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  • File: 1335281594.png-(418 KB, 874x1200, Caligula.png)
    418 KB Anonymous 04/24/12(Tue)11:33 No.1164975  
    Hello /ic/, I know you guys don't like animu but can someone help me with this? I don't know how I can make her clothes more interesting. Any suggestions? I don't want to go all 'belts and zippers' on this drawing.

    And maybe some of you have suggestions for artists I can use as inspiration/reference? (like Hyung Tae Kim).

    And any tips or critics on anatomy, backgrounds suggestions etc are also welcome.

    References used for skulls and legs.
    >> Anonymous 04/24/12(Tue)11:40 No.1164981
    She needs thicker thighs and you could try adding bone detail to the corset and working in some rish colour something like this
    http://www.corsets-au.com/my-040-white-taffeta-style-corset-promotion.html?utm_medium=fb&utm_sou
    rce=cotdnz
    or this
    http://www.corsets-au.com/wt-033-maroon-taffeta-waist-training-corset-promotion.html?utm_medium=fb&a
    mp;utm_source=cotdnz
    (by bones I mean the bones in corsets not a doggy bone pattern)
    >> Anonymous 04/24/12(Tue)11:49 No.1164987
    who said /ic/ doesn´t like animu? the butthurt trolls dislike it, but i for one will always keep the otaku in me

    it´s not really my kind of style, but your drawing looks perfect so far - keep up the good work
    >> Anonymous 04/24/12(Tue)11:56 No.1164990
    Do you have a tumblr, OP? I'd like to see some more of your stuff.
    >> Anonymous 04/24/12(Tue)11:56 No.1164991
    It's really...busy. I wouldn't suggest anymore detailing except for, as said above, some minor boning lines in the corset. As for anatomy, her thigh is too thin for the calf. I personally wouldn't bulk up the thigh though, just thin out the calf, especially where it joins up with the knee. Also, her right foot (the one in the background) needs to go back in space. The foot itself is on the same plane as the foot in the foreground, but it shouldn't be. It needs to be pushed back to give a sense of depth
    >> Anonymous 04/24/12(Tue)11:56 No.1164992
    >>1164987
    >Perfect so far
    Shoulders should be moved back a little. They look detached from the body right now. Other than that its pretty cool. I hope you dont paint it flat as fuck like most animu artists do.
    >> Anonymous 04/24/12(Tue)12:00 No.1164994
    >>1164981
    Hey thank you for the links and the tips on the corset. I am not English so I don't know what you mean by the bones of a corset. I really thought you meant bones first (since I drew skulls) haha.

    >>1164987
    Thank you, what style do you like if I might ask?

    >>1164990
    No I only have a DeviantArt, do you want a link?

    >>1164991
    Thank you! I will definitely work on that leg, I see it now you've mentioned it.

    >>1164992
    Thank you. What flat colouring do you mean? I usually don't colour my drawings so I don't know how it is going to look like to be honest.
    >> Anonymous 04/24/12(Tue)12:05 No.1164997
    >>1164994

    Yes. Yes, I would like a link.
    >> Anonymous 04/24/12(Tue)12:06 No.1164998
    >>1164997
    http://tiny-turk.deviantart.com

    Here you go.
    >> Anonymous 04/24/12(Tue)12:06 No.1164999
         File: 1335283619.jpg-(83 KB, 600x507, CorsetBoningHighlight.jpg)
    83 KB
    Just ripped these images from google, but the red highlights the boning of a typical corset. Boning is the stuff that's inside the corset that makes it rigid and keep its shape
    >> Anonymous 04/24/12(Tue)12:07 No.1165001
    >>1164992
    wisenheimer... of course the drawing is not perfect, but regarding how many sad trolls here on this board have to mock down anime and manga, i just felt like saying this

    another thing which need some work imo, is her hair on the head - it doesn´t really fit to the head shape and is too voluminous - kinda makes her look like peggy bundy
    >> Anonymous 04/24/12(Tue)12:09 No.1165002
    Really cluttered. I enjoy and appreciate the detail (especially on the skulls) but sometimes less is more. Really detailed frills are a pet peeve of mine, personally, and I find the ones in your picture distracting.
    >> Anonymous 04/24/12(Tue)12:12 No.1165005
    >>1164999
    Thanks!!!

