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  • File : 1325043248.png-(1.33 MB, 1000x1000, Draw Thread Moarmugi.png)
    1.33 MB Draw Thread! h! 12/27/11(Tue)22:34 No.1090259  
    Draw Thread!

    Continued from
    >>1086928

    Post your current drawing here.
    Please keep it under 1500x1500 pixels.

    If you still want comments or critiques on the drawings you posted in the previous Draw Thread,
    you can delete it and repost them here.

    >dA /ic/ group :
    http://4chan-ic.deviantart.com

    >IRC :
    Server : irc://irc.rizon.net/
    Channel: #/ic/

    >/ic/ Resources/Reference/Downloads/Links:

    General resources :
    https://sites.google.com/site/4chanic/
    https://sites.google.com/site/artandwhatnot/

    iCrit (archive) :
    http://web.archive.org/web/20101030224509/http://icrit.org/resources.html

    fellowBro's books :
    http://www.mediafire.com/?i44dwzkf9j9n8

    'CaptainComrade' books :
    http://www.mediafire.com/?jb5w47g14ovnk

    Male/Female Photo Reference :
    http://www.mediafire.com/?5241h9d2pp3d2
    >> Anonymous 12/27/11(Tue)22:45 No.1090266
    >>1090265
    No problem h!
    >> h! 12/27/11(Tue)22:47 No.1090267
    >>1090266
    Aight,thanks for the cooperation anon.
    >> Anonymous 12/27/11(Tue)23:00 No.1090278
         File1325044853.png-(692 KB, 1274x760, ctreedigi.png)
    692 KB
    On a more relevant note, i have had this piece stay like this for about a month and i am stuck on how to move forward. I need ideas for it, anything that can help me finish this.
    >> Anonymous 12/27/11(Tue)23:11 No.1090288
         File1325045460.jpg-(28 KB, 640x480, Picture0229.jpg)
    28 KB
    Well, I got terrible reactions the last time I posted this, but I don't really know what's wrong. Help?
    >> Anonymous 12/27/11(Tue)23:18 No.1090293
    >>1090278
    It's painted beautifully, but right now it feels like it's just floating in space. Don't know where the light is coming from. More contrast, creepier scenery with deeper, darker background?
    >> Anonymous 12/27/11(Tue)23:18 No.1090294
    ... mother of God.
    >> DNT !!3IBwxkTcFqP 12/27/11(Tue)23:18 No.1090295
    >>1090259
    I see someone is having fun with channel distortions. I just think you should be a tad more subtle with it.
    Also, screw you for not making a NYE themed pic :D
    >> h! 12/27/11(Tue)23:55 No.1090332
    >>1090295
    It slipped my mind,haha!
    Maybe for the next thread..

    >>1090278
    >i am stuck on how to move forward

    In what way?The creature thing,or the background?

    If it's the bg,try cropping the creature and put in onto a new canvas.Plan your composition,then zoom out so it is the size of a thumbnail.Sketch the background in quickly,and zoom in more as you go into the details.

    Working in thumbnail size is a great way to expand your ideas and it lets you to be loose with your drawing since you're not distracted by the details.

    Details can sometimes be overwhelming.If that happens,try simplifying things.
    >> Anonymous 12/28/11(Wed)00:00 No.1090337
         File1325048400.jpg-(184 KB, 2400x1600, wip - Copy.jpg)
    184 KB
    Digital paintings, how do they work?

    please help /ic/
    >> Anonymous 12/28/11(Wed)02:39 No.1090406
         File1325057961.jpg-(196 KB, 940x1246, nicethingsgoingonhere.jpg)
    196 KB
    I've been studying anatomy for a whole month!
    >> Anonymous 12/28/11(Wed)02:49 No.1090418
    >>1090406

    I can see knowledge at work, son! Keep that shit going!
    >> Anonymous 12/28/11(Wed)03:07 No.1090423
    >>1090337

    You need to learn the basics. You need to learn about layers. You need to learn about opacity and flow.

    Spend the next 2 weeks watching tutorials on CtrlPaint.com
    >> Anonymous 12/28/11(Wed)03:46 No.1090445
         File1325062014.jpg-(189 KB, 2400x1600, wip.jpg)
    189 KB
    >>1090337
    an update on the face

    i'll check out ctrlpaint again lol just to make sure i didnt miss out somethings
    >> Anonymous 12/28/11(Wed)04:35 No.1090480
    >>1090259

    I'm not sure what method you are using to get that aberration effect but you can get a much more subtle controlled aberration if you flatten the image go filter - lens correction - custom - chromatic aberration. mess with the sliders you want them at opposite ends to each other. always at either -100 / + 100, anything in between and you wont really see it. Also it's hard to see unless your document is fairly large, and personally I think it only really works on at least semi realistically rendered art. eg: http://343guiltyspark.deviantart.com/gallery/?offset=48#/d3b59dt
    >> Anonymous 12/28/11(Wed)04:40 No.1090483
    >>1090480

    filter ಠ_ಠ
    >> Anonymous 12/28/11(Wed)04:52 No.1090492
         File1325065966.jpg-(23 KB, 543x92, filter.jpg)
    23 KB
    >>1090483

    Maybe you have an older version of photoshop? it should be up there at the top.
    >> h! 12/28/11(Wed)05:18 No.1090499
    >>1090480
    I used the method where you distort the red channel of the image.DNT's method.The first time I noticed this filter was used was on this. http://ahbiasaaja.deviantart.com/art/nechromat-268965964

    Never tried that one before,might try it later.

    Oh,and the filter was intentionally exaggerated.If it was subtle,it wouldn't be as much fun,wouldn't it?

    I also used the 'Find Edges' filter and overlay it to further exaggerate the effect.
    >> Anonymous 12/28/11(Wed)05:24 No.1090503
    >>1090499
    I've not used find edges I'm going to have to have a play with that thank you, Oh and the work in that gallery is insane! cheers for that as well.
    >> Anonymous 12/28/11(Wed)06:32 No.1090521
    >>1090288
    I'm not a professional by any means, but i would go easy on the face shadowing. and i would really slim down the lines on the teeth. just tryin to help.
    btw, FUCK CAPTCHA
    >> Anonymous 12/28/11(Wed)07:30 No.1090533
    >>1090278
    That's some Quake shit right there!
    >>1090288
    Body is way too small.
    >>1090445
    lolwhut
    >>1090406
    That's actually rather good.
    >> h! 12/28/11(Wed)07:33 No.1090534
    >>1090503
    Yeah,he has a pretty awesome gallery and really great mech designs.He does livestream sessions,so be sure to catch them.

