
>>
>>157958090
Confirmed for not having actually tried SF4 on OnLive. Or not really playing fighting games at all.

The delay is more than noticeable.
>>
>>157957985
>>Everyone in ITT
Surely, you wanted to say "in this ITT thread".
>>
>>157958064
I've been torrenting almost 400 gigs every single cycle from my phone. Master race indeed.
>>
That would take me approximately 10 hours to download. I would no longer buy games. Mostly out of principle.
>>
Major media companies could just buy out all the trackers and bittorrent clients.
>>
You know the more and more i think about next gen consoles, the more and more i realize it is going to be a tough sell. All people really think of when they think next gen is better graphics, and graphics have hit the point where your average consumer isn't going to be wow'ed by them anymore. So there really isn't going to be a direct draw to buying a new gen console.

Basically I guess what I'm saying is, it is a lot easier to sell people on newer prettier graphics than it is to sell em on raw computing power and output.
>>
>>157956739 (OP)
It would be made obsolete once someone comes with a petabyte hard drive.
>>
>>157958118

America is characterized by large expanses of nothingness between cities. This makes it difficult to have cost-efficient internet infrastructure, so many ISPs only put their big plans in cities as opposed to operating nation/statewide. People stuck in rural areas are often forced to use subpar service.

The one thing Bongland has over America is the great internet infrastructure
>>
>>157958437
You really think that the ps4 will have faster bluerays than the wiiU? I bet that they will make the same hardware parts for the ps4, "because they are cheaper now". And the xbox 720 doesn't have bluerays either.
>>
>>157958447
>FPS games don't exist
>>
>>157957312
FLAC is compressed in a way where there is no quality lost, dummy.
>>
>>157957124
>downloading 140GB of shit music
>>
>>157958278
You have subsidized the major telecoms with over 200 billions dollars precisely with that goal - fiber for the whole country. Congress dropped an inquiry into why they just pocketed the money.

Additionally, that does not excuse the major metropolitan areas.
>>
>>157958307
We'll also see more backlash from gamers. But if they want to bring about a new video game crash, let them.
>>
>>157957660
You do know OnLive is dying at the moment?
>>
>>157958452
Smaller than the continental US, I think. Definitely smaller if you include Alaska. Thing with Europe is that there's about 8 gorillion little countries to pay for their 200k square miles. It'd be like in each state paid for their own shit.
>>
>>157958118
Because telecom companies can make huge profits by giving you crappy bandwidth because you have to pay for it

Monopolies!
>>
>>157958307
Except Diablo 3 can be pirated.
>>
>>157958452
Yeah, but it's broken into loads of smaller countries. It'e easier to connect up an area the size of Sweden than all of America. Also there is fuck all between American cities. Just Empty space.
>>
>>157958346
>All Wii discs take up 4.7GB due to filler data that is added, however that is easily removed by removing the dummy data with a program.
THat data is added not to prevent piracy, but to push data tot he edge of disc, where it is easier read and faster accessed. It's a hardware issue. This data is easily wiped, because it's jsut a single solid block of nothing on the disc that's written first.

OP's idea still won't work, because it has been done in the nineties and was proven not enough by far to stall piracy even a little bit.
>>
>>157958278
You underestimate how much money the ISP's have
They have the money/power to make decent internet, they're just too greedy
>>
>>157958534
>implying that 200gb isn't still a 20 hr DL for most people

My connection could probably do it in 3 hours or so but come on, the draw of piracy is accessibility and leaving your shit running slowing your network down isn't very fun. I'd honestly pay the 60 bucks at that point.
>>
Yeah that would work great. I'll just give the pirates one more step, compress before they upload it.
>>
File: 1349815436147.png-(18 KB, 438x469, 1311363325791.png)
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>>157958071
>That would only make game loadings fucking huge.
>>157958191
>Man, the wiiU will be 3x faster than the PS3 blueray, and still that wouldn't be enough to read 200gb that fast.
>>157958437
>In theory it woudl read 150GB as fast as the PS3 reads 50GB.
>>157958071
>They can just add a decent laser in, simple.

this thread

my sides
>>
>>157958118
Italy here, our internet is worse than the US one, even if we are small as fuck nation.
>>
>>157958392
Then how does the full/developer extended cut version of RAGE utilize over 1.5TB of textures/assets?
>>
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>>157958142

>No real way to stop PC piracy and honestly I just wish devs would stop trying. I'm not saying they should go on bitgamer and personally upload the game but just stop putting money into DRM and put it into the product itself.

Which companies understand that, DRM hurts the customers more than pirates, which is kinda sad seeing as the customers are the ones that supports the company and they say "fuck you, we don't trust you"

Think that someone from Paradox really fucking told Ubisoft when they published that 93% of their games get pirated
>>
Nice idea, OP, except for one little thing.