    >>1165001
    It was very sweet of you but ofcourse I know the drawing isn't perfect .

    Hmm, what do you think I should do with the hair? I wanted to go for the volumo look.
    >> Anonymous 04/24/12(Tue)12:15 No.1165007
    >>1164994
    >what style do you like if I might ask?
    I prefer styles like Suehiro Maruo, Hiroaki Samura, or Junji Ito, for example
    >> Anonymous 04/24/12(Tue)12:15 No.1165008
    >>1165002
    I will try and redraw the frills, personally I also find them cluttered. I am usually better at drawing frills but I hadn't drawn them for over a year and kind of forgot how I used to draw them.
    >> Anonymous 04/24/12(Tue)12:16 No.1165010
    >>1165007
    Oh man I love those styles as well! But I could never draw like that. So I go for the moe-like style hah..
    >> Anonymous 04/24/12(Tue)12:17 No.1165012
    >>1165007
    Forgot to ask, you like Junjo Ito but how about Shintaro Kago? Not as good as Junjo Ito but I had to think of him when you mentioned him.
    >> Anonymous 04/24/12(Tue)12:25 No.1165018
    >>1165005
    if you wanted the volumo look, then keep it like that - it´s just that the shape of her face goes straight into the hair shape - that really looks kinda weird to me, but you´re the artist
    >> Anonymous 04/24/12(Tue)12:34 No.1165025
    >>1165010
    I also love moe styles - I love both styles, but i rather prefer more realistical and darker styles - however i don´t think that more realistical means that it´s better or anything
    >> Guy 04/24/12(Tue)12:37 No.1165028
    this thread is retarded
    >> Anonymous 04/24/12(Tue)12:44 No.1165034
         File: 1335285852.png-(469 KB, 874x1200, 1335281594787.png)
    469 KB
    Looks nice, but that right shoulder looks odd. In fact, both shoulders look like they are curving outwards.

    I'd like to see this rendered sometime in the future.
    >> Anonymous 04/24/12(Tue)12:48 No.1165038
    Personally, I really enjoy the hair, wild and ridiculous and voluminous as it may be. I like it.

    But when you do get around to coloring this piece, just be certain to concentrate on the figure and the skull she's holding. The detail from the skull-hill could be overpowering if you color it was as much detail as you drew it. I do like the skull-hill, though. They're pretty damn well done.
    >> Anonymous 04/24/12(Tue)12:57 No.1165045
    >>1164987
    >>1165001
    People who look down on anime/manga style in /ic/ aren't always trolling, it really does hinder artists from getting better. If an artist wants critique on a piece and it looks wrong because they do not understand anatomy that is when it's suggested that the person break away from 'their style' instead of using it as an excuse/crutch so they can get better.
    >> Anonymous 04/24/12(Tue)13:18 No.1165059
    Some of the problems; first of all, when you have to use a reference, you should reference a whole pose, not just cut out the bits you can't do yourself, otherwise you get a picture with skewed anatomy. Because you did that, the position of the legs doesn't match at all with the body. The parts you DID do yourself, though, are completely awful. The arms are not only dislocated from the body, but are horridly twined (meaning they awkwardly have the same position, which is not natural or interesting) and drawn without dimension. The way she's holding the skull is also wrong, what the hell is the hidden hand doing. It just disappears.

    In-fact, you're hiding a bunch of important details under other things like a pussy. Notably the chest area, where it looks like you pasted the arms over it to hide your incompetence. STOP DOING THAT. Continue the draw the body part (correctly) even if the audience isn't going to see it.

