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  • File: 1330298327.jpg-(62 KB, 470x363, 1328024222304.jpg)
    62 KB Anonymous 02/26/12(Sun)18:18 No.130908782  
    Alright /v/ make the WORST video game ever.

    Someone that can induce cancer upon contact.
    >> Anonymous 02/26/12(Sun)18:19 No.130908896
    Every level is a timed underwater escort mission.
    >> Anonymous 02/26/12(Sun)18:21 No.130909129
    >valve in charge of release date
    >> Anonymous 02/26/12(Sun)18:22 No.130909251
    >STOP RIGHT THERE CRIMINAL SCUM
    >telepathic AI
    >> Anonymous 02/26/12(Sun)18:22 No.130909262
    >capcom in charge of porting it to PC
    >> John Bearhands 02/26/12(Sun)18:24 No.130909415
         File: 1330298655.jpg-(300 KB, 1864x1048, 1313721364703.jpg)
    300 KB
    every enemy has a range just slightly longer than yours.
    They will always spot you first before anything.
    >> Anonymous 02/26/12(Sun)18:26 No.130909631
    >>130909262

    no,

    >capcom giving that job to a third party (ubisoft) which in turn gives it to ANOTHER no-name third party (sourcenext)

    Capcom making their own pc ports actually always turned out well. See: resident evil 3, resident evil 5, devil may cry 4, lost planet 1 & 2

    anyway,

    >capcom teaming up with EA to be in charge of DLC
    >> Anonymous 02/26/12(Sun)18:26 No.130909656
    the game is constantly flashing in a way that would induce seizures, the sound is nails scratching against a chalkboard combined with babies crying as they watch their mothers getting killed in front of them

    plot consists of 10 strong women who dont need a man to help them constantly screaming at the character you're playing, who is a furry transgender 12 year old whose only mission in life is to get revenge on your shadow self who killed your parents.

    gameplay has keys randomly mapped to different character movements at different intervals, so after you get used to how to move the character with one configuration it switches to another random one

    you have to keep track of 100 different bars that monitor different safety levels (proper air, proper sanity, proper distance from all of your companions, proper standing position, hydration levels, hunger levels). you are timed, underwater, escorting all 10 of your companions, and have to make dialogue choices. after 10 seconds of gameplay there is a minute long cutscene with 0-20 QTEs.

    if you beat the final boss the game creates a virus onto your computer which becomes the "true final boss"

    DLC on day one
    >> Anonymous 02/26/12(Sun)18:26 No.130909669
    Lets see fingerless glove meter check
    o2 meter check
    piss meter check
    blink meter check
    step meter check.
    chip from sonic unleashed check
    >> Anonymous 02/26/12(Sun)18:27 No.130909760
         File: 1330298843.png-(116 KB, 268x265, 1327869366952.png)
    116 KB
    A game with gameplay targeting CoD's audience, writing targeting Twilight's audience, and the soundtrack is all wubstep.
    >> Anonymous 02/26/12(Sun)18:28 No.130909841
    >>130909760

    isn't it mass effect 3
    >> Anonymous 02/26/12(Sun)18:28 No.130909847
         File: 1330298892.jpg-(100 KB, 1280x720, light yagami.jpg)
    100 KB
    >> Anonymous 02/26/12(Sun)18:28 No.130909853
    >>130909760
    Wow, it's just like the new Syndicate!
    >> Anonymous 02/26/12(Sun)18:28 No.130909867
    >Kotick himself in charge of marketing
    >Straight sex is DLC
    >Hamburger Helper in charge of story
    >Sakurai in charge of doing work on time
    >Sony in charge of originality
    >Best graphics"
    >Cookie cutter soundtrack
    >Brown and bloom
    >Western art style with overly slutty looking, trying too hard women
    >Game is "accessible"
    >> Anonymous 02/26/12(Sun)18:28 No.130909903
    Let's get this over with:

    >Hamburger helper in charge of story.
    >> Anonymous 02/26/12(Sun)18:30 No.130910090
    >Stealth game
    >One guy sees you and is aware of were you are
    >All of the guys know where you are
    >> Anonymous 02/26/12(Sun)18:30 No.130910108
    >>130909867