    'ah biasa aja' (his username) loosely translates to 'Ah,it's pretty normal/average',but damn,his works are insanely good.
    >> Anonymous 12/28/11(Wed)08:37 No.1090540
         File1325079476.png-(181 KB, 500x500, sp122011.png)
    181 KB
    Reposting.
    As for >>1090257,
    yes.
    >> bananarchy 12/28/11(Wed)09:31 No.1090555
    >>1090540
    nice.
    i think your style would come out better in traditional oil-paint, though
    >> Anonymous 12/28/11(Wed)11:32 No.1090596
         File1325089973.jpg-(326 KB, 733x879, shirou3.jpg)
    326 KB
    Meh.

    Anything in particular you guys have to say about it before I move on?

    Most importantly...

    >Is it GAR enough?
    >> Anonymous 12/28/11(Wed)11:38 No.1090599
    >>1090540
    if its going to be that rough then atleast use a softer brush with pressure sensitivity on. (brush calibrate it too)
    >> Anonymous 12/28/11(Wed)12:12 No.1090602
    >>1090596
    tears don't look like that
    lighting attempts to hide bad anatomy knowledge
    >> Anonymous 12/28/11(Wed)12:28 No.1090606
         File1325093321.png-(228 KB, 700x450, busy ruin study.png)
    228 KB
    I need to do more studies.
    >> Anonymous 12/28/11(Wed)13:03 No.1090613
    >>1090602

    >tears don't look like that

    This, I understand.

    >lighting attempts to hide bad anatomy knowledge

    This, I do not.

    That's not what I was going for at all, I just thought it looked neat. If the anatomy is bad somewhere, could you please be more specific?
    >> Anonymous 12/28/11(Wed)13:07 No.1090617
         File1325095649.jpg-(552 KB, 800x1123, galvaaa_sized.jpg)
    552 KB
    hello /ic/
    >> Anonymous 12/28/11(Wed)13:10 No.1090621
    >>1090617

    So fresh
    >> Anonymous 12/28/11(Wed)13:32 No.1090630
         File1325097140.jpg-(112 KB, 721x668, 720a.jpg)
    112 KB
    >> Anonymous 12/28/11(Wed)13:32 No.1090631
    >>1090617

    finally someone else who can make dynamic straight lines to construct a bust. keep on my friend and post more. nice thin strokes- .03mm?
    >> Anonymous 12/28/11(Wed)13:47 No.1090637
    >>1090630

    that background color palette sure does seem familiar...

    nice work. the upper lip's shadow and philtrum aren't saturated enough though, which gives it a bit of a muddy hue. maybe try to tint it with some red/purples . also careful on the edge of the cheek- looking a little sloppy with some background values creeping in on it.
    >> Anonymous 12/28/11(Wed)14:06 No.1090640
         File1325099162.jpg-(449 KB, 800x1124, lauva_sized.jpg)
    449 KB
    >>1090617
    >>1090631 i use ordinary pencil
    okay, here's more, both works are on A3
    >> Anonymous 12/28/11(Wed)14:12 No.1090641
         File1325099579.jpg-(406 KB, 800x1125, lampa_sized.jpg)
    406 KB
    >>1090617
    >>1090640
    scanning these with A4 scanner isn't much fun so this is last one from me
    >> Anonymous 12/28/11(Wed)14:30 No.1090644
    >>1090640
    >>1090641
    >>1090617
    Where are you from? Where did you learn to draw like this? Do you have a blog/site?
    >> Anonymous 12/28/11(Wed)14:32 No.1090646
    >>1090644
    It's a pretty standard drawing 'style'
    >> Anonymous 12/28/11(Wed)14:35 No.1090648
    >>1090646
    Thanks for contributing nothing.
    >> Anonymous 12/28/11(Wed)14:55 No.1090661
    >>1090644
    i'm from latvia http://en.wikipedia.org/wiki/Latvia
    i am still learning - i go to drawing class twice a week. only page i have is flickr http://www.flickr.com/photos/ja-kr
    >> Anonymous 12/28/11(Wed)15:10 No.1090667
         File1325103048.png-(90 KB, 371x450, harley2.png)
    90 KB
    can someone help me with her arm cause i really have no idea what the fuck im doing

    also any other big problems you can point out to me... id appreciate it.
    >> Anonymous 12/28/11(Wed)15:56 No.1090719
    >>1090661
    So they still teach academic drawing principles in Latvia? Lucky...
    >> Anonymous 12/28/11(Wed)15:57 No.1090721
    >>1090667
    Not my Harley
    >> Anonymous 12/28/11(Wed)16:41 No.1090759
    >>1090721
    wat
    >> Anonymous 12/28/11(Wed)16:43 No.1090760
    >>1090759

    He means that it doesn't look like Harley Quinn. Which I kinda have to agree with him on, despite knowing very little of Batman and only knowing that this is Harley's Arkham City design.
    >> Anonymous 12/28/11(Wed)16:45 No.1090762
    >>1090760
    o
    i know the face really needs work so he should elaborate and help me fix her
    >> Anonymous 12/28/11(Wed)19:14 No.1090785
         File1325117654.jpg-(119 KB, 1131x1167, nose.jpg)
    119 KB
    hey /ic/
    >> Anonymous 12/28/11(Wed)19:25 No.1090790
    >>1090759
    It's a saying on /co/
    usually used in Nolan Batman threads
    "not my Batman"
    meaning it's not the Batman they know and love from the comics and dislike this new interpretation. There was a lot of backlash at Harley's new costume in the new 52 too.
    >> Anonymous 12/28/11(Wed)20:05 No.1090831
    >>1090790
    gotcha
    >> Anonymous 12/28/11(Wed)22:21 No.1090972
    bump
    >> Anonymous 12/29/11(Thu)00:53 No.1091025
    >>1090667
    hope you actually get help from /ic/, I asked for help and all I got was an anon saying "lolwhut". Really helpful.
    >> Anonymous 12/29/11(Thu)01:00 No.1091032
    >>1090785
    Is this a bargue?
    >> Anonymous 12/29/11(Thu)01:34 No.1091042
         File1325140450.jpg-(131 KB, 800x818, Untitled-1-copy.jpg)
    131 KB
    i used to draw a lot but then i got a job and it became a chore to draw so i stopped literally for years, i'm trying to take it back /ic/, here's my first atempt ugu⁓⁓
    >> Anonymous 12/29/11(Thu)10:24 No.1091153
    >>1091025
    thanks.
    i got a similar response when i posted the very first stages of that painting: "lol what do you want us to do" i think it was. i was pretty bewildered.

