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  • File : 1315261028.jpg-(519 KB, 1024x614, blazblue.jpg)
    519 KB Anonymous 09/05/11(Mon)18:17 No.109260162  
    Why don't people like this game?

    I think it's pretty solid.
    >> Anonymous 09/05/11(Mon)18:18 No.109260321
    /v/ hates videogames
    >> Anonymous 09/05/11(Mon)18:20 No.109260498
    No one plays Calamity Trigger anymore because Continuum Shift came out, which is the same thing with more characters. What kind of fag is still playing CT now that CS is out?
    >> Anonymous 09/05/11(Mon)18:21 No.109260520
    Shittier than Guilty Gear.
    >> Anonymous 09/05/11(Mon)18:21 No.109260564
    >>109260498
    I wasn't necessarily talking about CT... I just couldn't find any other BlazBlue pictures...
    >> Anonymous 09/05/11(Mon)18:21 No.109260576
    GG elitists
    >> Anonymous 09/05/11(Mon)18:23 No.109260788
    Because it's very difficult for a new fighting game to gain any ground in this day and age.

    All other successful fighters have a nostalgia factor going for them and people see characters they grew up with and want to play as them.
    >> Anonymous 09/05/11(Mon)18:24 No.109260884
    >>109260564
    I found a lot at this site

    http://www.google.com/imghp

    maybe you've heard about it
    >> Anonymous 09/05/11(Mon)18:26 No.109260989
    >>109260788
    I would also like to add that most current fighting games were around in the 90's, where the current generation enjoyed the glorius "12 year old" phase.

    This goes for Dissidia as well since it's FF.
    >> Anonymous 09/05/11(Mon)18:28 No.109261162
         File1315261693.jpg-(1002 KB, 2000x2548, 1277312685038.jpg)
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    I'm still trying how to get the furry goodness on my pirated copy.
    I'm not gonna buy a complete rehash for 2 new characters and the chance to spend more on DLC.
    >> Anonymous 09/05/11(Mon)18:28 No.109261219
    Because there's a new Persona fightan coming out from the same peeps, so /v/ will save its slavish adoration/irrational hatred (pick one) for it instead.
    >> Anonymous 09/05/11(Mon)18:29 No.109261263
    >>109261162
    Gay, unemployed post. It's only $20 at GameStop.
    >> Anonymous 09/05/11(Mon)18:29 No.109261334
    Lots of people buy/play BBCS. I don't know why you'd think otherwise.
    >> Anonymous 09/05/11(Mon)18:30 No.109261350
    How's the PSP version of Blazblue 1 compared to the console versions?
    >> Anonymous 09/05/11(Mon)18:30 No.109261401
    >>109261263
    I'd rather pre-order another Zelda game.
    >> Anonymous 09/05/11(Mon)18:32 No.109261558
    >>109261334
    I saw three posts in the Fighting Game General last night about how much everyone hated BB.
    >> Anonymous 09/05/11(Mon)18:35 No.109261845
    I like it, but apparently I'm retarded for not thinking the game is bad because it has long combos. Then the same people calling me retarded go and play MVC3, a game where long combos are pretty much a selling point.
    >> Anonymous 09/05/11(Mon)18:36 No.109261946
         File1315262210.jpg-(30 KB, 442x341, 1310832247067.jpg)
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    >>109261558
    >Listening to anybody in the fighting game generals

    According to them every fighter is shit besides Street Fighter and Guilty Gear. Also 90% of them have never played GG, they use it as a copout to seem like they're hardcore and know what they're talking about.
    >> Anonymous 09/05/11(Mon)18:37 No.109261983
    it has really good music

    http://www.youtube.com/watch?v=I0kbtgmGC3k
    >> Anonymous 09/05/11(Mon)18:37 No.109262033
    Alternatively, you faggots could just not give a fuck and just play what you enjoy.
    >> Anonymous 09/05/11(Mon)18:38 No.109262113
    I love it, personally.
    I'm complete shit at it, but I have nothing but respect for people who are good at it. I just play it to have fun.
    inb4 HURHURRRR CASUELZ
    >> Anonymous 09/05/11(Mon)18:38 No.109262130
    PC version is not on Steam.

    Wtf
    Do they hate money.
    >> Anonymous 09/05/11(Mon)18:39 No.109262144
         File1315262346.jpg-(7 KB, 208x199, 1312472690089.jpg)
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    >>109261558
    >people on /v/ say game is shit..
    >> Anonymous 09/05/11(Mon)18:39 No.109262164
    >>109262113
    just keep practicing m8. thats the key. as long as u keep practicing, ur more hardcore than 95% of the shit online
    >> Anonymous 09/05/11(Mon)18:40 No.109262255
    >>109261946
    >Also 90% of them have never played GG, they use it as a copout to seem like they're hardcore and know what they're talking about.

    This bugs the shit out of me. /v has turned a decent game into some Ace of Spades just so a person looks like he knows what the fuck he's talking about.
    >> Anonymous 09/05/11(Mon)18:40 No.109262297
         File1315262450.jpg-(28 KB, 611x489, 27.jpg)
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    >>109262164
    >m8
    >u
    >ur
    >hardcore
    >> Anonymous 09/05/11(Mon)18:41 No.109262350
         File1315262483.jpg-(12 KB, 249x213, 1272743337173.jpg)
    12 KB
    I love it but my friends hate it because "hurr so bad grafics and slow gameplay, I prefer soul calibur IV". Am I an elitist asshole for wanting to rip their faces off?
    >> Anonymous 09/05/11(Mon)18:42 No.109262482
         File1315262572.jpg-(102 KB, 337x367, 1315234765635.jpg)
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    >>109262350
    >BlazBlue
    >slow
    >Soul Caliber isn't

    That makes no fucking sense. Please kick them in the nuts for me.
    >> Anonymous 09/05/11(Mon)18:45 No.109262708
         File1315262718.jpg-(154 KB, 1024x576, 0b31b00261015c7f07a68dcdea8803(...).jpg)
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    >>109261983
    >it has good music
    >not linking this http://www.youtube.com/watch?v=5Y6SkBbT140
    >or this http://www.youtube.com/watch?v=mQ5OdnFXm1g&feature=related
    >or this http://www.youtube.com/watch?v=gvJk9m_PNgw
    >or even this http://www.youtube.com/watch?v=-V4h7zfoZDI&feature=related
    Bang's theme is just as good as any of these, you can't go wrong with BlazBlue music.
    On a side note, this: http://www.youtube.com/watch?v=mA3f-PAiTlg&feature=related
    >> Anonymous 09/05/11(Mon)18:45 No.109262743
         File1315262746.gif-(2.95 MB, 300x231, 1301793517567.gif)
    2.95 MB
    Most of the hate I've seen for BB seems to stem from the fact that it has an anime aesthetic. They don't even mention what they didn't like about the gameplay, it's just "lolanime is gay."
    >> Anonymous 09/05/11(Mon)18:45 No.109262756
    >>109262482
    My biggest gripe with it. I think they just don't grasp the concept of pressing buttons more than once, they tap the square/X button and expect it to be some huge weapon swing alá SC but get a light jab, same thing with everything else except the drive moves which they all just resort to spamming in the end. They won't even fucking dash or sprint, I've tried to explain it all to them but they are either unable to or just simply refuse to learn.
    >> Anonymous 09/05/11(Mon)18:46 No.109262771
    It's really the best fighting I've played, because I haven't played GG or other good games because I never felt like playing them.
    Kinda want to trade my SSF43D for Blaz3DS..
    But that's just me..
    The story line is one of the most confusing things I have ever read, makes no sense, and they keep milking this game..
    >> Anonymous 09/05/11(Mon)18:46 No.109262818
    >>109262708
    Yo, which song is the opera-sounding one that plays in the online lobby menus?
    >> Anonymous 09/05/11(Mon)18:47 No.109262868
    Because it's not a very good game at high level. If you enjoy it, good for you, but I'm almost certain it was one of your first fighting games, or you don't play at a very high level. It has many problems. Weak wake-up game, huge damage off jabs, useless throws, lack of options just to name a few.
    >> Anonymous 09/05/11(Mon)18:47 No.109262871
    >>109262818
    This?
    http://www.youtube.com/watch?v=x1ZXAxr5hF4
    >> Anonymous 09/05/11(Mon)18:48 No.109263001
    Too slow, combos are too fucking long, characters are boring to play and one dimmensional, matches stall for way too long due to the strong defense and weak offense in the game, dlc characters that are overprice and a complete ripoff, a new expansion every year that forces you to wait 6-12 months just to play the new revision on console.
    >> Anonymous 09/05/11(Mon)18:48 No.109263035
    >>109262871
    Yeah, that's the one. It's my favorite song.
    >> Anonymous 09/05/11(Mon)18:49 No.109263109
    Hey, just figured I'd ask in this thread, is there a fightan general going on right now? I can't find one.

    As for OP, I haven't played BlazBlue but it looks alright. I don't think it's my thing though.
    >> Anonymous 09/05/11(Mon)18:49 No.109263110
         File1315262975.jpg-(236 KB, 650x931, Everyone 03.jpg)
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    >>109261946
    That's wrong, many of use also play Arcana Heart 3, and we're all awaiting Skullgirls and King of Fighters XIII
    >> Anonymous 09/05/11(Mon)18:51 No.109263265
    >>109263110
    Dude, Skullgirls. Oh my Goooood. It's gonna be dope.
    >> Anonymous 09/05/11(Mon)18:51 No.109263270
         File1315263088.jpg-(546 KB, 810x675, 1312124821282.jpg)
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    >>109263110
    Don't forget all the Marvel fans.
    >> MayaFey !pgmMEmnfNo 09/05/11(Mon)18:52 No.109263331
         File1315263124.png-(1.2 MB, 1400x1700, Hakumen16.png)
    1.2 MB
    Legit complaints that i agree with is that some combos do tend to take unnecessarily long, the general oki game is in favour of the guy who is downed so it goes back to neutral a lot and defense can be too strong sometimes.

