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  • File : 1311716824.jpg-(23 KB, 256x318, Alpha_Protocol_cover[1].jpg)
    23 KB Anonymous 07/26/11(Tue)17:47 No.104025558  
    Old news, slowpoke, etc.

    >Obsidian interested in making a sequel to Alpha Protocol.
    >Obsidian's Feargus Urquhart addressed Alpha Protocol's poor critical reception. "I think there were things in the game we could have done better. We’ve talked about how the cover system wasn’t the best. Would it have been better with no cover system, so we could focus on other things instead? There were certain things we did really well – the whole story, the characters, the branching."

    So, Alpha Protocol 2. Y/N, /v/?


    http://www.youtube.com/watch?v=kHLXnyY537c
    >> Anonymous 07/26/11(Tue)17:48 No.104025775
    There was nothing good about Alpha Protocol. Fucking Invisible War was better. And that game fucking sucks.

    I have no idea why people keep hiring Obsidian. They take forever to make game and when it does come out it's unplayable shit.
    >> Anonymous 07/26/11(Tue)17:51 No.104025990
    No, cover system worked fine in Alpha Protocol; it just needs to be up to snuff with actual full-on shooters for it to be good.

    Also the horrific bugs. That will never be fixed though because Obsidian.

    A more refined version of Alpha Protocol's RPG elements + Mass Effect/Dragon Age's more clear dialogue wheels + a more coherent plot + Splinter Cell Conviction's cover system/shootan would be fucking ownage.
    >> Anonymous 07/26/11(Tue)17:51 No.104026046
    If the gameplay/cover system was more Masseffect 2 then This game would rock (oh also remove the 1000's of bugs)
    >> Anonymous 07/26/11(Tue)17:52 No.104026138
    >>104025775
    You didn't even like the dialog itself? Or the story?
    C'mon, those are the redeeming things about AP.
    >> Anonymous 07/26/11(Tue)17:53 No.104026283
    >Buy AP during Summer Sale
    >Install
    >Get to hacking training
    >No idea wtf I'm doing
    >uninstall

    It didn't seem good, the fifteen minutes I bothered playing.
    >> Anonymous 07/26/11(Tue)17:54 No.104026328
    I've replayed this game like 3-4 times, just for exploiting all possibilities and still I'm not able to Kill Mardburg. That douche
    >> Anonymous 07/26/11(Tue)17:55 No.104026463
    >>104026138
    The story's not very good, but the branching story-telling was.
    >> Anonymous 07/26/11(Tue)17:55 No.104026494
    Alpha Protocol was a fucking trainwreck though, they have no right to pat themselves on the back for anything in that game. The characters were all unlikable and the story sucked, the gameplay was buggy, unsatisfying, and ill-conceived, and the graphics were decidedly poor. Thankfully it sold incredibly poorly, so no, an Alpha Protocol 2 is exceedingly unlikely. I just wish Obsidian would die already, they are talentless hacks.
    >> Anonymous 07/26/11(Tue)17:56 No.104026537
    >>104026283
    >have ADD
    >game is not good
    dohoho
    Disregarding this, the game was quite alright if you forced yourself to ignore the bugs, I got attached to a few characters and overall enjoyed the game
    Would like a sequel I guess
    >> Anonymous 07/26/11(Tue)17:56 No.104026570
    That means I have to force myself to play through AP1 first, goddomn ot
    >> Anonymous 07/26/11(Tue)17:57 No.104026654
    Omega Protocol, now with more Sis and WHY CONTAIN IT? LET IT SPILL OUT INTO THE STREETS

    fuck yes
    >> Anonymous 07/26/11(Tue)17:57 No.104026657
    If they let me play a girl this time, I'll buy it.
    >> Anonymous 07/26/11(Tue)17:58 No.104026779
    If there is a sequel I HOPE TO GOD its not published by SEGA
    Every, EVERY game they touch is turned to shit
    >publisher
    >related to developing
    yes yes I know, but really now, everything they publish ends fucked up
    >> Anonymous 07/26/11(Tue)17:59 No.104026876
    YES
    >> Anonymous 07/26/11(Tue)17:59 No.104026910
    >>104026283

    This, I never got very far into the game because it was ugly, buggy and felt kind of bland (Doesn't help that the cover was bad and dialogue felt rushed/unclear)

    If they're making AP2 I'm intrested for sure, I know a game I would like is in there somewhere.
    >> Anonymous 07/26/11(Tue)18:00 No.104026922
    >>104026779
    Publishers do have a say in the development, in fact they have a pretty big say since they're the ones paying for the party
    >> Anonymous 07/26/11(Tue)18:00 No.104026938
    >>104026138
    It could be fucking Of Mice and Men and it wouldn't save the bugs or shit gameplay.

    Obsidian is like the Western Grasshopper Manufacture: They have alot of experience yet they don't know how to build a fucking game around their ideas.
    >> Anonymous 07/26/11(Tue)18:00 No.104026978
         File1311717639.png-(8 KB, 493x402, 1276755620426.png)
    8 KB
    >2011
    >people still defending Obsidian
    >> Anonymous 07/26/11(Tue)18:01 No.104027030
    It's cool and all but I'd really rather play the first one...

    If I got it working that is. Fucking Win7...
    >> Anonymous 07/26/11(Tue)18:02 No.104027178
    >>104026978
    >2011
    >people didn't play AP or like AP
    >buying Obsidian games for their bugless gameplay
    chortlingwhores.jpeg.
    >> Anonymous 07/26/11(Tue)18:03 No.104027214
    >>104025558
    If you are lying I will find you, kill you and feed your body to the pigs OP

    but joking aside, that is great, realy loved this game.
    I still can see why people would dislike it, the gameplay was kind of shitty.
    Strangely I saw no bugs on my several playthroughs.. aside from that glitched embassy ending... was I just lucky or is the whole bugs, bugs everywhere thing just typical /v/ bandwagoning?
    >> Anonymous 07/26/11(Tue)18:05 No.104027444
         File1311717914.png-(88 KB, 643x632, in case of.png)
    88 KB
    >>104027178
    >Obsidian game
    >bugless
    >> Anonymous 07/26/11(Tue)18:05 No.104027499
    >>104027214
    >glitched embassy ending
    HA! My embassy ending didn't get glitched
    >> Anonymous 07/26/11(Tue)18:06 No.104027553
    >>104026910
    the cover? realy?

