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  • File: 1334840984.jpg-(92 KB, 1050x700, fuckyougaider.jpg)
    92 KB Anonymous 04/19/12(Thu)09:09 No.136590818  
    >>At a PAX panel for Dragon Age 3, Gaider is answering the question why no followers could customize their armor at all in DA2

    >>He smiles and asks the front row to stand up

    Yes. Cosplayers and fangirls are now a key demographic according to Bioware.
    >> Deify the Cliff Racer !5wxYp5ivqM 04/19/12(Thu)09:11 No.136590921
    >GAMYRR GYYYRRLLS dressed as the slut of the game
    >> Anonymous 04/19/12(Thu)09:11 No.136590964
    You really didn't need to point it out, it was already pretty obvious.

    Saged because I'm tired of seeing Bioware hate threads.
    >> Anonymous 04/19/12(Thu)09:11 No.136590989
    >>136590818

    I don't get it.
    >> Anonymous 04/19/12(Thu)09:12 No.136591025
    >>136590989

    Oh, nevermind, I do now. It's such a stupid concept that it took a little while for it to sink in.
    >> Anonymous 04/19/12(Thu)09:12 No.136591035
    Just poor damage control.
    >> Anonymous 04/19/12(Thu)09:13 No.136591074
    Look at the fucking jew face on the girl on the left closest to the camera.
    >> Anonymous 04/19/12(Thu)09:13 No.136591107
    >your characters are so terrible they need to be recognized by their armor
    also what the fuck does cosplaying have to do with video games?
    >> Anonymous 04/19/12(Thu)09:15 No.136591208
    Look at that fucking nose
    >> Anonymous 04/19/12(Thu)09:15 No.136591240
    Can someone hold my hand and spell it out for me? Please?

    also dat nose
    >> Anonymous 04/19/12(Thu)09:15 No.136591256
    >>136591107
    he's using the excuse that having each character have iconic armor/clothing is better because it allows more cosplay.
    >> Anonymous 04/19/12(Thu)09:16 No.136591292
    >>136591107

    Laidlaw even brought a fem-Hawke cosplayer to sit next to them in the damn panel.
    >> Anonymous 04/19/12(Thu)09:16 No.136591297
    Whoever thought up that publicity stunt needs to be fired.
    >> Anonymous 04/19/12(Thu)09:16 No.136591336
    >>136590818
    The Isabella at the very back actually looks fairly decent.

    7/10 would bang
    >> Anonymous 04/19/12(Thu)09:17 No.136591425
    >DA2 spans over 10 years
    >Hawke is the only one who ever changes his clothes
    >> Anonymous 04/19/12(Thu)09:17 No.136591428
    Holy fuck that girls nose
    >> Anonymous 04/19/12(Thu)09:19 No.136591503
         File: 1334841550.jpg-(198 KB, 1280x960, dq8screen10.jpg)
    198 KB
    Sure, whatever.
    >> Anonymous 04/19/12(Thu)09:20 No.136591603
         File: 1334841628.jpg-(58 KB, 469x464, 1329194880007.jpg)
    58 KB
    >The only part about DA3 I'm looking forward to is so I can laugh at it
    >> Cinebro !rULtMW2kis!!+CLpwJBxtkW 04/19/12(Thu)09:21 No.136591656
    Always have been
    >> Anonymous 04/19/12(Thu)09:21 No.136591660
    >>136591208
    I was going to point that out too, but then I realized everyone in that pic looks hideous.
    >> Anonymous 04/19/12(Thu)09:21 No.136591671
         File: 1334841685.jpg-(122 KB, 1050x700, rustled.jpg)
    122 KB
    Cosplay and fandom should never have anything to do with the game development process. It's something crazy people do at conventions, not a reason to strip out entire chunks of content.

    Remember that DLC that Felicia Day was in? They had a kit on their website teaching people how to properly cosplay as her character. They want to have fangirls so badly it's pathetic
    >> Anonymous 04/19/12(Thu)09:21 No.136591693
    >At a PAX panel for Dragon Age 3, Gaider is answering the question why no followers could customize their armor at all in DA2
    >He smiles and asks the front row to stand up
    >The person asking the question immediately calls Gaider out on this bullshit answer saying that pandering to cosplaying fangirls couldnt be an excuse to remove gameplay.
    >Stanley Roo steps out from the shadows, places a hand on his shoulder and declarers "DING DONG BANNU".
    >> Anonymous 04/19/12(Thu)09:22 No.136591743
         File: 1334841751.jpg-(211 KB, 2048x3072, indiana.jpg)
    211 KB
    It's such a lazy excuse. Why bother making an interesting character when making an icon is so much easier?
    >> Anonymous 04/19/12(Thu)09:22 No.136591748
         File: 1334841754.jpg-(44 KB, 380x479, 1299111059818.jpg)
    44 KB
    >that nose on the first one
    >> Anonymous 04/19/12(Thu)09:22 No.136591764
         File: 1334841770.jpg-(210 KB, 800x561, 1333240011822.jpg)
    210 KB
    >DA3
    >Bioware manages to avoid reusing the same environment over and over
    >Instead there's loads of unique areas
    >They all play like the Fade and Deep Roads
    >> Anonymous 04/19/12(Thu)09:24 No.136591838
         File: 1334841842.jpg-(33 KB, 346x280, 1283504565463.jpg)
    33 KB
    >cosplayers

    Why do mostly hideous people cosplay?
    >> Anonymous 04/19/12(Thu)09:24 No.136591864
    I know a girl with the same facial structure as the white haired one in the middle
    >> Anonymous 04/19/12(Thu)09:24 No.136591890
    >>136591693

    you forgot "END OF RINE"
    >> Anonymous 04/19/12(Thu)09:24 No.136591896
         File: 1334841896.png-(61 KB, 168x214, thewitch.png)
    61 KB
    >The Witch of the Wilds
    >> Anonymous 04/19/12(Thu)09:25 No.136591937
    And the general audience response to this was...?
    >> Anonymous 04/19/12(Thu)09:25 No.136591948
    they cut a fun option from the game so ugly girls can poorly dress up as the shitty characters. Stay classy bioware.
    >> Anonymous 04/19/12(Thu)09:25 No.136591958
    >>136591074
    I'm jewish and that's the first thing I thought too, what the fuck is wrong with me?
    >> Anonymous 04/19/12(Thu)09:26 No.136591991
         File: 1334841992.jpg-(72 KB, 640x426, wat.jpg)
    72 KB
    >>136591838