    That said i still enjoy playing it immensely and is one of my favourite games to play.
    >> Anonymous 09/05/11(Mon)18:52 No.109263398
    >>109263001
    >Too slow
    Opinions. I think Street Fighter and King of Fighters are pretty damn slow games.

    >combos are too fucking long
    Nowhere near as long as combos in the MVC games.

    >characters are boring to play and one dimmensional
    I'll give you the one dimensional part. I don't find it boring.

    >matches stall for way too long due to the strong defense and weak offense in the game
    This is often parroted by people who don't know how to play. My average round lasts forty seconds at most.

    >dlc characters that are overprice and a complete ripoff
    I'll give you that

    >a new expansion every year that forces you to wait 6-12 months just to play the new revision on console.
    It's free, who gives a shit?
    >> Anonymous 09/05/11(Mon)18:53 No.109263461
         File1315263218.png-(290 KB, 500x707, Yamazaki 01.png)
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    >>109263270
    Well usually Street Fighter fans are also Marvel fans
    >> Anonymous 09/05/11(Mon)18:53 No.109263490
    because it's boring. play any other airdasher for a decent length of time and you'll end up hating BB too. it does EVERYTHING wrong

    I guess you could choose to be ignorant, continue to enjoy BB and never know what a good fighter is like but personally I couldn't live like that

    >>109263001

    what he said

    the factors that make BB boring are well documented and have been repeated hundreds of times on /v/
    >> Anonymous 09/05/11(Mon)18:53 No.109263495
    >>109262868
    Might be true, it does seem like I enjoy the fighters /v/ deem unfit for competitive play anyway. Enjoyed Dead or Alive 4 the most this generation until BB came out, and I did try a lot of them but they just never really felt right.
    >> Anonymous 09/05/11(Mon)18:54 No.109263510
    >>109263110
    I have yet to see a fighting game general where Arcana Hearts 3 has no been shit on.

    >Hurr weeaboo shit
    >> Anonymous 09/05/11(Mon)18:55 No.109263609
    Because it's not SALTY HYPE PRINGLES that will give you street cred in the fighting game circlejerk.

    Oh and because CS2 was lame.
    >> Anonymous 09/05/11(Mon)18:55 No.109263669
    >>109263609
    Extend is looking good though. Makoto and Noel are getting a good nerf and everyone else is getting buffed.
    >> MayaFey !pgmMEmnfNo 09/05/11(Mon)18:56 No.109263745
         File1315263409.jpg-(518 KB, 1000x1312, Heart30.jpg)
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    >>109263510
    Fighting generals used to turn into AH3 generals at one point. That was a few weeks ago though.
    >> Anonymous 09/05/11(Mon)18:57 No.109263849
         File1315263475.png-(207 KB, 640x480, Heart X Saki 02.png)
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    >>109263510
    July was pretty much Arcana Heart 3 only, sorry to hear you weren't there. There's still people making rooms from time to time. There's always some people who dislike it, but what game doesn't? Earlier today everyone was complaining about how MrWizard didn't allow AH3 at EVO.
    >> Anonymous 09/05/11(Mon)19:05 No.109264564
    Its unbalanced as all fuck.
    >> Anonymous 09/05/11(Mon)19:07 No.109264740
    >>109264564

    The balance is improving every game. Short of Tager, who is a fundamentally broken character, the game is balanced enough that all characters are viable at tournament level. Hell, a tierfagging Litchi/Makoto got 6-0'd by a Hakumen in the EVO grand final.
    >> Anonymous 09/05/11(Mon)19:10 No.109264956
    >>109264740
    The fact that you're calling Lord Knight a tier whore shows you know little to nothing about the Blazblue competitive scene.
    >> hadoolket 09/05/11(Mon)19:12 No.109265168
    >>109264740
    i'll let lord-knight know you said that

    also, he was using litchi since bbct
    >> Anonymous 09/05/11(Mon)19:12 No.109265175
    >>109264956

    Hey, all I saw was some guy getting his shit pushed in by a Hakumen, and getting so mad that he switched to the S tier character, and still got ruined.
    >> Anonymous 09/05/11(Mon)19:15 No.109265514
    >>109264740

    Lord Knight switched to Makoto because of some rumor that Spark was having trouble against Makoto. Not quite as retarded as tier whoring, but very fucking close.
    >> Anonymous 09/05/11(Mon)19:15 No.109265569
    >>109265175
    You've got to admit that Spark looks like a faggot, though. I'd fight him if I ever saw him on the street.
    >> Anonymous 09/05/11(Mon)19:16 No.109265613
    CS2 made it boring as fuck.
    Honestly, CT was the best for pure fun, broken as it was, too bad nobody plays it anymore.
    >> Anonymous 09/05/11(Mon)19:16 No.109265667
    >>109264740
    it was evo grand finals, and he was moments away from losing 1st place cash, complaining about tier whoring is scrubby especially in that situation
    >> Anonymous 09/05/11(Mon)19:17 No.109265749
    >>109263510
    Then you haven't been in any fighting generals.
    >> Anonymous 09/05/11(Mon)19:18 No.109265816
    >>109265667

    I'm not complaining, I just said that the Makoto got pulverised by the Hakumen, which goes back to my first point about all characters (save one) being tourney viable.
    >> Anonymous 09/05/11(Mon)19:21 No.109266174
    >>109263331
    >the general oki game is in favour of the guy who is downed

    I don't understand, why?
    >> Anonymous 09/05/11(Mon)19:21 No.109266179
         File1315264900.png-(131 KB, 264x243, Dormammu is deeply saddened by(...).png)
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    >thread discusses fightan generals
    >there is no fightan general
    ...Is this the fightan general?
    >> Anonymous 09/05/11(Mon)19:22 No.109266273
    >>109266179
    >>109265443
    >> Anonymous 09/05/11(Mon)19:23 No.109266358
    >>109266179
    its like a fighting general general

    at least we're discussing video games
    >> Anonymous 09/05/11(Mon)19:23 No.109266391
    why is drafting in fighting games so laid back? people can just sit back and wiat for the other guy to pick first and then counterpick them.

    glorious dota master race here. fighting games need a banning system because you guys are too stupid to balance your game
    >> Anonymous 09/05/11(Mon)19:24 No.109266417
         File1315265040.png-(380 KB, 537x759, mind rape.png)
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    TERUMI HIJACK
    >> Anonymous 09/05/11(Mon)19:24 No.109266471
    >>109266391
    a lot of tournaments have double blind pick rules set up, but it's completely optional
    >> Anonymous 09/05/11(Mon)19:25 No.109266542
         File1315265118.png-(363 KB, 1024x1024, TerumiYuuki16.png)
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    >>109266417
    would kill for that suit
    >> Anonymous 09/05/11(Mon)19:25 No.109266594
         File1315265148.jpg-(75 KB, 750x517, evil.jpg)
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    >>109266417
    >> Anonymous 09/05/11(Mon)19:27 No.109266739
    >>109266174
    Because he has invincible rolls, he can tech, he can stay on the floor, he can quickraise. Too many good options to escape the offense.
    >> Anonymous 09/05/11(Mon)19:27 No.109266757
         File1315265241.jpg-(26 KB, 500x462, 1.jpg)
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    I always wanted to play this game, but Arksys has been having a case of the Capcoms and releasing multiple versions of the game plus shit loads of DLC so there is never really a definitive version to get.

    Also, the huge this-shit-don't-get-more-kawaii anime feel that resonates with the fans is kind of a turn-off for me. I've played SF, and Blazblue makes SF look like fucking MK by comparison. Not going to let it stop me though, I'll eventually get around to trying it out...behind close doors with the volume down so nobody'll know what I'm doing.
    >> Anonymous 09/05/11(Mon)19:28 No.109266849
         File1315265299.png-(304 KB, 480x640, 5115d7338d628370b0537948dfbeb1(...).png)
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    I've been playing since CT's release day. And I still can't settle on a character to main.

    I've gone through Jin, Litchi, Hazama, Makoto, Noel, Taokaka, Lambda.....

    I just wish this game had a cool chick character. All the girls in this game have this stupid moe-bullshit angle. Except Litchi's who's just a slut.
    >> Anonymous 09/05/11(Mon)19:29 No.109266936
    >>109266391
    >ban system in fighting
    but that means we'll have to play someone OTHER then the broken dude in tournaments!
    >> DEVOUR_ITS_SKINS !peDTfeEYw2 09/05/11(Mon)19:30 No.109267100
         File1315265436.png-(249 KB, 1100x736, Arakune 2hrs.png)
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    Don't get me started. i could go on forever telling you why i love this game so much.
    >> Anonymous 09/05/11(Mon)19:30 No.109267105
    >>109263001

    >Too slow

    It is fast paced in CS2. Not sure where this is coming from.

    >combos are too fucking long

    Combos are only long in the corner off of specific starters and specific characters. That said, they aren't that much longer than some MB combos, and I don't see anyone complaining about that.

    >characters are boring to play and one dimmensional

    Super fucking opinionated bro. BB is fun, and yes some of the characters are only good at one thing. I don't see the problem with that. I'd like you to say one fighting game where every character can be played differently and still be balanced. CS2 is very well balanced aside from Tager and a lesser extent Makoto.

    >matches stall for way too long due to the strong defense and weak offense in the game

    This is you just not being good or playing Tager, sorry. I haven't had a time out in a long time. Barrier is a strong tool, but it isn't impossible to overcome.

    >dlc characters that are overprice and a complete ripoff

    Yeah they are pretty expensive, but CS2 was a free balance patch with new challenges. They have to make money somehow.

    >a new expansion every year that forces you to wait 6-12 months just to play the new revision on console.

    It isn't as long a wait as you are saying.
    >> Anonymous 09/05/11(Mon)19:30 No.109267135
    >>109266849
    >I just wish this game had a cool chick character.

