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File: 1337467829287.jpg-(105 KB, 590x961, 5433245253424.jpg)
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That drawing advice thread from a few days ago seemed pretty interesting. Do you guys have some more links for people who start from a scratch and have trouble with proportions?
>>
We have 2 boards for drawing. Learn to 4chan.
>>
What kind of retard can't draw?
>>
>>9036608
A heterosexual one.
>>
I can help you out with that OP. Let me find some guides, and I could type out some other helpful shit if you want.
>>
Why don't you SEARCH THAT SHIT UP YOURSELF?
>>
le mao
>>
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>>
Don't listen to anything /jp/ says, it's going to hurt you one way or another, because one side is a bunch of developmentally-stunted manchildren and the other is too busy arguing with them to explain shit properly.
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Listen here drawcunts. I need a picture of Cirno and Letty having BDSM sex with Cirno as the sub and I need it ASAP. Make it happen, /jp/.
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Gah, I'm trying to post this helpful bit of text, but all I'm getting si that dumb 'field too long' thing when trying to post.
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>>9036650
That will be $50, more if you want color.
>>
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>>9036667
*is

>>9036650
I would but I'm horrible at porn. Sorry Anon.
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Hmmm, I'm not sure where my proportion refs have gone. I'll look for them in a second OP.

Als, you mind find this site useful http://www.colorschemedesigner.com/
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1/9
>>
I asked here because in the last thread were some helpful links but I forgot the sites for some reason and I deleted the cache in my browser. Sorry for bothering you but I feel here more comfortable than on the other boards, and it's not completely unrelated btw.
Thanks for those who are trying to help, though.
>>
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>>9036691
2/9
>>
File: 1337469492412.png-(1.14 MB, 900x4819, basic proportions.png)
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>"How do I improve my art work?" is one of the most asked questions in art related forums, mainly regarding drawing and painting in any media. Because the question is recurring so often, I wrote the following tips that I still copy-paste in various threads.

>You can apply these universal strategies not just to traditional and digital painting media, but most of them even to photography and collage.


>- Look at pictures by artists you admire, and try to figure out things. How do they handle light and color? What edges are sharp, and what edges are soft? Why do they use that particular color there? What technique did they use? How did they work? The more you look at work of others, the more different kinds of styles and techniques you will see.

>- Learn from the masters. Copy works you adore. Not for imitating the artist or showcasing your copy, but for the sake of learning. Don't be shy, ask your favorite artist everything you want to know, such as "What paper do you draw on?", or "How do you go about painting a picture, do you start with a sketch?", etc. But be specific, don't ask "how can I paint like that?". And check the artist's website, chances are they already have tutorials, a FAQ or step-by-step tutorials there.
>>
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>- Challenge yourself. Never used a particular medium? Then buy it, no matter how poor you are, and try it out. Never drawn a still life? Do it. Never used that particular color scheme? Give it a try. At a certain point, when you are afraid of repeating yourself, you are on the right track to improve.

>- Use reference. If you aim for realism, you can't paint most things straight from your imagination. The old masters always made preliminary studies of life models, and did most paintings from life models too. For example, if you are unsure how to paint a head with the light source from below, look up a photo, or take it yourself, or have someone pose for it. It is worth every effort!
>Stock photos from deviantartists can be a valuable resource also and provide inspiration.

>- Draw from life. It's probably the most valuable practice that there is. Sign up for a life drawing class so that you'll be actually "forced" to do it. Believe me, it works wonders.
>As for studying anatomy from books about figure drawing (Loomis, Bammes, etc.) a good exercise is to copy the body parts and figures in there and then trying to draw the same from your mind to see how much you remembered.
>>
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>- Look up tutorials. Browse through the tutorial section and study the many different ways and media of the different artists. Also visit the websites of the great artists here - many have tutorials up there.

>- Collect pictures. On my harddisk, I have different folders of fantastic art.
>They are very inspiring to browse through and can give you new ideas in terms of technique. Whenever I feel uninspired, I look through my folders.
>>
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>>9036702
3/9
>>
>>9036703
>>Learn from the masters. Copy works you adore.

Best advice.

Do this for music learning too. Transcribe songs like a boss.
>>
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>>9036710
4/9
>>
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Links to some art books:
http://www.mediafire.com/?i44dwzkf9j9n8
http://www.mediafire.com/?wawxpppfgs6o9el

Also, I tried posting this but the image was too large. http://nematodeinspace.com/gallery/bl.png
(By bl it means body language)
>>
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>>9036715
5/9
>>
>>9036698
http://web.archive.org/web/20101123094944/http://icrit.org/resources.html
>>
Anyone got some images for posture? I don't generally have any trouble drawing exaggerated/dynamic poses, but I'm fucked if I'm drawing someone standing still from a fairly ordinary angle.
>>
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>>9036713
Yes indeed. I have found so many amazing artists over years, and their art styles have influenced my won in so many different ways.
I have yet to find a way to do digital painting which doesn't feel awkward though..
>>
Where's the original thread?