    Because when you're obsessed enough with a show/game to dress up as a character in public, there are probably other things wrong with you.
    >> Anonymous 04/19/12(Thu)09:26 No.136591992
    10/10 Bioware

    I am actually upset
    >> Anonymous 04/19/12(Thu)09:27 No.136592023
    >>136590818
    So, the reason is you're a fucking pervert that likes to look at girls in outfits from your game?
    >> Anonymous 04/19/12(Thu)09:27 No.136592059
    >>136591838

    I dunno man, I have a vietnamese friend who cosplays with a group of girls at cons and such.

    They are all fine as fuck and way out of my league
    >> Anonymous 04/19/12(Thu)09:28 No.136592121
    >>136592023

    OP is implying his disgust at this act.

    Take your autism meds and stop projecting.
    >> Anonymous 04/19/12(Thu)09:29 No.136592146
    Yea, because there were never ever any sheperd cosplayers.

    Hypocrite fat fuck.
    >> Anonymous 04/19/12(Thu)09:29 No.136592162
    >>136592059

    Hot girls that cosplay are one of two things

    1) paid to do it

    2) insane
    >> Anonymous 04/19/12(Thu)09:30 No.136592202
    Wait, what does that have to do with not being able to customize armour?

    Wouldn't more armour variations allow for more cosplaying?
    >> Anonymous 04/19/12(Thu)09:30 No.136592235
    I don't get it. What do cosplayers have to do with anything?
    >> Anonymous 04/19/12(Thu)09:31 No.136592287
    >>136592202
    pshh, quiet. logic hurts the bioware
    >> Anonymous 04/19/12(Thu)09:31 No.136592292
    >>136592059
    Drew Tran?
    >> Anonymous 04/19/12(Thu)09:31 No.136592301
         File: 1334842311.jpg-(48 KB, 300x389, 9.jpg)
    48 KB
    >>136591336
    Does she?
    >> Anonymous 04/19/12(Thu)09:32 No.136592326
    >>136592202
    exactly. He just used this as an excuse and the audience was too beta to boo him off the stage.
    >> Anonymous 04/19/12(Thu)09:32 No.136592331
    >cosplay of dragon age 2
    those people have to be paid, there is no one who would willingly attempt to look like the characters there
    >> Anonymous 04/19/12(Thu)09:32 No.136592340
         File: 1334842347.jpg-(10 KB, 180x187, roo.jpg)
    10 KB
    >>136591890
    >At a PAX panel for Dragon Age 3, Gaider is answering the question why no followers could customize their armor at all in DA2
    >He smiles and asks the front row to stand up
    >The person asking the question immediately calls Gaider out on this bullshit answer saying that pandering to cosplaying fangirls couldnt be an excuse to remove gameplay.
    >Stanley Roo steps out from the shadows, places a hand on his shoulder and declarers "DING DONG BANNU".
    >there is a large flash out light and the man sitting at his seat is now gone with a small circle of ash where his feet were
    >The rest of the audience are shocked at the sudden action and a large rabble occurs with people beginning to leave to room
    >Gaider points to the door and the people trying to leave find that the exit is missing
    >People are panicking and turning on each other Roo is banning the people becoming to rowdy and coming up with ideas to escape
    >A lone hero in the corner finds another exit hidden behind the curtains and announces it to the crowd
    >Gaider looks at Roo and Roo raises his hands in the air and announces "END OF RINE"
    >There is another large flash, every guest in the room is gone in the same fashion and the conference is over.
    >> Anonymous 04/19/12(Thu)09:32 No.136592368
         File: 1334842367.jpg-(140 KB, 547x500, 1334173565065.jpg)
    140 KB
    >>136590818
    >instead of hiring boothbabes we just asked cosplayers to sit in the front row!

    Haha, cheap bastards
    >> Anonymous 04/19/12(Thu)09:33 No.136592391
    >>136592162

    >not having a yandere cosplaying girlfriend

    Was a fun 3 years
    >> Anonymous 04/19/12(Thu)09:33 No.136592396
         File: 1334842392.jpg-(54 KB, 541x297, 1333441649657.jpg)
    54 KB
    >>136592202

    BECAUSE ARTISTIC INTE-

    Nah, they're just lazy.
    >> Anonymous 04/19/12(Thu)09:33 No.136592405
    Gaider has got some serious hubris going on. Hey, Dave, nobody bought Baldur's Gate or Dragon Age because of your fucking writing. We bought it because of the impact we could have on the story through our choices. Remove those fucking choices and you're just another hack.
    >> Anonymous 04/19/12(Thu)09:34 No.136592449
    >>136591896
    >complain about her looks
    She looks perfect, just like a gypsy that Isabella was obviously intended to be but they had to adhere to typical beauty standards for audience's sake.
    >> Anonymous 04/19/12(Thu)09:34 No.136592491
    Is there a video of that?
    >> Anonymous 04/19/12(Thu)09:34 No.136592494
    I am very attracted to that nose girl. I think I'm getting a fetish for jewish girls /v/. They finally got me... I tried to resist.
    >> Anonymous 04/19/12(Thu)09:34 No.136592497
    >>136592202
    You'd think that. But the idea of cosplay is partly for people to recognize the character/series you're dressed as. So if the characters in DA can wear all kinds of different armor, it'll become difficult to determine what IP people are cosplaying. Unless of course that IP has a unique, defined aesthetic.