    Tsubaki is cool. But even more slutty than Litchi
    >> Anonymous 09/05/11(Mon)19:31 No.109267166
    >>109266936

    Stupidly broken characters actually are banned at tournaments, it's just that most games don't really have those.
    >> Anonymous 09/05/11(Mon)19:31 No.109267232
    >>109267135
    Tsubaki is Metroid Other M Samus. Not cool at all.
    >> Anonymous 09/05/11(Mon)19:34 No.109267453
         File1315265659.jpg-(2.09 MB, 3300x2550, 4a72341c67692dec5cb3670d1eb574(...).jpg)
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    don't mind me, just being the hardest character in the game to play as

    >>109266739
    also, you're acting like if anticipated, you can't be punished on wake up. there are many options to escape the offense, but there are many offensive options to anticipate and punish as well.


    sorry, when i hear "too many options" it rustles my jimmies a bit, i think some other fighters out there don't have enough options you see.

    not that i want arcsys to make every game ever, but still, a lack of options is one thing i lament in certain fighting games
    >> Anonymous 09/05/11(Mon)19:34 No.109267505
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    SSFIV:AE>Uguu kawaii adventures edition 2: now with a furry.
    >> Anonymous 09/05/11(Mon)19:34 No.109267506
         File1315265696.png-(222 KB, 237x440, Nine.png)
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    >>109267232
    >>109267135
    >Tsubaki is Metroid Other M Samus
    Yea she's just a typical goody-goody class rep archetype.
    I want a girl like Baiken.

    I guess Kokonoe has the right personality, but I have no idea if she would have a suitable fighting style for me.

    Nine would be perfect. I'd use her no matter what play style she has. Being dead isn't an excuse.
    >> Anonymous 09/05/11(Mon)19:36 No.109267672
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    >>109267105
    >CS2 is very well balanced aside from Tager and a lesser extent Makoto.
    >not mentioning pic related
    she's broken as fuck bro
    >> Anonymous 09/05/11(Mon)19:37 No.109267759
         File1315265853.jpg-(67 KB, 799x565, Phantom_concept_art.jpg)
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    >>109267506
    But she isn't dead
    >> Anonymous 09/05/11(Mon)19:37 No.109267792
    >>109267672

    Platinum isn't even close to being broken.
    >> Anonymous 09/05/11(Mon)19:38 No.109267869
    >>109267505
    >Derp, opinions
    >> Anonymous 09/05/11(Mon)19:39 No.109267884
    >>109267453
    The wake-up options are too strong than the offensive options, that's all. If you want a good offensive game you should reduce the number of defensive options and up the offensive one. Of course it's possible to anticipate it sometimes, but... just go look at some tournament match. A lot of time, when a combo end, the game just return to neutral because the player can't keep the offensive. This happened a lot in EVO too. Compare it to GG which had way more offensive options, the wake-up game in GG was just fucking intense.
    >> Anonymous 09/05/11(Mon)19:40 No.109267977
    >>109267672

    In the tournament 2 days ago Bang vs Platinum was the final.

    She styled all over the tier whore that was using Makoto/Noel
    >> Anonymous 09/05/11(Mon)19:44 No.109268393
    >>109267869
    >mad
    >> Anonymous 09/05/11(Mon)19:44 No.109268395
    >>109267792
    arcsys clearly agrees with me over you, she's getting nerfs aplenty in extend

    >>109267884
    I see your point, but to be honest i think i'm ok with a wake up game that encorages a return to neutral. it opens mixup back into the play, and keeps the hole match from a single hit confirm to endless victory

    >>109267977
    Platinum is ridiculous in my opinion, she's absolutely the most broken character in the entire game. I know about noel's mixup, and makoto's generous hitstun, but still, to me platinum is worse than all of em.
    arakune main here
    >> Anonymous 09/05/11(Mon)19:48 No.109268680
    >>109268393
    Not even mad. Enjoy your divekicks.
    >> DEVOUR_ITS_SKINS !peDTfeEYw2 09/05/11(Mon)19:48 No.109268690
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    >>109267453
    >Hardest.
    haha, well when you master him it feels so easy to play as him.


    also. What do you guys think will happen after relius comes out? i hope they make a Blazblue 3 instead of more dlc. i was hyped up as hell for continuum shift... they need to just make a game so all the other characters like nine, jubei, kokonoe and even those other minor characters like torakaka with it still making sense with the story
    >> Anonymous 09/05/11(Mon)19:48 No.109268747
    >>109268395
    >I see your point, but to be honest i think i'm ok with a wake up game that encorages a return to neutral. it opens mixup back into the play, and keeps the hole match from a single hit confirm to endless victory
    Well you can like it, but to a lot of people, this is just making the game too forgiving. Not only that, but it's always fun to continue pressuring a guy right as he wakes up, and in tournament, seeing the guy being forced to defend all these attacks is much more exciting than just seeing him roll away from the other guy.
    >> Anonymous 09/05/11(Mon)19:49 No.109268817
    The reason nobody takes Blazblue or their fans seriously is because they know jack shit about their game and can barely play it.
    >> Anonymous 09/05/11(Mon)19:50 No.109268843
    >>109268680
    Enjoy your irrelevant inferior game.
    >> Anonymous 09/05/11(Mon)19:50 No.109268885
    >>109268690

    Knowing Arcsys, we'll be getting new versions of Continuum Shift until fighting games die again.
    >> Anonymous 09/05/11(Mon)19:50 No.109268914
    >>109268680
    Name me one modern 2D fighting, already released or coming out, that doesn't have some kind of divekick.
    And before you say BlazBlue, just know that Relius has one.
    >> Anonymous 09/05/11(Mon)19:51 No.109268967
    >>109268885
    Fighting game never died.
    >> Anonymous 09/05/11(Mon)19:52 No.109269090
    >>109268885
    fighters never died. they just had a huge shift from the arcades to the consoles
    >> Anonymous 09/05/11(Mon)19:53 No.109269126
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    BB, GG, etc are all boring as fuck. They might be "technically" good FGs, but there is absolutely no fun in playing them. They are the most un-hype games at tourneys, too.
    >> Anonymous 09/05/11(Mon)19:53 No.109269182
    >>109268690
    >i hope they make a Blazblue 3
    you know continuum shift extend is getting a retail disc, right?

    I'm working on mastering him but i just need to deal with pressure better, my ragna match up is pitiful. Hopefully all those characters end up in the game little by little, i'd like to see them fleshed out all the same.

    >>109268747
    >too forgiving
    eh, if you say so bro, opinions and all of that.

    >>109268885
    its like GGXX revisions over and over and over, they must really like the title "continuum shift"
    >> Anonymous 09/05/11(Mon)19:54 No.109269236
    >>109269126
    The Blazblue finals ended up with more hype than the AE finals.

    But that is just because Fuudo can suck the hype out of anything.
    >> Anonymous 09/05/11(Mon)19:55 No.109269305
    >>109269236
    can't touch dat marvel vs. capcom 3 hype. nothing can really.
    >> Anonymous 09/05/11(Mon)19:56 No.109269409
    >>109269236
    If it wasn't for the tron level 3 MvC3 would have been the most unhyped game at EVO.
    >> DEVOUR_ITS_SKINS !peDTfeEYw2 09/05/11(Mon)19:57 No.109269482
    >>109269182
    >continuum shift extended

    i haven't heard of this tell me more. will it give console versions the extra story things the portable version got and stuff?
    >> Anonymous 09/05/11(Mon)19:58 No.109269614
         File1315267117.jpg-(31 KB, 305x644, 305px-Yamazaki-cv1.jpg)
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    Hahaha, look at that, the BlazBlue kiddies have to make their own thread because everyone agrees their game is shit.
    Don't mind me, I'm just going to be at the actual fighting game general talking about real games.
    >> Anonymous 09/05/11(Mon)19:59 No.109269700
    >>109269182

    It's because they're too lazy. They wrote themselves into a corner with Continuum Shift. Litchi, Tsubaki, Jin and Noel all switched alignment, and Jin and Noel would need to be completely redrawn (why would they still wear NOL uniforms?). Noel doesn't have Bolverk anymore, her gameplay would have to be completely changed. Ragna's sprites would have to be redrawn to compensate for his new arm. The next game would take place in Ikaruga so they'd have to draw a shitton of new backgrounds. Tsubaki is blind, how the hell can she fight? How will Mu-12 remain playable? Not to mention coming up with a plot that ties all this bullshit together. No, I think this is a cliffhanger that won't be resolved for a very, VERY long time.
    >> Anonymous 09/05/11(Mon)19:59 No.109269716
    >>109269305
    Not the guy you're talking to but the MVC3 finals were fucking awful. Nothing but level dark phoenix. The only interesting moment was that Tron comeback. Though to be fair, all MVC3 comebacks are fraudulent thanks to x factor.
    >> Anonymous 09/05/11(Mon)20:00 No.109269742
    >>109269305
    The only thing hype about MvC3 was watching that 8 year old kid win. Which is pretty sad.
    >> Anonymous 09/05/11(Mon)20:00 No.109269788
    >>109269482
    we don't know if it will auot patch. there IS a console retail disc, we know that much
    >> Anonymous 09/05/11(Mon)20:00 No.109269795
    First fighting game I ever played and I love it.
    >> Anonymous 09/05/11(Mon)20:02 No.109269963
    >>109269614
    Get out of here before I decide to use a NEMESIS STABILIZER on you.
    >> Anonymous 09/05/11(Mon)20:02 No.109270006
    >>109269795
    >First fighting game I ever played

    damn get some more. try sf4, mvc3, gg, tekken,etc.
    >> Anonymous 09/05/11(Mon)20:02 No.109270029
    >>109269482

    Continuum Shift extend is:
    -Rebalanced (again!) CS2
    -All modes from handheld CS2 versions added
    -Legion and Abyss have been 'reworked'
    -New story mode scenarios - including DLC characters
    -Some 'reworked' version of Calamity Trigger's story mode
    -Comes with all DLC + Relius
    -Most likely disc based
    >> Anonymous 09/05/11(Mon)20:03 No.109270053
    >>109269963
    just don't reply, he think's he's trolling
    >> DEVOUR_ITS_SKINS !peDTfeEYw2 09/05/11(Mon)20:03 No.109270095
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    >>109269700
    ...its hard to admit you are right....my heart hurts
    >> Anonymous 09/05/11(Mon)20:03 No.109270123
    I really like Blaz Blue, but honestly most of the characters are stupid looking annoying shits and I can see how most non-weaboos would get turned away just looking at it.
    >> Anonymous 09/05/11(Mon)20:05 No.109270301
         File1315267542.jpg-(283 KB, 750x950, 0735611971ab9bb727cb3cf48a0cab(...).jpg)
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    >>109270123
    >most of the characters are stupid looking annoying shits
    pffft yea ok
    >> Anonymous 09/05/11(Mon)20:05 No.109270315
    >>109268843
    Thank you, I will.