    might have better luck in the irc channel.
    >> Anonymous 12/29/11(Thu)11:32 No.1091174
         File1325176347.png-(738 KB, 803x648, Yes2.png)
    738 KB
    Can someone help me with my facial anatomy? I'm not sure if I got it right.
    >> Anonymous 12/29/11(Thu)11:33 No.1091175
    >>1091174
    also I apologize for the photo quality
    >> Anonymous 12/29/11(Thu)11:45 No.1091177
         File1325177129.jpg-(252 KB, 1400x959, abbey-thumbs copy.jpg)
    252 KB
    Some quick thumbnails.I know my sketches are a bit crap but if someone could give me a good crit on what i do wrong, that would be great. Also I want to develop one of those into a painting but not sure which one.
    >> Anonymous 12/29/11(Thu)12:01 No.1091182
    >>1091174
    The features are misaligned.
    The eyes are not in the same line, and the nose and mouth are not aligned with the face. Also, the upper lip is lighter than the lower lip and you did the opposite.
    >> Anonymous 12/29/11(Thu)12:06 No.1091185
    >>1091182
    >the upper lip is lighter than the lower lip and you did the opposite.

    That depends on light source and the way it is like now is better than your suggestion.
    >> Anonymous 12/29/11(Thu)12:35 No.1091198
         File1325180129.jpg-(177 KB, 590x600, whatRuImplying copy.jpg)
    177 KB
    I thought I'd try drawing something a little more realistic this time, so I started drawing and it became this. It's inspired by reaction images.
    >> Anonymous 12/29/11(Thu)12:45 No.1091200
         File1325180721.jpg-(651 KB, 1200x1152, sszeldarsz.jpg)
    651 KB
    Crit!
    >> Anonymous 12/29/11(Thu)13:20 No.1091206
         File1325182826.png-(664 KB, 487x641, sketchbookdec29.png)
    664 KB
    sketch from last night
    >> Anonymous 12/29/11(Thu)13:29 No.1091209
    >>1091200

    The perspective on the hat is out of whack. Right lower arm is too long and connects weird to upper arm.
    >> Anonymous 12/29/11(Thu)13:40 No.1091212
         File1325184025.jpg-(131 KB, 660x660, sketch sitting.jpg)
    131 KB
    >Get bored halfway through sketch
    >Decide to use just straight lines
    >Object comes naturally, quickly and fluidly to me with no difficulty at all

    There are probably mistakes all over it, but hell! Did I stumble onto some sort of ancient drawing secret here?
    >> Anonymous 12/29/11(Thu)13:44 No.1091213
    >>1091200
    You've got some oddly-behaving finger joints there. It's downright impossible for me to bend my pinky like that. Looks like you forgot that the second and third finger joints don't form straight lines.
    Most likely, you have a hand or two to use as reference attached to your body, so it shouldn't be a huge problem.
    >> Programmer 12/29/11(Thu)15:17 No.1091237
         File1325189873.jpg-(215 KB, 741x1000, DSCN0032_edit.jpg)
    215 KB
    Hey there! Critique is very welcome. I started drawing at the start of august, and I'm pretty happy with my progress. I'm not sure where to go next though, regarding actual technique.
    >> Anonymous 12/29/11(Thu)15:28 No.1091244
         File1325190507.png-(210 KB, 721x576, drawoff1.png)
    210 KB
    wip for a contest, hope I'll get it done on time
    >> Anonymous 12/29/11(Thu)15:50 No.1091254
         File1325191847.jpg-(145 KB, 1425x1200, lips.jpg)
    145 KB
    >>1091032
    Nope its a drawing I did of david's nose.

    Here's a drawing of his lips I did as well.
    >> Anonymous 12/29/11(Thu)15:51 No.1091255
    >>1090661
    >>1090661
    >>1090661
    >>1090661

    teach us.
    >> Anonymous 12/29/11(Thu)18:13 No.1091376
    >draw thread on the 3nd page
    >> Anonymous 12/29/11(Thu)18:13 No.1091378
    >>1091376
    >3nd
    you mean 3rd
    >> Anonymous 12/29/11(Thu)19:59 No.1091448
    >>1091378

    nope I meant 2rd actually
    >> Anonymous 12/29/11(Thu)20:11 No.1091457
         File1325207481.jpg-(16 KB, 330x417, 1297121308658.jpg)
    16 KB
    >>1091448
    >2rd
    >turd
    >> Anonymous 12/29/11(Thu)20:25 No.1091469
         File1325208333.png-(1.56 MB, 1024x892, ljack.png)
    1.56 MB
    I shouldn't even be here.
    did this for a /b/ thread bout an hour ago but it 404'd before I could post it.
    I just had to post it.
    guess what the requestwas
    >> Anonymous 12/29/11(Thu)20:44 No.1091484
         File1325209459.jpg-(66 KB, 500x625, 1325015292644.jpg)
    66 KB
    This chick is an amazing artist.
    I know its not right to just promote her
    like this, but believe me im doing it
    because she deserves it

    http://www.sophiecalin.com/?id=103809
    http://www.sophiecalin.com/?id=103809
    http://www.sophiecalin.com/?id=103809

    pic related, youll see why.
    >> Anonymous 12/29/11(Thu)20:46 No.1091486
         File1325209563.jpg-(8 KB, 226x223, 23985723578.jpg)
    8 KB
    >>1091484

    Go the fuck away please.
    >> Anonymous 12/29/11(Thu)20:47 No.1091487
    >>1091484
    link spam, not art related
    >> Anonymous 12/29/11(Thu)20:50 No.1091491
         File1325209801.png-(212 KB, 478x357, 1324039122678.png)
    212 KB
    >>1091487
    >>1091486
    sooooorry,
    i went through all the boards btw.
    >> Anonymous 12/29/11(Thu)20:53 No.1091496
    >>1091491
    if you want to unlock those pic an easy way is to use proxy then just keep visiting the link.