    And as we all know, Bioware tried that with DA2. And we all know how that turned out.
    >> Anonymous 04/19/12(Thu)09:34 No.136592517
         File: 1334842499.png-(229 KB, 297x524, 1311408066059.png)
    229 KB
    I would pretend to like Dragon Age to engage in consensual intercourse with this particular female.
    >> Anonymous 04/19/12(Thu)09:35 No.136592540
    >>136592449
    go to bed Gaider.
    >> Anonymous 04/19/12(Thu)09:35 No.136592553
    I don't understand.

    "Why can't your followers customize their armor"
    "Take a look at the uniquely different cosplayers in the front row"
    ?

    Also, that question and his reply reeks of set up.
    >> Anonymous 04/19/12(Thu)09:35 No.136592570
    >>136591693
    >customizing how your character's armor looks adds to gameplay

    Not defending DA or Bioshit but I really think this is the least of their problems.
    >> Anonymous 04/19/12(Thu)09:35 No.136592578
    >>136590921
    SHE WAS A STRONG FEMALE CHARACTERRRrrrrr
    >> Anonymous 04/19/12(Thu)09:36 No.136592596
         File: 1334842561.jpg-(102 KB, 705x283, oh no.jpg)
    102 KB
    >>136592449
    >She looks perfect
    >Except she looks nothing like in the game
    >mfw you want to fuck a pig-disgusting pikey
    >> Anonymous 04/19/12(Thu)09:36 No.136592605
    >making a sequel to a huge ass flop of a game
    EA, that's why you are in the gutter
    >> Anonymous 04/19/12(Thu)09:36 No.136592610
         File: 1334842571.jpg-(30 KB, 460x468, 567890965.jpg)
    30 KB
    http://www.youtube.com/watch?v=OZhTbhUpixY

    Here's the video, for those who want their jimmies rustled.
    >> Anonymous 04/19/12(Thu)09:36 No.136592617
    >>136591838

    >crying about party members/NPCs having a consistent and distinguishable appearance instead of mismatched gear you pile onto them.

    You guys really are retarded. There are legit reasons to hate DA2 but this isn't one of them.
    >> Anonymous 04/19/12(Thu)09:36 No.136592627
    >>136592517
    >That grin
    Eww
    >> Anonymous 04/19/12(Thu)09:36 No.136592657
    >>136592553
    My interpretation of it is that he's saying that the reason you can't customize your followers clothes is because it gives cosplayers something to dress up as.

    This correct?
    >> Anonymous 04/19/12(Thu)09:37 No.136592660
    >you'll never fuck a mannish transexual gypsy
    >> Anonymous 04/19/12(Thu)09:37 No.136592672
         File: 1334842641.jpg-(466 KB, 800x1073, 1333796323251.jpg)
    466 KB
    >>136592405

    >impact we could have on the story through our choices
    >bioware games

    What? DA and BG had none of that, nor have any other Bioware games for that matter. Our choices are superficial at best. BG games have been all about the characters and setting/lore, very little with choice and consequence.
    >> Anonymous 04/19/12(Thu)09:37 No.136592675
    >>136592570
    All their problems began with bullshit like this.
    >> Anonymous 04/19/12(Thu)09:37 No.136592692
         File: 1334842657.gif-(1.99 MB, 442x222, 1331820643073.gif)
    1.99 MB
    >>136592449
    >She looks perfect, just like a gypsy
    >> Anonymous 04/19/12(Thu)09:37 No.136592713
    >>136592657
    yeah thats my thoughts as well
    >> Anonymous 04/19/12(Thu)09:38 No.136592750
    >>136592657
    What is art style/game design for 500.
    >> Anonymous 04/19/12(Thu)09:38 No.136592775
    >>136592605
    >implying it won't sell like hotcakes
    >> Anonymous 04/19/12(Thu)09:38 No.136592784
    It's obviously really just because they're too lazy to model different armors for the companions.
    >> Anonymous 04/19/12(Thu)09:38 No.136592789
         File: 1334842739.jpg-(24 KB, 291x400, I Can't Fap To This.jpg)
    24 KB
    DAYUM THOSE COSPLAY GALS ARE FUGLY
    >> Anonymous 04/19/12(Thu)09:39 No.136592790
    >>136592657
    No, they did it because it is cheaper and simpler
    >> Anonymous 04/19/12(Thu)09:39 No.136592806
    >>136592405
    >implying good open-ended stories are not a product of good writing

    Yeah, I'm sure everyone would enjoy shittily written stories with shitty characters and a shitty setting as long as you have choices even if the outcomes are all crap or don't make sense.
    >> Anonymous 04/19/12(Thu)09:39 No.136592819
    >>136592610
    >She fucks up
    "Sorry I feel like a political speaker... for Ferelden"
    >Crowd goes wild
    >She says that she's dressed up as hawk
    >Crowd goes while
    >Guy makes a joke about leaving the internet
    >Uproar

    Fuck Bioware and Fuck people that goes to events.
    >> Anonymous 04/19/12(Thu)09:39 No.136592841
    >>136592449

    Isabella was ugly in DA:O. Cosplayer is working it on two levels.
    >> Anonymous 04/19/12(Thu)09:39 No.136592846
    >>136592775

    Dragon Age 2 and Mass Effect 3 sold really, really badly all things considered.
    >> Anonymous 04/19/12(Thu)09:40 No.136592856
    >>136592789

    >Typical entitled gamer
    >> Anonymous 04/19/12(Thu)09:40 No.136592863
    >>136592405
    >Gaider has got some serious hubris going on.