    Now back to the body position, as I said it doesn't match the legs. Drawing her torso from profile view implies that legs would be sitting on the contour of the skull pile. Instead, you ignorantly placed the legs to the side of it, and didn't give them proper leverage to be crossed like that. Like she's about to fall over or something. This shows me that you no concept of depth or perspective.

    Her head is too big. I know the "nose being too close to eye farther back" thing is an anime staple, but it's still incorrect. Also, learn how to draw a nose, it isn't a couple of dots. (cont.)
    >> Anonymous 04/24/12(Tue)13:25 No.1165062
    >>1165045
    you could say the same thing about almost every other artstyle - there are retards everywhere

    just because the majority of manga artists rather prefer to make their drawings look moe with huge eyes and a small nose, doesn´t mean that they wouldn´t have any sense for good proportions, etc..

    apart from this, people like akira toriyama or eiichi oda, for example, they also pretty much gave a shit about "correct anatomy", but still made pretty cool comics

    if you really have a good sense for style, then you don´t necessarily have to study human anatomy a lot, if you don´t even want to make it look realistical - but whatever...
    >> Anonymous 04/24/12(Tue)13:37 No.1165075
    >>1164975
    Now lets get to context of this drawing. What is this character doing? Just.. casually sitting on skulls in the middle of nowhere? No reaction to the situation or the skull she's holding? Why is she happy in such a morbid place? You could argue that you just wanted to do a pinup, but even pinups have some kind of context in mind.

    The overall composition is VERY cluttered, as an other anon said. A good way of checking if your composition is effective to put it a silhouette and judge if it's still interesting or can even be seen clearly. Your drawing in ineffective in both cases. You don't have enough negative space. The big hair is the main problem, i think. It doesn't have an overall shape, and seems to be going all over the place, covering up the silhouette of the figure. Maybe you can have her hair blowing in the wind so that it doesn't interfere with the composition.

    My advice; stop drawing animu for a while and learn how to draw people properly. You don't have to dive into complex anatomy quite yet but at least so some figure studies to keep your poses from looking bad.

    Download this: http://www.4shared.com/office/v9XEIYQD/The_Vilppu_Drawing_Manual.html
    >> Anonymous 04/24/12(Tue)13:58 No.1165090
         File: 1335290289.jpg-(90 KB, 500x387, tumblr_ll1im8Xn3C1qd5h86o1_500.jpg)
    90 KB
    >>1165062
    >if you really have a good sense for style, then you don´t necessarily have to study human anatomy a lot, if you don´t even want to make it look realistical - but whatever...
    If you going to be drawing people, it would make sense to...study how people actually look. Not draw half-assed interpretations of what you think a person looks like.

    Seriously, it's not that hard to draw a person who can stand properly, or has his body parts in the right places, or to give people expressions, it's just takes basic practice. If most of the people who drew anime or whatever bothered to learn these things you wouldn't have garbage like the OP posted.

    >Oda
    I like One Piece, but why the hell would you cite Oda as a good example of anything art related, just look at the shit he draws.

    Toriyama is a way better cartoonist because he studies how people look and then caricatures them to his liking (except later on in "Z" where he gives all of his characters these weird, blocky muscles.)

    Also, "realistical" isn't a fucking word.
    >> Anonymous 04/24/12(Tue)14:26 No.1165113
         File: 1335291997.jpg-(120 KB, 850x664, sample-58b3f07e2460007344fba51(...).jpg)
    120 KB
    Nice drawing, OP! As others already pointed out, there may be some room for improvement regarding her legs and shoulders. The alignment of the roses in her feet looks a bit strange, uhhh... oh, it's copy-pasted? Anyways, you wanted the clothes to be more interesting- I think some sort of open jacket might look good. Maybe something like this pic.