    >>109268914
    Of course modern 2D fighting games have divekicks; most of them are rehashes or sequels of games that had divekicks in them.
    >> DEVOUR_ITS_SKINS !peDTfeEYw2 09/05/11(Mon)20:06 No.109270339
    >>109270029
    >>109269788
    well these are still enough to get me hyped.
    >> Anonymous 09/05/11(Mon)20:07 No.109270480
         File1315267663.gif-(24 KB, 192x158, Yamazaki playing kinect.gif)
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    >>109269963
    Come at me kid
    >> Anonymous 09/05/11(Mon)20:09 No.109270640
    >>109269716
    to give mvc3 a fair shake, wolverine and phoenix are the least hype characters in any fighting game ever.
    the rest of the cast is actually pretty cool to watch.
    >> Anonymous 09/05/11(Mon)20:09 No.109270660
    >>109270480
    >filename
    goddamnit my sides
    >> Anonymous 09/05/11(Mon)20:12 No.109270921
    >>109270123
    I thought that at first too. "Damn, how cliche can these characters be. I feel like I've seen everyone of of them before."

    But then they really grow on you.
    >> Anonymous 09/05/11(Mon)20:13 No.109271060
    >>109268914
    Relius might have one, but he's not in the game yet.
    >> Anonymous 09/05/11(Mon)20:14 No.109271123
    >>109270339

    (Hm, my net died when I tried this the first time, let's try again.)

    You think that's hype? Arc is announcing "Project Blue Revolution 2012" at TGS next week. Between Extend, Persona and now BR2012, Arc are going to be very busy indeed.
    >> Anonymous 09/05/11(Mon)20:14 No.109271171
    No dive kicks?
    Wtf is Ilial edge then?
    >> Anonymous 09/05/11(Mon)20:16 No.109271330
    >>109271171
    I don't think you can cross up with it
    But Relius has an actual divekick
    Divekicks are all the rage right now, I think the only game that doesn't have one (yet) is Skullgirls (But they didn't announce all the characters yet)
    >> Anonymous 09/05/11(Mon)20:18 No.109271471
    >>109271330
    It crosses up

    And yeah it's true, theyve been around since KOF and SF III felt like being big fags lol.
    >> Anonymous 09/05/11(Mon)20:18 No.109271533
    >>109271171
    I have no idea. A google search for "Ilial edge" gives me nothing blazblue related.
    >> Anonymous 09/05/11(Mon)20:19 No.109271593
    >>109271330
    Squigly is chinese so one of her stances will probably have a divekick
    >> Anonymous 09/05/11(Mon)20:20 No.109271661
    >>109271533

    My guess is he meant "ilial edge" which is a mishearing of what Ragna says when using his dive-kick-like move, Belial Edge.
    >> Anonymous 09/05/11(Mon)20:20 No.109271674
    >>109271533
    Ragna's flerp derp aerial input.

    Also now that I think about it, Bang's cross up kick works in the same manner as a divekick.
    >> hadoolket 09/05/11(Mon)20:21 No.109271765
         File1315268480.png-(Spoiler Image, 17 KB, 304x224, TMNT.png)
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    >>109271330
    you know what game inspired them to have divekicks?!?!?!?!?!?!?!?!
    >> Anonymous 09/05/11(Mon)20:22 No.109271842
    >>109271593

    >chinese people innately have the unique ability to completely shift their momentum mid-flight, allowing you to attack over the enemy's guard

    I knew it!
    >> Anonymous 09/05/11(Mon)20:22 No.109271925
    >>109270921
    I was a little less jaded when I picked up the game so i got connected to them a bit faster. That said I know they're walking tropes.
    Ragna: The brooding anti-hero who's luck totally sucks.
    Rachel: Cute gothic lolita who's really hundreds of years old (last I heard it's around 5000 years at least
    Taokaka: Ultra-hyperactive catgirl...thing (some say furry some say normal catgirl thing) who's an idiot with a thing for gropping big breasts.
    Noel: Cute lower ranking soldier of the government who's flat as a ironing board who dual wields two large pistol like guns in a style that's pretty much Gun-Kata
    and so on and so forth. They all have a special place in my heart
    >> DEVOUR_ITS_SKINS !peDTfeEYw2 09/05/11(Mon)20:23 No.109272001
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    >>109271123
    yes i heard of this of this too....

    my body is ready.
    moving on. why are blazblue players so looked down on? this game isn't like most other fighters but other figtan gaem fags see is as inferior...why?
    >> Anonymous 09/05/11(Mon)20:24 No.109272073
    >>109270480
    You sure that's a good idea? She has a gun, two of them in fact...that can transform into a gatling gun AND a missile launcher.
    >> Anonymous 09/05/11(Mon)20:24 No.109272082
    >>109272001
    Because it's too slow, combos are too fucking long, characters are boring to play and one dimmensional, matches stall for way too long due to the strong defense and weak offense in the game, dlc characters that are overprice and a complete ripoff, a new expansion every year that forces you to wait 6-12 months just to play the new revision on console.
    >> Anonymous 09/05/11(Mon)20:24 No.109272103
    >>109271925

    I like Tager. He's the biggest, he's the strongest, he's the loudest, his appearance is monstrous... and yet he's the most polite of the entire cast, and much prefers to talk things over and settle issues with his words, not his fists. Of course being in a fighting game he never succeeds, but it's a nice gesture.
    >> Anonymous 09/05/11(Mon)20:25 No.109272189
         File1315268750.gif-(438 KB, 800x400, Kokuujin___Yukikaze_by_kuroika(...).gif)
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    >that feel when turtle/counterattack characters are never good in fighting games
    >> Anonymous 09/05/11(Mon)20:26 No.109272281
    >>109272189
    Geese? Not good? OLOL
    >> Anonymous 09/05/11(Mon)20:27 No.109272304
    >>109272189
    But Hakumen won EVO.
    >> Anonymous 09/05/11(Mon)20:27 No.109272331
    BBCT got me back into fighting games. The story is a clusterfuck, but I loved the setup for CT. imo, CS screwed the story over, and I'm a big fan of the series. Too much retconning, and I'm worried about the reworked CT story that's going in the Extend version.

    Game is fun and good to play if you can put up with its shortcomings, like every other game. I wonder how many people here remember that Cody trip that used to mess with BB Generals, back when CS first released.
    >> Anonymous 09/05/11(Mon)20:27 No.109272342
    Hows the 3ds Blazblue? I was wondering if i should pick it up
    >> Anonymous 09/05/11(Mon)20:27 No.109272351
    >>109272189
    CT: low tier
    CS1: Mid High tier
    CS2: Low Mid tier
    >> Anonymous 09/05/11(Mon)20:29 No.109272497
    >>109272342

    Honestly? It's awful in almost every way. Load times, resolution, audio quality, buttons (playing on a regular controller literally makes Carl impossible to play for instance - you NEED a stick), you can't go into sleep mode, all sorts of shit. Unless you're desperate for survival mode, I'd say just wait for CS Extend.
    >> Anonymous 09/05/11(Mon)20:29 No.109272549
    >>109271842
    Cool, I'm Chinese so I'm going to go dive kick my Mexican neighbors who are currently cooking the worst BBQ in the world.
    >> Anonymous 09/05/11(Mon)20:31 No.109272684
    >>109271593
    That's some dumb shit, you know divekicks existed before the twins. Even if we're strickly talking modern fighters, KoFXIII, MvC3 and AH3 all came out before AE, and they all had non-chinese divekickers.
    >> Anonymous 09/05/11(Mon)20:31 No.109272704
    >>109272497
    Thanks for the heads up
    >> Anonymous 09/05/11(Mon)20:32 No.109272770
         File1315269145.jpg-(491 KB, 1000x1414, steins;tsubakidrum.jpg)
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    Having played a lot of GG, I'd say Blazblue isn't a terrible substitute at all
    At this time, Continuum Shift is the best fighter on the market
    And a lot of other people I bet think so too
    Don't start a topic off with a fallacy
    >> DEVOUR_ITS_SKINS !peDTfeEYw2 09/05/11(Mon)20:32 No.109272796
    >>109271925
    Arakune is my favorite. it's because he has a fighting style that is insane and comparable to nothing else, even though he is a blargmonster there is still somthing about him that makes me
    :3 face


    >>109272342
    it has a few little things the current console version doesn't...but thats about it..nothing special or interesting about it at all. there is also no online.
    >> Anonymous 09/05/11(Mon)20:33 No.109272892
    >www.dustloop.com

    Have the majority of people who play BB's community, /v/
    >> Anonymous 09/05/11(Mon)20:34 No.109272922
         File1315269251.jpg-(113 KB, 820x500, Young Marge pays herself a str(...).jpg)
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    >>109272770
    >At this time, Continuum Shift is the best fighter on the market
    >> Anonymous 09/05/11(Mon)20:34 No.109272946
    >>109272770

    BB is a terrible substitute and most GG players agree. Hell, it's not even GG players. A lot of the good BB players were people who play GG, Melty Blood, Arcana Heart, or some other game and were just wasting time with BB. Look at Jan. He didn't like BB at all but was a top player.