    >kotick in charge of marketing

    what's wrong with that, oh I see, it will be so well marketed that everyone will buy it and be dissapointed at how shitty it turns out to be
    >> Anonymous 02/26/12(Sun)18:31 No.130910246
    >>130910090

    many games had that "bug" or problem and ended up being great games. Adding up one enemy every 10m well... that could be... interesting
    >> Anonymous 02/26/12(Sun)18:34 No.130910462
         File: 1330299241.jpg-(223 KB, 800x578, Call of Duty Franchise is milk(...).jpg)
    223 KB
    >Jennifer Helper lead writer
    >Blizzard in charge of Graphics and Art design
    >Skrillex and Nickelback in charge of soundtrack
    >Bethesda in charge of animations, voice acting and game engine
    >Obsidian in charge of bug testing
    >Valve in charge of release date
    >Interplay in charge of finances and production
    >EA in charge of DLC and PC distribution
    >John Romero in charge of marketing
    >Infinity Ward in charge of gameplay innovation
    >> Anonymous 02/26/12(Sun)18:35 No.130910585
    any character from Katawa Shoujo.
    >> Anonymous 02/26/12(Sun)18:35 No.130910598
    >>130910462
    >John Romero in charge of marketing
    COMING SOON: EA STUDIOS IS GOING TO MAKE YOU THEIR BITCH
    >> Anonymous 02/26/12(Sun)18:35 No.130910654
         File: 1330299359.jpg-(228 KB, 992x717, worst game ever.jpg)
    228 KB
    >> Anonymous 02/26/12(Sun)18:36 No.130910664
    >>130910462
    >Ubisoft in charge of DRM
    >> Anonymous 02/26/12(Sun)18:36 No.130910672
         File: 1330299373.jpg-(37 KB, 450x600, what the fuck am I rustling.jpg)
    37 KB
    >>130910462
    >That picture
    >> Anonymous 02/26/12(Sun)18:36 No.130910687
    >>130910585
    this
    >> Anonymous 02/26/12(Sun)18:37 No.130910818
    >>130910654

    swap EA and ubisoft with the DLC and DRM tho
    >> Anonymous 02/26/12(Sun)18:37 No.130910848
    >>130908782
    >Sega in charge of porting to PS3
    That Bayonetta port was just fucking lazy and was the only thing keeping it from being a perfect example of a hack/slash.
    >> Anonymous 02/26/12(Sun)18:38 No.130910864
    >>130910654
    That truly is the worst game in existence.
    >> Keffin !!Lrj8O3PBGB4 02/26/12(Sun)18:38 No.130910930
    >10 minute un-skippable cutscenes before impossible bosses
    >During every escort mission, the person you're escorting will try to kill hinself several times and can only be stopped by 0.1 sec QTE
    >If you fast travel you have to sit and watch your character walk there
    >Options only change sound
    >A new button pauses cutscenes every time
    >> Anonymous 02/26/12(Sun)18:38 No.130910956
         File: 1330299533.png-(164 KB, 480x480, Picture of me 14.png)
    164 KB
    >>130908896
    That sounds terrible.
    This would be the next Super Man 64.
    >> Anonymous 02/26/12(Sun)18:39 No.130910978
         File: 1330299548.jpg-(719 KB, 1024x768, 1273171293352.jpg)
    719 KB
    This is the UI
    >> Anonymous 02/26/12(Sun)18:39 No.130911068
    >>130910654
    as a side note I made this quite a while ago, and since then worse things have happened to video games than what's on the box right now. I could update it, but it's a single picture on a fuckhuge image board, and I'm lazy anyway
    >> Anonymous 02/26/12(Sun)18:39 No.130911073
    >Ocean Marketing in charge of... marketing.
    >> Anonymous 02/26/12(Sun)18:40 No.130911127
         File: 1330299625.png-(382 KB, 1366x768, nopizzavampire.png)
    382 KB
    >>130909847
    it had a good battle system
    come on, everyone flame me
    >> Anonymous 02/26/12(Sun)18:40 No.130911163
         File: 1330299644.jpg-(29 KB, 592x455, 1324364422173.jpg)
    29 KB
    >>130910848
    STOP WITH THAT SHIT THE FUCKING PATCH MADE IT PLAYABLE!
    >> Anonymous 02/26/12(Sun)18:41 No.130911240
    >>130911073