    the cover modifies the amount of fun you recieve srom playing a game?
    >> Anonymous 07/26/11(Tue)18:06 No.104027559
    >>104026779
    Interestingly enough, Sega gave Obsidian like 6 extra months to polish and fix things in Alpha Protocol and they apparently did jack shit with that time. Not saying that Sega puts out good games (I can't even think of one off the top of my head) but instead of rushing out Alpha Protocol for the Holiday season, they delayed it in the the hope that Obsidian would actually make it playable.
    >> Anonymous 07/26/11(Tue)18:06 No.104027571
    >>104027444
    i admit, i lol'd hard.
    >> Anonymous 07/26/11(Tue)18:07 No.104027653
    HOW ABOUT THEY FINISH THE FIRST FUCKING GAME
    >> Anonymous 07/26/11(Tue)18:07 No.104027686
    >>104027214
    >start the game up
    >My character is standing in a room
    >before I even move, an NPC guard frozen in an attack animation clips through the wall gliding across the floor and runs into me before slowing sinking into the floor
    >uninstall.exe
    >> Anonymous 07/26/11(Tue)18:07 No.104027693
    Is this another no right no wrong game? I hate those.
    I can spend 45 minutes on one decision I swear to god
    >> Anonymous 07/26/11(Tue)18:07 No.104027697
    >>104027499
    It works out ok if you talk your way in, sneaking is glitched
    >> Anonymous 07/26/11(Tue)18:07 No.104027715
    >>104027559
    NOT TRUE.
    The delay was on Sega's part, but the devs were literally finished with it and couldn't touch it as they have done their jobs already and Sega didn't let polish it.
    >> Anonymous 07/26/11(Tue)18:08 No.104027764
    >>104027214
    OP here. It's not fake, google it. I'm surprised you haven't seen it.
    I didn't experience any bugs except for one time i got stuck in cover but changing weapons fixed that. So, aside from that, no bugs on my end. Not even the embassy thing.
    And i liked the gameplay. First run was stealth/pistols, and apparently it was easy mode, so next i did an angry spy jackie chan. And that was fun as hell.
    >> Anonymous 07/26/11(Tue)18:08 No.104027774
    >>104027697
    Yeah, I talked my way in
    >> Anonymous 07/26/11(Tue)18:09 No.104027849
    >>104027559
    >Not saying that Sega puts out good games (I can't even think of one off the top of my head)

    They published Bayonetta
    >> Anonymous 07/26/11(Tue)18:09 No.104027866
    >>104026657
    I'd buy it regardless, and I don't want them to compromise their vision of the game to cater to my wish to be the little girl, but I'd definitely take that option if they added it.
    >> Anonymous 07/26/11(Tue)18:10 No.104027920
    >>104027693
    game won`t let you ... almost all decisions are timed , if you take to long it takes the one your mouse was over
    >> Anonymous 07/26/11(Tue)18:10 No.104027934
    >>104026463
    This.
    I liked the timed dialogues though, even if some times you wouldn't get the desired effect.

    And actually the story's pretty decent considering what it takes its inspiration from.

    But yeah, FUCK the gameplay. Some good ideas in it but ultimately it was half-assed. if you're making a game don't fuck up the part players will play 80% of the time.

    also
    >not liking Michael motherfucking Thorton
    >> Anonymous 07/26/11(Tue)18:10 No.104027948
    >/v/ bitches about linear rpgs giving no choice whatsoever
    >shooty rpg comes out
    >Is the most choice driven game to ever exist since planescape where everysingle thing you do ends up with everything changing in a multitude of ways depending on WHEN you did it and HOW.
    >/v/ hates it because it's NOT LINEAR ENOUGH WAHHH.

    Fuck you /v/. This was a good game. This was a good rpg. This wasn't the best game and had many faults but fuck you for shitting on it since it wasn't waifu simulator 10.3.
    >> Anonymous 07/26/11(Tue)18:10 No.104027967
    >>104027693
    It doesn't give you 45 minutes. You get around 10 seconds per big decision. I have not been so fucking stressed and then so rewarded by a game in a while. It really helps with immersion by forcing you to choose in a few seconds then carrying on quickly.
    >> Anonymous 07/26/11(Tue)18:11 No.104028051
    i want this team to make a burn notice game, come on v/ you know you would play it.
    >> Anonymous 07/26/11(Tue)18:12 No.104028112
    I loved how you could make Thorton the way you wanted him to be, and he would react like that later on with no suddenly changing from paragon to renegade like in ME
    >> Anonymous 07/26/11(Tue)18:12 No.104028126
    >>104027948
    /v/ is not a single entity im sorry you had to find out this way
    >> Anonymous 07/26/11(Tue)18:13 No.104028238
    >>104026328
    >I've replayed this game like 3-4 times, just for exploiting all possibilities and still I'm not able to Kill Mardburg. That douche
    Is that the one douchebag with the museum bombs?
    Just answer Suave for every choice in his conversations.
    >> Anonymous 07/26/11(Tue)18:13 No.104028249
         File1311718402.jpg-(22 KB, 326x290, Turning up the radio in Russia.jpg)
    22 KB
    >>104027609
    Fucking consequences, man.
    EVERYTHING INFLUENCES EVERYTHING.
    Also turning up the radio.
    >> Anonymous 07/26/11(Tue)18:13 No.104028315
    >>104028051
    I thought this game was going to let me make Michael Weston. Instead I got some guy and the only things I could customize were his shades and beard.

    >>104027948
    Linearity isn't a problem if the game has the gameplay to back it up. A product has to be good for me to buy it not just different.
    >> Anonymous 07/26/11(Tue)18:14 No.104028333
    No bugs, better VA for the PC, more customization, better shooting/cover system.

    Even if they did all that I probably wouldn't buy it until there was a Steam sale.
    >> Anonymous 07/26/11(Tue)18:14 No.104028363
    >>104027693
    There are right and wrongs. Well, mostly, "what you want to achieve" and "you fucked up".
    But no Good/Bad. Only choices and consequences. On that part it's one of the best games
    >> Anonymous 07/26/11(Tue)18:15 No.104028432
    >>104028238
    For me it didn't work out with suave
    What I did instead was get him to 10 relationship, 100% details on him, and then at the AP facility I turned him against Halbech, and told Parker about his daughter
    Got an engagement with him and was able to finally kill him, in my first playthrough he disappeared after talking to him at the AP facility, motherfucker
    >> Anonymous 07/26/11(Tue)18:15 No.104028446
    >10 seconds to make a decision
    >MULTIPLE ENDINGS

    one of the rewarding things about that game. Hated the VERY BLAND romance options. Would romance the FUCK out of the emo looking mute with twin revolvers instead.

    Battle system was flawed, but with the PROPER TWEAKS could be very manageable. I think if they implemented it like Deus Ex and have more options for melee, it could be a very good classic in the making.
    >> Anonymous 07/26/11(Tue)18:15 No.104028459
         File1311718523.jpg-(156 KB, 1440x900, APGame 2010-11-30 17-51-58-32.jpg)
    156 KB
    The story may have been typical clansyshit but the dialogues, emails and Heck were top notch.
    >> Anonymous 07/26/11(Tue)18:15 No.104028512
    >>104028249
    Heck and his spiked cocaine, man... Heck, Steven, i love you.
    >> Anonymous 07/26/11(Tue)18:16 No.104028570
         File1311718578.jpg-(166 KB, 1440x900, APGame 2010-11-30 17-52-15-52.jpg)
    166 KB
    >>104028459
    >> Anonymous 07/26/11(Tue)18:16 No.104028616
         File1311718599.jpg-(6 KB, 180x180, 1297161622252.jpg)
    6 KB
    Holy shit, props to a dev team realizing they don't have to can a series just because they fucked up.