    I'd actually tell you all why BB is so bad but if you can't see it yourself by now you never will.
    >> Anonymous 09/05/11(Mon)20:34 No.109272957
         File1315269269.jpg-(259 KB, 977x700, 1312473786279.jpg)
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    >>109271925
    >>109271925
    >Bang
    >combination of Kenshiro, Naruto, Goku, Snake and a Trans-am
    Fuck yeah Bang.
    >> Anonymous 09/05/11(Mon)20:34 No.109272981
    >>109272770
    Holy cow I was just realized the voice actress connection yesterday and was wondering if there was any crossover fanart, nice.
    >> Anonymous 09/05/11(Mon)20:36 No.109273102
    >>109272946
    Not saiyan it doesn't have flaws, but it doesn't make it any less fun or unbalanced
    >> Anonymous 09/05/11(Mon)20:37 No.109273243
    Am I the only one who plays Hazama?
    >> Anonymous 09/05/11(Mon)20:38 No.109273331
    >>109272957
    > Kenshiro, Naruto, Goku, Snake and a Trans-am
    One of those does not fi
    >> Anonymous 09/05/11(Mon)20:38 No.109273341
    >>109273243
    No
    I love his nerf though
    Makes life a lot easier
    >> Anonymous 09/05/11(Mon)20:38 No.109273345
    >>109273102
    After you've put a lot of time into Blazblue then you start to realize its flaws. It's like 3rd Strike. You might think it's alright and fun at first, but then you start noticing the glaring flaws and how much of a screwed up game it really is.
    >> Anonymous 09/05/11(Mon)20:38 No.109273348
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    EEEYYAAAAAHH
    >> Anonymous 09/05/11(Mon)20:38 No.109273363
    >>109273102

    It's not unbalanced, it's just boring.
    And if it has flaws it is by definition worse. GG is far from a perfect game but I can name a lot worse about BB than GG. It's not a good substitute.
    >> Anonymous 09/05/11(Mon)20:39 No.109273408
         File1315269564.png-(471 KB, 1024x1024, s3d0mv.jpg.png)
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    EEEEEEEYYYYYYY
    >> Anonymous 09/05/11(Mon)20:39 No.109273432
    >>109273341
    Only one I have problems against when playing him is fucking Jin. I still have no idea how to keep that ICECAR from crashing out of nowhere.
    >> Anonymous 09/05/11(Mon)20:39 No.109273436
    >>109273331
    Oh I know, Naruto right?
    >> Anonymous 09/05/11(Mon)20:40 No.109273459
    >>109273345
    You pretend like GG is perfect in every way
    >>109273363
    boring is an ad hominem and not a valid complaint
    >> Anonymous 09/05/11(Mon)20:40 No.109273477
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    HWOOOHHH
    >> Anonymous 09/05/11(Mon)20:40 No.109273498
         File1315269626.jpg-(262 KB, 600x600, 1310755345571.jpg)
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    >>109270029
    >>109269788
    Hoping it will do a update, if it isnt, the disk better cost liek 20 or 15 dollars. Paying a retail disk for 1/8 plus more story and one more character (as far as we know) isnt somthing i wanna do.

    In my honest opinion blazblue 3 will probably be the next disc seeing that Mori and Ishiwatari had teh story planned out from start to finish when they released CT.

    they also said they dont have anything planned liek crossovers until AFTER the series finishes
    >> Anonymous 09/05/11(Mon)20:40 No.109273503
    >>109273345

    This. 3rd Strike's sin wasn't just that it was unbalanced as fuck, it's that it was so unbalanced, in such ways, that the game was just ridiculously boring. If you played Alex against Chun Li, you had 1 attack. If you played Q against Chun Li, you had, again, 1 attack. It just got old. This is how BB is. It's not really 1 attack sometimes, but it's more like 1 gameplan.
    >> Anonymous 09/05/11(Mon)20:40 No.109273518
    >>109273436
    >>109273436
    Totally, while they may be similar, I think that a Ninja Monkey would fit better.
    If not just because I want to avoid having compared to that.
    >> Anonymous 09/05/11(Mon)20:40 No.109273548
         File1315269657.jpg-(49 KB, 800x450, Tsubaki_and_Hakumen_by_Sephiro(...).jpg)
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    TSUBAKI
    >> Anonymous 09/05/11(Mon)20:41 No.109273578
    >>109260162
    I think it's like fighting underwater.
    >> Anonymous 09/05/11(Mon)20:41 No.109273587
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    >>109273518
    >>109273436
    You guys are crafty.
    >> Anonymous 09/05/11(Mon)20:41 No.109273626
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    >>109273503
    >more like one gameplan
    Yeah, if you suck
    >> Anonymous 09/05/11(Mon)20:42 No.109273688
         File1315269747.png-(254 KB, 619x525, Sad Mike.png)
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    >>109273459
    Sigh, when did I mention anythign about Guilty Gear? It's like I'm talking to a little kid.
    >> Anonymous 09/05/11(Mon)20:42 No.109273691
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    does anybody have a good soundtrack download for CSII? i've been looking everywhere for that shit.
    >> Anonymous 09/05/11(Mon)20:43 No.109273759
    >>109273626

    Yeah, that's why Mike Z literally gave up against Hazama, right? It's really hard to talk to you BB kids.
    >> Anonymous 09/05/11(Mon)20:44 No.109273833
         File1315269846.jpg-(84 KB, 400x533, 1312474439248.jpg)
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    >>109273691
    >>109273691
    Yeah actually that's one of the few OSTs I don't have
    >Sword in each hand
    Ha.
    >> Anonymous 09/05/11(Mon)20:44 No.109273880
    >>109273688
    ...In your initial response
    >>109272946
    Unless you have short term memory loss
    You have a hard on for GG, no? Then your opinion means fuck all
    >> Anonymous 09/05/11(Mon)20:44 No.109273912
    >>109273626

    You're Hazama, the enemy is at the end of the screen, what do you do?
    You're Hazama, the enemy is at mid-screen, what do you do?
    You're Hazama, the enemy is at close-range, what do you do? All of these situations have one answer (two if you count "if you have meter you can do this instead")
    >> Anonymous 09/05/11(Mon)20:44 No.109273917
    >>109269700

    >It's because they're too lazy. They wrote themselves into a corner with Continuum Shift. Litchi, Tsubaki, Jin and Noel all switched alignment, and Jin and Noel would need to be completely redrawn (why would they still wear NOL uniforms?).

    Why do they have to NOT wear NOL uniforms?

    >Noel doesn't have Bolverk anymore, her gameplay would have to be completely changed.

    Whose to say Bolverk still isn't usuable, just it's primary story purpose has been used?

    >Ragna's sprites would have to be redrawn to compensate for his new arm.

    >implying he won't fix his jacket and get a new glove for it

    >The next game would take place in Ikaruga so they'd have to draw a shitton of new backgrounds.

    This is true.

    >Tsubaki is blind, how the hell can she fight?

    Some kind of item the badguys fashion for her to see, simple.

    >How will Mu-12 remain playable?

    Same way Order-Sol would be in GG?

    >Not to mention coming up with a plot that ties all this bullshit together. No, I think this is a cliffhanger that won't be resolved for a very, VERY long time.

    Whatever they already had planned for going to Ikaruga
    >> Anonymous 09/05/11(Mon)20:45 No.109273937
    >>109273880
    That wasn't me.
    >> Anonymous 09/05/11(Mon)20:45 No.109273985
    >>109273880

    That wasn't him you massive retard. That was me. More than 1 person can dislike Blazblue.
    >> Anonymous 09/05/11(Mon)20:45 No.109274000
    >>109273833
    ahh...oh, well. i guess i'll have to rely on downloading the mp3 conversions of the youtube vids featuring the songs...oh, well.
    >> Anonymous 09/05/11(Mon)20:45 No.109274006
    >>109273759
    because one guy gave up, that means...everything you've said is absolutely true?
    You're missing a couple of steps in between that correlation
    >> Anonymous 09/05/11(Mon)20:46 No.109274096
    >>109274000
    >>109274000
    Blagh, shit sucks.
    >> Anonymous 09/05/11(Mon)20:46 No.109274116
    >>109273912
    Since my friend has always played Hazama, and I've always played Hakumen, I've basically learned how to wipe the floor with any Hazama
    And since they took his BnB away, he's even easier to take care off
    Don't fucking whine to me
    If you can't handle Hazama, you shouldn't be playing the game in the first place
    >> Anonymous 09/05/11(Mon)20:47 No.109274147
    How can you guys dismiss that BB is a casual fighter when the developers have said so themselves, many time, in interviews.
    >> DEVOUR_ITS_SKINS !peDTfeEYw2 09/05/11(Mon)20:47 No.109274160
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    Lets all be honest here. we got interested in this game because loved the characters and all the funny things in the game. its not because "Oh uhh i like the mechanics because they are good and balanced"
    >> Anonymous 09/05/11(Mon)20:48 No.109274211
    >>109274116
    You have no reading comprehension whatsoever.
    >> Anonymous 09/05/11(Mon)20:48 No.109274236
    >>109274096
    it does, but i have to get this fucking soundtrack SOMEHOW.
    also,
    >everybody post your mains
    Bang, Hakumen, Platinum, and Jin over here.
    >> Anonymous 09/05/11(Mon)20:48 No.109274245
    >>109274116

    TELL ME YOUR SECRETS ANON

    I play hakumen and i cant fight hazamas for shit.
    >> Anonymous 09/05/11(Mon)20:48 No.109274277
    >>109273985
    >him
    >you
    >us
    Since you aren't tripfags, your massive brain hemorrhaging blended together to sound like one retard
    >> Anonymous 09/05/11(Mon)20:49 No.109274374
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    >my friend who i play blazblue with goes to japan over the summer
    >comes back with a new psp and the new cs2 thats not even out in america yet
    >mf
    >> MayaFey !pgmMEmnfNo 09/05/11(Mon)20:50 No.109274401
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    >>109274000
    I've definitely seen it somewhere. Don't know why you want it though because all it has is the themes for the DLC characters and a load of tracks from the story mode (at least i think it is).