    You could cut the sleeves short, but keep those red-pink things that go around the arms. The jacket would cover about half of the frilly skirt, but I think the frills look restless anyway.
    >> Anonymous 04/24/12(Tue)14:42 No.1165129
         File: 1335292923.jpg-(67 KB, 600x477, 1332209108868.jpg)
    67 KB
    >>1165090
    >>I like One Piece
    >>Oda
    >>just look at the shit he draws.
    >Implying One Piece wouldn´t be the overwhelming majority of his work
    Congratulations! You just admitted that your taste in art is shit - lol

    >>"realistical" isn't a fucking word.
    English isn´t my native language so i have no problem with that. Besides:
    >>it's just takes basic practice
    >>it's just takes
    >>it's
    >'s

    MFW
    >> Anonymous 04/24/12(Tue)15:22 No.1165159
         File: 1335295328.png-(91 KB, 260x272, 1332203602976.png)
    91 KB
    >>1165129
    I like the One Piece story, yeah, but the art isn't good. I like many comics with bad art.

    >Congratulations! You just admitted that your taste in art is shit - lol
    You said OP's drawing was perfect. I'd say you have shit taste in art.

    Also >>1165090 *it
    >> Anonymous 04/24/12(Tue)15:43 No.1165180
    >>1165159
    Well, that's your crappy opinion.
    >> Anonymous 04/24/12(Tue)16:02 No.1165196
    >>1165159
    >>I like the One Piece story, yeah, but the art isn't good.
    >implying the story wouldn´t be part of the art
    what is art is still subjective, u know?

    >You said OP's drawing was perfect. I'd say you have shit taste in art.
    at least i´m not just a sad butthurt troll like you - apart from this did i already say that i just said this because of trolls like you
    >> Anonymous 04/24/12(Tue)16:05 No.1165199
    >>1165180
    Naw, it isn't. Oda, while he has a lot of interesting ideas, doesn't have a lot of drawing skill and gets basic drawing skills wrong all of the time.

    You say he's good at proportion, but he obviously isn't if you take a look at his color spreads. For example; look at everybody's feet in relation to their bodies and the animals that are closer to the ground. Look at their heads and arms. That's not how foreshortening works. Usopp and Brook also somehow got the magically ability to float and make the image look like a bunch of detached elements rather than a captured moment. Nami's arm isn't attached to her body. There's virtually no composition at all or anything to lead the eye, it's a bunch of scrambled crap. And many other problems I could make a long post about.

    And if you think THAT stuff isn't important, then I suggest you leave this board because you aren't going to be able to help anybody.
    >> Anonymous 04/24/12(Tue)16:06 No.1165200
         File: 1335297997.jpg-(124 KB, 1024x768, 1024-by-768-107885-20101110200(...).jpg)
    124 KB
    >>1165199
    Shit, forgot my image.
    >> Anonymous 04/24/12(Tue)16:11 No.1165204
    >>1165196
    >implying the story wouldn´t be part of the art
    It's not.

    >what is art is still subjective, u know?
    Nope.
    >> Anonymous 04/24/12(Tue)16:31 No.1165226
    >>1165199
    >And if you think THAT stuff isn't important, then I suggest you leave this board because you aren't going to be able to help anybody.
    if it really would be true what you say, that mr oda is so shitty at drawing, then seemingly it REALLY isn´t important, because this guy still made millions with his comics

    >>1165204
    >>Nope.
    then you obviously have no idea about what art actually is about
    >> Anonymous 04/24/12(Tue)16:37 No.1165230
    How about some jewelry like armbands and bangles?
    >> Anonymous 04/24/12(Tue)17:14 No.1165276
         File: 1335302068.png-(444 KB, 384x523, nami-mangledhand.png)
    444 KB
    >>1165226
    >if it really would be true what you say, that mr oda is so shitty at drawing, then seemingly it REALLY isn´t important, because this guy still made millions with his comics

    And McDonalds makes billions of dollars every year. I guess that makes McDonald's lack of nutrition unimportant?