    ITS MARKETTING

    I WWEBSITE AS ON THE INTERNET A LOT, ITS MARKETTING
    >> Anonymous 02/26/12(Sun)18:42 No.130911339
    >>130911163
    There's still horrible framerate issues with cutscenes and sometimes in the game. It's stupid when there are Xfags retarded enough to think it's because of the hardware that the game turned out the way it did.
    >> Anonymous 02/26/12(Sun)18:43 No.130911419
    Dragon Age 2.
    >> figma 02/26/12(Sun)18:43 No.130911439
    >>130909847
    >light yagami.jpg
    >> Anonymous 02/26/12(Sun)18:44 No.130911516
         File: 1330299843.jpg-(14 KB, 279x287, 1289098404680.jpg)
    14 KB
    >Activision in charge of DLC.
    >Rockstar in charge of PC ports.
    >> Anonymous 02/26/12(Sun)18:45 No.130911618
    >>130911339
    >It's stupid when there are Xfags retarded enough to think it's because of the hardware that the game turned out the way it did.
    except it was. 360 is better because its easier to program for.
    >> Anonymous 02/26/12(Sun)18:45 No.130911639
    >>130911419
    >>130911419
    >>130911419
    >>130911419
    >>130911419

    This.
    >> Anonymous 02/26/12(Sun)18:45 No.130911649
    >Terraria team in charge of marketing
    >> Anonymous 02/26/12(Sun)18:45 No.130911651
    >>130910654
    >voices by
    >doctor weird
    goddamn it, I spit coke on my keyboard
    >> Anonymous 02/26/12(Sun)18:46 No.130911730
    Every single gameplay element is DLC
    >> Anonymous 02/26/12(Sun)18:46 No.130911748
    >>130910654
    Why WOULDN'T I want to play a game with a character in game that sounds like Dr. Weird?
    >> Anonymous 02/26/12(Sun)18:47 No.130911868
         File: 1330300044.jpg-(43 KB, 231x363, 1330024473958.jpg)
    43 KB
    >It costs $20 a month just to play online
    >You can buy cash shop items for $15 each that only last 2 weeks
    >Includes Double XP, Double Damage, Mega-Shield, X-Ray vision, Super Scope, Super Speed, and an assortment of silly hats
    >The only way you can win is to pay money
    >> Anonymous 02/26/12(Sun)18:47 No.130911879
    Day 1 DLC - but here's the catch

    It's critical to the main plot of the game - you can't progress or continue unless you get the DLC

    the dlc is broken up into multiple parts, all costing $10 each

    the entire DLC package just to get the full game is $200.

    Also, always on DRM, you have to be online at all times in order to play the game. Additionally, for every 15 minutes you play your game freezes and you get a pop up reminding you to purchase the DLC. After you've purchased it all, it still happens, but this time it flashes "THANK YOU" while playing some 8-bit song and has balloons and confetti; this goes on for 20 minutes.
    >> Anonymous 02/26/12(Sun)18:49 No.130912060
    >Mojang in charge of graphics
    >> Anonymous 02/26/12(Sun)18:50 No.130912109
    voice overs by gilbert gottfried.
    >> Anonymous 02/26/12(Sun)18:50 No.130912115
    >>130911618
    If PS3 is so hard to program for, then riddle me this:

    a) Why are there 745 other games that work just fine with no issues?
    b) Why did PS2 have more games despite being even harder to program for than PS3?
    c) Why has Sega been in Microsoft-cocksucking mode since Dreamcast?
    >> Anonymous 02/26/12(Sun)18:52 No.130912307
         File: 1330300344.jpg-(59 KB, 500x500, 1330025246055.jpg)
    59 KB
    >>130912109