    I'll look for it, gimmie a sec.
    >> Anonymous 09/05/11(Mon)20:51 No.109274529
    >>109274245
    Learn how to block, for starters
    Considering he's a character where even though the animation looks like you should block low, you have to do it high, and vice versa
    Use 5B when he shoots the chain and you're far enough away, should stop any of his advances
    The only thing you have to watch out for is for him to screw up in predicting if you're going to air dash or not
    >> Anonymous 09/05/11(Mon)20:52 No.109274600
    >>109274006

    Sigh. Fine:

    Let's take the Hazama vs. Tager matchup in general. This matchup is practically a 3S matchup: it flows exactly one way. Hazama can fly around at the opposite side of the screen and toss chains freely. Tager has absolutely no answer to these chains. If you IB a chain you can hit Hazama if he tries to follow up, but chains are easily confirmed so Hazama has no need to fall into this trap. Hazama has no need to approach Tager as he can hit confirm into an easy and moderately damaging BnB with his chains, for zero risk, whereas his close range options are too limited to fight even Tager without risking a loss of momentum.

    So this means if you are playing Hazama, you can chip at Tager forever with your chains. Tager will never damage Hazama at this range, as it takes approximately 1600 frames merely to charge spark bolt, which is his only long range tool. So he can only try to move towards Hazama. However, Tager's tools to move forward are so crippled and unsafe, that he essentially has two ways to do this.

    Once Hazama gets 50% heat, he can continue to poke, confirm into a Jayoku combo, and get 5k. If Hazama is getting cornered, he can swing out easily ahead of time and Tager has almost no way to stop this. The matchup is stupid. Hazama has NO reason to do anything else. There is no reason to go for oki on Tager, partly because Hazama's oki options suck ass, partly because you just don't have to in order to fight him effectively. There is no reason to care about spacing because you can deal effective damage from anywhere. There is no reason to go close up, you don't have the tools and it's just not optimal.

    This is almost every matchup in Blazblue. Stale, one-way matchups. It's boring. There is no difference between this and Yun vs. Elena in 3S, where you have 1 move. Chun vs. Alex, where you have 1 move. It gets old.
    >> Anonymous 09/05/11(Mon)20:53 No.109274670
    Wow, I haven seen a bb general in months. I mean I've moved on since them but I still like the game.
    >> Anonymous 09/05/11(Mon)20:55 No.109274866
    >>109274600
    >Tager vs Hazama
    Depends totally on out predicting the opponent
    But in general, yeah Tager can exert zero pressure
    That's the ONE matchup that I'd admit is completely fucked up
    But BB isn't the first game to do shit like that
    Tager in general is a mess of a character, on purpose it seems
    Which makes any criticism towards it seem...stupid
    >> Anonymous 09/05/11(Mon)20:55 No.109274925
    I love this game, it's my favorite game franchise next to Assassin's Creed, Metroid and the Tales series.

    People turn it away though because

    A) it's anime art style so people who only play WRPG's instantly think "THIS GAME IS FOR WEEABOO FAGS" and never give it a chance

    B) it's a fighting game so people instantly assume it's bad (but what with Street Fighter 4 out there, I wouldn't blame them if they did make that assumption)
    >> Anonymous 09/05/11(Mon)20:56 No.109274976
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    >wrecked my stick with tiger knee hotaru motions (8214B)
    >learn that (2147B) is easier
    >> MayaFey !pgmMEmnfNo 09/05/11(Mon)20:57 No.109275070
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    >>109274600
    I get what you're saying, but to compare a matchup with one of the strongest zoners in the game vs Tager and say it's every matchup is straight up ridiculous.
    >> Anonymous 09/05/11(Mon)20:57 No.109275098
    >>109274600
    >this is almost every matchup
    Except it's not, that's hyperbole
    I do agree with that example, BUT Hazama is going to mess up eventually, the player will get cocky, and that's all you can count on
    >> Anonymous 09/05/11(Mon)20:57 No.109275113
    >>109274600

    http://www.youtube.com/user/TheBBVlog#p/search/1/rbE3hZYbX2k

    This is all you needed to post to describe that abysmal match up.
    >> Anonymous 09/05/11(Mon)20:58 No.109275201
    >>109274600
    >partly because Hazama's oki options suck ass
    That's funny, it's like you're implying there is any character in BlazBlue with good oki.
    >> MayaFey !pgmMEmnfNo 09/05/11(Mon)20:59 No.109275222
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    I found the CS2 soundtrack by the way.

    http://www.mediafire.com/?hxtbwy8t9kqrgx6

    Enjoy Anon.
    >> Anonymous 09/05/11(Mon)21:00 No.109275316
    >>109275222
    ahh, why thank you, good anon.
    although i've already gotten 15 songs from YT..
    >> Anonymous 09/05/11(Mon)21:01 No.109275420
    >>109275201
    Wake-up tactics are not necessary in order for a game to be good.
    >> Anonymous 09/05/11(Mon)21:01 No.109275472
    >>109275113

    OH OH OH

    WHY ISNT HE TECHING?
    >> MayaFey !pgmMEmnfNo 09/05/11(Mon)21:03 No.109275599
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    >>109275316
    When i say i will get something i will get it.

    Anyway, it;s there if you find the YT rips too low quality. It's up to you.
    >> Anonymous 09/05/11(Mon)21:03 No.109275652
    >>109274866

    Fine, we will take Ragna vs. Hakumen.
    This entire matchup also flows one way. Hakumen, unable to even approach without meter, turtles slightly outside the corner charging the star bar so that when he gets a hit he will be able to do a 60% combo. While he does this Hakumen has essentially 3-4 attacks. 4C, j. 6C, D, and something else. Ragna has to try and get in, but he has no approach. j.6C is predictable and easily beaten. 5B is predictable and easily beaten. Hell's Fang? Unsafe, incredibly easy to IB, incredibly easy to counter. j.B? Worthless, easily beaten, only should be used for crossups. 5D dash cancel? Easily beaten and also unsafe. He has 2 effective approaches, leading into corner carry, leading into corner pressure and possibly a corner combo. Ragna can only play this matchup one way. Since Ragna requires the corner or Blood Kain for high damage he can't really crossup Hakumen or he risks letting him out of the corner. He has to fight Hakumen or else he has no meter while Hakumen gets meter just by existing. His moveset is extremely limited, as is his gameplan.

    And Hakumen? Once again, he cannot approach without meter, so he MUST turtle for at least the first 10 seconds of the match. Even if he hits Ragna he'll have poor conversions early game. By sacrificing early momentum he ensures he will probably have to turtle for the first half of the game until he gets corner, reverses momentum, and busts out a giant damage combo. At this point Hakumen likely has no meter, and even if he has meter he has no okizeme options, so he just has to break momentum and try to do it over again.

    Both players can only play this matchup one way. Again, it's shit.
    >> Anonymous 09/05/11(Mon)21:03 No.109275682
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    >>109275113
    MikeZ didn't know how to block shit
    In order to win at BB, you have to be a master of defense
    That's why Hakumen is the best character
    >> Anonymous 09/05/11(Mon)21:04 No.109275740
    >>109275420
    Neither are good corner pressure, or good aerial fighting, yet we like having those for a reason: They make the game deeper
    >> Anonymous 09/05/11(Mon)21:05 No.109275785
    >>109275652
    >hakumen is useless without meter
    Except not if you're a good player
    >> Anonymous 09/05/11(Mon)21:05 No.109275864
    I feel the urge to defend BlazBlue, on the grounds that I really enjoyed it. and the fact it introduce me to Noel Vermillion
    >> Anonymous 09/05/11(Mon)21:06 No.109275980
    >>109275785

    I never said that Hakumen is useless without meter, you hyperbolic nitwit.
    >> Anonymous 09/05/11(Mon)21:07 No.109276029
    >>109275740
    Yeah, I get that, but I don't like it when people complain that a game lacks wake-up tactics like it's an essential component of a fighting game. I'm not saying that's what you were doing, but I still don't like it.
    >> DEVOUR_ITS_SKINS !peDTfeEYw2 09/05/11(Mon)21:07 No.109276032
    >>109274925

    don't forget

    C) people think just because it is a fighting game that you aren't allowed to have fun while playing it

    or

    D) "Hardcore" elitist tourneyfags fags turn them away from it because its not like their game
    >> Anonymous 09/05/11(Mon)21:07 No.109276052
    >>109275980
    that is exactly what you were implying, if you have any reading comprehension
    >hyperbolic
    you don't know what that word means, apparently
    >> Anonymous 09/05/11(Mon)21:10 No.109276368
    >>109275420
    it's an air dasher, if it doesn't have good oki it's not fun. it's not like SF2 or samsho where there's a lot more damaging footsies going on. most damage is done in close quarters and like VF/Tekken there tends to be many good options for the defender and attacker because that's where the meat of the game lies. making the game revert to neutral faster caters to weaker players and doesn't reward the person getting in
    >> Anonymous 09/05/11(Mon)21:11 No.109276396
    >>109276032
    Yes, thank you.