    It's because he lives in his perfect little world where he can do no wrong and has surrounded himself with yes men who just affirm his actions. It's kind sad.
    >> Anonymous 04/19/12(Thu)09:40 No.136592872
    You could change the armour in Origins and people still cosplayed as Morrigan and other characters from DAO.
    >> Anonymous 04/19/12(Thu)09:40 No.136592913
    I pirated Dragon Age II.
    I still felt ripped off.
    >> Anonymous 04/19/12(Thu)09:40 No.136592915
    >>136592863

    >George Lucas.jpg
    >> Anonymous 04/19/12(Thu)09:41 No.136592931
    >>136592790

    uh no. It'd be cheaper and simpler to have all your party members wearing the exact same armor/gear sets the player character wears, because then you aren't modelling individual outfits and weapons and so on specifically for them. Instead you just give them gear you designed for the player anyway, no matter how ill-fitting and out of character/design it is on them.
    >> Anonymous 04/19/12(Thu)09:41 No.136592937
    >>136592846
    did they release numbers?
    >> Anonymous 04/19/12(Thu)09:41 No.136592945
    >At a PAX panel for Dragon Age 3, Gaider is answering the question why no followers could customize their armor at all in DA2
    >He smiles and asks the front row to stand up
    >Jeniffer Hepler is occupying the front row all by herself
    >She tries to get up but trips of her triple chickenburger and falls
    >Goes rolling towards the wall and crashes
    >The force of the impact is so great the entire building shakes
    >She slowly gets up but something seems wrong
    >She starts sweating uncontrollably
    >Suddenly she lets out a huge fart that goes on for 5 minutes
    >Gaider licks his lips at the scene
    >Stanley Woo does a double backflip out of nowhere
    >"END OF RINE"
    >He then kicks Hepler in the stomach with all his strength
    >Her body starts shaking
    >She opens her mouth and starts puking week-old spaghetti
    >It doesn't stop
    >Everyone tries to run, but the spaghetti blocks the doors
    >Building fills up, suffocating everyone inside
    >It eventually explodes, spilling rotten spaghetti in a 5 kilometer radius
    >There are no survivors
    >> Anonymous 04/19/12(Thu)09:41 No.136592979
    >>136592610

    Oh, that's the chick who was doing the ME3 damage control. The one who said it would be forbidden to ask about the ME3 ending at PAX.
    >> Anonymous 04/19/12(Thu)09:41 No.136592991
    >>136592937

    They're a public company, they have to.
    >> Anonymous 04/19/12(Thu)09:42 No.136593032
    >>136592863
    I just realized that this is what would happen if CWC ever came into a position of influence.
    >> Anonymous 04/19/12(Thu)09:42 No.136593048
    >>136592617
    Good morning EA
    >> Anonymous 04/19/12(Thu)09:43 No.136593087
         File: 1334843000.jpg-(10 KB, 144x145, michelolgelo.jpg)
    10 KB
    >>136592945
    >> Anonymous 04/19/12(Thu)09:43 No.136593092
         File: 1334843005.png-(1.19 MB, 844x1073, divinebustier.png)
    1.19 MB
    >>136591503

    >not taking screenshots of divine bustier
    >> Anonymous 04/19/12(Thu)09:43 No.136593113
         File: 1334843014.png-(16 KB, 291x300, rage.png)
    16 KB
    >>136591764
    >> Anonymous 04/19/12(Thu)09:43 No.136593119
         File: 1334843019.jpg-(82 KB, 680x511, 1334797491818.jpg)
    82 KB
    >>136592856
    >> Anonymous 04/19/12(Thu)09:44 No.136593141
    If you don't know Gaider, Avellone and Levine (System Shock 2 and Bioshock writer, for those who don't know) had a panel at this year's PAX.
    http://www.g4tv.com/thefeed/blog/post/722577/what-narrative-means-in-games-plot-vs-play/

    >>why does narrative matter in games?

    >Gaider answered first, saying, "I think the importance of narrative is to give the player a reason to care. Any game can offer you great-looking models and great-looking levels... It's giving the player a reason to care about the goals you're providing them in the game."

    >Avellone's response, meanwhile, challenged the idea that the story a game designer can write matters at all. Instead, he explained, the systems that designers put into a game can let the player tell their own, more compelling story. He had found that perhaps the best role of a narrative designer was to "ultimately let the systems and the player's interaction with those actually create their own story." He cited experience with Fallout: New Vegas, describing the way a player brought more to the game than he could ever have intentionally written in:

    >Levine answered last, saying that for him, the story in a game is all about context. "I would say that the best tool we have to sell our story is the world because the visual space. I don't have the comfort of being able to tell the story through a lot of words as much because I view that in our games as sort of a 14.4 mode of communication... so the environments are the T3 line. And it gives you so much information that's always there, it's all around you, all these polygons, and you can take in so much more visual information all at once than you can take in audio information. So I don't see it as a right way or a wrong way. I see that for us, we tend to rely upon the environment so much because you can do so much at once, process so much information so quickly."
    >> Anonymous 04/19/12(Thu)09:44 No.136593164
         File: 1334843066.png-(49 KB, 604x453, 1308116792735.png)
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    >>136592617
    >party member appearance not changing is a "feature"
    >> Anonymous 04/19/12(Thu)09:45 No.136593228
         File: 1334843124.jpg-(213 KB, 800x453, originsmod.jpg)
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    >>136592617

    The real reason is laziness. Having ONE silhouette/aesthetic tied to a character forever is also fucking boring.

    Bioware didn't want to spend time/money making extra armor, and this laziness had shown throughout the entire "game" (and I use this term loosely). Reused areas, and worst of all -- no mod tools.

    Mod tools are the reason more people play DA:O than DA2 to this day.
    >> Anonymous 04/19/12(Thu)09:45 No.136593246
    >>136592846
    >>136592937
    Yeah
    DA2 has only sold 2.6 million to date
    Considering DA:O sold 4.1+ million in it's first six months that shows some serious screw up.
    ME3 hasn't reach 2 million yet.
    ME2 only got to 2 million recently. Sadly space RPG stuff isn't as popular knights of time ago
    >> Anonymous 04/19/12(Thu)09:45 No.136593250
         File: 1334843142.gif-(1.76 MB, 412x229, 1285467332476.gif)
    1.76 MB
    >People actually played DA2
    >People actually liked the characters
    >People actually cared enough to cosplay as them
    >> Anonymous 04/19/12(Thu)09:45 No.136593259
    >>136592945
    I'll admit, I laughed.
    Well done, Anon.
    >> Anonymous 04/19/12(Thu)09:46 No.136593296
         File: 1334843186.jpg-(95 KB, 337x507, 1333009439726.jpg)
    95 KB
    >>136592913

    Imagine my buttdevastation when I preordered the signature edition.

