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    File : 1295754942.jpg-(31 KB, 640x480, Snipers_Tier1_Tier3.jpg)
    31 KB Anonymous 01/22/11(Sat)22:55 No.878263  
    How does /ic/ think of weapons?

    I busy trying to mash up some modern-day weapon concepts with some futuristic/alien style to them. I wanted some critique if I got the aesthetics right or if I need to add or remove something to them.

    Both are different variations of the same gun. The top is a semi-auto exposed bolt-action ESS (electromagnetic sniper system). Magizine is top loaded from the bolt action-esque firing system; 7 rounds. Extendable gel-stock, composite scope x27 zoom with night vision, undermounted infared targeting system. Barrel can compact and slide back towards the stock for ease of carrying.

    Bottom gun is a single shot, stock-fed bolt action ESS. Replaced magizine with extra magnetic modules and a closer spot for manual stability. Stronger composite scope with x36 zoom, night vision, thermal, and displacement vision. Has the same undermounted infared targeting system, and a more sturdy gel stock. Device in the top-center is the antenna for the displacement feature of the scope, as well as better readings for the other features. Thicker barrel for extra firepower but lacks the mobility feature with the top gun.

    Both guns fire the same rounds which is are encased, really strong non-magnetic dart in 4 magnetic outer sabots. The sabot cases break away and disintegrate in mid-flight, leaving the dart. These guns fire the projectiles just under the speed of light and are pin-point accurate up to 51km, this of course makes them perfect in an anti-material role. Recoil is almost unnoticable for both guns. Triggers are vitals-sensitive and are incorporated directly into the handle for each finger. Bipods are standard but can be removed, same with the scopes.

    tl;dr Really advanced sniper rail-guns.
    >> Anonymous 01/22/11(Sat)23:01 No.878267
    is this for product design?
    >> Anonymous 01/22/11(Sat)23:07 No.878277
    >>878267
    Ehh...no for fun really. These are sketches that I'll use for reference to draw them in 3-D, and then with the characters I came up with. I'm finishing a sketch that shows one of them holding the top gun.
    >> Anonymous 01/22/11(Sat)23:24 No.878290
    Former CAG soldier here. I would not angle the bipods forward. You'll have no support for the recoil and be VERY limited in your mounting possibilities. The action of the guns seem too far back with the stocks too short. A sniper is supposed to line his body up with the weapon. With your design, that would be very difficult to get a good cheek weld with the body in line with the weapon. Also, one does not put his eye up to the scope. If you try it with a gun that has a decent kick, you end up with an idiot cut where the recoil of the weapon hits you in the eye with the scope. Unless these weapons are recoiless (i see no suspension system for that), you want to move the scope forward. Also, move the bipod forward. It slows your traverse, but when shooting at distance (600+ yards) being smooth and steady is more important and moving the pivot point away from the body would assist this.

    I would also either raise the stock or lower the scope. The weapons as drawn are more fit for standing and firing, but a sniper weapon is almost always fired from the prone, no matter what games/movies show.

    Google up the barrett m-82/barrett light 50 with bors for some reference.
    >> Anonymous 01/22/11(Sat)23:53 No.878317
    Semi-automatic bolt action? What the hell are you smoking? Who the heck is shooting this, anyways? Is it a regular foot soldier, or some sort of cyborg super human? If it's a regular joe, then I doubt he'd be able to keep that thing steady enough to be anywhere near accurate. Also, x27 zoom for a gun that fires rounds that go near the speed of light? Wouldn't you want something that zoomed further? There's just so many issues with your designs, even if they are just sci-fantasy stuff.
    >> Anonymous 01/22/11(Sat)23:56 No.878320
    >>878290
    Me again. I actually bothered reding your full post this time. Since it is recoiless (although even rail guns have to obey newton's laws) you might want to put a rubber like eyecap on the shooter end (google up the atn aries mk390 scope), but it still should be forward on the weapon.

    Sniping is about a few things: fieldcraft -- which is being hidden/hidable, accuracy -- being able to control the most minute of changes to the weapon to respond to changes in the environment/distance/load/whatever you can think of in order to hit the target (google up info on gunny hathcock), an patience to get everything right before you take the shot. The weapon, in many ways is not nearly as important as the sniper. I can hit a man sized target from from 800 yards with a .22 -- this is because I am VERY familiar with the ballistic characteristics of a .22MAG AND the basics of how weather, distance, wind, and other factors affect the shot. Shooting at distances beyond that require an amazing attention to detail and knowledge of the calibre/loads you are using. The weapon itself is, in a way, a side note. If i know it is off by two mils down and four mils left at 1000yd, I adjust accordingly.
    >> Anonymous 01/23/11(Sun)01:29 No.878374
    >>878320
    > Newton's laws
    Which is why it's accurate at 51km, that's when gravity kicks in and the field from the electromagnetism stops...give or take a few km...

    >>878317
    >Semi-auto bolt-action
    Read: 5 and it'll explain a bit. The user need to slide the firing mechanism for the first shot in a clip, the gun handles the rest.
    > Who's shooting?
    I guess anyone can shoot it, as long as they have hands. I'm almost done with my *rough* sketch of my character with this gun.
    > x27 Zoom scope
    Standard scope, can be fitted with a more advanced scope(s). I thought x27 is a good starting point.
    >> Anonymous 01/23/11(Sun)01:36 No.878381
    >>878374
    OP here I accidentally may have *ahem* posted a picture incorrectly and made a new thread instead of a reply...WHOOPS. Rookie mistake yeah, but forget the whole (Read: 5) in this post and just assume that I got it all figured out. Thanks!
    >> Anonymous 01/23/11(Sun)01:40 No.878383
    >>878374
    A modern, regular scope is made at least 4x9...really if you get too terribly much higher than than, normal human jitteriness kicks in, rendering the view highly unstable. I hope your shooters are more than modern human because even a tenth of a mil at 50k would be a gigantor miss...
    >> Anonymous 01/23/11(Sun)01:45 No.878389
    >>878383
    Yeah the shooters are not modern humans which is why in my first post I said (futuristic/alien stylized sniper) I thought that was a good enough hint but eh...whatever.



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