    Shame in this particular instance fucking up = the whole game being shit.
    >> Anonymous 07/26/11(Tue)18:17 No.104028656
    >>104027967
    >>104028363
    Going to download it, heard enough bad about it that I'm not quite willing to pay for it yet. Intriguing though, if i only had 10 seconds during some other decisions in other games.. fucking heart attack initiated tier
    >> Anonymous 07/26/11(Tue)18:17 No.104028662
         File1311718634.jpg-(107 KB, 1440x900, APGame 2010-11-30 17-53-20-53.jpg)
    107 KB
    >>104028570
    >> Anonymous 07/26/11(Tue)18:17 No.104028688
         File1311718647.jpg-(249 KB, 1440x900, aaaa.jpg)
    249 KB
    >> Anonymous 07/26/11(Tue)18:18 No.104028835
    >>104028446
    >>104028741

    Fuck you romancefags. I hope it isn't present in the next game at all.
    >> Anonymous 07/26/11(Tue)18:18 No.104028858
    >>104028741
    I'd rather have her full character development, we were left in the shadow with the whole locket thing
    >> Anonymous 07/26/11(Tue)18:20 No.104029060
    >>104028315
    >...Michael Weston...
    Yogurt eating simulator?
    >> Anonymous 07/26/11(Tue)18:21 No.104029117
    >get raped by russian cougar
    >no one gives a shit because it´s female on male rape
    >> Anonymous 07/26/11(Tue)18:22 No.104029182
         File1311718928.jpg-(28 KB, 255x410, I am glorious.jpg)
    28 KB
    This game had so many bro moments.
    >Heck. All of him
    >Albatross, specifically rescuing him at Brayko's
    >Darcy
    >> Anonymous 07/26/11(Tue)18:23 No.104029300
    >>104028835
    whats a spy game without getting the girl (or letting her die in the process?) They made romances work prior to Bioware's waifu simulator and this game didn't go down that route at the very least.
    >> Anonymous 07/26/11(Tue)18:23 No.104029301
    >>104029182
    >Darcy
    I wish i could bro with him after i go "rogue"...
    >> Anonymous 07/26/11(Tue)18:23 No.104029358
         File1311719037.jpg-(92 KB, 1440x900, apgame 2011-07-20 13-35-40-97.jpg)
    92 KB
    >>104028315
    >Instead I got some guy and the only things I could customize were his shades and beard

    >Not playing as Presidente Thorton
    I seriously hope you pendejos don't do this.
    >> Anonymous 07/26/11(Tue)18:24 No.104029429
    >Didn't bro up with Leland during the interrogation sequences only to break his hearth by refusing his offer
    You don't know shite about vidja
    >> Anonymous 07/26/11(Tue)18:25 No.104029476
         File1311719109.jpg-(14 KB, 299x289, shepface.jpg)
    14 KB
    >>104028446
    Mina and Scarlett were meh as fuck, but you didn't enjoy getting your shit dominated by SIE? Sis is just a kid anyhow, and it's pretty obvious Mike sees her that way.
    >> Anonymous 07/26/11(Tue)18:25 No.104029492
    Also, for everyone that wants to play this game : tweaks if you're suttering hard

    (Suttering fix)
    In APEngine.ini (C:\Users\username\Documents\Alpha Protocol\APGame\Config), change the following settings:

    UseBackgroundLevelStreaming=false
    OnlyStreamInTextures=true
    OneFrameThreadLag=False

    Mouse tweaks.
    set bEnableMouseSmoothing=False
    in \Alpha Protocol\APGame\Config\DefaultInput.ini

    Two places in this ini.
    \My Documents\Alpha Protocol\APGame\Config\APInput.ini

    (I don't think this one is needed but the source includes it)
    Also set in \My Documents\Alpha Protocol\APGame\Config\APEngine.ini
    the following:

    [Engine.GameEngine]
    bSmoothFrameRate=FALSE
    MinSmoothedFrameRate=30
    MaxSmoothedFrameRate=60

    [SystemSettings]
    UseVsync=False
    >> Anonymous 07/26/11(Tue)18:25 No.104029545
    >>104029429
    >not accepting his offer and betraying him at the very end
    >> Anonymous 07/26/11(Tue)18:26 No.104029581
    >>104029545
    That's pretty generic
    >> Anonymous 07/26/11(Tue)18:26 No.104029586
    >>104029476
    I like madison..

    The museum choice makes no sense. Even on veteran(2nd playthrough unlocked), i still can't save both things.
    WHY?!
    >> Anonymous 07/26/11(Tue)18:26 No.104029614
    >>104025775
    Wrong, the story was good. It was only the game breaking bugs and bad gameplay that stopped me from finishing it
    >> Anonymous 07/26/11(Tue)18:26 No.104029631
    >>104029581
    and Badass
    >> Anonymous 07/26/11(Tue)18:26 No.104029636
    >>104029586
    Because you aren't meant to save both things
    Its either the character you might have gotten attached to, or hundreds of people
    >> Anonymous 07/26/11(Tue)18:26 No.104029653
    >>104029581
    You some kind of hipster faggot?
    >> Anonymous 07/26/11(Tue)18:27 No.104029696
    >>104029492
    THANK YOU
    this game stutters like a bitch on my modern PC
    >> Anonymous 07/26/11(Tue)18:27 No.104029716
    >>104029631
    More like cowards way out, real men stick to their convictions
    >>104029653
    >hipster
    theresthatwordagain.jpg
    >> Anonymous 07/26/11(Tue)18:27 No.104029732
    Fuck no. Alpha Protocol sucked so much dick, it wasn't even funny.
    >> Anonymous 07/26/11(Tue)18:28 No.104029764
    http://free-pc-guides.com/games/difference-of-opinions-alpha-protocol-eu-vs-us-reviews-whos-right-an
    d-whos-wrong-01928

    just found this looking for info on the sequel, hope no shitstrom incoming

    tl;dr american gaming journalists gameplay> story, european one the other way around .. also american journalists expected action game, europeans expected RPG
    >> Anonymous 07/26/11(Tue)18:28 No.104029803
    >>104029586
    >find out the email just before
    >choice
    >"heh I won't fall for this one"
    >YOU SON OF A BITCH
    >> Legion of Anon 07/26/11(Tue)18:29 No.104029884
    >>104029182

    Really? That last one, anon? REALLY?!?

    As soon as I discovered what he'd done and how much of a hot shit he started talking about being, I took great pride in slowly killing him. Hell, I trolled him hard by killing him with gadgets(i.e., grenades). Who's the specialist NOW, bitch?!?

    Agreed about the romances...didn't mind the reporter chick, and SIE(merc) was also awesome. But yeah, if actual work is put into it, I would be optimistic about a sequel...
    >> Anonymous 07/26/11(Tue)18:30 No.104030016
    >>104029803
    Yep...