    Every Street Fighter player I've ever met, casual or tourneyfag, HATES BlazBlue and I'll never understand why.
    >> Anonymous 09/05/11(Mon)21:12 No.109276501
    >>109276029
    Well here's the thing, usually when you put in a mechanic in a game, it's to make the game deeper, right? Like airdashes, roman/rapid cancel, or heck, just having a meter. Those all ADD to the game, but you can do without; Super Turbo does not have airdash, but it's still one of the deepest fightin game. Now the thing is that BB's lack of wake-up game is not because of a lack of a wake-up mechanic (which would be alright, you don't need to have every single mechanic in every single fighter), it's because the lack of wake-up game is CAUSED by a mechanic (roll/tech/quickraise), a mechanic who's ONLY purpose is to make the wake-up game weaker. What's the point of that?
    >> DEVOUR_ITS_SKINS !peDTfeEYw2 09/05/11(Mon)21:13 No.109276639
    >>109276032
    >Tourneyfags fags
    hurrrrp

    >>109276396
    Because they are blinded by the opinions of others
    >> Anonymous 09/05/11(Mon)21:13 No.109276662
    >>109276029

    No, no, you idiots are missing the point.
    If the game simply had few oki options it could still possibly be a good game. But BB has wider problems that exacerbate this and in the end add up to make it a bad game. For instance, most of the characters have tunnel vision. This leads to a lack of oki being even more frustrating if you want to play a Hazama that goes for corner/midscreen setups only to find out that he doesn't really have any good ones. This also leads to matchups that only flow one way. The game has defense that is way too strong in general. You have a barrier block that is on its own dedicated meter. You have bursts. You have a dead angle. You have a parry(IB). To make it worse throws have bad range, there is an option select specifically to beat throws or barrier block if they don't throw, and all overheads are slow. This means defense has more power than offense. You DAMN WELL should be able to open a guy up and fuck them up and keep pressure going if you are able to open them up in a situation like this. Instead, you just end your combo and you're done with it. Finally, when people call it "cornerspam the game" that really hits the mark. A lot of characters have nothing even resembling okizeme unless the corner is involved, and ass damage unless the corner is involved. It makes the game feel extremely boring.
    >> Anonymous 09/05/11(Mon)21:14 No.109276690
    >>109276368
    Fun is a subjective term, I may have fun playing games that you don't enjoy, and vice versa.

    And I don't really see how it caters to weaker players, as it's a lot more fast paced than Tekken, VF and Street Fighter 4. Being able to keep up your execution and such at that speed requires skill.
    >> Anonymous 09/05/11(Mon)21:16 No.109276918
    >>109276396

    Every Blazblue player I've ever met has been unable to defend their game under criticism except by trotting out this "it's fun, I don't care what you think, TOURNEYFAG ELITIST" nonsense.
    >> Anonymous 09/05/11(Mon)21:17 No.109277022
    >>109276690
    BlazBlue is slow a shit for an airdash fighter. SF4, T6 and VF5 are slower, but a single step in these games make much more of a difference than in airdash fighters. Being able to run in SF4 would be retarded.
    >> Anonymous 09/05/11(Mon)21:18 No.109277107
    BBCT, CS 1.0-1.2 were amazing.

    CS2 is shit, completely changed the feel and playstyle of all the characters and made it a corner-rape faggot game. There's a reason it went from "Most everyone can dig it" to "Shunned from the community"
    >> Anonymous 09/05/11(Mon)21:20 No.109277292
    >CT
    >Decent, but unbalanced and flawed game

    >CS1
    >Great and fun game, has decent meta but the balance and issues from CT (the system in general) is still there

    >CS2
    >Corner Rape: The Game
    >> Anonymous 09/05/11(Mon)21:20 No.109277347
    >>109277107
    This is so fucking true. What current BlazBlue players don't seem to realize is that a lot of people who hate BlazBlue and take the time to critisize it are old BlazBlue players who started with CT. Most people bought CS, but even that alienated some people, and after that CS2 just had the majority of people drop the game.
    >> Anonymous 09/05/11(Mon)21:20 No.109277359
    >>109276501
    To make life easier for the new player. Daisuke even said the GG was too much for new players and BB was supossed to lower the bar. Thats why defense is so godly in this game. You have to jump through so many hoops to open up the other guy. First you have to deal with the barrier, which wouldnt be a problem if it didnt have it's own meter. And even with barrier breaking the guard is annoying sure to the primers which can only be broken by certain attacks so you have to keep using that certain move (DEDU SPIKU DEDU SPIKU). And even if you open up the other guy there's still the bursts to look out for. And even if you get past all of that, you pretty much have to guess the tech roll. Keeping offense is so very difficult in this game. I still play it, but it's annoying.
    >> Anonymous 09/05/11(Mon)21:21 No.109277449
    >>109276690
    in fighting games you have neutral, disadvantage, strong disadvantage (check), and unwinnable (checkmate) situations. by making it easy for players to go back to neutral state, weaker players don't get the same kind of beatdown they would get in other games. ST is called a real man's game because one wrong move can mean the round is completely over for you due to damage and momentum. you just don't get into the same unwinnable situations in games like SF4 or BB anymore because the game mechanics hold your hand
    >> Anonymous 09/05/11(Mon)21:23 No.109277588
    >>109276662
    But the corner helps in almost any fighting game (SF4, MvC3, MK, etc.). BlazBlue has good mid-screen combos too, just look up some combo videos and EVO gameplay.
    >> Anonymous 09/05/11(Mon)21:26 No.109277867
    >>109276918
    Can you really blame them though? BlazBlue garners a lot of hate in general, and some people just enjoy having fun, at the end of the day, a game's primary goal is to be fun. It's only natural they get defensive.
    >> Anonymous 09/05/11(Mon)21:26 No.109277918
    >>109277588

    In those other games, which are also not necessarily good games either, characters at least HAVE midscreen options. Look at Juri in SF4. This is a character who is not even a good character, but her basic BNB allows her to end in an untechable knockdown anywhere, or push the enemy to the corner. And her options from an untechable are actually kind of threatening. In BB, there's no reason to sacrifice the corner for a setup or a setup for the corner. Most characters just have one optimal combo that gives you both and if you try anything else you realize how pathetic the oki options are, they are essentially a guess.
    >> DEVOUR_ITS_SKINS !peDTfeEYw2 09/05/11(Mon)21:27 No.109277965
    >>109277292
    >>109277107
    This is true, all i can say is


    > HEY THE NEXT PATCH MIGHT FIX IT.....Right?......;_;
    >> Anonymous 09/05/11(Mon)21:27 No.109278058
    >>109277867

    If you want to be defensive you better at least how how to defend your game. Look at this thread. All the BB "haters" are backing up their shit. All the BB defenders just rail on about ELITISTS and demonstrate zero knowledge about the game.

    Go ahead and like your game, but know your shit or you will look like a fucking fool who likes a game but can't explain why.
    >> Anonymous 09/05/11(Mon)21:28 No.109278155
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    >I started writing this but never finished it. Really, I don't see how anyone can prefer something like SF4 over BB aside from the brand recognition of it being a Street Fighter game or made by Capcom.

    Why Blazblue: Continuum Shift is better than Super Street Fighter IV

    Blazblue:

    +Characters, while largely based on anime cliches, have fleshed out backstories/motives
    +Fantastic and well cast voice acting
    +Incredible Story mode with an intricately detailed plot, branching paths, and a great villain
    +Developed by Arc System Works, a company of ex-Capcom and ex-SNK employees (from back when those companies were good) who truly show passion for their work, also the people that brought us Guilty Gear
    +Best netcode outside of GGPO, online functions as intended
    +Easy button config. It's even available on the character select screen!
    +Built in tutorial teaches even true beginners how to play properly. If they still don't get it, there's always Beginner Mode
    +Challenge mode teaches practical combos
    +"Train while you wait" is an excellent feature for waiting for an online opponent
    +Leaderboards actually provide accurate rankings in the form of PSR.
    +Find and download replays of your favorite character/player easily

    Blazblue gameplay:

    +Makes gameplay accessible by adding one button specials (drives), beginner mode, and tutorial, while still having plenty of advanced mechanics that makes gameplay challenging for expert players.
    +Backdash is a high risk/high reward option, as it can be used to escape but is punishable with a big combo if your opponent reads you correctly and hits you out of recovery.
    +Being knocked down puts you in a disadvantageous but still strategic position, as ground teching will either save your ass or give your opponent a free reset ala 3D fighters
    +Victory is skill based. Getting your ass kicked? Too bad, it's going to keep being kicked until you get better or play smarter.
    >> Anonymous 09/05/11(Mon)21:30 No.109278387
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    >>109278058
    God forbid people should be allowed to have fun.
    >> Anonymous 09/05/11(Mon)21:31 No.109278472
    >>109278387

    If you can't explain why you find something fun you could be entertained by two flashing LEDs.
    >> Anonymous 09/05/11(Mon)21:31 No.109278496
    >>109278058
    This so much.

    I was skimming through it earlier and the people who criticized the matchups and mechanics provided valid points followed by in-match example and theory. The only responses are

    >STRAWMAN
    >NOT IF YOU'RE GOOD
    >STRAWMAN
    >WHY SO TOURNEYFAG?