    The amount of money an artist makes isn't at all relative to how good their art is. And if an artist doesn't think he has to improve based on how much money he makes, I don't know what to say. Enjoy being a hack, I guess.

    >then you obviously have no idea about what art actually is about
    I don't know what you're acting like it's impossible to like a comic for it's story and think the art could use a lot of work.

    Also, you just defended art by saying how much money it makes, how can you claim that I don't know anything about art?

    Why don't you refute anything I said if I'm wrong?
    >> Anonymous 04/24/12(Tue)17:23 No.1165291
    >>1165276
    Sorry, *why
    >> Anonymous 04/24/12(Tue)17:59 No.1165328
    >>1165276
    >>And McDonalds makes billions of dollars every year. I guess that makes McDonald's lack of nutrition unimportant?
    This doesn´t make this unimportant, but there is still a reason why this food sells so well. Because it obviously tastes good for a lot of people.

    >The amount of money an artist makes isn't at all relative to how good their art is.
    Again, that´s still your own shitty subjective opinion, you know? Others think that those who have the most fame are the greatest. I think the truth lays somewhere in between.

    >>I don't know what you're acting like it's impossible to like a comic for it's story and think the art could use a lot of work.
    I don´t say that it´s impossible to only like the story of a comic. Although it´s rare, since the story isn´t just defined by the text, but also by the drawings. However, you still don´t seem to understand what I was saying. The term art also can imply the story, so perhaps you just should learn how to express yourself better the next time. Furthermore, if you can´t even see that art is subjective for a very huge part, then i wonder why you are actually here.

    >Also, you just defended art by saying how much money it makes, how can you claim that I don't know anything about art?
    Again, if how much money an artist makes wouldn´t be a crucial factor when it comes to the quality of the art, is still subjective, but if you can´t agree that quality of art is subjective, then you don´t know what you are talking about. In the end, it´s all still in the eye of the beholder. If the quality of art is actually able to get determined (except for the few basics we all can agree on), then it would be easy to believe, that the more eyes like it, the better it is. This definitely still would be more logical than to say that money and success would say nothing at all about the work of an artist.
    >> Anonymous 04/24/12(Tue)19:31 No.1165387
         File: 1335310308.jpg-(27 KB, 387x461, tumblr_lvsjv2koCs1r7ikamo1_400.jpg)
    27 KB
    >>1165328
    >This doesn´t make this unimportant, but there is still a reason why this food sells so well. Because it obviously tastes good for a lot of people.
    Maybe these people have no taste?

    I mean if all you eat is McDonalds it's going to be harder for you to enjoy an actual meal because you're so used to the instant satisfaction.

    >Again, that´s still your own shitty subjective opinion, you know?
    You know what art fundamentals are, right? You know, drawing people who don't look mangled, making expressions that fit the situation, good color choices, good sense of form and depth, composition, and some other real art fundamentals. How do those conform to how much money you have.

    >Others think that those who have the most fame are the greatest. I think the truth lays somewhere in between.
    Then those people are ignorant.

    >I don´t say that it´s impossible to only like the story of a comic. Although it´s rare, since the story isn´t just defined by the text, but also by the drawings.
    That doesn't mean I have to like the drawings. The story also can't save bad drawings.

    >The term art also can imply the story
    >"I think the art in Y: The Last Man is pretty awkward."
    >"WHAAAAAT!!! how can you say that about the STORY, brah! The story is awesome!"
    You're retarded. How can you even get those two confused.

    >Again, if how much money an artist makes wouldn´t be a crucial factor when it comes to the quality of the art, is still subjective
    No, it's wrong. There is no argument here, there's no basis to make this opinion; you're just defending shitty art because you don't know any better. (cont)
    >> Anonymous 04/24/12(Tue)19:37 No.1165391
         File: 1335310620.jpg-(2.21 MB, 2037x1500, Ch578.jpg)
    2.21 MB
    >but if you can´t agree that quality of art is subjective
    Please, explain how the flaws in the foreshortening, anatomy and composition I pointed out in the One Piece are my opinion. Explain how Nami's hand being completely wrong is my opinion. Better yet, explain how me saying the feet are tiny isn't fact. I'd love to hear your excuse for that!