Scrubbed ISOs and compressed ISOs are things.
>>
>>157958812
>Man, the wiiU will be 3x faster than the PS3 blueray, and still that wouldn't be enough to read 200gb that fast.

Whats wrong with this sentence?
We aren't discussing console wars here faggot.
>>
ITT most people don't know how computers work
>>
>>157957312
FLAC is compressed you faget.
>>
>>157958531
I guess you've got a point. Graphics will hit a peak very soon and honestly even at the peak they may not necessarily look more appealing than they do now.

Few people can even tell the difference between good and great graphics after the year 2011 anyways.
>>
>>157958687
Yeah some shitty bug ridden russian private server
>>
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>>157958118
It's not 100MB/s but it's alright.
And I'm not even paying for it so I don't care.
>>
File: 1349815546720.png-(127 KB, 339x273, 1340799399291.png)
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>Download digital version of a game
>download crack
>done
>>
File: 1349815547033.png-(594 KB, 764x1332, 1349704477364.png)
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I live in Canada, and I have no bandwidth cap. Tekksavvy for life nigga.
>>
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>>157957967
i dont even like traps
>>
>>157958663
>But if they want to bring about a new video game crash

An impossibility at this point, as the main factors behind the original crash are no longer really a problem.
>>
>Who is going to download 200GB Games
Me because I don't have shit internet like Americans
>>
>>157958928
Reiterates the previous statement suggesting that the entire disc needs to be read.
>>
>Would you pirate 200GB games, /v/?
I'd already pirate you're mum, this won't be so bad
>>
>>157959010
>deadlifting

please no
>>
>>157957445
While I know that has nothing with load times, I'm still with you. I like importing my games.
>>
Have you ever heard about trimmers, OP?
Like trimming a nintendo DS rom.
Dumb fuck.
>>
>>157957260
I spend money on premium accounts for filesharing services.

I don't pirate because I'm poor. I pirate because most of the time there are no better ways to get my games or if I want to test them*.

*if they are good and on Steam I buy them
>>
>>157959080
Do you know what "uncompressed" data means? Its still the same data that needs to be read.

1 mb image compressed = 100 mb image uncompressed.

You still have to read 100 mb of uncompressed data to see the image.

Its not like OP is talking about junk data on the disk.
>>
>>157959080
You'll still be loading several multi-GB textures on demand without interrupting gameplay. It's pretty much impractical on consumer hardware.
>>
>>157959021
trap != futa
>>
>>157958085
Why is shit like iTunes and Steam successful?
>>
>>157958242
Is Touhou music really that great?
>>
>>157958953
>Graphics will hit a peak very soon
We are not remotely close. You realize people have been saying this since the mid-nineties?
>>
>>157958962
>some shitty bug ridden russian private server
...or your own 99.5% compatible/complete personal server. Try to keep up.
>>
>>157957312
>Free
>Lossless
>Audio
>COMPRESSION
>>
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>>157959426
Just the image for that post.
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>>157959268
>1 mb image compressed = 100 mb image uncompressed.
>You still have to read 100 mb of uncompressed data to see the image.
No you don't. RAM is much, MUCH faster than any disc reading.
The system reads 1MB slowly then quickly uncompresses it all inside RAM.
Instead you suggest reading all 100MB slowly.
>>
>>157958834
It doesn't actually run. That's why carmack said that nobody would want it. Running it from hdd would cause massive lag with only 2 textures loading every second at best. The SATA standard can't push more than 600 megabytes down the pipe per second.
>>
>>157956739 (OP)

>Would you pirate 200GB games, /v/?

Yes.
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>>157959543
How do you expect the computer to compress something without reading it first?
>>
Download limits are bound to increase.
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>>157957821
It's funny because OnLive is defunct now. No one wants to buy in to these programs and the demand for physical copies and digital download options for locally hosted content is too great to see it subbed out for services like OnLive
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>>157959010
Teksavvy have caps. They don't state them (they say Unlimited for said plans) as they'll eat any overages internally, but at a certain point they will in fact throttle you or bill you for overages. This is the same for all of their plans.

It changes by region/LMP provider though.
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>>157958118
You don´t know shit. I have lived in Thailand for a good portion of my life and the internet there is LAUGHABLY horrible. I remember getting my first 1Mbit DSL connection in 2005. These days they advertise `big` speeds like 18Mbit, but the fine print says only to locally hosted servers, so youre still, to this day, downloading shit at like 100 to 500 kb/s.