I'm trying to learn to draw too, but mostly every time I put pencil to paper it ends up looking something a child would draw. ;_;

I have no idea what I'm doing unless I just straight copy other pictures.
>>
>>9036723
>loomis

back to /ic/ please.
>>
>>9036651
>toes = foot fingers
>>
Also, a word on those single picture tutorials - they're more or less cool, though some that show how without explaining why might be a bit harmful, but in the long run they're more targeted at the casual DA-tier kid rather then someone who's actively trying to learn how to draw, since they largely repeat information you'll learn elsewhere. Don't pay them too much attention.
>>
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>>9036726
6/9
>>
1. Grab a pencil and paper
2. Google for nude females/males
3. Draw them in various poses as much as you can every day

3DPD, I know, but you will soon learn how human body works, trust me
>>
>>9036736
Oh, I don't go to /ic/.

>>9036728
Might do, let me see if I have any saved.
>>
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>>9036744
7/9
>>
>>9036736
Here we go again.

Get the fuck out.

You can't draw, you will never amount to anything in your life, and the only thing you can do to make yourself feel important is make shit harder for others because of your retarded baseless preconceptions.

Get.

The.

Fuck.

Out.
>>
>>9036753
This. If you start out with a generic anime-esque style and ignore proportions and how the body actually works, you will regret it so much later down the road. And anime styles are VERY hard to grow out of.
>>
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>>9036758
8/9
>>
>>9036753
It's not that easy.

If that's the only thing you do, you're only going to be able to draw things you've seen before, you won't understand WHY something looks the way it does.

And that's the key for any kind of imaginative illustration, as in what /jp/ generally aspires to do.

Generally, here's a really important tip:

If someone tells you "You ONLY have to do that and you'll get good" - no matter whether he's saying copy your favorite artists, draw from life, read this book, whatever - you can safely assume he's got no fucking clue what he's talking about.
>>
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>>9036742
Sometimes it just helps being shown how to visualize something in a different way. You don't necessarily have to change your ways, but approaching something with a different perspective can often help when you're having trouble.
>>
>>9036765
Anime styles are harder for me though.

Copying real life is okay for me. But with 2d a single slightly off stroke makes can make everything look completely wrong. I don't know how to deal with this.
>>
>>9036765
I've never been able to grow INTO it, myself.
>>
>>9036771
What if it's `All you have to do is keep working hard'?
>>
>>9036775
A well executed anime style *is* harder than realistic drawing.
>>
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these guides are great and all but how do the japanese people over at pixiv learn to draw? also how do i view by popularity for a certain tag?
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>>9036769
9/9
>>
>>9036775
But with 2d a single slightly off stroke can make everything look completely wrong. *

ugh
>>
>>9036765
The problem is, you're not even drawing "anime style". If you were, there would be no need to grow out of it.

You're just drawing poor, shallow misappropriation of what you perceive as anime style, because you can't understand what process and knowledge went into making something just by viewing the stylized end result.
>>
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I see lot of drawn figures, and references on how to draw them with helpers.

Personally I don't use helpers. I just draw what I draw, good or bad. For example, my image shows a WIP of an OC character of my own.

I don't really care if the proportions are 100% right, this is just imagination. The only problem I have is when it comes to linework. When I try to vectorize it, I don't manage to get the result I desire.
>>
>>9036786
Nicely put.
>>
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Even when I copy straight from other drawings, it looks fucking terrible.
I can't get the lines right.
Maybe I should give up, I "practice" everyday.
>>
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>>9036742
Sure, they might be from deviantart or Pixiv or where ever, but really it's good to have something to hold your hand and work from at the start.
>>
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For example, how do I achieve a result like this one?
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>>9036781
Basic art education is part of the Japanese school curriculum.

Other than that, they learn just like we do, probably relying more on hard copy resources rather than online versions, because they're available and popular.