    >In the end, it´s all still in the eye of the beholder
    >durr I can't defend this drawing i like so i'll just say that the flaws he pointed out are SUBJECTIVE! i'm so clever.

    Behold, another masterpiece from Oda. I like Luffy's awful hand, how he doesn't have chin and how big his left foot is for no reason. Also, Nami had tetanus for some reason.
    >> Anonymous 04/24/12(Tue)19:42 No.1165394
         File: 1335310960.jpg-(770 KB, 1920x1200, two wowowo.jpg)
    770 KB
    It's a pretty nice comic, funny and visually entertaining, plus he seems humble about his poor draftsmanship.

    /ic/ tends to focus on learning to draw, and I think we sometimes forget that drawing is for expression and that things like comics express themselves very well while not seeking perfection in form.
    >> Anonymous 04/24/12(Tue)20:27 No.1165410
    >>1165387
    >>Maybe these people have no taste?
    Perhaps. Perhaps not.

    >Then those people are ignorant.
    I bet many of them would probably say the same thing about you.

    >>"I think the art in Y: The Last Man is pretty awkward."
    That´s not exactly how you stated your opinion first. You said why would i cite Oda as a good example of anything art related. Literature, in a broader sense, is also included in the definition of art. Why is this so hard to understand for you?

    >>Please, explain how the flaws in the foreshortening, anatomy and composition I pointed out in the One Piece are my opinion.
    Have you ever actually read any chapter of One Piece? This person doesn´t have to give a shit about realism, because the story isn´t realistic. You say that all of his work sucks so much and that everything would be out of proportion. I say for drawing all of this out of his head, and in context to how productive this person is, it´s sure to say, that this guy was making some awesome work there. period. And that it´s still looking kinda clumsy sometimes, this only gives the whole world of One piece more character and perfectly fits to the bizarreness of the story.

    You know, you probably also can´t understand how Pablo Picasso could have so much success with the stuff he made, but these "art fundamentals" you are talking about aren´t so important for everyone.
    >> Anonymous 04/24/12(Tue)20:59 No.1165423
         File: 1335315572.jpg-(40 KB, 500x611, Pancakes.jpg)
    40 KB
    One piece for me has always been more about quantity than quality. and personally, for a cartoon comic series being dished out every week quantity is more important. I bet if he had more time he could make some super high quality art but with a weekly schedule the best he can do is draw as fast as possible and hope he can shove as many things in there as he can. Backgrounds and shit are important. Not that it isn't the assistants that do most of it.
    >> Anonymous 04/24/12(Tue)23:22 No.1165506
    >>1165410