    >>104029764
    Europeans know how to read and actually understand it.
    Americans don't. Any game involving guns: must be CoD,Halo, counter-strike, Battlefield, etc.
    >> Anonymous 07/26/11(Tue)18:30 No.104030030
    >>104029732
    that is where you are wrong my friend.
    The story was good despite the bugs.
    >> Anonymous 07/26/11(Tue)18:30 No.104030031
    >>104029884
    I agree, Darcy was a fucking annoying douchebag
    I'm only sad you couldn't ruin his father's campaign
    >> Anonymous 07/26/11(Tue)18:31 No.104030099
    >>104029358
    I demand a mod that gives presidente Thorton new dialogue choices and contacts
    >> Anonymous 07/26/11(Tue)18:32 No.104030222
    >>104030031
    Haha, yeah. that would have been awesome.
    >>104030099
    Sadly, you most likely won't get it. There are no modding tools, or a modding community. Or so think, might be wrong, prove it!
    >> Anonymous 07/26/11(Tue)18:33 No.104030268
    >>104030099
    Speaking of mods, kinda surprised there aren't any out there
    The game runs on unreal engine no ? I thought it had a good SDK
    >> Anonymous 07/26/11(Tue)18:35 No.104030471
    talk about a pretty good idea ruined by fuck poor execution
    playing the game gave me cancer
    I was looking forward to it too
    >> Anonymous 07/26/11(Tue)18:35 No.104030506
    This one of the best RPGs to come out in years. Who cares about gameplay? The story was AMAZING!
    >> Anonymous 07/26/11(Tue)18:35 No.104030536
         File1311719741.jpg-(11 KB, 235x292, 1278259491514..jpg)
    11 KB
    >>104029884
    That last one was a joke, that's why I spoilered it. Remember that photo in the safehouse?
    >> Anonymous 07/26/11(Tue)18:36 No.104030565
    I remember Obsidian promising a major patch, so where the fuck is it ?
    Oh and, the game got a spotlight what with some recent steam sales, that should change sega's mind about a sequel
    Oh and more and more people apparently realize the game is still good, despite its horrible flaws
    >> Anonymous 07/26/11(Tue)18:37 No.104030670
    >>104030506
    >ohboyherewegoagain.tiff
    >> Anonymous 07/26/11(Tue)18:37 No.104030707
    >>104030536
    Sean and Mike, FUCK YEAH!!!
    >> Anonymous 07/26/11(Tue)18:37 No.104030716
    >>104030208
    ;_; GIVE ME THAT DARCY OPTION.

    I also wish we could have had the final mission like this:
    >I saved Madison and the Museum
    >Saved Albatross and the info
    ....
    >Heck handling the crazy
    >Albatross handling the silent takedowns
    >Sis freeing me and then tag along
    >SIE hitting them where it hurts
    >Free Mina, forgive Scarlet, SIE saves Albatross with Heck.
    >Get out with the whole band to Yancy and Leland,
    They stay behind while i stealth my way up to Yancy
    >they did the same, Leland is pinned down by Sie, Heck having his fun moments while Albatross interrogates him
    >I interrogate Yancy
    >Accept Leland's offer, group freaking out...
    >Hand mine to Leland...
    >SIE: Oh Michael, you and your tactics.
    The whole group goes away on ship and has beer in the closest city.
    >> Legion of Anon 07/26/11(Tue)18:38 No.104030832
         File1311719926.gif-(1.47 MB, 300x208, 1299381472372.gif)
    1.47 MB
    >>104030189

    That was actually the first time Heck annoyed the fuck out of me, because I got tagged for killing civvies because I didn't tell him "No casualties!". That being the case, I missed seeing him in action on the subway station.

    For 2 playthroughs.

    Finally got around to the third playthrough, and decided to take a chance on getting his help then...

    HOLY FUCKING SHIT, YOU ARE THE BEST BROSKI EVER!!!
    >> Anonymous 07/26/11(Tue)18:39 No.104030918
    >>104030716
    You can save Albatross and the info by playing a veteran
    >> Anonymous 07/26/11(Tue)18:40 No.104031023
    >>104030506
    Yeah, the gameplay of a game that you play doesn't matter. Good luck in your future endeavors.
    >> Legion of Anon 07/26/11(Tue)18:42 No.104031134
    >>104030536

    Ah, a joke. Ahahahahah. It was my fervent hope that was so...'cause personally, he deserved more than what I was able to do to him.
    >> Anonymous 07/26/11(Tue)18:43 No.104031275
    >>104030918
    I know.
    I was talking about the final mission mostly, and still being torn about the madison/museum choice...
    >> Anonymous 07/26/11(Tue)18:44 No.104031338
         File1311720254.png-(224 KB, 865x381, alpha protocool.png)
    224 KB
    >>104030716
    I was a little mad that *everybody* didn't leave on the boat with Micheal, just whoever he fucked. PARTY @ MY BOAT

    I'm also still mad I couldn't get the AP operatives to join me. Killing them broke my heart somewhat. Tranq'd Darcy's shit though because I really appreciated that photoshop and I think Mike may have been in homolove with him, because he just kept on putting his photo beside his bed.
    >> Anonymous 07/26/11(Tue)18:44 No.104031346
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    >>104030832
    he still shoots people even if you tell him no casualties. then mina whined at me for shooting guards IN SELF-DEFENSE even though she didn't say a word when i murdered an unarmed drugged up hooker just for fun
    >> Anonymous 07/26/11(Tue)18:45 No.104031489
    >>104031338
    Well, you can certainly get Parker on your side. I don't know about Yancy and I think that Darcy is a dead man all the time.
    >> Anonymous 07/26/11(Tue)18:45 No.104031505
    >>104031346
    I told him to casualties and had no problem, granted I did CQC the fuck out of everybody before he had a chance to drop them
    >> Anonymous 07/26/11(Tue)18:46 No.104031556
    YES

    Alpha Protocol wasn't as bad as everyone claims it is.
    >> Anonymous 07/26/11(Tue)18:46 No.104031571
    >>104031505
    >to casualties
    Obviously meant
    >no casualties
    My bad
    >> Anonymous 07/26/11(Tue)18:47 No.104031612
    >>104031489
    If you "kill" either Yancy or Darcy with your fists or tranq darts, they don't actually die.
    >> Anonymous 07/26/11(Tue)18:48 No.104031717
    >>104031489
    Does he die if you get him on your side ?
    I know I turned him against Marburg, but that wasn't really beneficial to the old mans health
    >> Anonymous 07/26/11(Tue)18:48 No.104031754
    >>104031489
    Yancy is either handcuffed or killed, i think. Might be wrong, memory hazy, #AP again.
    Darcy is deadcy, every time, because he's hellbent on stopping Mike.
    >> Anonymous 07/26/11(Tue)18:48 No.104031779
    >>104031338
    yea, that would have been great, If you had every friendy who was in the greybox with you on the boat .. so possibly your handler+mina+the reporter.
    if you go with leeland you both would ride alone of course .. who needs the peasants
    >> Legion of Anon 07/26/11(Tue)18:49 No.104031842
    >>104031346
    >>104031505

    Precisely what I did. What screwed me was when he fire bombed the lobby, 'cause I used the Chain Shot on some of the other guys nearby, so I had to manually line up my shot...and so they burned and died.

    And really? Everytime I CQC'd or tranq'd a hooker, Mina always asked me "What the hell I was doing?".

    I swear, I will do a 'no kills' run one of these days(always too tempted to kill the Taliban cunts).
    >> Anonymous 07/26/11(Tue)18:49 No.104031847
    >>104031346
    If you just let him run riot and don't join in she doesn't disapprove. Or tranquilise/CQC their shit. I was running about like a nonlethal stealthninja for that mission since I got the Triad to replace the guards with rookies and I was feeling merciful.
    >> Anonymous 07/26/11(Tue)18:50 No.104031928
    Fuck i didn't know you can get everyone in the end on the boat. I only had Scarlett, i guess Mike proceeded to fuck her silly, so everything really DID go better than expected.
    >> Anonymous 07/26/11(Tue)18:51 No.104031986
    >>104031928
    Thing is: you can't. That's the problem.