And of course by watching others, but as the morons repeating that's the only thing you have to do keep missing, this is something that pretty much each and every fucking artist does to great extent anyway.
>>
>>9036794

Exactly how I feel. I don't really see any improvement. I should have started in early high school or something.
>>
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>>9036790
>The only problem I have is when it comes to linework.
Only? You're not going to improve in any aspect if you keep on deceiving yourself. Good linework on a shitty drawing is still a shitty drawing. If anything, it would come across as a waste of potential.
>>
>>9036794
Is your problem your lines seem very... scratchy or am I misreading your posts?
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>>9036651
why boner
>>
>>9036794
Oh hey, it's a chicken scratcher!
>>
>>9036810
A drawing can never be shitty. That's how you interprete it.
>>
>>9036794
You should start out by not copying meme images. They tend to be poorly drawn because it adds humour to the comic.

>>9036790
I know you're aware of your proportion problems, but those arms are WAY too short. It's like a T-rex. Wrists go down to around the crotch, and the elbows are at the waist.
>>
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>>9036804
>Basic art education is part of the Japanese school curriculum.
This must be why everyone in America sucks at drawing and spits out things like "The Problem Solverz" and "Phineas and Ferb"
>>
>>9036821

My question (again) is, how to linework properly?
>>
>>9036803
If you want, I could draw up a step-by-step image of around about how that was made. Of course it won't be 100% like the original artist's, but it'll be something.
>>
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>>9036811
>>9036816
I wouldn't care about chicken scratch if the lines were actually good.
I wish I could draw good as ZUN even.
>>9036821
That was just a quick doodle.
This is my favourite thing I've copied, ever.
I'm proudest of this thing here.
>>
>>9036829
That would be interesting.
>>
>>9036827
Use one, fluid movement of your wrist/elbow/entire arm/body. Make it fast, not slow and jerky. That's probably the simplest way to explain it.
>>
>>9036819
>A drawing can never be shitty.
Only if you learn from it. You should be able to point out any issues with your own work if you're being honest with yourself.

>>9036827
Practice, practice, practice. You'll generally draw strong, clean lines if you're confident with what you're drawing. Constantly going over an area is an ample sign of being unsure of how to define an area.
>>
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I wish I could color like this ;_;
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>>9036779
That's not enough.

You need enough mental capacity to understand how things work and internalize your progress, humbleness to accept the advice and guidance of those who threaded the same path before you, and enough passion and interest to look for new things every day.

If you were to believe >>9036794 he clearly lacks those things.

Though personally his picture made it obvious that he lacks the hard work part as well.
)
>>
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I drew this in 2009. I think I posted it on /v/ back then. Now I draw a bit more kawaii I think
>>
>>9036827
Well, there's no 'right' way for lineart, but really all you have to do is go over the image in pen and hope to god that your hand doesn't shake if you're doing it in real life. Digitally though, I'd recommend doing it freehand rather than with the pen tool in Photoshop, it's way more natural and easier to do, and gives it a more life if you understand what I'm saying.
Sorry that this isn't 100% clear, but I'm not sure how to explain creating line art all that well. It just comes naturally to me.
>>
>>9036834
Alrighty, I'll work on that now.
See you all in a little bit.
>>
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>>9036841
>Practice, practice, practice.

He's right
>>
>>9036852

If you're going to post an example then at least post something that isn't anime related.
>>
how about a guide that teaches you how to do a rough sketch, and then outline the sketch
>>
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I'm not even sure about how I should use a pencil really. Should I be making lots of short strokes? How often should I be using an eraser? Constantly?

<-- something I copied, but I can't draw from my imagination at all obviously.
>>
>>9036852
Why did the artist in that image get worse after 2010?
>>
>>9036850 here
>>9036856
You'll be seeing something like this in a little bit.
>>
>>9036857
Should have said there's bits I didn't get round to erasing here and it was just a rough sketch.
>>
I don't know shit about drawing but I love watching this kind of videos.

http://www.youtube.com/watch?v=wfENoePp36o
>>
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Why do artists do this? Coloring outside the lines is very sloppy.
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>>9036844
Like what?
>>
>>9036856
It's not about a "guide".

A guide can give you a few pointers, make you improve in some areas, but it will not fucking teach you how to draw.

That takes months and years of practice and hundreds of pages of resources(unless you're intent on figuring everything out on your own, then substitute months and years for decades.)

People act like drawing was something you could just learn in a week. And fuck, average person who never drew can improve a ton in a week, but it's going to take much longer if you intend to be satisfied with your work to any degree.
>>
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I have books like this, they're in chinese, but the contents are quite helpful for the style you want to learn, finding these books is hard though
>>
>>9036857
There's a ton of resources on the fucking internet that tell you how to do that.

Instead of looking for them you listen to the retards and think that "just copying" is going to magically make you good.

It's not.