    proxy.org

    just spam the link there.
    >> Anonymous 12/29/11(Thu)20:54 No.1091497
         File1325210083.jpg-(43 KB, 420x420, fuck this thread.jpg)
    43 KB
    >>1091496
    oh. well thanks bro
    >> Anonymous 12/29/11(Thu)20:57 No.1091498
    >>1091496
    me doesnt work, gives me a new
    ID on the sluts website. whatever,
    ill leave ic alone cuz you tried to help
    >> Anonymous 12/29/11(Thu)21:01 No.1091502
    >>1091498
    I meant you put

    http://www.sophiecalin.com/?id=103809

    and come back to it.
    >> Anonymous 12/29/11(Thu)21:04 No.1091504
         File1325210666.jpg-(7 KB, 218x232, 1323980771342.jpg)
    7 KB
    >>1091502
    sounds like a lot of work.
    I think going through the boards is easier.
    >> BHCS 12/29/11(Thu)21:22 No.1091516
         File1325211759.png-(1.16 MB, 1000x667, SP_3.png)
    1.16 MB
    Fuck this shit I hate oils.
    >> Anonymous 12/29/11(Thu)21:25 No.1091519
         File1325211936.jpg-(72 KB, 480x640, IMG_20111229_192400.jpg)
    72 KB
    >> Anonymous 12/29/11(Thu)21:27 No.1091522
         File1325212072.jpg-(488 KB, 1920x1080, PROJECT 1.jpg)
    488 KB
    Here's my first attempt at digital art.
    It's a fairly generic cartoony picture, inteded for a personal wallpaper.
    There is ALOT to be done, but I'm stuck.
    What could I improve?
    >> Anonymous 12/29/11(Thu)21:41 No.1091524
    >>1091516

    Hey man, I feel your frustration, but don't let it get you down! I've been painting almost exclusively lately, not drawing or using anything else and I made made learned some things after plowing through some frustrations and resorting to just trying anything, and this seemed to help a lot.

    >use thin applications of paint. use lots and lots of oil in your mixtures until you can almost do a "wash" over you painting with it
    >scrape off the paint if you don't like it, and repaint it- don't bother painting over it and bothering with unintentional mixing. throw some spirits on it and scrape that shit off!
    >stick with primaries + black/white + burnt umber if you're having trouble finding the right color scheme. simplifies things and gives you more control even if you have to mix a little bit more.
    >always remember to be conscious of everything you've learned from your digital studies. REALLY try to apply them to your oil painting even if it's more difficult
    >if what you're working on is too complicated at the moment, try to resort to studying other oil paintings that are simpler so you can get a grasp of the basics.

    keep your chin up bro!
    >> Anonymous 12/29/11(Thu)21:44 No.1091525
    >>1091524
    fuck my shit there's a lot of errors in there.

    anyway, meant to add after the
    >use thin applications of paint

    that this helps a ton with both layering, luminescence, and blending. plus you use paint more efficiently.

    >and I made made learned some things
    derp, meant to say
    >and I made myself learn some things
    >> Anonymous 12/29/11(Thu)21:46 No.1091527
    >>1091237
    it looks flat, do you use your finger to shade? too much outline, not enough shading. what is wrong with his forehead, right eye.. whole face..

    maybe you should try to draw cube, pyramid, cylinder, start with basics.
    >> Anonymous 12/29/11(Thu)21:52 No.1091533
    >>1091524
    New oil painter here

    What is medium? Am I painting wrong by just using oils out of the tube and thinner?
    >> Anonymous 12/29/11(Thu)21:56 No.1091536
    >>1091533
    >am i painting wrong by just using oils out of the tube and thinner

    not "wrong" but certainly limiting yourself. there's a reason why it's called "oil painting"! get yourself some linseed oil bro! I made the same mistake when I started but then my teacher suggested I try using oils for my oil painting and many many many things I was struggling with before became easier. the strokes weren't as rough and i wasn't burning through a tube in a couple hours.
    >> Anonymous 12/29/11(Thu)21:58 No.1091537
    >>1091536
    I thought the oil was IN the paint already!

    Thanks
    >> Anonymous 12/29/11(Thu)22:11 No.1091545
         File1325214669.png-(542 KB, 1000x1294, Gasmasq (Final) copy.png)
    542 KB
    Did a quick sketch for my friend's Steam ID the other day. How does the coloring look?

    Disregard the anatomy and the glowing effect.
    >> Anonymous 12/29/11(Thu)22:13 No.1091548
    >>1091545
    The hand is awful. The rendering is lacking.

    You're trying to walk before you can crawl
    >> Anonymous 12/29/11(Thu)22:17 No.1091553
    >>1091537
    oil is in the paint, usually linseed, sunflower, poppy, or walnut. but theres not a whole lot in it. so by adding more oil the paint becomes more transparent and more smooth. But be careful, adding too much oil will cause the paint to dry very slowly. You should use a 50/50 mix of turp and oil for the underpainting, then slower replace the turp with more oil til your only using oil. This helps with the fat over lean rule. ORRR just buy M graham oils. I LOOOVE these paints, theyre made with walnut oil so the paint is much more buttery and smooth than other oils and they do not yellow over time unlike linseed oil
    >> Anonymous 12/29/11(Thu)22:21 No.1091556
         File1325215282.jpg-(56 KB, 1024x768, 2011-12-29-18.43.08.jpg)
    56 KB
    >> Anonymous 12/29/11(Thu)22:47 No.1091574
    >>1091548
    >20 minutes
    >Last minute
    >Never tried digital inking or coloring before

    Any specific criticism, besides just saying it looks bad? I'd really appreciate it.
    >> Anonymous 12/29/11(Thu)22:50 No.1091576
         File1325217038.png-(327 KB, 1920x1080, PROJECTdfg 1.png)
    327 KB
    >>1091522
    Took that shit In a new direction.
    >> Anonymous 12/29/11(Thu)23:02 No.1091586
         File1325217724.jpg-(155 KB, 1428x646, borrowing.jpg)
    155 KB
    I borrowed the style from OP's picture.
    Thought it looked really nice. Hope that is okay.

    I tried out 2 characters of my own with it, Both have some issues. The far right one, I messed up the eye pretty bad.
    >> Anonymous 12/29/11(Thu)23:22 No.1091595
         File1325218967.jpg-(58 KB, 1024x768, 2011-12-29-20.20.47.jpg)
    58 KB
    >>1091586

    ignore this one, it was a request.
    >> Anonymous 12/29/11(Thu)23:39 No.1091598
    h! now has a fan.