    Makes little to no sense.
    >> Anonymous 07/26/11(Tue)18:51 No.104032056
    >>104031842
    >hooker
    I saw this a few times already in this thread and I'm pretty confused
    There's a hooker in this game ? and how the hell did I miss it
    Oh and, I bro'd up with the Taliban cunts, Shaheed was quite the reasonable guy
    >> Anonymous 07/26/11(Tue)18:51 No.104032078
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    Loved the game.

    I don't even remember encountering any bugs, so I have no clue how people could find "so many that it turned the game into a trainwreck".
    >> Anonymous 07/26/11(Tue)18:52 No.104032090
    FUCK YES BROS I FUCKING LOVED ALPHA BROTOCOL

    I grew attached to the characters even if some were downright retarded (Steven Heck)

    And yes I suck huge Chris Avellone cock

    shitty title screen music though. WOB WOB WOB WOB WOB WOB
    >> Anonymous 07/26/11(Tue)18:52 No.104032117
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    >>104031842
    >that feel when slitting mad terrorist throat
    >> Anonymous 07/26/11(Tue)18:53 No.104032231
    >>104032090
    >Steven Heck
    >retarded
    >not completely awesome batshit insane bromanov
    WHY?
    >> Anonymous 07/26/11(Tue)18:53 No.104032256
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    There can never be too much Alpha Protocol.
    >> Anonymous 07/26/11(Tue)18:53 No.104032260
    >>104025558
    >Playing games from Obsidian
    I seriously hope etc etc
    >> Anonymous 07/26/11(Tue)18:54 No.104032302
    >>104031842
    >>104032056
    the mission where you meet sis for the first time. the guy you have to kill has a ho with him, and mina gives no fucks if you slit her throat.

    maybe my shit was just bugged though. no matter what settings i tried, nothing fixed the marketplace lag and the camera going apeshit when it loaded a new area.

    which is really a shame, i'd give it a 2nd playthrough if it weren't for that.
    >> Anonymous 07/26/11(Tue)18:55 No.104032411
    >>104032056
    probably the hooker in the russian mobster yacht

    and yea, I teamed up with shaheed because he seemed so resonable and only afterwards realised what I had done. Still leaving him alive in the beginnig is right .. teaming up afterwards only if you go with the I rule alone ending
    >> Anonymous 07/26/11(Tue)18:56 No.104032491
    >>104032056
    >Shaheed was quite the reasonable guy
    Pretty much. I'd bro up with him too but he was too much bent on MURRIKA EVUL and in my playthrough I wasn't planning on going full on rouge so I got him only to show evidence against Halbech.
    >> Anonymous 07/26/11(Tue)18:56 No.104032503
    >>104031023
    yeah and people who care about the gameplay are as bad as people who care about the graphics. Fucking casuals like you are ruining the industry. Put down the controller, find another hobby please.
    >> Anonymous 07/26/11(Tue)18:56 No.104032512
    >>104032056
    I really gotta team up with the terrorists one of these days, but asking Shaheed if he ever played that game as a kid where he thought he could fly then being all trololol and hurling him off the bridge...it's just something I enjoy too much every single time.
    >> Legion of Anon 07/26/11(Tue)18:56 No.104032582
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    >>104032090

    Seconding the WHY?!? about Heck.

    >>104032056

    There's several, dude. One on Lazo's boat, one in Brayko's mansion, and probably another one or two where I don't remember...not sure how you missed them.

    >>104032117

    You gawddamn right, bro.
    >> Anonymous 07/26/11(Tue)18:59 No.104032819
    In typical Obsidian fashion the game had a great story and characters with terrible glitches and sloppy gameplay. But the choice system was well implemented and when I got going it was hard to stop.

    Also, turn up the radio was one of the boss fights of the year.
    >> Anonymous 07/26/11(Tue)19:01 No.104033038
    >>104031338
    >I think Mike may have been in homolove with him, because he just kept on putting his photo beside his bed.

    can't unthink
    >> Anonymous 07/26/11(Tue)19:02 No.104033064
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    A sequel based in the world Thorton made with his choices (and possibly with him as either a huge bro ally or endboss for you) would be glorious. Especially if they go for more customisation (maybe even with gender) with an ME-style face generator and more branching stories/consequences.
    >> Anonymous 07/26/11(Tue)19:03 No.104033170
    I realy liked the contacts system ...
    Awesome idea that takes little resources to implement but realy gives you the feel that your actions mean something and you gain power beyond your shooting skills
    >> Anonymous 07/26/11(Tue)19:03 No.104033193
    If they put in gameplay that isn't pisspoor while still preserving the spy motiff, I will give them all my monies
    >> Anonymous 07/26/11(Tue)19:03 No.104033206
    Just copy everything from DE:HR you fucks

    Never has a game had more potential but just been so utterly shithouse than AP
    >> Conrad Marburg !U4PmrzoZNM 07/26/11(Tue)19:03 No.104033224
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    >Play through game 4+ times
    >Love it
    >Have no problems with bugs ever
    >90% of complaints on /v/ are about bugs everywhere
    >> Anonymous 07/26/11(Tue)19:04 No.104033301
    >>104033193

    Yeah I agree, even though I had no idea what was going on with the story, I really enjoyed the spy elements. They just fucked up the gameplay so fucking badly.
    >> Anonymous 07/26/11(Tue)19:04 No.104033344
    I played AP and it fucking sucked. There is my verdict. I ACTUALLY PLAYED IT. I got it free from some dixons shit. I liked the beginning, and i thought the game would steadily improve, but it didn't, it just kept the same formula. And fucking hell the characters, plain simple archetypes.

    That one mission made me lol where i chucked the terrorist off the bridge. Fucking obsidian and their retarded dialogue system. I chose the option where it said forgive, but i still chucked him off the bridge.
    >> Anonymous 07/26/11(Tue)19:06 No.104033506
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    Glitches/bugs aside, I really don't see how anyone could NOT have had fun while playing Alpha Protocol. It's completely open to however way you want to play it. Every decision you make, which is brilliantly enhanced by having a time-limit of only a couple of seconds to increase the intensity of making a choice, ends up influencing the flow of the rest of the game.

    Despite its linearity in mission structure, who you choose to align yourself with vastly changes the narrative of the game. Having the option of aligning with different factions as you play allows you to mix it up as you go along and is vastly superior to other comparable games in its genre.

    I went with stealth/pistols/gadgets and had an awesome time playing as the unstoppable, badass Mike Thorton who simply didn't give a shit about following anyone's orders and had a grand time doing so. Sneaking around buildings and neutralizing grunts left and right while headshotting them from behind cover, while utilizing pre-purchased dossiers to get an advantage on the field, such as q conveniently placed sniper rifle drop, a display of enemy locations on the map and info on a hidden stash of money which I could use to spend on more badass weaponry/suits/upgrades.