You can't try to make something out of nothing in a complete void. Some people probably can pull it off - but you are not one of them. You'd know. Or rather, it would never come through your head that you're doing anything wrong.
>>
>>9036871
chinese =japanese
chitty art is shitty
>>
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>>9036866
ugh, the last drawing I have is this one, it was a fanart of an OC.
>>
>>9036857
>Should I be making lots of short strokes?
Depends on the area, subject matter, material and so on. You don't rely on one technique, you have to utilize lots.

>How often should I be using an eraser?
As often as you see fit. Though if you find yourself erasing far too often it's probably because your knowledge is shakey. Which means you need to practice more.

Copying won't get you anywhere. You'll find yourself in slump and only able to draw a very limited range of things. You gain some knowledge with no understanding.

Also, it's sometimes better to do lots of quick drawings over spending lots of time producing something you know you're not going to be satisfied with. The former usually does a better job of revealing your flaws too.
>>
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>not using moe character no kakikata

https://yande.re/pool/show/2192
>>
Fuck, this shit is too hard.

I just want to draw catgirls.
>>
>>9036883
where can i pirate that for free
>>
>>9036881
Okay, I'll try to draw real life stuff and read guides, I guess. Thanks.
>>
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>>9036886
You won't get anywhere with that attitude.
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>>9036864
same to me
this one is one of my favorites:
http://www.youtube.com/watch?v=Ah4AaolyCW4
>>
>>9036874
>Make copies, young man, many copies. You can only become a good artist by copying the masters. (Jean-Auguste-Dominique Ingres)
>>
>>9036911
No fucking single person on /jp/ is anywhere near the level of skill required to do the kind of copying he was talking about, you useless asswipe.
>>
>>9036928
Quit being so autismal.
>>
EXCUSE ME BUT ALL ARTWORK IS COPYING TO AN EXTENT AND COPYRIGHT PROHIBITS PROGRESS
>>
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I like to sketch in MS paint when I have nothing to do, using references... I wish I could do different facial expressions, do you guys have any charts or guides for that kind of thing?
>>
>>9036944
Get that goddamn tablet already.
>>
>>9036944
Looks fine, you just need to draw the rest of the face including hair and stuff.

How long have you been drawing?
>>
>>9036911
This dude is right. Just listen to him.

Also Leonardo da Vinci drawing tip #10: if you own a lot of anime figures, then draw them. Then when you're done turn them around a little and draw them again from a different viewpoint.
>>
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>>9036947
>buying a tablet when you have a mouse
>>
>>9036958
Hey nerd, did the GREAT MASTERS OF ART draw with a pencil or did they draw with a wooden stick tied to a stiff metal rod with some graphite at the end onto a flat screen of paper?

EXACTLY
>>
So you guys convinced me I shouldn't just copy anime style artwork. You're right, I don't feel I'm improving at all. But there's so many guides that have been linked in this thread.. I honestly don't know where to start. What's the best thing to look at first, subjectively?
>>
>>9036947
It costs money.

>>9036950
Since March 26 or 27. I want to draw angry / sad faces, but they always look neutral
>>
>>9036958
Say that AFTER your artwork stops looking like utter shit.
>>
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Sorry this is taking so long. My mother wanted me to come downstairs so me and the rest of the family could have dinner together.
>>
>>9036964
>wooden stick tied to a stiff metal rod with some graphite at the end onto a flat screen of paper
What is that an analogy of?
>>
>>9036976
your sketching and basic shapes sucks
>>
>>9036967
You'll never get a straight answer.

I've just decided to take a class. Then I can blame my failures on a single person in the future instead of multiple faceless assholes on the Internet.
>>
>>9036976
What did you do between the 2nd and 3rd picture?
>>
>>9036980
I'm just going over the image (and Yukari's right arm is so damn awkward in the original..). No need to get all angry, geez. If you don't want me to make it then fine I guess.
>>
>>9036994
no, you will make it and you will upload it
>>
>>9036988
I'll be typing it up later, but really I just made the sketch's layer opacity down to about 50%, made a new layer on top of that then changed the pen's colour to black, then went over it. Nothing special here.
>>
>>9037002
Hah, ok.
Back to work then.
>>
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>>9036598
Watch this guy videos.
http://www.youtube.com/watch?v=DFLgr6gyOOc

Im learning to draw too because I want to ilustrate my own stories (Im a writter), I know is hard as fuck, but with practice I now I cant make something beautiful.
>>
>>9037015
well at least your honest
>>
>>9037015
I expected the sweater guy.
>>
>>9037030
best stealth troll ever
>>
>>9037015
>Mark Crilley
Oh no...
>>
>>9037015
>American artist
I'd avoid him.
>>
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>>9037015
>I know is hard as fuck, but with practice I now CAN make something beautiful.
And I will.