    I was perfectly calm.
    >> Anonymous 04/19/12(Thu)09:46 No.136593302
    >>136592846
    That's simply an unsupportable claim.

    Yes, Dragon Age 2 sold worse than Dragon Age Origins. And Mass Effect 3 is seeing a drop in sales after the initial pre-orders.

    They still sold better than, say, Psychonauts. Which just sold badly.
    >> Anonymous 04/19/12(Thu)09:46 No.136593305
    >>136593250

    They don't care about the characters, they care about the attention people will give them for doing it.
    >> Anonymous 04/19/12(Thu)09:46 No.136593307
    >>136590818
    >Yes. Cosplayers and fangirls are now a key demographic according to Bioware.

    Why is that a bad thing? Why does games have to be just for boys?
    >> Anonymous 04/19/12(Thu)09:47 No.136593334
    >>136593305
    i guess thats true
    >> Anonymous 04/19/12(Thu)09:47 No.136593340
    >>136592368
    their budget went into advertisement and reviews
    >> Anonymous 04/19/12(Thu)09:47 No.136593343
    >>136592672
    BG was generic D&D all over. What made it excellent was how much freedom you were given in what kind of character you wanted to play. A mage was vastly different to a warrior.

    In addition a chaotic evil mage was vastly different to a chaotic good mage in who you'd get along with. You could potentially come to blows with every single companion through your own choices. The idea of the game not being based on the premise of choice is patently false.
    >> Anonymous 04/19/12(Thu)09:47 No.136593347
    >>136592610

    >Laughing about the massive problems with DA2

    Jesus. They don't even say anything like "we realize that was a bad move, sorry", they just just laugh about it.
    >> Anonymous 04/19/12(Thu)09:47 No.136593364
         File: 1334843250.png-(9 KB, 190x159, 1326624873234.png)
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    >>136593141
    >gaiders face when those two basically told him to fuck off
    >> Anonymous 04/19/12(Thu)09:47 No.136593384
    >>136593302

    So a huge budget game that was the climax to a massively hyped up trilogy that the publisher had thrown millions upon millions of games of marketing money at sold worse than a relatively obscure platformer.

    Are you trying to make Bioware look good or bad here, because I can't tell.
    >> Anonymous 04/19/12(Thu)09:48 No.136593430
    >>136593141
    Just shows how much Gaider knows.
    >> Anonymous 04/19/12(Thu)09:48 No.136593442
         File: 1334843334.jpg-(149 KB, 687x480, 1330226451977.jpg)
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    >>136593302
    >mass marketed game in a popular franchise that was everywhere from billboards to TV ads sold worse than a niche platformer that is considered to be a huge flop
    What an achievement, I bet someone got a million dollar bonus for that one at EA
    >> Anonymous 04/19/12(Thu)09:49 No.136593451
    >>136593141
    >>136593141

    >Any game can offer you great-looking models and great-looking levels.

    Just not Bioware ones, apparently.
    >> CahiersDuVidya !!qyy0j1G4Y4Q 04/19/12(Thu)09:49 No.136593460
    >>136590818
    >Yes. Cosplayers and fangirls are now a key demographic according to Bioware.

    if you knew anything about Bioware during it's Interplay days, you'd know this was always the case.

    e.g. Lanfear.
    >> Anonymous 04/19/12(Thu)09:49 No.136593475
    >>136593430

    It's not so much what he knows, more what he thinks he knows.
    >> Anonymous 04/19/12(Thu)09:49 No.136593478
         File: 1334843359.jpg-(251 KB, 640x480, Hey There.jpg)
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    >>136593302
    I'm not the guy you're talking to but even I will admit you're giving a terrible comparison.

    Psychonauts was barely marketed anywhere near as much as Bioware's games.

    Great point you're trying to make.
    >> Anonymous 04/19/12(Thu)09:49 No.136593482
    >>136593302
    That's the dumbest comparison I've seen in /v/. And that's saying something.
    >> Anonymous 04/19/12(Thu)09:49 No.136593485
    >>136593141
    Is Gaider's answer supposed to be seen as relatively weak and limited in your post? I don't see anything inherently wrong with what he said. Good writers can just as easily set-up what messages should be conveyed visually (descriptive ability is important in telling narratives even in traditional literature) and what impact the player's choices can have in the game world (something sci-fi and alternative history writers do all the time).
    >> Anonymous 04/19/12(Thu)09:49 No.136593517
    >>136593141
    I'm with Avellone, really.

    Levine can suck my balls. Words get a bum rap in video games because so many illiterate faggots play games these days, but with words you can construct an edifice in seconds that would take hours to construct via the environment.

    Games are a multimedia presentation and idiots who ignore an entire type of media because they want to pretend they're a cinematographer need to shut the fuck up.
    >> Anonymous 04/19/12(Thu)09:50 No.136593530
    >>136593141
    To be honest, MCA is the only one who knows what he's talking about when it comes modern games. Experiences created through gameplay via player's own choices and actions are generally more memorable than carefully scripted events that meant to manipulate you into feeling certain way. This wasn't exactly possible back in the day due to technological limitations, but there is no more excuse nowadays.
    >> Anonymous 04/19/12(Thu)09:50 No.136593552
    OH GOD THAT GYPSY NOSE
    >> Anonymous 04/19/12(Thu)09:50 No.136593572
    >>136593302
    Psychonauts didn't spend 6+ months in advertising and offered multiply preorder bonuses

    Also Psychonauts came out back when selling 500,000 units was amazing.
    >> Anonymous 04/19/12(Thu)09:50 No.136593598
         File: 1334843454.png-(17 KB, 568x322, 1.png)
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    >> Anonymous 04/19/12(Thu)09:51 No.136593626
         File: 1334843480.jpg-(75 KB, 300x300, 68999.jpg)
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    >>136593307

    >>Implying that girls only care about playing dress up
    >> Anonymous 04/19/12(Thu)09:51 No.136593630
    >>136593485

    Gaider is basically saying that without a story being crammed down their throats, players won't have any reason to play games. It kinda makes you wonder what video games he's played because I didn't sit there playing Theme Hospital wondering what the fuck my motivation was.
    >> Anonymous 04/19/12(Thu)09:51 No.136593631
         File: 1334843483.png-(2.1 MB, 750x1000, least_of_all__believe_by_cockt(...).png)
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    >>136593305
    Bioware uses cosplayers as free advertising. It's disgusting.