    All groups involved with Alpha Protocol took risks in breaking new ground. It is unfortunate it needed more time for polish, but what is there is remarkably fun and will be guaranteed to become a cult classic in the years to follow.
    >> Anonymous 07/26/11(Tue)19:08 No.104033736
    >>104033224
    Yeah, this is getting irritating.

    Are you retards just repeating stuff some half-assed review sites preached or what?

    Or is this shit coming from console gamers?
    >> Anonymous 07/26/11(Tue)19:11 No.104033935
    i liked this game. i hated the boss fights. fucking dozens of magazines of ammo pumped into some faggots torso and he still wont die? fuck that.
    >> Anonymous 07/26/11(Tue)19:11 No.104033973
    >>104033224
    Same here. Although I did play it on xbox.
    >> Anonymous 07/26/11(Tue)19:13 No.104034110
    >>104033736
    You know what's getting boring. In every thread about a shit game, there are some retards who rush to it's defense because lol obscurity. Fucking just accept criticism and the fact that the game is shit. It's not your fault it's shit, it's the developers. Stop being a baby. I played the game, lost interest after about 5 hours and uninstalled. The levels were copy pasted, it had literally no immersion in a game where immersion and story was key. And man, the game breaking bugs, holy moly. And don't get me started on that broken stealth system.

    Inb4 greentexting every sentence and saying LOL NOPE.
    >> Anonymous 07/26/11(Tue)19:13 No.104034183
    Even the conversation system was shit. I think they were taking it in the right direction, but there were too few points where you could change it, and the characters were all boring anyway.
    >> Anonymous 07/26/11(Tue)19:13 No.104034204
    >>104033736
    Think it's because the conversation wheel was something distinctive to Mass Effect and as much as they hate to admit, /v/ was all over Bioware cock around ME's release so I guess it's a first impression thing. I actually didn't feel it was anything like ME.
    >> Anonymous 07/26/11(Tue)19:14 No.104034238
    >>104033935
    all the bossfights?
    because maybe you should turn up the radio

    but sure they were kind of lame ... and if you had chain shot over in 3 seconds
    >> Anonymous 07/26/11(Tue)19:15 No.104034315
    >>104034110
    >The levels were copy pasted,
    LOL NOPE
    >it had literally no immersion
    Immersion is entirely subjective.
    >the game breaking bugs,
    LOL NOPE
    >And don't get me started on that broken stealth system.
    Finally a valid complaint.
    >> Anonymous 07/26/11(Tue)19:15 No.104034334
    >>104034110
    If you talk about bugs, list some.
    I can only remember one of the pistol skills being overpowered and that's it.

    I'm not defending the game, I'm just curious as to which bugs everyone's talking about.
    >> Anonymous 07/26/11(Tue)19:16 No.104034404
    >>104032117
    >implying they're terrorists
    >> Anonymous 07/26/11(Tue)19:16 No.104034419
    Holy shit I'll take ten copies!
    >> Anonymous 07/26/11(Tue)19:16 No.104034455
    YES

    OH GOD I WANT A SEQUEL SO MUCH

    YESSSSSS
    >> Anonymous 07/26/11(Tue)19:17 No.104034515
    Fuck yes! I want a sequel! please Obsidian!

    >>104026046
    NO! FUCK OFF!
    >> Anonymous 07/26/11(Tue)19:17 No.104034523
    I bought my friend on Steam this game and he still hasn't even touched it.
    >> Anonymous 07/26/11(Tue)19:17 No.104034533
    >>104034110
    I think you failed to adress the key point in the post you replied to

    many people here wonder why they found no or few bugs, while /v/ is screaming that it is the most buggy thing evar
    >> Anonymous 07/26/11(Tue)19:18 No.104034579
    And jesus. That cliched spy plot. And dem bland ass character stereotypes. Made me snooze real good.

    I lol'd at the plastic faces on the TV screen, were they always high?
    >> Anonymous 07/26/11(Tue)19:18 No.104034619
    >>104033344
    >And fucking hell the characters, plain simple archetypes.

    Sorry what

    Name these archetypes
    >> Anonymous 07/26/11(Tue)19:19 No.104034724
    >>104034110
    >Opinions = fact
    >> Anonymous 07/26/11(Tue)19:20 No.104034766
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    >>104034183
    >>104034110
    Your opinion is fine, but you're the one blinding yourself by persistently saying it's complete shit.
    Some of us really liked the conversation system, the branching choices, the characters and the story.
    If you look closely at the posts we pretty much all admit the game was broken.

    TL;DR we enjoyed the game, deal with it
    >> Anonymous 07/26/11(Tue)19:20 No.104034775
    >>104034515
    Originally it was going to be more Mass Effect 2 style (and before ME2 had been released).
    http://www.nuevebits.com/?p=1768
    >Agonz: It’s a fact that the reviews about Alpha Protocol were quite hard, to say the least. How much of it do you think it was due to the fact that even though AP looks like a shooter, it is an action RPG?
    >CFA: You’ve summed it up in the last question, all that’s only a part of it. AP represents a disconnect between what it looks like on screen vs. how it plays out – as an example, one of our design mandates from SEGA was that your gun skill effects your targeting and spread, which is something our studio is very much against, and you can see the consequences of that discrepancy in a number of mandated system mechanics in the game. Players don’t want invisible numbers in the background modifying what they’re physically doing on screen – if you have your cursor lined up, you should shoot where the cursor is pointing. Design decisions like that add up.
    >> Anonymous 07/26/11(Tue)19:20 No.104034781
    YES GIVE ME A 2ND ONE BUT DONT HAVE THOSE FUCKING RETARDED BOSSES. Great game, I've enjoyed it so much, but MAKE IT SANDBOX. It's a fucking stealth game, I want options.
    >> Anonymous 07/26/11(Tue)19:20 No.104034789
    >>104031842
    I did a no kill run

    Nothing changed, sadly
    >> Anonymous 07/26/11(Tue)19:21 No.104034832
    I've had one bug in the entire game, the game once decided to go back to fullscreen when I was in windowed mode. That's all! One bug. I really don't get why people say it was so buggy.
    >> Anonymous 07/26/11(Tue)19:22 No.104034931
    >>104034832
    I had no bugs in either of my two playthroughs on the PC version

    Was the console version the buggy one?
    >> Anonymous 07/26/11(Tue)19:22 No.104034932
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    Imagine if they included a Steven Heck expansion where you got to relive the time he stuffed Communion waffers down a Jesuit agents throat. Or the even Operation AAAAAHHH!
    >> Anonymous 07/26/11(Tue)19:22 No.104034970
    >>104034789
    You get pacifist-related perks.
    >> Anonymous 07/26/11(Tue)19:22 No.104034979
    >>104034619
    Stereotypical strong big breasted women
    Stereotypical terrorists
    Stereotypical evil agents
    Stereotypical love interests (mysterious and hard to get oooooooooooooo)
    Stereotypical goth chick (wow this is getting boring)

    And finally that protagonist. THE MOST LIFELESS PROTAGONIST IN A GAME YET. FUCKING MR.GREY.
    >> Anonymous 07/26/11(Tue)19:23 No.104035068
    >>104034334
    THE BUGS MASON! WHERE ARE THEY???
    >> Anonymous 07/26/11(Tue)19:24 No.104035099
    I have to admit while the game was glaringly incomplete at certain moments - there was definitely a far larger G22|Sis story arc planned - I had an absolute blast playing it.
    The gameplay was imho a lot better than ME and you actually could aproach situations different. Didn't really encounter any bugs either as far as I know.
    >> Anonymous 07/26/11(Tue)19:24 No.104035119
    I loved this game. Honestly. Didn't experience a single truly game-breaking bug in 4-5 playthroughs.