Am I ever glad as fuck that I moved to Germany. Internet here is fast as fuck and cheap.
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>>157959649
>morrowind remake
>With a lot more graphics and performance
>200gb of content
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>>157958142
Ghost trick didnt sell shit.
>>
This might work with games but not with movies.
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>>157959652
>How do you expect the computer to compress something without reading it first?
It is compressed on the disc to begin with.
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>>157959347
Because it's cheap and convenient. Add your credit card and you can buy games and music for cheap without lifting your fat ass from the chair. And both Steam and iTunes offer extra service besides that. Backups, screenshot/friend service, automatic synchronizing etc.
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>>157959021
Haven't you watched this?

>>157957967
No. You hae to scrub them first.

Unscrubbed it is random data that winrar cant compress properly. Scrubbed it is just a shitton of 0s
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>>157959818
I don't get it, its uncompressed but its compressed on the disk? What?
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>>157959541
>Are US Marines trained on Doom?

That would answer a few question.
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>>157959887
>I don't get it, its uncompressed but its compressed on the disk? What?
Have you heard of lossless compression? You know, like RAR?
>>
>>157957921
>download 100s of gigs of whatever i want
>never get anything like this
>live in a murka

it must be because i pay for the most expensive shit
>>
Who the hell is going to fill 200GB with game stuff? Which dev is mad enough to have their studio write 200GB for a single game?
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>>157959838
No, but I'm very interested link?

and some good futa videos too?
>>
>>157959374

yes

http://www.youtube.com/watch?v=8jJZA-O_B78

http://www.youtube.com/watch?v=vS_a8Edde8k
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>>157960039
>write
Program code is usually the smallest thing about a video game. It's the audiovisual assets that take the most space.

Holy shit I would've never imagined /v/ is that fucking ignorant about how games work.
>>
>>157959838
Link please, I wanna watch that.
>>
>>157960067
https://www.youtube.com/watch?v=p-A8GvUehq4

around 20-22 he starts talking about it
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>>157957914
>"grandpa, grandma says that people used to have their own harddrives when you were younger"
>"that's right, but luckily, corporations now control every aspect of digital communications"
>>
I know I'm late to the thread. But they would be shooting themselves in the foot much harder than the DRM now. Digital Downloads are taking over and with every game 200 gb, they would take forever to download. And since they pretty much no place sells physical PC games anymore they would push themselves right off the market. Also almost no one has a Blu Ray drive in their PCs, and it would take forever to install 200gb. Plus pirates would cut out all the filler anyways.
>>
>all this talk about compression

time for KOMPRESSOR

http://www.youtube.com/watch?v=dWpn7Z6AcHM
>>
I haven't read through the rest of the thread to see if anyone else pointed this out, but you can't realistically thing we won't have a breakthrough resulting in insane download speeds sometime in the future. That's inevitable.
>>
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>>157960185
This shit again
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No. And guess what I'm gonna do if I can't pirate console games? That's right, I won't own consoles at all.
>implying I'm gonna pay ~100 USD for a vidya gaem
>>
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>>157960382
>2001+11
>not wanting scientistic proof that you aren't gay
>>
http://www.wired.com/threatlevel/2012/10/isp-file-sharing-monitoring/

Get ready for your 6 strikes, /v/.
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>>157960169
So you'd fill the game with pointless uncompressed videos that can be removed or reencoded to stop piracy.

This is what you're telling me.
>>
>>157960518
>scientistic proof
They have no proof, actually.
>>
>>157958125
however it takes more tech knowledge that a great deal of people cant be fucked to do.
>inb4 hurr durr its not that hard.
its easy for you. I probably wouldnt find it too hard to get past DRM with some google-fu, but most people cant into computers.
>>
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>>157960294
>but you can't realistically thing we won't have a breakthrough resulting in insane download speeds sometime in the future.

>but you can't realistically thing
>>
>>157957093
what games do you have that take 200GB?

>was derailing

f you captcha
>>
>>157960563
http://torrentfreak.com/file-sharing-for-personal-use-declared-legal-in-portugal-120927/

Hue
>>
>>157960660
And that's a good thing.
>>
>>157960563
>implying I live in the US of A
>>
I can download 200GBs for each game no problem. Granted, it would take me longer to pirate. Just means I've got to wait one more day before I get to play it. In the end, this would only hurt legit consumers, same as with every anti-pirate measures put in place.
>>
>>157956739 (OP)
>trim garbage data
>7gb

Welcome to the world of scrubbed Wii ISOs, Jtag rips and PS3 scene rips.