    The sad thing is that because cosplayers are such whores they will kiss Bioware's ass in the process in order to get recognition.

    Also everybody at that panel cosplayed from DA2 because anybody who actually liked DA:O wouldn't be at that panel.
    >> Anonymous 04/19/12(Thu)09:51 No.136593652
         File: 1334843496.png-(78 KB, 672x673, 23.png)
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    >> Anonymous 04/19/12(Thu)09:51 No.136593670
         File: 1334843516.jpg-(117 KB, 691x671, EX2fE.jpg)
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    Never played any of the Dragon Age games, but isn't one of the staples of WRPG's that you can customize things?

    Like Mass Effect, you can choose your gender, face, hairstyle, name, race etc. I imagine they have the same thing in Dragon Age...right? So why not costume for main or side characters?

    Oh well, its just Bioware choosing to have "artistic integrity" instead of quality.

    I remember watching a video of PAX 2012 about Mass Effect, and why did they use stock photo for Tali.
    The Bioware speaker asks the cosplayer in the back to stand up, its the woman who was the face model for Samara who is also cosplaying as Samara.
    Speaker goes on to say something like
    "We based Samara's face off a real person,
    just like we based Male Shep off a real person, Miranda off a real person, Liara off a real person...so that's why we did what we did to Tali's face."

    ...so why do a half-assed 10 minute hack photoshop job, instead of actually seeing Tali's face being unmasked?

    But hey, its like arguing with Bioware why you can holster weapons in ME1&2, but not 3, they'll just give you a half assed excuse.
    she's is cosplaying as Samara a
    >> Anonymous 04/19/12(Thu)09:52 No.136593684
         File: 1334843531.jpg-(6 KB, 188x251, 1330371944325.jpg)
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    That feel knowing that Dragon Age 3 will be the end of BioWare.
    The financial failure of TOR, the backlash to ME3, the awful nature of DA2.

    Dragon Age 3 will come out, it will fail and EA will pull the plug. It will no longer be in Electronic Arts interest to keep a company producing failures endlessly and constantly garnering them bad attention.

    It's a shame. I will miss BioWare for who they we're once.
    >> Anonymous 04/19/12(Thu)09:52 No.136593686
    >>136593630
    When you look at modern gamers and think about it for a second, it's pretty much true
    >> Anonymous 04/19/12(Thu)09:52 No.136593725
    Here's an idea.

    When you put iron armor on one party member, it looks different from the iron armor you put on another party member. It's still iron armor for both, regardless of looks.

    Afterward, the only thing we have left to argue and haggle over is the styles of the different looks.
    >> Anonymous 04/19/12(Thu)09:52 No.136593731
    >>136593296
    I know that feeling dude, I preordered ME2 and DA2 when I heard they were coming to the PS3, I was so hyped. I loved Origins because it was KOTOR in Tolkien land and ME2 was supposed to be a great sequel.

    All I got was a shitty corridor shooter with waifus and a worse corridor hack and slash "RPG" if it can really be called that with more waifus.

    I was pretty damn disappointed, it was around the same time I really got into piracy.
    >> Anonymous 04/19/12(Thu)09:53 No.136593745
         File: 1334843588.jpg-(25 KB, 216x282, 1310775461865.jpg)
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    >>136593631
    What the fuck, is that zombiemom cosplay?
    >> Anonymous 04/19/12(Thu)09:53 No.136593752
    >>136592657
    that's the worst copout bullshit excuse ever
    fucking gaydar come up with better shit
    >> Anonymous 04/19/12(Thu)09:53 No.136593774
    >>136593686

    I'm confident in saying that that's purely because of the way video games treat them now. If video games stopped treating people like idiots, there'd be a sales lull, then people would just get used to it.
    >> Anonymous 04/19/12(Thu)09:54 No.136593794
    >>136593725

    The thing is, while thats an awesome idea, it also comes up against a big problem Bioware has these days;
    It would take more than five minutes to implement.
    >> Anonymous 04/19/12(Thu)09:54 No.136593802
    >>136593745
    Pretty sure it's Flemeth.
    >> Anonymous 04/19/12(Thu)09:54 No.136593808
    >>136593731
    NEVER preorder ANYTHING!
    >> Anonymous 04/19/12(Thu)09:54 No.136593813
    >>136593745
    Flemeth
    >> Anonymous 04/19/12(Thu)09:54 No.136593816
    >>136593485
    >I don't see anything inherently wrong with what he said.
    I do.

    If you need to give players a reason to play it outside of just playing it, then your game just sucks.
    >> Anonymous 04/19/12(Thu)09:54 No.136593828
    >>136593343

    You're not refuting that your choices were superficial. Good for you, if you chose chaotic stupid, unsurprisingly, the good characters hate you. What were the consequences of alienating anyone in that game beyond kicking them from your party? Nothing. What were the consequences of kicking out Yoshimo in BG2? Nothing, Irenicus captures you regardless of whether he was there to betray you. That's just one example, there are many more. Only in ME3 were we allowed some consequences, and those were ultimately meaningless because the ending disregarded the whole series up to that point anyway.
    >> Anonymous 04/19/12(Thu)09:54 No.136593836
    >>136593517
    >not combining environment and wordswordswords

    Planescape:torment.jpg
    >> Anonymous 04/19/12(Thu)09:54 No.136593837
    >>136593141
    I love Kevin Levine. Him and Avellone really know what they are doing. I don't mind Gaider, but I get the feeling he's more concerned in making RPG-lite versions of Heavy Rain.
    >> Anonymous 04/19/12(Thu)09:55 No.136593851
         File: 1334843701.jpg-(77 KB, 600x902, LisFl2.jpg)
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    >>136593745
    Yes.