>>9037068
What about him?
>>
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Someone more draw better in a paper than in a tablet
or it's just me?
>>
>>9037130
no, tablets all the way
>>
>>9037095

Please get really good and draw many beautiful pictures of Okuu~
>>
http://youtu.be/WYaNos86ud8

ONLY VIDEO YOU WILL NEED
(EXCEPT FOR MAYBE HIS OTHER VIDEOS WHICH ARE ALSO GOOD)
>>
>>9037163
http://youtu.be/aqnLR-9GR8s
zun watch this
>>
>>9037169
>fight with the mangas
I exploded right there.
>>
So, how long do I have to draw 3dpd until I'm allowed to draw glorious 2d again?
>>
>>9037222
not at all
>>
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1 of the better threads on /jp/ , quite interesting
keep more infos/tips posting guys
>>
>>9037222
Be careful:
3dpd drawing skills can be difficult to get rid of once you get the hang of it. Too many western artists dwell on that path for too long and become something else entirely than your typical anime style artists. Then they proceed to complain how they can draw realistically, but can't understand why their anime style drawings still look like hideous shit.
>>
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Currently working on the shading. Almost done!
>>
>>9037235
This is not actually true, as many accomplished 2D artists have perfect understanding of 3D human form and it doesn't hinder them in any way or form to create superb stylized works, much the opposite.


You're just repeating the same tired bullshit at this point, please stop.
>>
>>9037235
Pish posh.

Even Dali worked his realism to the bone before he moved on to his REAL work.
>>
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>>9037241
alright
hang in there anon, we're waiting
>>
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>>9037248
>reasonably realistic illustration
>>
Any tips on using the mouse to draw.
>>
>>9037267
Yes:
Buy a tablet.
>>
>>9037257
speaking of which, I've been trying to imitate this artist but I just can't do it for some reason. I think his lines are too curvy so I lose track of them too easily. Do you guys know any relatively decent pixiv artists who use blocky shapes?
>>
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>>9037275
With a mouse, MOUSE. I already have it unlike a tablet.
>>
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>>9037267
I draw this with a mouse months ago

Seriously guy, buy a tablet
It's waaaaay better
>>
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What's with everyone's fixation on tablets? Is it really the holy tool?
>>
>>9037279
>blocky shapes

sorry but, what is this?
>>
>>9037295
What's with YOUR fixation on mouses? A mouse is not a drawing tool, and it shows.
>>
>>9037295
No, using a pencil is just fine instead.

If you're hell-bent on digital art, then other than pixel art or vectors, yeah, tablet is a must.

Oh, sure, I know like one artist who rendered with a mouse and was good at it, but even he switched to a tablet to save time and make the process more painless.
>>
>>9037267
get a stopwatch
find a picture you like
try to copy it in less than 60 seconds

You'll learn how to represent things with relatively simple shapes and short strokes. if something is too complicated just skip it. Eventually you'll start drawing your own eyes, hair, and the distance between the ears will become muscle memory

before starting, you could try tracing a couple of pictures to get the hang of it
>>
Alrighty, all done. Just have to add some text to this then I'll upload it for you all.
>>
>>9037095
You're learning from a weeaboo who can't draw.
Congrats!
>>
>>9037241
>dat face shape
Its a shame because everything else looks fine
>>
>>9037295
Most artists use sticks like pencils and pens,brushes to draw, its pretty fucking clear why someone would still want to use another stick shaped object to draw on the computer.
>>
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Ok, here you go /jp/. I tried to be as clear as I could about this! And also realising it would have been good if I streamed this, but whatever.
Uploaded it as well, in case of future archive digging and someone wanted to look at this http://i.imgur.com/WsuqI.jpg
>>
>>9037440
Yeah I know, but it's just a quickly drawn thing based off someone else's work. I guess we're just going to have to deal with it for now.
>>
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>>9037444
>tracing
>trying to teach people to trace
>"based" off someone else's work
Kill yourself scumbag.
You make it look like you did some work.
>>
>>9037443
I wouldn't use the word most, a lot of artists draw digitally nowadays mostly because of all the things it offers that you just can't get in real life, or can but it would require a lot of money (which artists don't typically have). I'm talking about layers, undo, redo, having access to countless numbers of brushes, being able to make traditional-esque drawings through textures and brush types/opacities, etc etc. But there are plenty of things you can't get with digital drawing that you can with traditional. So it's best if you use a bit of both, really.
But if you're going to go down the route of digital drawing, then it's painfully clear that you need a tablet. Mice just don't feel as natural as holding a pen, not to mention you don't get pen pressure with it.
>>
>>9037444
I like it
saved
>>
>>9037459
I didn't trace 100% though...? The only things I got from the original were the head and shoulder placement and eye/base hair colours. Everything else was worked off from the sketch.
Besides, I was just answering >>9036803 and explaining how I would go about drawing that if it was mine, which it isn't and we all know that. Don't get all frustrated, geez.
>>
>>9037471
When I said "most", I wasn't talking about digital vs traditional drawing at all.