Hell, I trimmed Pokemon White 2 and shaved off 200mb.
>>
>>157959642
Not even with a massive ramdisk?
>>
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>>157959268
>>157959305
Still not the same as reading the entire disc, retards. Also you'd have to assume it uses some amount of level of detail or something like Megatextures. You can have a 100 MB uncompressed texture and many smaller ones mipmapped.
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>>157959374
The drunken creator made the games to show off the music.
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>>157960626
Uncompressed audio comprised the vast majority of the space used by MGS4, and Kojima said that it was the most fundamentally important component of the game.
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>>157957914

>The Future
>Went bankrupt already because no one wants to play with a 0.3s delay
>>
>>157960830

>Stupid people.
>A good thing.

No.
>>
It would stop me, unless someone got rid of the filler.
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>>157961010
Wow! A whole 25MB!
>>
I live in Canada, and I'm hesitant to download anything over 2GB.

I actually buy games to save myself the hassle.
>>
SNEAKERNET
>>
>>157961352
>because no one wants to play with a 0.3s delay
Exact opposite. It was quite profitable, and so the owner decided to rape its reserves by abusing some legal loopholes and selling OnLive to itself.
>>
>>157956739 (OP)
>use filler data
pirates will remove it
/thread
>>
>>157961636
if they are dummies filled with zeros you can compress it
>>
>>157961538
Vote for someone who'll break the ISP monopoly.
>>
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How can they prove that you were the one that downloaded stuff when most of the routers are wireless?
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>>157957028
PC gaming is still dead, so it's not like matters
>>
>>157961393
People being stupid is not a good thing.

Having a community be closed off is however.
>>
>>157961935
Look at the amount of WoW players and the amount of players with Steam and say that again.
>>
>>157961920
In the US at least, you're responsible for your WiFi network. Same reason websites can be held responsible for its users' comments.
>>
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>>157961935
>No games being made for either consoles and PC because its the end of a gen on the consoles
>PC still gets the usual indie/mmo/strategy/other games
>WiiU will be alone on the next year with the PC
>Ps3/xbox360 will be out of attention for a year, and they will come back as a overpriced mini pcs

I don't really think that the PC is dead in comparison to the other consoles. (ps3 and xbox 360)
>>
>>157962073
>All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
moot being moot
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>>157961935
Just like it was in 1991 am I right?
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>>157962073
So, If I download from a free wifi, do they go to jail? No
>>
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>>157957660
>Onlive

Not only is it currently failing but it is impossible to get the same experience streamed to you over a large distance rather than having your computer play it close to you there will always be increased input lag and the internet infrastructures are hardly going to change much unless something that needs it happens and streaming video games is not going to cause such a costly change to happen just to cut down on piracy.
>>
>>157961920
>MAC addresses
>>
With Google Fiber etc coming in soon, this wouldn't deter shit.

The real best way to reduce piracy is for corporations to set up large headquarters where they leech everything without seeding, making downloads slow as shit.
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>>157962461
because those are hard to change amirite?
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>>157962461
But I'm using Windows
Har har
>>
the only way to end piracy is to release f2p ad supported games (or god forbid freemium)
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>>157957124
Where can I find the same thing for ennio morricone? I've been searching for almost a year.
>>
>>157962321
Actually, yes, that is a possibility.
>>
>>157962037
>WoW
PCfags confirmed for casual scum
>>
>>157962321
Unfortunately it is possible most of the rulings made for these sort of things are made by people with no real understanding of the technology involved.
>>
>>157961572
>Profit
>Lost 5 million dollars a month, made jack shit back
>Only 12.6k steadily subscribed users
The only reason this guy pulled this shit is because he refuses to let go of his baby, and won't admit that there's not a market for this tech, at least not for core gamers.
>>
But I don't like physical copies. I want to store my purchased games digitally.
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>>157961772
By the district setup and various parliamentary rules, my vote is essentially, fully and permanently irrelevant.
>>
>>157962890
Largest audience is casual, same as all platforms. Now tell me again that PC gaming is dead.
>>
BACK TO PIRATING DIALUP STYLE

RIPS AHOY
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>>157962441
OnLive isn't failing in the consumer space; it's failing because the owner got extremely greedy and abused a few organizational laws in order to fire 95% of the staff while being able to personally pocket the money that would have otherwise gone to their benefits.
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>>157963087
>not a market
Then how is Gaikai still so insanely profitable, and growing so rapidly?
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>>157962321
They wouldn't go to jail, they would just get sued into bankruptcy.
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>>157963483
Hate to say this, but until this thread I'd never even heard of Gaikai. Hell, I still haven't seen it, but from what I gather the decentralized approach to cloud gaming is what makes it work so well. With OnLive where you had to deal with their branding and their apps, it seems that Gaikai is more of a technology company than a game company.
That being said, can you link me or point me to an onlime gaming service or something that utilizes Gaikai?


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