    Holy shit. I play BB once every week or so and even I can see how stupid you all sound.
    >> Anonymous 09/05/11(Mon)21:32 No.109278555
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    >>109278155
    >Also these may be a little outdated, they're based on CS1 and SSF4

    Street Fighter:

    -Same old stale racist sterotypical characters plus a few bland new ones, most of which play similar to at least one other cast member (shotos, anyone?). Also Rufus
    -Terrible, unfitting VAs. Why does T.Hawk sound like Goku?
    -HERP DERP BECOME THE WORLD CHAMPION. Also, Seth is the second most faggoted SF villain ever (next to Gill), old character plots are the same boring shit that made people not care about FG stories in the first place, new character plots are also dull.
    -Not even developed by Capcom, but Dimps. Yes, THAT Dimps, the red-headed step-child of fighting game developers who brought us such "winners" as the Naruto fighting games.
    -Netcode takes a step backwards. Even Capcom Fighting Evolution wasn't as laggy. Also, "Unable to connect" happens 9/10 attempts to find an opponent.
    -Archaic button config is a hassle at tournaments
    -No tutorial at all
    -Trial mode teaches useless "hard for the sake of being hard" combos
    -Leaderboards are inaccurate and filled with boosters
    -Finding matches of characters/players you want to see on the Replay Channel is looking for a needle in a haystack

    Street Fighter gameplay:

    -Makes gameplay "accessible" by adding incredibly easy reversal timing, leading to blockstrings being beaten by SRK mashing and easy wakeup options. Shortcuts are so lenient they're actually counter-intuitive, causing most specials to require odd, quirky inputs so you don't trigger the wrong one (for example, having to stop walking forward to input qcf+P so you get a fireball instead of a shoryu)
    >> Anonymous 09/05/11(Mon)21:32 No.109278609
    BlazBlue is pretty solid actually

    Unfortunately there were many games that came before it that were significantly better, so it doesn't stack up
    >> Anonymous 09/05/11(Mon)21:34 No.109278771
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    >>109278555
    >Part 3/3

    -Backdash is a low risk/high reward option, acting as a get out of jail free card for almost the entire cast. Reading your opponent's backdash is hardly rewarding, as the best you can get is a single hit reset or sweep knockdown. You could guess and hit their recovery with an Ultra, but why the hell would you do that since it puts the risk on you?
    -Dealing with being knocked down is easier than ever due to backdash and easy reversals. Worst case scenario, just mash Ultra
    -Ultra system rewards you for sucking, mashing it out will occasionally beat even the best opponents. Supers are near worthless since the meter is almost always better saved for EX moves.
    >> Anonymous 09/05/11(Mon)21:34 No.109278809
    I wanted to get continuum shift II for the 3DS but I noticed that its board on GamefAQS is empty. Is that a sign not to buy it?
    >> DEVOUR_ITS_SKINS !peDTfeEYw2 09/05/11(Mon)21:35 No.109278852
    >>109278058
    >I like burger king
    > Stupid burgerking kiddy, enjoy your shit food while i eat at taco bell
    > fuck you man, this shit is good
    > WELL CAN YOU BACK UP WHY YOU THINK IT IS GOOD? BECAUSE I SURE THE FUCK CAN BACK UP WHY I HATE IT! THUS MY OPINION IS MORE VALID THAN YOURS
    >> Anonymous 09/05/11(Mon)21:35 No.109278879
    >>109278809

    It has no online so it is a 100% worthless game.
    >> Anonymous 09/05/11(Mon)21:36 No.109278944
    >>109278809
    >fighting games on a handheld

    there's your problem already

    also i don't think it has online either
    >> Anonymous 09/05/11(Mon)21:37 No.109279051
    >>109278387
    I have tons of fun with other games. You know what? I can even tell you why these games are fun, what goes on through my head, I can even describe you what kind of situation in Guilty Gear gets my heart beating faster, what I feel when I do an impressive corner pressure with my gunflames FRC, I can describe the blood rush I get when I manage to block through a sick Eddie's corner pressure, I can tell you about the adrenaline rush I get when lend a counter hit into a 80% combo.

    "Fun" is such a cope-out, it's a no-meaning word, basically saying "I'm participating in an activity because I want to".
    >> Anonymous 09/05/11(Mon)21:37 No.109279055
    >>109278879
    >Games only need to have online in order to be good

    How's that Capcom dick taste?
    >> Anonymous 09/05/11(Mon)21:37 No.109279063
    >>109278852
    You left out the part where everyone in this thread was pointing out valid mechanics that are broken/one dimensional and how things needed to be fixed or changed to result in better balancing and more dynamic/engaging gameplay.

    Lol, BB kiddies always strawmanning and making terrible analogies.
    >> Anonymous 09/05/11(Mon)21:39 No.109279283
    >>109279051
    But that's what games are for, if you don't have fun playing a game, then why the hell are you playing it?

    God forbid people should be able to enjoy something because they want to enjoy it.
    >> Anonymous 09/05/11(Mon)21:39 No.109279320
    >>109279051

    If your heart is beating faster and you're getting adrenaline while playing videogames I reckon you should go to a doctor. Together with your cheetos and pizza diet that's a recipe for dying young.
    >> Anonymous 09/05/11(Mon)21:39 No.109279352
    If they just took out the tech roll system, bb would be light years ahead of where it is now.
    >> Anonymous 09/05/11(Mon)21:39 No.109279361
    >>109279063
    0/10

    Back to fighting games general with you.
    >> Anonymous 09/05/11(Mon)21:40 No.109279369
    >>109279283
    "Why do you enjoy it?"
    "Because it's fun"
    "Why is it fun?"
    "Because I enjoye?"
    >> Anonymous 09/05/11(Mon)21:40 No.109279433
    >>109278496
    Well, since tournaments show that tier lists meaning absolutely nothing, that means you have to accept that SKILL is involved in pulling off certain moves/tactics

    SKILL means utilizing the situation to your advantage, and PUNISHING your opponents mistakes
    Since you nor your opponent will never be perfect, you will make mistakes, and that's why the game will never be 'boring' as so many people slap it with
    >> Anonymous 09/05/11(Mon)21:40 No.109279436
    >>109279283

    If you seriously cannot explain the good points of a fighting game, it means you don't know shit about that game. And if you don't know shit about the game then, frankly, any game would entertain you.
    >> Anonymous 09/05/11(Mon)21:40 No.109279462
    Are there really people who like BB and yet refuse to acknowledge the quality of older games like Guilty Gear?

    I started fighting games with BBCT but once I played Guilty Gear I understood what people meant when they said BB was a step down
    >> Anonymous 09/05/11(Mon)21:42 No.109279576
    >>109279433

    >tier lists mean absolutely nothing

    Yeah, that's really funny.
    >> Anonymous 09/05/11(Mon)21:42 No.109279583
    >>109279320
    And I suggest you stop playing online and go to a tournament.
    >> Anonymous 09/05/11(Mon)21:42 No.109279639
    >>109279576
    So in EVO, a noel won, right?
    >> Anonymous 09/05/11(Mon)21:43 No.109279675
    >>109279369
    Yes, people enjoy things that they find fun, and as I mentioned earlier, "fun" is a subjective term, everyone has their own opinion of what "fun" is.
    >> Anonymous 09/05/11(Mon)21:43 No.109279687
    >>109279639
    Hakumen
    >> Anonymous 09/05/11(Mon)21:43 No.109279722
    >>109279639

    In the same Evo a Tager gave up against a Hazama because of the futility of the matchup.
    >> Anonymous 09/05/11(Mon)21:44 No.109279795
    >>109279361
    ?
    That's it? No rebuttal? Nothing but /b/ level trolling? Haha oh wow.

    >>109279283
    >Hey, you like X?
    >Yeah, it's awesome!
    >I don't really see what's so good about it, I mean [insert criticisms here]
    >But it's fun!
    >What's so fun about it?
    >It just is.
    >What do you enjoy about it?
    >Everything.
    >Like?
    >It's just fun!
    Repeat x100.
    >> Anonymous 09/05/11(Mon)21:44 No.109279815
    >>109279436

    You see, some people know the good points of their fighting game of choice, only they stick with the basic stuff, as opposed to reading up on pages and pages of fighting game jargon and arguing mechanics they pull off on accident.

    "Hey SF4 is better because it has better oki game and shit."
    "What? I'm having fun playing this game where a character controls a doll and another goes BANG BANG BANG BANG DASHING AND SHIT if you meet certain conditions."
    >> Anonymous 09/05/11(Mon)21:45 No.109279910
         File1315273516.jpg-(80 KB, 1100x777, mk fans 1.jpg)
    80 KB
    >>109279815

    ...Wow.
    >> Anonymous 09/05/11(Mon)21:45 No.109279954
    Man this game attracts a lot of trolls, and they are dedicated

    your best option is probably ignoring them
    >> Anonymous 09/05/11(Mon)21:46 No.109279995
    >>109279639
    go count how many makotos/yuns there are for SBO. or how many fei/yuns in top32 at evo. noel doesn't have 9-1 match ups across the board and even if she did she'd get banned like st akuma. noel can still lose, but it's harder for her to lose than to win, so it's more likely in a large tournament with high level players that higher tier characters will make it to the later stages of the tournament

    it's like you don't understand how tier lists work at all
    >> Anonymous 09/05/11(Mon)21:46 No.109280011
    >>109279722
    because the Tager-player was a worse player, not because Hazama is broken
    Correlation does NOT imply causation, you faggots
    You make it seem like it's impossible or almost impossible to win as Tager against Hazama
    Just because you can't, or some other random person can't, doesn't make it true
    It's not logically sound
    You can argue "Why yes, hardly mobile Tager vs a guy who has limitless move potential might be troublesome indeed" but you need a huge leap of faith to say ITS IMPOSSIBRU
    >> Anonymous 09/05/11(Mon)21:46 No.109280065
    >>109279462
    BB was the game that got me playing fighting games seriously. Back during last years bb generals someone suggested I try gg. And I adored it. Played a bunch of different fighting games too, mostly marvel. Recent I went back to bb and it felt real stiff. Couldn't get into it. I mean I still enjoy it and I keep tabs on it. Tried to defend it one day and someone have me the same segment being presented today, and I couldn't fault it.
    >> Anonymous 09/05/11(Mon)21:46 No.109280075
    >>109280011

    If correlation doesn't imply causation then it doesn't matter if a Noel won or not, dumbass. You just bitchslapped your own argument.
    >> Anonymous 09/05/11(Mon)21:46 No.109280080
    >>109279436
    That's an awful generalization to make. I know about the game, but I don't study frame data or anything overly complex that would make it seem more like a chore than fun which is just my opinion, I can understand if you enjoy inspecting frame data.

    And once again, people should be allowed to have fun and enjoy themselves, mindless or no. Do cowa dooty players annoy me? Yes. Do I berate them for playing it and not Red Orchestra? No, because I'm going to let them have their fun.
    >> Anonymous 09/05/11(Mon)21:47 No.109280112
    >>109279687
    >that was the point
    Tiers mean nothing against a good player



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