I was talking about the shape of the tool you use, which is usually a pen/stick shaped object.

Let's not start a digital vs traditional war.
>>
>>9037479
Ah, sorry, I read your post wrong.

Also,
>>9037459
I'm looking at the image again and realising that I worded things incorrectly and yeah, it does sound like I just traced over it, which I didn't. If you look, there are lots of errors and changes which weren't in the original,a dn were from my sketch.
I apologise.
>>
I had a look at an anatomy book (Figure Drawing For all It's Worth by Andrew Loomis as I saw recommended), but it didn't seem very realistic at all. One of the first things it said was something like "The average person is 7.5 heads high tall, but from the picture you can see this looks unsatisfactorily dumpy. Most artists use 8". This kind of bothers me. Not only does the book focus on people who are significantly above average height but the amount of muscles on the male figures is much greater than on typical guys. They all look like superheroes. The women are all big boned too.

Maybe looking at an old american book was a bad idea. I feel uncomfortable focusing on these large sized people.
>>
>>9037492
*and
Maybe I should just go to bed.

>>9037474
Cool, thanks.
Hopefully it has helped out some of you guys.
>>
>>9037495
>They all look like superheroes.
Welcome to western art.

>They all look like women
Welcome to most manga art.
>>
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>>9037495
I'm not fond of his style of drawing.
Use his technique for making a body skeleton/mannequin however, very good practice for beginners.


My personal advice:

Don't learn from an artist how a human looks, learn what techniques they use to represent the body instead and gain a new perspective on that.

And then draw real people from photographic references and life, you can never go wrong by drawing directly from the source.
>>
>>9037516
Yeah, I was thinking the same, thanks.

Maybe I'll try drawing gravure. I can cope with that level of 3dpd.
>>
>>9037526
>gravure
Be sure to draw different body types dude or else you'll be stuck with generic samebody.
>>
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>>9037459
He didn't make it just for you or claimed he was the one who originally made it. Stop crying about it.
>>
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Dumpan
Maybe
>>
>>9037516
It seriously blows my fucking mind some people are too retarded to realize that.

Do you morons seriously think that if you learn from someone using some arbitrary set of proportions you can never change it again? If that's the way you approach learning, than maybe you really are better of just blindly copying whatever you fancy, because you apparently don't have an ounce of imagination.

It's never about learning a particular style, style is something you're going to develop on your own with time, but to do that you need to acquire a strong set of skills to express yourself with.

Loomis is not fucking realistic, no one says he is, but his books are just a fucking amazing framework for illustrators to develop their skills on.
>>
>>9037543
>Loomis is not fucking realistic
People recommend it because its closer to a realistic body than anime and because his books are a goldmine of knowledge.
>>
>>9036871
Upload them somewhere, please.
>>
>>9036888
how do you pirate things and get charged for doing it
>>
>>9036977
Uh, a mouse?
>>
>>9037543
> people are too retarded to realize that.
You need to know the current group you're talking to bro.

People here just want shortcuts to draw lewd things of their 2hus and other anime art.
They don't want to spend years and would be satisfied with simplistic tube based bodies and big heads as long as it looks alright.

There's nothing wrong with that, just don't get them confused with the group you're aiming for.

The ones who are serious about art will know better and do their research.
>>
>>9037549
>closer to realistic body than anime
Uh, not really? There's a shit ton of anime-style artists that draw more realistic bodies than Loomis, people are just too hung up on the faces to notice that.

Drawing unrealistic bodies is by no means a requirement to draw anime-style, not in this day and age.
>>9037552
I was agreeing with the guy I replied to if that wasn't clear.
>>
>>9037549
It's just that the men look like spess muhreens. I'm sure there must be other anatomy books where people look normal.
>>
>>9037571
I've noticed that my favourite anime artists are indeed the ones that draw very realistic environments and bodies, with just the face in anime style.
>>
>>9037573
It doesn't fucking matter because it's something you can change on a fucking whim.

