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01/18/12(Wed)21:51 No.125586934 File1326941494.jpg-(568 KB, 1920x1080, 6304737070_e6eb9af3a0_o.jpg)
Quote from a friend:
"Cancelled after a month. When it asked why, I picked "The game is not fun," and went on to explain why:
The
game is too linear. While I enjoy the character stories across both
factions, they are presented as a conveyor belt that I am chained to
ride from one cutscene to the next. I'm being railroaded along a story
TOR is telling for and at me, not me being allowed to make my own. I
enjoy being told the story in movies, books, and even single-player
RPGs, but it feels like a straightjacket in a MMORPG environment.The
worlds feel like lifeless, sterile, and ,ultimately, non-interactive
fishbowls. I can see sights painted on the background, but I can't go to
them. Even as the worlds open up at later levels, this feeling remains.
Like KotOR and Dragon Age, the hint of a bigger world is there, but you
can't go off the designated path. In TOR, they feel like levels - the
urban level, the desert level - and not actual worlds your character can
visit and explore in Star Wars." |