    I will agree that stealth (kills) are broken, though. Running up to a guard and karate chopping him down in a single hit undetected? Yeah, real spy-like there.

    But I honestly liked the conversations, the characters, the environment and, most of all, the way the game gave me a choice of espionage tactics.

    Sure, it may have been a choice between all-out James Bond "Espionage" and less shooting-oriented stealth-killing espionage, but it still had enough variety to me.

    If they make Alpha Protocol 2, I'd probably play it. I mean, the original left me a bit unsatisfied with most endings, and I'd like to see them taken further.
    >> Anonymous 07/26/11(Tue)19:24 No.104035137
    >>104034979
    Didn't use the Suave or Brutish dialogue options.
    >> Anonymous 07/26/11(Tue)19:24 No.104035138
    Even if you hated this game, you must admit that it REALLY needs a sequel so they can fix the poor design choices and make a great game.

    It was SO close to being an absolute classic, but a few bad design choices and typical obsidian bugs ruined it for a lot of people.

    Interesting fact about this game: Europe liked it more than America, PC gamers/magazines liked it more than Console gamers/magazines

    Not baiting or anything, it's quite interesting because it shows how differently those demographics judge games
    >> Anonymous 07/26/11(Tue)19:25 No.104035295
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    >>104035138
    >obsidian
    >polishing games

    Yeah good luck with that.
    >> Anonymous 07/26/11(Tue)19:26 No.104035306
    If you guys liked the story in Alpha Protocol, you should try reading some shit like Tom Clancey. It'll blow your mind.

    And imagine that I wrote "shit" in a font that implies I'm being sneeringly condescending.
    >> Anonymous 07/26/11(Tue)19:26 No.104035313
    >>104034979
    stereotypical terorists? realy?

    As far as I remember terrorist are stupid hurkadurka fucks in most of modern media .. not charismatic guys who keep their word if you trust tehm
    >> Anonymous 07/26/11(Tue)19:26 No.104035332
    >>104034932
    Why does everyone like Heck

    The moment I saw him I looked for the STOP, EVILDOER! dialogue option and it just wasn't there

    So I was just a dick to him and was happy when he betrayed me
    >> Anonymous 07/26/11(Tue)19:26 No.104035364
    >>104034579
    >cliched spy plot
    So, an agent that was just used by the... spy... company whatever he was in to succesfully disrupt terrorist operations and then cover up everything by bombing the shit out of him, and then discovers that a corporation had a hand at it and that same corporation is trying to start another cold war but will fail miserably and they will start WWIII and only the "rogue" agent can stop them using resources from the same employers that betrayed him while leaking the corporations actions to the world and allying with other people is cliche?

    >>104034979
    >Mike Thorton
    >Lifeless
    He was Jason Bourne, James Bond, and Jack Bauer rolled into one. The hell are you talking about?
    >> Anonymous 07/26/11(Tue)19:27 No.104035410
    I like stealth games, more would be great.

    Also half the people in this thread haven't played more than 10 minutes, yet they feel their opinion is worth a damn. Kinda sad
    >> Anonymous 07/26/11(Tue)19:28 No.104035495
    >>104035295
    Dungeon Siege 3 was polished on consoles and is now polished on PC after the first patch.
    >> Anonymous 07/26/11(Tue)19:28 No.104035506
    I don't know why Obsidian insists on making games. They should just hire themselves out as writers or story consultants. They can't actually do anything that involves programming or gameplay or balance.
    >> Anonymous 07/26/11(Tue)19:29 No.104035575
    >>104035306
    That draw to the tom clancy franchise is that they have believable plots. Or had any way. That shit they have now is a joke. It isn't THE BEST STORY EVER COMPOSED IN A VIDEO GAME TIER, but it's high up there. Dem Splinter Cell plot lines
    >> Anonymous 07/26/11(Tue)19:29 No.104035623
    >>104035506
    It's quite strange, like when they split they took all of the writers but left all of the programmers/designers

    Or maybe it was just a certain personality type was more inclined to work with them
    >> Anonymous 07/26/11(Tue)19:29 No.104035650
    >>104035506
    See >>104035495
    Now that they're working with their own tech it's going to be smoother sailing. And New Vegas had better gameplay and balance than Fallout 3.
    >> Anonymous 07/26/11(Tue)19:30 No.104035751
    >>104034979

    Big breast woman (SIE, I guess?) is actually a long-time mercenary who is more interested in arrogant agents than those who respect her. Kind of the opposite of the "strong, independent" woman archetype.

    Terrorists: well, how else are you going to represent them? You either have Middle-East terrorists with beards and masks or Russian terrorists with vodka and masks. Seriously, go complain in a MW2 thread somewhere.

    Evil agents: Alpha Protocol agents aren't evil; they're guided by Halbech. Loophole says they have to follow orders, regardless of intention. So when Halbech decides to take over, the agents HAVE to follow.

    Love interests: I agree here, these didn't even need to be here. SIE, Mina, Madison... they were all pretty weird love interests, save perhaps Mina for the time you've spent with her regardless of mission choice.

    And finally: regular Goth chicks would be whining about how life sucks, being an agent sucks, being restrained sucks etc. Sis is mute, which means Albatross is her direct translator and contact, which makes her all but stereotype.

    Next time, please do the research before you take a crack at this.
    >> Anonymous 07/26/11(Tue)19:30 No.104035763
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    This picture can be applied perfectly to those who liked alpha protocol.

    And to the retards in denial. Here's a 10 minute video of your "bug free game".

    http://www.youtube.com/watch?v=npW0G9O4fF0

    There's a cult following for every piece of shit out there, it's just sad when the followers are exactly the same.
    >> Anonymous 07/26/11(Tue)19:31 No.104035802
    >>104035623
    I see you never actually played Fallout 2 and Torment on release. They were buggy, extraordinarily so. IWD series doesn't count, they were simple linear dungeon crawls.
    >> Anonymous 07/26/11(Tue)19:31 No.104035840
    >>104035332
    He fucking mounts a minigun on a subway train and clears out an entire room full of Chinese agents for you. He spikes Brayko's cocaine with rat poison for you. He even sets a VCi soldier on fire for offering millions of dollars for your head. And finally he breaks you out of the AP facility while causing mayhem and then tells you crazy conspiracy stories while both of you sail the seas.
    >> Anonymous 07/26/11(Tue)19:31 No.104035847
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    It has the words Alpha and pro in it OP, what the fuck do you think?
    It also has the best bossfight in vidya in the last 5 years.
    But honestly it's a quite fun game and cheap as fuck now, I enjoyed it as much as I enjoyed ME2.
    >> Anonymous 07/26/11(Tue)19:31 No.104035891
    I swear to god if they have another brayko type fight in there I will go up there and kick them in their face.
    >> Anonymous 07/26/11(Tue)19:32 No.104035961
    >>104035364
    >So, an agent that was just used by the... spy... company whatever he was in to succesfully disrupt terrorist operations and then cover up everything by bombing the shit out of him, and then discovers that a corporation had a hand at it and that same corporation is trying to start another cold war but will fail miserably and they will start WWIII and only the "rogue" agent can stop them using resources from the same employers that betrayed him while leaking the corporations actions to the world and allying with other people is cliche?