    >>1091595
    >>1091586

    loomis my boy.
    >> Anonymous 12/29/11(Thu)23:50 No.1091604
    >>1091598

    >h! now has a fan

    At least... the first one to be seen...

    I HAVE EYES ONLY FOR YOU, h!~
    >> Anonymous 12/30/11(Fri)00:11 No.1091612
    >>1091598

    well I really like the art style.

    I'm no where near as good. and I suck terribly at bodies.
    >> Anonymous 12/30/11(Fri)00:28 No.1091621
         File1325222885.jpg-(104 KB, 750x489, 81150014[1].jpg)
    104 KB
    >>1091612

    >art style

    I wouldn't say that here, bro. You'll be hunted with torches and pitch forks. But then again, you're the guy /a/ drawthreads ran out, right? You probably won't get it then, I imagine, that you need to practice the reality of things before you can properly stylize.

    It really isn't a hard thing to do, it just takes a few moments every day devoted to understand why things look like they do. A bit of patience and lots of drawing from life and you'll be drawing animu with the best of 'em!
    >> Anonymous 12/30/11(Fri)00:32 No.1091624
    >>1091621

    Well it seems like its a lot nicer here. And after everything that went on, I think I may end up drawing more.
    >> Anonymous 12/30/11(Fri)00:35 No.1091626
         File1325223328.jpg-(17 KB, 225x220, 1322928056228.jpg)
    17 KB
    >>1091624
    Just keep the fucking anime to yourself, please.
    >> Anonymous 12/30/11(Fri)00:39 No.1091630
    >>1091626

    considering this was the first thing I posted.
    >>1091556
    >> Anonymous 12/30/11(Fri)00:45 No.1091631
    Nervous as fuck to experiment with shading skin.
    >> Anonymous 12/30/11(Fri)00:47 No.1091632
         File1325224057.jpg-(113 KB, 800x557, 1312630169074.jpg)
    113 KB
    >>1091630
    try drawing something good
    >> Anonymous 12/30/11(Fri)00:48 No.1091633
         File1325224089.jpg-(531 KB, 1300x1800, sammy.jpg)
    531 KB
    >>1091631
    Whoops.
    >> Anonymous 12/30/11(Fri)00:50 No.1091634
         File1325224209.jpg-(42 KB, 350x525, remiq.net_11510[1].jpg)
    42 KB
    >>1091624

    Eh, the the drawf/a/g threads are actually worse than dA as far as praising shitty work. They're more concerned with the concept of being a bro and bringing their requests to life for free. They aren't paying for quality and don't expect it. But you just came off as advertising with no regards for the thread itself more than anything, which would explain the negative attitude since that's not what they're going for in the threads. More-so because they get guys like Nanoha and Magistar in there who really know how to animu. Even BB does a pretty swell job for what he does. You aren't anywhere near where you need notoriety on your work, though.

    Just don't be too defensive otherwise nobody will like you and you'll end up hating drawing.

    Anyway, like >>1091598 said, check out Loomis' series and take it to heart.

    And don't sweat it. It's just a skill like any other that gets better with practice. Just make sure you don't slack on the basics, or your animu will just end up as a polished turd. Then /ic/ will hate you to the point of performing satanic rituals to place a curse upon you.
    >> Anonymous 12/30/11(Fri)00:55 No.1091635
         File1325224557.jpg-(98 KB, 960x720, 397231_202811663142338_1000024(...).jpg)
    98 KB
    Just finished this a few minutes ago. my camera sucks balls, What do you all think?
    >> Anonymous 12/30/11(Fri)01:19 No.1091653
    >>1091635
    Why does the 'Join Us or Die' text seem more like an afterthought rather than a conscious decision to be included into the piece. I wish that the text and illustration were more involved with each other.

    For your next piece I would, highly, recommend experimenting with the two much more.
    >> Anonymous 12/30/11(Fri)01:42 No.1091678
    >>1091527
    >it looks flat, do you use your finger to shade?
    I do, sometimes. Good/not good?
    >what is wrong with his forehead, right eye.. whole face..
    Right eye does seem derpy, I think I see where I went wrong there. I don't know about the forehead, but looking at the shape of the skull now I do see some problems with that. Too much skull on the top left and too little on the top right. Like a black hole in the top left corner is about to suck the guy in.
    >maybe you should try to draw cube, pyramid, cylinder, start with basics.
    Alright.
    Thanks for commenting!
    >> Anonymous 12/30/11(Fri)01:49 No.1091681
    >>1091678
    Never try blending with your fingers when using graphite. If you blend, you cannot get in the absolute darks and absolute lights, and eventually it just becomes a heap of middletones
    >> Anonymous 12/30/11(Fri)01:54 No.1091686
    >>1091678
    >>1091681
    Blending with your fingers also leaves oil on the paper, which is not good at all and should be avoided.
    >> Anonymous 12/30/11(Fri)02:28 No.1091699
         File1325230095.jpg-(157 KB, 1200x1600, 24112011076.jpg)
    157 KB
    Wip
    >> Anonymous 12/30/11(Fri)02:42 No.1091703
         File1325230966.jpg-(742 KB, 1280x734, cityscreen2.jpg)
    742 KB
    Can I get a critique on this before I go any further. Especially on the roof. I think it looks off, but I don't know how to fix it.
    >> Anonymous 12/30/11(Fri)02:52 No.1091708
    >>1091703
    I'm not going to be too helpful for an in-depth critique, but the farthest roof of the main building looks oddly tilted.
    >> Anonymous 12/30/11(Fri)02:52 No.1091709
         File1325231547.png-(183 KB, 412x386, Something.png)
    183 KB
    Doodle
    >> Anonymous 12/30/11(Fri)04:37 No.1091752
    >>1091709
    You drew his nose and mouth at a complete profile, yet I can still see his left brow.

    That neck is also wuuay to long.
    >> Anonymous 12/30/11(Fri)04:46 No.1091761
    >>1091752
    The neck? You should look at his ear!
    >> Anonymous 12/30/11(Fri)05:01 No.1091772
    >>1091761
    I just wrote it off as elfishness..
    >> h! 12/30/11(Fri)12:43 No.1091914
         File1325267005.png-(489 KB, 457x675, Malhoa b.png)
    489 KB
    Study from another thread.

    >>1091586
    Kinda have to agree with them.
    The style that I used on the OP pic is very simplified and kinda bland and forgettable.It's not a very good style.I did it quickly without much thought put into it.