    >Every male/female character is voiced by Gilbert Gottfried
    >There is a sex scene

    Someone make this game
    >> Anonymous 02/26/12(Sun)18:54 No.130912463
    >>130912307
    Just imagine him trying to whisper some hepler romance lines to a love interest.
    >> Anonymous 02/26/12(Sun)18:54 No.130912532
         File: 1330300496.png-(89 KB, 235x208, boo-urns.png)
    89 KB
    >>130910462
    >/v/ in charge of giving me shameful fetishes
    >> Anonymous 02/26/12(Sun)18:56 No.130912630
    I will make this game. I swear to god, I'll be back in about a month with a fucking Alpha.
    >> Anonymous 02/26/12(Sun)18:59 No.130912909
    >>130912115
    How do any of those points dispell the fact the PS3 is a lot harder to program for than the 360.

    I'm not the guy, but dude. It's common knowledge. It costs more and takes longer to get things looking as good on PS3 as they do on 360. And if you're not willing to spend that time and money, your game just might look a bit more pooish.
    >> Anonymous 02/26/12(Sun)18:59 No.130912939
    Level design must be done by Monolith.
    >> Anonymous 02/26/12(Sun)19:01 No.130913143
    nintendo in charge of new ips
    >> Anonymous 02/26/12(Sun)19:02 No.130913247
    >>130912909
    any worthwhile game is going to be programmed in C or C++

    the only differences in programming for the ps3 or the xbox will be limits on memory allocation and other mostly arbitrary restrictions. Honestly, you know the hardest current gen console to program for? Motherfucking nintendo DS

    >dual screen
    >touch screen
    >microphone
    >full color
    >real time physics if necessary
    >4kb of memory to use to accomplish ALL of this
    >> Anonymous 02/26/12(Sun)19:05 No.130913516
    Arenanet, Blizzard and Valve team up to decide the release date.
    >> Anonymous 02/26/12(Sun)19:06 No.130913616
    >>130913516
    >the team was never heard from again
    >> Anonymous 02/26/12(Sun)19:06 No.130913664
    >>130913516

    And DICE are in charge of putting out patches on a regular basis
    >> Anonymous 02/26/12(Sun)19:07 No.130913716
    Molyneux in charge of press conferences.
    >> Anonymous 02/26/12(Sun)19:07 No.130913781
    Underwater cowwadoody with unskippable cutscenes.
    >> Anonymous 02/26/12(Sun)19:11 No.130914134
    Create a game where there are 3 factions. Make one of them far more difficult to play as. As a result is less popular.

    Only listen to the majority of complaints.

    Call the game balanced.
    >> Anonymous 02/26/12(Sun)19:11 No.130914143
    DLC before the game is released
    1 hour campaign
    $15 for a new map
    no patches from the developers
    new version for the game is released 3 months later
    >> Anonymous 02/26/12(Sun)19:12 No.130914194
    >>130913781
    I think that cutscenes should be unskippable, but only on the first playthrough.
    >> Anonymous 02/26/12(Sun)19:13 No.130914291
    >>130913781
    >Bioshock 2 multiplayer
    >> Anonymous 02/26/12(Sun)19:13 No.130914312
    >>130914194
    no
    cutscenes are not skippable, ever
    >> Anonymous 02/26/12(Sun)19:13 No.130914328
    Sims from the sims point of view
    $30000 price tag
    $800 DLC every 2 days that is absolutely necessary to play
    Failure to meet these payments = prison/death
    >> Anonymous 02/26/12(Sun)19:13 No.130914348
    >Activision in charge of pricing
    >EA
    >Bioware

    and thus i created gaming small pox
    >> Anonymous 02/26/12(Sun)19:14 No.130914403
    Make a classic series that borderlines genius and craptacular.

    Introduce a very unpopular, winy, homosexual character.

    Make him the main protagonist with his own spin off.
    >> Anonymous 02/26/12(Sun)19:14 No.130914416
    It's Half-Life 3, but the DRM is you have to cut your dick off and put it in your disc tray for it to work.



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