    >Perhaps. Perhaps not.
    It's food by sweaty teenagers.
    >I bet many of them would probably say the same thing about you.
    If they could make a counterargument to anything I'm saying, maybe. You can't.
    >Have you ever actually read any chapter of One Piece?
    Yeah
    >This person doesn´t have to give a shit about realism, because the story isn´t realistic.
    There's the realism excuse again! When did I say that One Piece had to be realistic?
    Some competence in drawing a human body shouldn't be very hard to ask for, and isn't hard to do if you bother to learn how, but even in his own style he gets other things wrong. Foreshortening for example.
    > You say that all of his work sucks so much and that everything would be out of proportion. I say for drawing all of this out of his head, and in context to how productive this person is, it´s sure to say, that this guy was making some awesome work there.
    I'm sure the guy is a workaholic but that isn't a good excuse for his work looking the way it does. He has a good imagination, but he lacks the skills to execute his ideas well. That's been my point. And I've proven this by showing his drawings and explaining whats wrong with them. And I'm pretty sure the OP of this thread worked hard on her piece of art but that nothing to do with the end result.
    > And that it´s still looking kinda clumsy sometimes, this only gives the whole world of One piece more character and perfectly fits to the bizarreness of the story.
    No it doesn't. Giving pirates superpowers and the ability to make people faint is bizarre. Awful anatomy and crappy drawn folds are just bad, and don't help out the story in anyway. Stop making excuses, friend! (cont)
    >> Anonymous 04/24/12(Tue)23:25 No.1165511
         File: 1335324319.jpg-(35 KB, 435x632, tumblr_ltg1hlPIcF1qmusrao1_r1_(...).jpg)
    35 KB
    >>1165410
    >You know, you probably also can´t understand how Pablo Picasso could have so much success with the stuff he made, but these "art fundamentals" you are talking about aren´t so important for everyone.
    You fucking idiot. Pablo Picasso learned his shit before he was 16 (pic related). He was a MASTER a solid drawing. He didn't get into his highly stylized, children influenced work until way later on when he was bored with reality. And even his stylized stuff is highly technical drawings that only he could do.

    Any artist who thinks learning to draw from reality isn't important shouldn't be an artist. And especially won't be any help giving asspat compliments here.
    >> Anonymous 04/24/12(Tue)23:26 No.1165512
         File: 1335324414.jpg-(20 KB, 175x180, foreshorteningfailsanji.jpg)
    20 KB
    defend this drawing

    do it
    >> Anonymous 04/24/12(Tue)23:42 No.1165521
    I'm just here to tell you guys that most of you suck the assiest of ass.

    This fucking discussion is so god damn retarded, it might be conteyjus, so ill just laeve be4 anythn happns,
    >> Anonymous 04/24/12(Tue)23:44 No.1165523
    >>1165511
    BOOM nigga got told
    >> Anonymous 04/25/12(Wed)00:57 No.1165550
    >>1165512
    Do you have a better image of it?
    Maybe one where I can see everything and not tiny?
    >> Anonymous 04/25/12(Wed)01:17 No.1165564
    >>1165512
    Oda cannot into foreshortening?
    He has nice vision though.
    >> Anonymous 04/25/12(Wed)09:00 No.1165648
         File: 1335358835.jpg-(152 KB, 1024x742, proposal.jpg)
    152 KB
    >>1165550
    Yeah, sorry.

    Everybody's proportions are screwed-up in this picture.

    >>1165564
    Yeah, I like his vision too. One Piece could look really awesome if he studies more people and then went on to exaggerate it to a cartoony degree, like most of the Looney Tunes animators. Even if he didn't do that learning how to draw your characters correctly from any angle would be good too..
    >> kayke 04/25/12(Wed)12:04 No.1165692
         File: 1335369876.gif-(627 KB, 874x1200, redlien.gif)
    627 KB
    I hope OP sees this...

    Okay, so it's not 100% anatomically correct, but it is animu. The good thing about animu is that as long as it appears to be right, it doesn't really matter.

    I didn't want to change it too much since OP put SOO much detail into everything and would probably not fix any mistakes if it was a completely drastic change.

    Really the only thing you need to change is the upper body.
    >> Anonymous 04/25/12(Wed)13:03 No.1165705
    >>1165692
    I'm still here but people started a long discussion about One Piece so I just let them have their discussion.

    Thank you for the redlines!!!! They are awesome!

    And everyone else thank you for your comments too.
    >> Anonymous 04/25/12(Wed)13:25 No.1165712
         File: 1335374716.jpg-(428 KB, 874x1200, iujkjh.jpg)
    428 KB
    >>1165705
    No prob. Here's the redline by itself in non-gif form.
    >> Anonymous 04/25/12(Wed)13:40 No.1165719
    >>1165712
    vagina

    capcha:

    red usages
    >> Anonymous 04/25/12(Wed)13:41 No.1165721
         File: 1335375717.jpg-(378 KB, 874x1200, iujkjh.jpg)
    378 KB
    >>1165712
    also i got bored so i drew it in myself. lol you don't have to use this or anything. I mostly just wanted to see if it fit in with your piece.