And yes, there's a shit ton of more realistic anatomy resources out there, you should be using them too, the issue is that most of them are concerned more with life drawing than illustration, which is the main selling point of Loomis' books, which cover a shit ton more than just anatomy.
>>
>>9037495
>>9037495
Ignore the proportions head wise, nobody really cares now that we aren't in the golden age of illustration. Most animu characters have the proportions ranging from toddlers to preteens (at least the kawaii uguuu ones). The main point loomis was trying to get across was that you shouldn't be copying exactly what the source is. Vilppu does that too. Just relax and do 2-3 minute figure studies since you're just beginning. Posemaniacs is great website for that. It's not even real 3dpd and the proportions are already idealized. Ignore details and just go for the feel of the body. Draw small (~10cm a figure) in the beginning and slowly get larger) After half a year (or until you are decently comfortable with drawing a figure) of 1-2 hours a day of figure drawings, start doing facial studies. Biggest mistake that I made was going straight to animu faces without understanding how to manipulate the skull. Draw figures from your imagination as well throughout the periods. Constantly drawing with reference will parralel with you improvement in observation so that you won't have a big dissapointment later when your drawings without reference look like shit. And do lots of studies of children. The giant forehead isn't alien-like, it's child-like. Same with the big eyes. 
Ignore values until later, line is what helps you improve the most in the beggining.
As Ingres says: 
>It takes 25 years to learn to draw, one hour to learn to paint.
and
>As long as you do not hold a balance between your seeing of things and your execution, you will do nothing that is really good. 
Another error many artists make. Instead of spending the majority of your time observing, look just as much at the piece you are working on. 

That's about all the advice I can give, being a shitty artist myself.
  


Loomis isn't bad, just stylized. His drawings without reference are pretty bad though.
>>
>>9037571
I'm generalizing you twat.

You know what I'm talking about, the simple moe anime characters that have almost no body definition and unrealistic proportions.
The kind that is incredibly popular among fan art.
>>
>>9037573

No book says "you must use this style", just correct what you think is wrong or improve it. Basically learn what you think is useful and forget about the rest.
>>
>>9037573
Forget his men, use his techniques and draw real 3DPD men.

Jeez.
>>
>>9037587
Screw that, Ura-on was the best piece of art in anime style.
Opinions
>>
>>9037587
You know why it's popular among fan art? Because it's easier to draw and thus comprises the vast majority of it.

The actual artists who draw extremely simplified figures because they CHOOSE to, not because they can't do any better, are both rare as well as instantly recognizable over the vast majority of trash out there.

Which brings me to another point, once you start learning to draw, no matter the way you go about, and start properly LOOKING at drawings, expect to get much more selective about things you enjoy.

Some things will still be fine, bad artists still can portray fetishes and use their art to tell their stories that can be interesting on their own, but the generic portrait stuff will suddenly lose most of its luster.
>>
everyone should just get vilppu drawing manual

torrent of course
>>
>>9037592
Okay.

I decided to go for a combination of looking at books a little plus doing figure sketching. Maybe face sketching when I feel like it too. Will start tomorrow.
>>
>>9037616
>Will start tomorrow.
See you in feel threads about how you can't draw!
>>
>>9037622
I persevered with Japanese long enough to reach fluency, I can do this.
>>
>>9037610
>expect to get much more selective about things you enjoy.

So damn true.
>started learning anatomy and bodies properly a month ago
>mfw already critical
>mfw half the art I saved is nothing more than a pile of mistakes I can't help but notice

Learning to draw people properly is suffering, all I see is mistakes.

Even my old favorite artists make tons of mistakes I never noticed until then.
>>
>>9037610 not him
It sucks. Like really. You'll never be able to fap to anything that isn't draw well (99% of h manga/doujins/illustrations). And 3d porn is a no no as well. Your observational abilities will categorize the majority, another 99%, as having terrible proportions and bad faces. Only extremely low bitrate videos will serve your purposes.
>>
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>>9036598
If you're going to be a good artist there are three things you gotta learn to do

1. hate your level of talent
2. understand where and how to improve
3. persevere

Rinse and repeat until the day you die. As with all talents that matter, the most important thing is practice. Never stop practicing. Forever.
>>
I enjoy art with awful proportions and awful everything else.

I should be fine.
>>
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>>9037637
>>9037636
>>9037628
>>
>>9037636
>try watching 3D porn
>spend my time looking at the bodies in motion and visualizing the anatomy

;_;
>>
>>9037628
That unilateral criticism phase only lasts for a while when you're starting out with anatomy, once you actually get better yourself you understand when it's fine to ignore it/bend it to suit you and why the good artists who seemingly made "mistakes" did them.

