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  • File :1240573150.jpg-(155 KB, 768x1084, zun art.jpg)
    155 KB Anonymous 04/24/09(Fri)07:39 No.2480050  
    Something occurred to me on the way home earlier.

    The Touhou game series could possibly be considered to be one of the better examples of a game series being art. Now bare with me for a moment as I explain where my thoughts led me.

    It is said that for something to be art it has to exist for nothing more then itself. To deliberately be made in whatever medium the artist desires to express certain emotions or ideals. It doesn't have to exactly look good, modern art has plenty of ugly pieces of work that exist to bring out certain emotions and nothing else.

    To apply this to each of ZUN's games we have to keep in mind that he didn't program Touhou with us in mind, he designed his games based entirel on what he wanted out of a shooting game, his ideal certain fire shooter. He made it entirely for that purpose and then went on to show others to see if they would feel the same way. He has kept the series close to his art and done all the work himself, the art, the music, the programming, all ZUN to make what he wants to express without selling it out to be mass produced.

    Granted, it can be argued it's not quite art. After all, it still serves the purpose of a game to many and doesn't stand alone on it's own to just be looked at and enjoyed, but I feel it comes closer then many. It's work a lone man put effort into not to make money, but because he wanted a game exactly to his specifications. Each further game follows his whims and desires. I'd say it's a pretty close example, laughingly poor pictures aside.

    Picture related, it's ZUN's soul on paper. I for one think it's beautiful.
    >> Anonymous 04/24/09(Fri)07:40 No.2480052
         File :1240573249.jpg-(86 KB, 744x1474, sprtaskatez.jpg)
    86 KB
    >> Anonymous 04/24/09(Fri)07:46 No.2480065
         File :1240573575.gif-(11 KB, 373x367, Vault Boy.gif)
    11 KB
    Something occurred to me on the way home earlier.

    The Fallout game series could possibly be considered to be one of the better examples of a game series being art. Now bare with me for a moment as I explain where my thoughts led me.

    It is said that for something to be art it has to exist for nothing more then itself. To deliberately be made in whatever medium the artist desires to express certain emotions or ideals. It doesn't have to exactly look good, modern art has plenty of ugly pieces of work that exist to bring out certain emotions and nothing else.

    To apply this to each of Bethesda's games we have to keep in mind that they didn't program Fallout with us in mind, thye designed their games based entirely on what they wanted out of a non-traditional RPG, their ideal FPSRPG. They made it entirely for that purpose and then went on to show others to see if they would feel the same way. They have kept the series close to their art and done all the work theirselves, the art, the music, the programming, all Bethesda's to make what they want to express without selling it out to be mass produced.

    Granted, it can be argued it's not quite art. After all, it still serves the purpose of a game to many and doesn't stand alone on it's own to just be looked at and enjoyed, but I feel it comes closer then many. It's work a lone studio put effort into not to make money, but because they wanted a game exactly to their specifications. Each further game follows their whims and desires. I'd say it's a pretty close example, laughingly poor pictures aside.

    Picture related, it's Bethesda's soul on paper. I for one think it's beautiful.
    >> Anonymous 04/24/09(Fri)07:48 No.2480069
         File :1240573692.png-(55 KB, 256x512, 2c7209f43c0d28a0377f902c33960c(...).png)
    55 KB
    I thought about this once. I can't say your thought is exactly wrong. A game cannot be considered "art", but the thought pattern is the same. And yeah, I too feel sometimes that ZUN's drawings are on the same art level as cavemen drawings, in other words conveying emotions in a very simplistic and carefree way, without inhibitions or restrictions. I can't imagine ZUNart being more QUALITY than, say, the majority of generic corporate waste of imagination animu Japan pukes nowadays.
    >> Anonymous 04/24/09(Fri)07:49 No.2480072
    I suppose that's true.

    Sorry I can't say more than that, but I can't get out of my mid the massive shitstorm that would start if you posted this on /v/.
    Video games are art + Touhou is a strong /v/ troll combination.
    >> Anonymous 04/24/09(Fri)07:49 No.2480075
         File :1240573797.jpg-(129 KB, 425x282, 1234706924487.jpg)
    129 KB
    >The Fallout game series
    >Bethesda's games
    >Series
    >Bethesda
    >> Anonymous 04/24/09(Fri)07:49 No.2480076
    I wish I could draw at least as good as ZUN.
    >> Anonymous 04/24/09(Fri)07:50 No.2480077
    >>2480065
    10/10, aaaaa++++++++ troll, would rage again.
    >> Clockwork Loyalty !!4b3DtY5ordZ 04/24/09(Fri)07:52 No.2480081
    >>2480050
    >it's ZUN's soul on paper. I for one think it's beautiful.

    Honestly, I'd say that the works of Picasso are utter crap, But why do people say it's a great art?

    That's because they say that he poured his soul into it.
    >> Anonymous 04/24/09(Fri)07:53 No.2480089
         File :1240574020.jpg-(341 KB, 800x500, 1210192342404.jpg)
    341 KB
    >>2480065

    FUUUUUUUUUUCK!!
    >> Anonymous 04/24/09(Fri)07:54 No.2480091
    >>2480050
    Proof that even ZUN likes bloom. I predict future Touhou games will run the 3d background on the unreal engine, with full volumetric lighting and HD textures. Sprites will remain the same, of course.
    >> Anonymous 04/24/09(Fri)07:57 No.2480100
    >>2480052
    >> Anonymous 04/24/09(Fri)07:59 No.2480112
         File :1240574391.jpg-(129 KB, 896x672, 1228875282040.jpg)
    129 KB
    >>2480091

    The unreal engine? Like, Deus Ex?
    >> Anonymous 04/24/09(Fri)08:06 No.2480138
         File :1240574762.jpg-(101 KB, 720x969, zun007.jpg)
    101 KB
    >>2480069

    Say what you like, his style is different then most those generic animus at least. Still QUALITY though.

    >>2480081

    Seems to me that great artists are often great because the art world arbitrarily decides that something is truly deep and meaningful over something else. Getting attention seems to be part of that along with being in the right place at the right time. The work doesn't have to be pretty so long as it means something to someone, preferably someone rich and influential.



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