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04/15/12(Sun)21:24 No.136190405My opinions: *
It's a solid fighter, and a lot of fun to play. The roster is smaller
than it should be, but I knew that going in. Besides, I rarely play more
than a few characters anyway. * It's certainly incomplete, no
denying that. Not having movelists is one thing, since I can just look
them up on my laptop anyway, but no training mode options? That's just
dumb. The tutorial mode is also disappointingly dry, as it doesn't even
cover all of the game's systems (No alpha counters? No push blocking? No
Blockbuster Sequels? Hell, I don't think it even mentioned the Infinite
Prevention system). I don't think it covered anything really meaningful
outside of mixups and some basic combos. * I like the art style. I
don't like the blatant fanservice. There's only so often you can show a
panty shot without it getting dull. It makes Mai Shiranui look like she
has class. * The Story mode is really kind of crappy. Each story
seems to be "I'mma look for da Skool Girl!" "Oh hey I found her!"
*SUDDENLY CHARACTER DEVEOPMENT* "And now I've learned my lesson (and
possibly damned myself to a fate worse than death)." (Peacock's ending
was boss as fuck, though). Apparently, the artist said that each story
was a sort of non-canon side story, since apparently THAT mode was
rushed too (but I can't seem to find the source). And don't give me that
"who plays fighters for the story?" crap, either. If it has a story
mode, I expect an actual story. * The DLC issue doesn't bother me too
much, since Reverge doesn't have those characters finished. Although
given the shitstorm over SFxT (which I refuse to buy), I can understand
/v/'s paranoia over the issue very well. * Even with all my
complaints, SG is still a very solid fighter with a lot of good ideas
(Customer assists are SO fun) that I felt was worth the money. |