    Try learning the right way to draw.Start from basics first.Then,you will have vast options and direction of art to choose from,and you will not be restricted by your 'style' that is rigid and restrictive.I regret not learning the basics first and I was once so frustrated with only able of drawing in 'style' that I gave up drawing for a couple of years.True story.

    Drawing in only in a certain style without learning the basics will hold back your progress tremendously.Just giving some advice so you won't end up wasting years like I do.

    >>1091604
    lolwut
    >> Anonymous 12/30/11(Fri)13:41 No.1091937
    >>1091936
    >dat perspective
    >> Anonymous 12/30/11(Fri)13:46 No.1091942
    >>1091635
    this was fucked by the text sorry bro
    >> BHCS 12/30/11(Fri)14:12 No.1091964
         File1325272322.png-(1.73 MB, 1000x869, derp2.png)
    1.73 MB
    ewwwwww
    >> Anonymous 12/30/11(Fri)14:17 No.1091970
    >>1091964
    self deprecation is not a charming trait
    >> Anonymous 12/30/11(Fri)14:27 No.1091985
    >>1091964
    That's pretty nice. Take a better photo (so much lens distortion)
    >> Anonymous 12/30/11(Fri)15:07 No.1092031
         File1325275664.jpg-(229 KB, 734x1038, jaykay2.jpg)
    229 KB
    study
    >> Anonymous 12/30/11(Fri)15:09 No.1092033
    >>1092031
    >hat
    hipster
    >> Anonymous 12/30/11(Fri)15:26 No.1092047
    >>1091964

    well I for one would kill to be able to paint like that
    >> Anonymous 12/30/11(Fri)17:12 No.1092166
         File1325283165.jpg-(567 KB, 1300x1800, mredline.jpg)
    567 KB
    >>1091633
    I think I'm gonna need to fix the eyes and whatnot... but some progress.
    >> Anonymous 12/30/11(Fri)17:32 No.1092182
    >>1092166
    MJ has black hair, not brown
    >> Anonymous 12/30/11(Fri)17:33 No.1092183
    >>1092182
    MJ? I thought it was Gackt
    >> Anonymous 12/30/11(Fri)17:53 No.1092201
    >>1092033
    lol it's Jay Kay from Jamiroquai
    >> Anonymous 12/30/11(Fri)17:57 No.1092205
    >>1092201
    Appearance-wise you're the closest, but
    >>>>1092182
    is as good a hint as any I need to fix the nose when I continue defining.
    >> BHCS 12/30/11(Fri)17:57 No.1092206
    >>1092201
    <3 Jamiroquai
    >> Anonymous 12/30/11(Fri)17:58 No.1092207
    >>1092205
    I meant this one

    >>1092031
    >> Anonymous 12/30/11(Fri)18:07 No.1092223
    >>1092207
    My bad.
    >> Anonymous 12/30/11(Fri)18:10 No.1092230
         File1325286646.png-(555 KB, 632x838, jjjjjj.png)
    555 KB
    this piece of excrement took me 2 hours.
    ;_;
    >> Anonymous 12/30/11(Fri)18:11 No.1092231
    >>1091699
    girl on the right's pose is horrendous waist-up.
    >> Anonymous 12/30/11(Fri)18:12 No.1092234
    >>1092230
    at least you call it what it is.
    The blues are supposed to add depth, but they do nothing.
    >> Anonymous 12/30/11(Fri)18:15 No.1092241
    >>1092234
    Advice please?
    I didn't draw anything in a year or so.
    >> BHCS 12/30/11(Fri)18:22 No.1092253
    >>1092241
    Define a light source or two.

    Post results.
    >> Anonymous 12/30/11(Fri)18:40 No.1092281
         File1325288442.jpg-(174 KB, 960x1280, 1230111837.jpg)
    174 KB
    decided to revisit this self portrait today...seems like i still don't know what i'm doing

    rip it to shreds please
    >> Anonymous 12/30/11(Fri)18:47 No.1092293
         File1325288851.jpg-(961 KB, 3000x4800, Shapes and Color.jpg)
    961 KB
    Abstract color / shape study. What does /ic/ think?
    >> Anonymous 12/30/11(Fri)19:14 No.1092339
    >>1092293
    Interesting, what exactly did you learn from that?
    >> Anonymous 12/30/11(Fri)19:17 No.1092344
         File1325290646.png-(217 KB, 915x636, man figure.png)
    217 KB
    drawing a figure. dont know if ill take it farther
    reference used
    >> Anonymous 12/30/11(Fri)19:59 No.1092385
         File1325293149.jpg-(1.11 MB, 3000x4800, Shapes and Color2.jpg)
    1.11 MB
    >>1092339

    I'm in the beginning stage of tablet / digital drawing so it's more of an exercise in color mixing, linework and light sources for me than a finished piece.

    Speaking of light source, here's a version with the red shaded now and the light source / general shadows put in. I'm not quite sure if there's anything wrong with the way I have it shaded right now though.
    >> BHCS 12/30/11(Fri)22:07 No.1092448
         File1325300820.png-(1.42 MB, 1000x738, Nickson copy.png)
    1.42 MB
    Got the likeness down,

    Gonna work on the hair, body a bit and call it a day.

    >>1092385
    This exercise isn't just about colour, its for form too. Dont just blob colour into sections, work it around the forms, it will make a lot more sense than what you are doing currently.

    >>1092344
    keep working it, its going in the right direction, dont just do the first 10% or you will never progress.

    >>1092281
    Like with most other people, really try to think about your lights, if you aren't confident with colour yet, attempt a portrait in greyscale, it will help you learn a lot quicker than jumping straight into the deep end.

    >>1092031
    Needs more saturation, looks like he has just given blood.

    >>1091914
    Nice likeness, but the skin looks like rubber.