Of course, you're also going to flat out reject a whole lotta shit, but not really on the grounds of bad anatomy, it's NEVER just that.

>>9037636
Eh, I don't think so, unless you've only fapped to generic pictures of attractive girls before or something.

As long as you have some fetishes you're going to be absolutely fine. It's MUCH more important finding something that caters to your preferences than something that simply looks good.

In short, if you're not a teenager, you have nothing to worry about.

Hell, getting better at recognizing nice stuff means I something fap to generic shit because it's just that pretty.
>>
I want to learn to draw like ZUN
>>
>>9037636
>You'll never be able to fap to anything that isn't draw well (99% of h manga/doujins/illustrations)

Exaggerated as fuck.
My dick has a mind of its own when its time to fap.
>>
>>9037672
ZUN's style and charm can't be imitated.

You need the right amount of skill and even then, you won't be like him.
>>
>Calling portraits of characters "art"
>>
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>>9037665

Now you know how he feels.
>>
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>>9037706
Oh crap.
>>
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Been practicing a lot with this charcoal pitt thing, I think I'm doing better though I'm still years behind.
>>
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I tried my best
>>
>>9037794
Flesh out the hip area first. The rest will fall into perspective easily.
>>
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I found something for you.
>>
>>9037871
Wait, is that for real?

Because if so they're learning the kids the fucking worst thing imaginable, the kind of stuff that takes effort to unlearn later.
>>
>>9037895
They're not teaching them to draw anime though.
>>
>>9037687
who are you quoting

Aren't we edgy? Portriats have always been considered art. Their illustrations. There's a difference.
>>
>>9037235
Just chiming it to ask you to go fuck yourself. Stop providing shitty advice.
>>
>>9037436
why cant he draw?

im listening.
>>
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howdoi draw chibs?

It seems like it'd be easy to draw SD style since it's, you know, super deformed on purpose, but it never looks cute or right. Just ugly and ultra deformed; UD.
>>
>>9038287
i know that le feel
>>
Any guides on shading or something?
>>
>>9036952
congrats on the marriage
>>
Basic proportion rule-of-thumbs for the body:
The middle of the pelvis is about at the midpoint from head to toe
Shoulders-to-pelvis, pelvis-to-knees and knees-to-ankles are roughly the same in proportion
When standing straight with arms relaxed, the wrists are at the middle of the pelvis
The head is about 1/6-1/8 of the whole body height for adults (depending on height and gender; 1/8 is too small for a girl/woman!)
Shoulders are about 2,5-3 heads wide
For hands, the middle finger should be as long as the length from the wrist to the knuckles

For faces:
From the top of the head (note: top of the head, not the hairline! imagine the character without hair if you have trouble visualizing this) to the chin the eyes are at the midpoint
The top of the ear is near the eye level
The space between eyes is roughly the width of one eye
Hairline to eyebrows, eyebrows to the tip of the nose and the tip of the nose to the bottom of the chin are roughly the same length
The mouth is at the midpoint from the tip of the nose to the bottom of the chin

These aren't precise, but they have helped me a lot over the years when learning the very basics of proportions.
>>
>>9038287
whats SD
>>
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>>9037622
Drawing on the right side of the brain said I should draw a picture of myself before starting learning how to draw so I can see my progress later on, so I did.

I can't be bothered to shade it though. I'd probably get bored and make a mess of it at this stage anyway.
>>
>>9040068
I thought it said "draw a picture of your hand."

At least, that's what I did.

It might have been because there were no mirrors in the mental institution.
>>
>>9040068
If only I could draw that well.
>>
>>9040068
>>9040076
fatherwhywon'tyouloveme.jpg
>>
>>9040080
Uh, there were several pictures you were supposed to draw.
>>9040068
If you have any actual drawing experience, you might want to skip that book, as large parts of it are spent covering the most rudimentary basics that almost any person who ever drew from life knows.

It won't hurt you though, it's just it might be a bit tedious.
>>
>>9040080
The first was to draw a picture of yourself, the second is drawing someone you know from memory and the third is to draw your hand. I don't think the 2nd came out too badly. It's just line art though. I'm about to start the 3rd now, I suck at drawing hands...

I don't really have any experience beyond copying anime art and middle school art assignments 8 years ago.
>>
>>9040044
>SD style since it's, you know, super deformed
http://en.wikipedia.org/wiki/Super_deformed
>>
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Practice your expressions! don't just draw the same dumb face all the time.
>>
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>>9040241
is this your work?
>>
>>9040241
it's ugly becuz the girl is ugly, too bad
>>
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>>9040257
Of course not.

>>9040268
Weeaboo
>>
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