    You have beautiful linework and I really enjoy the skulls.
    >> Anonymous 04/25/12(Wed)15:05 No.1165753
         File: 1335380738.jpg-(281 KB, 773x1600, 4.jpg)
    281 KB
    >>1165692
    >Okay, so it's not 100% anatomically correct, but it is animu. The good thing about animu is that as long as it appears to be right, it doesn't really matter.
    Looking good isn't the same as being good. You shouldn't be obsessed with getting the anatomy correct, true, but some effort to make a detail not look so horrible instead of hiding it is suggested.

    Also, you're redline fixes it a little bit, but the girl still wouldn't be able to sit with her legs like that. She would tumble over, unless her feet placement was more defined or something.

    >>1165705
    Sorry about that. I just had to make it clear that fundamentals are important to learn if you want to do any kind of art you want to. Pic related.
    >> kayke 04/25/12(Wed)15:55 No.1165779
    >>1165753
    I'm fully aware of having good anatomy. The legs look awkward, especially if you're looking to critique it. However, the pose is difficult to change the legs without ruining OP's composition and the mass amount of work they put in the skull pile would be useless. To an average anime viewer, OP's target audience, I doubt they would notice the position of the legs.

    In my redline I was trying to make it so OP would be able to be more aware of anatomy and fix future mistakes without having to redo the entire piece.... because instead of being overwhelmed and giving up, they can make sure to make this piece look good and apply what they learned on the next one.

    If I were to do a complete anatomy over-haul on the image it wouldn't help OP, it would just be a display of trying to show off my e-dick to /ic/.
    >> kayke 04/25/12(Wed)16:06 No.1165788
         File: 1335384383.gif-(339 KB, 874x1200, iujkjh.gif)
    339 KB
    Okay, I was able to figure out a way to change the legs without ruining the entire thing.

    I hope this helps, OP
    >> Anonymous 04/25/12(Wed)17:08 No.1165846
         File: 1335388092.jpg-(544 KB, 874x1200, aforeffort.jpg)
    544 KB
    >>1164975
    I definitely like the amount of details you put into the drawing. There's a visible effort, but also signs of laziness. Also, too much detail distracts the eye.

    I just tried to give you a few pointers with the "redline", it might not be too helpful, it really depends. I tried to keep the "elongated/elegant" look of your limbs, but I'm not so sure.

    I have no suggestions fashion-wise. Check out high-fashion blogs, maybe? They've got some pretty crazy stuff going on.
    >> Anonymous 04/25/12(Wed)17:14 No.1165848
    OP the original looks good and is accurate.

    these posters who are trying to help are splitting hairs.
    >> Anonymous 04/25/12(Wed)17:16 No.1165849
    >>1165075

    yawn. lets see you do better.
    >> Anonymous 04/25/12(Wed)17:21 No.1165851
    >>1165849
    what does my own skill level have to do with flaws in OP's drawing

    and why can't you fagots defend anything without using excuses.
    >> Anonymous 04/25/12(Wed)17:28 No.1165853
    >>1165849
    >>1165848
    Whiteknights. I've got people that cant draw better than a 4 year olds spot flaws in my drawings that I couldnt spot. Different person different perspective.
    >> Anonymous 04/25/12(Wed)17:35 No.1165858
    >>1165853
    >I've got people that cant draw better than a 4 year olds spot flaws in my drawings that I couldnt spot.

    That's just because you suck so much.
    Normally this wouldn't happen.
    >> Anonymous 04/25/12(Wed)18:41 No.1165898
    >>1165848
    You could at least explain how those people are wrong or something.

    Otherwise...you're just giving the OP asspats.


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