    Remember when Flemeth was just Kreia instead of Kreia as whore?
    >> Anonymous 04/19/12(Thu)09:55 No.136593853
    >>136593652

    Goddamn it America, what are you playing at.
    >> Anonymous 04/19/12(Thu)09:55 No.136593865
    >>136593794
    Tell me about it.
    >> Anonymous 04/19/12(Thu)09:55 No.136593880
    >>136593853

    Americans will buy anything if it's marketed to them heavily enough.
    >> Anonymous 04/19/12(Thu)09:55 No.136593881
    Is this an EA hate general, or should I keep scrolling?
    >> Anonymous 04/19/12(Thu)09:55 No.136593887
    >>136593684
    >Dragon Age 3 will come out, it will fail and EA will pull the plug. It will no longer be in Electronic Arts interest to keep a company producing failures endlessly and constantly garnering them bad attention.

    This is not far from possible. Some people may think "EA would never kill a well-known studio like BioWare", but they would be wrong.
    After all, EA killed Westwood and they were de facto father of the RTS genre.
    >> Anonymous 04/19/12(Thu)09:55 No.136593890
    >>136593517
    Lol no. Levine isn't saying that words have no place in video games. Just that video games should take advantage of the interactive visual component whenever possible. SS2 and Bioshock 1/2 had a ton of audio diaries that help elaborate on the story and tell the context of the game.

    >>136593630
    Yeah, I guess if you put it that way then his answer does suck.
    >> Anonymous 04/19/12(Thu)09:56 No.136593934
    >>136593816
    I'd rather play a game with a story than tetris. I need context.
    >> Anonymous 04/19/12(Thu)09:56 No.136593943
    >>136593851

    Fuck me, Flemeth in DA2 was retarded as hell.

    Lol, she now suddenly has massive hair-horns.
    Also, fucking massive tits.
    Also dresses in BDSM leathers, and, for some reason, a SINGLE arm of actual metal armour.
    >> CahiersDuVidya !!qyy0j1G4Y4Q 04/19/12(Thu)09:56 No.136593949
    >>136591764
    >>They all play like the Fade and Deep Roads

    The two most interesting parts of DA:O?

    That would be an improvement.
    >> Anonymous 04/19/12(Thu)09:56 No.136593952
    >>136593881
    Every EA/Bioware thread is an EA hate thread.
    >> Anonymous 04/19/12(Thu)09:56 No.136593963
    >>136593851
    I always disliked her as a character. Too much power creep. Kate Mulgrew gets me hard every time though.
    >> Anonymous 04/19/12(Thu)09:56 No.136593970
    >>136593307
    >fangirls
    Operative word.
    Not "fan girl"
    Not "girl fan"
    "Fangirl"

    The attention whores. The "gaymurr grrlz". The period stains of women who play video games.
    >> Anonymous 04/19/12(Thu)09:57 No.136594031
    Even though I think they are entirely wrong the people who are saying that an outfit doesn't make a character are completely fucking wrong on quite a few cases.

    Fighting games for example thrive on the fact that you know what the character is going to be like, their nationality, and what their moveset might be similar to all BECAUSE of what the characters dress up in. Are some of them still fine outside of their original outfit and recognizable? Yes, but they are far and few between and generally even when they have other costumes it has some sort of a link to the original.
    Ryu for example will almost always have his headband, without it he's just a sort of unrecognizable generic person. Ken will almost always have his red gloves and smirk, it's just the sign that it's Ken.

    They have the right idea, but it doesn't need to be executed like that. Especially when all of the official artwork for RPGs is generally what is followed for cosplay elements. It's the reason you never see Cloud really have any sword besides the Buster in most places.

    Fact is that they not only made horrible characters, but also they weren't safe enough with the standard issue gear to be recognizable. OR and I'm betting this is more likely... They got extremely lazy.
    >> Anonymous 04/19/12(Thu)09:57 No.136594038
    >>136593943

    QUALITY BIOWARE CHARACTER DESIGN
    >> Anonymous 04/19/12(Thu)09:57 No.136594047
    >>136593943
    >stylized

    Watch BioWare abandon this shit wholesale in Dragon Age 3 now that the Game of Thrones TV show has shown how to do things right.
    >> Anonymous 04/19/12(Thu)09:58 No.136594084
    >>136593952
    Ah, perfect.

    In that case, EA opened at 15.02 today and they're currently +0.24. When do you think they'll permanently fall under 15.00?
    >> Anonymous 04/19/12(Thu)09:58 No.136594101
    >>136590818
    This is the worse logic ever
    DA:O Morgana had a default gear that you could change out. When people cosplay as her they use that said look. Hell the crew form all 3 ME games had alternative options in looks but there was always a default appearance.

    This guy is a fucking hack
    >> Anonymous 04/19/12(Thu)09:59 No.136594119
    >>136594047
    They already tried that with DAO which was supposed to be inspired by ASoIaF.
    >> CahiersDuVidya !!qyy0j1G4Y4Q 04/19/12(Thu)09:59 No.136594120
    >>136593517
    truth
    >> Anonymous 04/19/12(Thu)09:59 No.136594126
    >>136590818

    He wasn't making a point that the players are so design inept that they shouldn't be given the chance to customize as they'd just slap a t-shirt, shorts, belt, and bandana on the followers?

    He's making fun of the faggots who bought that shitty game.
    >> Anonymous 04/19/12(Thu)09:59 No.136594129
    >>136593890
    Except that's bullshit. Visuals should be used when it is most beneficial to use them. No more, no less.
    >> Anonymous 04/19/12(Thu)09:59 No.136594143
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    >>136594038
    >> Anonymous 04/19/12(Thu)09:59 No.136594145
         File: 1334843976.jpg-(405 KB, 600x900, morrigan___come_along_by_the_k(...).jpg)
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    >>136593963
    The one thing Flemeth had going was that she good motivator for Morrigan. Their relationship was pretty well done and added a lot to Morrigan's character.
    >> Anonymous 04/19/12(Thu)09:59 No.136594146
    >>136594047
    Dragon Age 3 will definitely look like A Game of Thrones. No doubts.

