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I think the quality of game
mechanics has actually improved. As the hobby gets older, game designers
have more past examples to steal from, more experience of what works
and what just slows things down.
As for the general quality of
games, I think the idea that old games were better is caused by a simple
cognitive error: you remember the good stuff and forget the mediocre
stuff. You remember the stories you made with your friends, but you
forget the time spent in rules arguments and trying to figure out
poorly-organized rulebooks with no indexes. So you remember Dark Sun,
but you forget the generic, shitty D&D imitators.
As for
which I prefer... while some systems are better than others, the people
you're playing with are far more important. I don't care whether we're
playing Dark Heresy, AD&D, or Bunnies and Burrows, as long as we can
get Dave to DM. |