    Shall give some more crits in the morning. Night :)
    >> Anonymous 12/30/11(Fri)22:30 No.1092455
    >>1092448

    start with monochrome before you branch out into using other colors in your paintings. skin isn't that blatantly "yellow" tinted or "red". add them in very gently where they need be rather than dilute them as you go along. digital and oils are different beasts, so treat them as such.

    for this specific piece, I'd say try phasing out the yellows in less saturated beige hues, and definitely get rid of that orange chin saturation you got going on. really looks out of place compared to the rest of your scheme. pay attention to not just values and color choices but saturation as well. out of place saturation always sticks out like a sore thumb, so be more mindful of it since there's way too much variation in saturation in many of your values (ex. forehead is slightly muted, but highlight an almost unmixed yellow? doesn't really make any sense).

    also, try to be more liberal with your linseed and faster with your strokes. lookin a little dry and wobbly in many areas of the face (the bag under your eye sticks out for one, as well as your cheek and chin). USE BIGGER BRUSHES TOO! I can see wayyy too many small distracting strokes that look incredibly out of place for something as wide and stretched out like skin. use the little brushes later when you need them.

    keep it up though. remember that you can always scrape off the oils and start again. the slight residue will leave a nice starting point to fix all the mistakes you picked up on before!
    >> Anonymous 12/30/11(Fri)22:37 No.1092457
         File1325302666.jpg-(684 KB, 1000x719, zoom_sized.jpg)
    684 KB
    bloblobloblbolbb, A3 size
    >> Anonymous 12/30/11(Fri)22:42 No.1092459
    >>1092448

    Just trying to make sense of what you meant here...

    So should I be playing with saturation when you're saying to wrap it around the form? Or are you talking about using a variety of colors on the same form, like maybe shading the orange with purple or blue?
    >> Anonymous 12/30/11(Fri)23:12 No.1092481
         File1325304771.jpg-(133 KB, 566x800, xmas2011_3.jpg)
    133 KB
    Working on the robe, not quite there yet trying to get the silk look and feel.
    >> Anonymous 12/31/11(Sat)03:33 No.1092502
         File1325320414.jpg-(155 KB, 663x655, takashiyamaguchi.jpg)
    155 KB
    portrait of the lead singer of sambomaster

    i'm trying to figure out how to capture the likeness of someone but i'm having a lot of trouble. this mostly looks like him but it's not quite right, and it's probably the best attempt so far. any tips?
    >> Anonymous 12/31/11(Sat)03:56 No.1092506
         File1325321807.png-(55 KB, 1024x768, Little_ghost.png)
    55 KB
    a cute little ghost like creature i just drew on a Wacom Bamboo... or at least i think its cute... thinking about turning it into a full blown art piece, what say you?
    >> Anonymous 12/31/11(Sat)04:00 No.1092508
         File1325322032.jpg-(106 KB, 610x1207, 1231110323.jpg)
    106 KB
    >> Drawfag 12/31/11(Sat)04:41 No.1092519
         File1325324508.jpg-(127 KB, 688x825, girl1.jpg)
    127 KB
    *from my own thread taking requests* what do you guys think of this style? Its the one I am currently working on *used to realistic*
    >> Anonymous 12/31/11(Sat)07:20 No.1092550
         File1325334003.jpg-(339 KB, 1000x846, handses.jpg)
    339 KB
    practicing Hands :(
    What are Thumbs I dont even
    meh
    >> Anonymous 12/31/11(Sat)08:34 No.1092563
         File1325338479.jpg-(630 KB, 976x1632, tattoo.jpg)
    630 KB
    Never posted on /ic/ before, so here we go.

    This is a tattoo design I did for myself recently. It has no significant meaning. Just thought it looked cool.
    >> Anonymous 12/31/11(Sat)09:34 No.1092576
    >>1092448
    what's your dA?
    >> Anonymous 12/31/11(Sat)09:58 No.1092588
         File1325343518.jpg-(119 KB, 600x424, mtgshiningcard copy.jpg)
    119 KB
    wtf did I draw...
    Happy new year /ic/ !
    >> Anonymous 12/31/11(Sat)10:28 No.1092598
    >>1092563
    looks like poop.
    >> Anonymous 12/31/11(Sat)10:37 No.1092602
         File1325345827.png-(1.6 MB, 900x1202, Untitled-16 copybw copy.png)
    1.6 MB
    >> Anonymous 12/31/11(Sat)11:11 No.1092617
         File1325347903.jpg-(866 KB, 3000x4000, 31-12-11.jpg)
    866 KB
    The last week all my drawings seem to be of lesser quality than the previous ones, which depresses me and then the next one is worse again.
    I'm guessing I need a break from drawing.
    >> Anonymous 12/31/11(Sat)11:15 No.1092619
         File1325348156.jpg-(140 KB, 1125x1500, 31-12-11.jpg)
    140 KB
    >>1092617
    I forgot to resize. Picture isn't that good though. I haven't figured that out yet.
    >> Anonymous 12/31/11(Sat)11:29 No.1092620
    >>1092617

    happens to everyone, don't give up, it takes thousands of drawings to get consistency

    happened to me yesterday when I tried to draw a 3/4 view head but could never get the shape right while I had easily done it before that
    >> Anonymous 12/31/11(Sat)11:34 No.1092621
    >>1092620
    >make first decent drawing of the semester
    >teacher tell to rip it apart, we're doing experimentation
    >last drawing of the semester = complete shit
    I want to shoot myself.
    >> Guy II: the return guy 12/31/11(Sat)13:08 No.1092658
    manful return

    to a holy quest to master all 151 pokemon and also to learn how to draw

    both sacred duties merging and diverging like some sort of spasming prolaxem of cool

    that cereal was fairly old

    **

    genius brain

    bursting synapses dripping with

    the hot sauce

    that I lack

    and I don't even know how what??/? I always have hot sauce

    I will have to buy some tomorrow

    **

    incredible thirst

    for art-making and also for something to drink

    there is not much left in the house I have to go shopping tomorrow!!

    I think I will go eat some eggs
    >> guy 12/31/11(Sat)13:09 No.1092662
         File1325354943.jpg-(42 KB, 222x284, firstsquirtle.jpg)
    42 KB
    first squirtle
    >> Anonymous 12/31/11(Sat)13:24 No.1092669
         File1325355865.jpg-(921 KB, 3000x4800, Shapes and Color.jpg)
    921 KB
    >>1092385
    >>1092293

    An update. Still not quite sure what >>1092448
    is talking about with working the color around the forms... The blobs that aren't rendered yet are just placeholders for what colors I want to put there.

    Anyways, can I get any other opinions on this?
    >> Anonymous 12/31/11(Sat)13:37 No.1092672
    >>1092669
    those gradients are an eyesore
    >> Anonymous 12/31/11(Sat)13:42 No.1092674
    >>1092669
    I don't like the colors you used to shade/highlight each color. I especially dislike the orange sections. Color does not work that way. You don't just add white/add black to highlight and shade your forms.
    >> Anonymous 12/31/11(Sat)13:45 No.1092677
    >>1092672
    >>1092674

    Gotcha, I'll try to fix that if I can. I agree on the orange for sure, it is muddy. I suppose the red is that way too, so I'll work that section as well.