    I don't understand why they abandoned what they had going i DA:O/A. It has to have taken a while to build up the visual consistency throughout the game, then they just dropped it all in that alpha abomination.
    >> Anonymous 04/19/12(Thu)09:59 No.136594147
    >>136593949
    >take the two "most interesting" parts of DA:O because of their uniqueness and make an entire fucking game play the same
    >> Anonymous 04/19/12(Thu)09:59 No.136594170
         File: 1334843990.jpg-(44 KB, 867x499, Armors12.jpg)
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    >>136594047
    It does look like they toned down the spikes.
    >> Anonymous 04/19/12(Thu)09:59 No.136594173
         File: 1334843992.jpg-(241 KB, 738x634, ME3_March_Sales copy.jpg)
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    >>136592846
    >>136592937
    >>136593246
    >>136593302
    EA got their money when they shipped 3.5 million copies to retailers like gamestop, best buy, amazon etc...

    but those retailers were only able to sell 1.5 million = they won't likely order as much from EA next time around. So even if EA has a factory make 4 million copies of Dragon Age 3, they might not find the retailers to ship half of their supply to.
    >> Anonymous 04/19/12(Thu)10:00 No.136594191
    >>136594084
    I wish I knew fuck all about stocks. I hope they drop soon, though.
    >> Anonymous 04/19/12(Thu)10:00 No.136594194
         File: 1334844016.gif-(218 KB, 286x400, 1333682982647.gif)
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    >>136593952

    >bioware, how did you get every gamer with some level of intelligence and taste to hate you?
    >it wasn't easy...I really had to work at it
    >> Anonymous 04/19/12(Thu)10:00 No.136594198
    >>136593630

    It all depends on the game. A reason to care doesn't necessarily mean having a story crammed down your throat. If it's linear as fuck it better give me a reason to want to keep progressing. DA2 was supposed to be like that, except you stop giving a damn about the reasons after you realize it's all going to happen one way or another.
    >> Anonymous 04/19/12(Thu)10:00 No.136594229
    >>136594145

    How did it add something to Morrigan's character? Did it reveal hidden depths of her personality that were hidden before without being contradictory to anything that already existed? Come on bro, elaborate, don't just pump out vague pre-packaged Bioware answers.
    >> Anonymous 04/19/12(Thu)10:01 No.136594276
    >>136594101
    They still look like generic clone soldiers when you give them different equipment and that's bad.
    >> Anonymous 04/19/12(Thu)10:01 No.136594304
    >>136594031

    Problem with that has been brought up in the thread before.

    If the characters were so unrecognisable without their signature outfits...
    Why do people cosplay Dragon Age: Origins characters successfully?


    So long as a character has a canon outfit, its fine.
    If their canon outfit is just a normal set of armour, then it might fall by the wayside, but things like Morrigan's outfit are easily recognisable, even if you changed her armour a hundred times.

    In essence, they're using it as an excuse.
    'Hurr, we wanted recognisable characters'.
    So give them outfits they wear in 'downtime'. Hell, there was enough of it, just fucking around in half-hour conversations in which no one said anythign of import.

    Why does Fenris hang around his house in the same clothes he wears out to fight.
    Why does Isabella wear the same cloth shirt for going to the pub, and for life-or-death melee combat?

    Why can't Bioware make a good game anymore?
    >> Anonymous 04/19/12(Thu)10:01 No.136594305
    >>136593836

    Torment isn't a very good example of environments. They are fairly bare bones and anything of importance is handled through words, or very rarely though CGI.

    I finished it for the first time last night. I was very pleased to find that my answer for what that can change the nature of a man turned out to be correct at the end.
    >> Anonymous 04/19/12(Thu)10:01 No.136594321
         File: 1334844112.jpg-(126 KB, 648x317, game-of-thrones-hbo-jon-snow.jpg)
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    >>136594146
    If DA3 is going to be GoT then I hope they allow me to once again pop the cherry of the beta as fuck royal virgin bastard who is part of a secret organization.

    That would be super.
    >> Anonymous 04/19/12(Thu)10:02 No.136594369
    >>136594129
    Do you understand that there's a difference between "taking advantage" of something and "needlessly abusing" it? I'm not sure you do. Gb2highschool, kid.
    >> Anonymous 04/19/12(Thu)10:02 No.136594372
    >>136594170
    >more armor on his sword arm
    GODDAMMIT BIOWARE

    I that you're trying to visually balance pauldron and shield on character's silhouette, but the sword wielding arm is always LESS armored so you can move it more easily.
    >> Anonymous 04/19/12(Thu)10:03 No.136594406
    >>136594276
    If I want them to look like generic clone soldiers, they look like generic clone soldiers.
    If I have a problem with their looks, I don't change their basic equipment
    >> Anonymous 04/19/12(Thu)10:03 No.136594420
    >>136594304
    Thats what I just said.
    Except I implied Final Fantasy 7 instead of Dragon Age.

    They are probably scared that their characters won't be amazing, but in reality they just come off as shit.
    >> Anonymous 04/19/12(Thu)10:03 No.136594464
         File: 1334844225.jpg-(267 KB, 600x900, leliana_2_by_xavietta-d48yy8j.jpg)
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    >>136594229
    The way I see it Flemeth is her entire reason for acting the way she did. You would be a bitch too if you grew up in the woods with a mom who told you that it was okay to seduce men and then kill them afterwards
    >> Anonymous 04/19/12(Thu)10:03 No.136594469
    >>136594372
    Why would they have armor on the arm that is already protected by the huge shield?
    >> Anonymous 04/19/12(Thu)10:03 No.136594476
    >>136594304
    Morrigan is the only character people actually cosplay as. Sometimes Alistair since he has distinctive hair.
    >> Anonymous 04/19/12(Thu)10:04 No.136594483
    >>136594305
    There is no correct answer.
    >> Anonymous 04/19/12(Thu)10:04 No.136594484
         File: 1334844240.jpg-(26 KB, 379x285, eye_popper-773784.jpg)
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    Get a load of that kike nose.



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