    Funnily enough, in the world of Spy Thrillers, it actually is.
    >> Anonymous 07/26/11(Tue)19:32 No.104035966
    >Complaining about timed dialog
    It was meant to make conversations feel natural. No one has a discussion where they let you take 20 minutes to choose what to say.
    >> Anonymous 07/26/11(Tue)19:32 No.104035985
    >>104035364
    >So, an agent that was just used by the... spy... company whatever he was in to succesfully disrupt terrorist operations and then cover up everything by bombing the shit out of him, and then discovers that a corporation had a hand at it and that same corporation is trying to start another cold war but will fail miserably and they will start WWIII and only the "rogue" agent can stop them using resources from the same employers that betrayed him while leaking the corporations actions to the world and allying with other people is cliche?

    IT'S LIKE YOU REALLY DON'T KNOW WHAT TOM CLANCY IS. Shit, play any splinter cell game and it has the EXACT same story. Fucking idiot, read up on your shit before typing.
    >> Anonymous 07/26/11(Tue)19:33 No.104036016
    >>104034979
    >Stereotypical strong big breasted women
    over 40
    speaks in a fucked up DDR accent
    actualy in charge of operations and not just threated as badass by others but still saved by the hero at the slightest opposition
    >> Anonymous 07/26/11(Tue)19:33 No.104036056
    >>104035763
    Generalisations are for idiots

    None of us encountered these bugs, and hence it is totally reasonable for us to judge the game without consideration of them, because they were NOT part of our experience.

    Are you telling me you don't like a single unpopular game? Are you seriously telling me it's reasonable to state that everyone who likes an unpopular game is wrong?

    Or are you just making exceptions for your own opinions and trying to enforce them on others?

    It's the latter, in case you're thick
    >> Anonymous 07/26/11(Tue)19:34 No.104036128
    >ctrl+f "burn notice"
    > 1 result

    Well, that was a really nice surprise. Either way take hints from Burn Notice and this could be a hell of a game.
    >> Anonymous 07/26/11(Tue)19:34 No.104036131
    Scott Sharkey gave it a B+ which is good enough for me
    >> Anonymous 07/26/11(Tue)19:34 No.104036173
    I found the gameplay to be mostly fine in AP. They just needed to fix all the bugs and polish it, improve the stealth, and add more options for diplomacy.
    When it first came out I played through it and did a 0 kill run, and yet people still kept getting shitty with me for "killing" those poor guards I tranq'd to get past.

    The dialogue options was easily the best part. Failing trying to get on the bad guy's good side, you could opt to try and piss them off as much as possible so they make mistakes due to how much they hate you. That shit was fucking brilliant.
    If AP2 could be to AP like Assassin's Creed 2 was to AC, it would be amazing.
    >> Anonymous 07/26/11(Tue)19:35 No.104036212
    Am I the only one who loved Brayko? That dude is hilarious man. Him and that Steven, most awesome characters.
    >> Anonymous 07/26/11(Tue)19:35 No.104036237
         File1311723325.jpg-(177 KB, 1418x1188, splintercell.jpg)
    177 KB
    >>104035763
    Sorry, I have to say Alpha protocol was alot better than conviction, Though co-op would have been fucking awesome for it. I bought Alpha Protocol during the steam sale, and I've only encountered one bug in the starting level where the gun was being held the wrong way. Aside from that, it's been bug free for the entire game. Now the stealth was hokey, but regardless, it was more stealth than conviction had.
    >> Anonymous 07/26/11(Tue)19:36 No.104036347
    >>104035763

    I have not encountered ANY of the bugs in this video in all of my playthroughs.

    Literally everything that is mentioned there is a result of bad PC/ console performance or bad play (using SMGs to take down an enemy at anywhere past close range?).

    All that video shows is how to balance your skills and weapons, not the bugs this game faces, which are largely related to user-based actions in my experience.

    Now I'll wait for you to come back with yet another bug and glitch video of someone desperately trying to glitch through a game and then blame it on the developers.
    >> Anonymous 07/26/11(Tue)19:36 No.104036359
    >Alpha Brotocol 2
    >Thornton is your boss for your new character
    >Mina is canon love interest
    >Do missions for Thornton
    >Eventually steal Mina from Thornton
    >Sub-boss fight at the end of the game is the main character vs. Thornton in a fistfight in the back of a cargo plane
    >> Anonymous 07/26/11(Tue)19:36 No.104036370
         File1311723405.jpg-(4 KB, 184x184, retard2.jpg)
    4 KB
    >>104026283
    >quitting game because you can't figure out how to hack
    >DURRR LOOK AT ME I'M TOO RETARDED TO FIND A ROW OF TEXT THAT DOESN'T MOVE LIKE THE REST
    >> Anonymous 07/26/11(Tue)19:37 No.104036406
         File1311723428.jpg-(207 KB, 1920x1080, apgame 2011-01-31 00-30-17-07.jpg)
    207 KB
    >>104036212
    I did. He was a total bro. We payed Sergei a little visit since he wanted us both dead.
    >> Anonymous 07/26/11(Tue)19:37 No.104036465
    >>104036173
    >When it first came out I played through it and did a 0 kill run, and yet people still kept getting shitty with me for "killing" those poor guards I tranq'd to get past.

    That was a stupid design choice rather than a glitch

    How it works is, in that mission in the embassy, you are supposed to NOT HELP the guards fight off the attackers. If you engage in the combat you are for some reason held responsible for any deaths by the game.

    It was really dumb and I was pissed at the end when the game gave me shit for it, when my motivation was saving them.
    >> Anonymous 07/26/11(Tue)19:37 No.104036476
    >>104035650
    Not really, its still the same gameplay with modding and crafting added and it was and still is a buggier game than Fallout 3. Don't deny this because you can't. They are already up to like the 7th patch and it still has a lot of bugs despite fixing over 200 bugs since release.

    I know someone is going to misunderstand and think I'm saying Fallout 3 is better, it's not, but gameplay wise it's much more solid.

    Obsidian can write a great story, but again, they can't handle the technical details well enough for me to support their games at full price or even bargain bin prices. They shouldn't make games if they can't do it well.
    >> Anonymous 07/26/11(Tue)19:38 No.104036514
    >>104036370
    Computer hacking is one of the worst headache-inducing minigames ever conceived, I loaded up on EMPs for those.
    >> Anonymous 07/26/11(Tue)19:38 No.104036534
    >>104036359
    Heh Thornton. Clever.
    Besides I thought Thorton went rogue or became the CEO of Halbech?
    >> Anonymous 07/26/11(Tue)19:38 No.104036551
    >>104036173
    >f AP2 could be to AP like Assassin's Creed 2 was to AC, it would be amazing.
    You have no idea how many times I would pre order this. ALL OF M FUCKING MONEY.



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