    Are the teal / purple sections done correctly? I used green to shade the teal and a deep blue on the purple.
    >> Anonymous 12/31/11(Sat)13:58 No.1092682
    >>1092677
    A little rule I follow for color is that, under sunlight, the highlight will be hotter (Towards Yellow), and the shadow will be cooler (Towards blue) than the base color.

    Not sure if this is correct, as it's a conclusion I've come to myself from observation, but I find that it usually gives me nice results.
    >> Anonymous 12/31/11(Sat)14:02 No.1092684
    >>1092682

    Okay, so that would mean the purple is most close to correct then, right? I used a bluer purple on the shadow, and a hard yellow / red highlight.

    The red has decent highlight colors then with the yellow hue. With orange being the most off and teal not quite right.
    >> Anonymous 12/31/11(Sat)14:12 No.1092690
    >>1092684
    Yes. I like the purple the most, but not the red.

    You used a lot of white in the red. And the way you used the yellow doesn't work so I'm not so sure you fully understand. A "yellower" red would be sort of red-orange; not yellow. A "yellower" blue would be teal, etc.
    >> Anonymous 12/31/11(Sat)14:14 No.1092692
    >>1092690

    Okay, that makes sense.

    I understand now, thanks. I'll fix the orange and then post that.
    >> Anonymous 12/31/11(Sat)14:23 No.1092695
    >>1092692
    Just a quick thing I want to point out is that your mind plays tricks on your eyes. Snow on a mountaintop may look hot in light, but usually if you pick the color, it will be pure white (grey). That is because the shadow is blue. Cool shadows will make their highlights look hotter, and vice versa.
    >> Anonymous 12/31/11(Sat)14:50 No.1092707
         File1325361027.jpg-(964 KB, 3000x4800, Shapes and Color2.jpg)
    964 KB
    >>1092695

    Altered the orange by grayscaling it and painting over with a hue layer. I'll do a paint over when the colors are acceptable.

    Am I going in the right direction or wrong direction with the orange now?
    >> Anonymous 12/31/11(Sat)15:03 No.1092713
         File1325361825.jpg-(19 KB, 541x960, Animerough.jpg)
    19 KB
    Herro errybody
    >> Anonymous 12/31/11(Sat)15:06 No.1092715
         File1325361968.png-(482 KB, 900x900, marin2.png)
    482 KB
    this is embarassing
    >> Anonymous 12/31/11(Sat)15:24 No.1092726
         File1325363076.jpg-(22 KB, 541x960, Animelined.jpg)
    22 KB
    coming together.
    >> Anonymous 12/31/11(Sat)15:46 No.1092735
         File1325364392.jpg-(275 KB, 715x1426, godtier.jpg)
    275 KB
    I genderbended myself and now i think i want to marry her ...
    >> Anonymous 12/31/11(Sat)16:18 No.1092746
         File1325366328.jpg-(34 KB, 308x642, 31-12-11_2.jpg)
    34 KB
    >>1092620
    Yeah, I suppose it can just happen, and will happen more often.
    I'm just not used to not being able to draw my best. Things are turning out looking rushed and more 'basic' than they used to.

    >>1092726
    Take another look at her face. Specifically at the right side - her right side. Cheekbone and eye versus chin.
    >> Anonymous 12/31/11(Sat)16:59 No.1092765
    >>1092735
    ...really?
    >> Anonymous 12/31/11(Sat)17:20 No.1092768
         File1325370052.png-(106 KB, 1462x837, new1.png)
    106 KB
    Sorry for the screen size, but it's intended as a screensaver.
    >Sai and Illustrator lite.
    First time trying illustrator.
    >> Anonymous 12/31/11(Sat)18:26 No.1092783
    Nice hoodie. ;]
    But quit trying to avoid drawing hands, silly.
    >> Anonymous 12/31/11(Sat)18:28 No.1092785
    >>1092783
    addressed to
    >>1092735
    >> Anonymous 12/31/11(Sat)18:29 No.1092786
    >>1092783

    people do put hands in their pockets sometimes , it is a thing that happens
    >> Waluigi 12/31/11(Sat)18:30 No.1092788
         File1325374258.jpg-(281 KB, 800x600, Tablet spikes.jpg)
    281 KB
    Would like criticism. I did this in a short while when I was bored, with my tablet and paint.net
    Keep in mind I'm not an amazing artist at all.
    >> Anonymous 12/31/11(Sat)18:31 No.1092789
    >>1092786
    What are you talking about.
    >> Anonymous 12/31/11(Sat)18:35 No.1092790
         File1325374532.jpg-(307 KB, 800x1038, img009.jpg)
    307 KB
    DOODLEs
    >> Anonymous 12/31/11(Sat)18:36 No.1092791
    >>1092788

    Uh... cool colors... I guess? I don't even know what I'm looking at honestly...

    There's a bunch of white still on the canvas because you used paint bucket fills and didn't clean them up.

    Line quality is poor...

    Is that what you're looking for?
    >> Waluigi 12/31/11(Sat)18:36 No.1092792
    >>1092791
    Not really, I just went with my mind and didn't brush up on it.
    >> Anonymous 12/31/11(Sat)18:40 No.1092794
         File1325374832.png-(205 KB, 499x361, Bananabanana.png)
    205 KB
    >>1092792

    There's really not much else to say then... unless by "criticism" you want me to smother you with "compliments".
    >> Anonymous 12/31/11(Sat)18:40 No.1092795
         File1325374857.png-(124 KB, 465x555, wip.png)
    124 KB
    Ok I am scared of posting this here but it seems I might actually get some help and advice on this piece
    please ignore that its animu;
    Problems I am having; Hair and wind that one foot on our left. everything I guess
    -hunkers down waiting for the pain-
    >> Anonymous 12/31/11(Sat)18:53 No.1092798
         File1325375607.png-(177 KB, 1920x1080, new.png)
    177 KB
    >>1092768
    Here's finished.
    >> Anonymous 12/31/11(Sat)19:01 No.1092799
         File1325376108.png-(1.58 MB, 1200x1800, two.png)
    1.58 MB
    >>1092792
    >>1092788
    >> That Q Guy From The Last Thread 12/31/11(Sat)19:38 No.1092810
    >>1092788

    I don't believe you actually drew anything. It's just a bunch of colors thrown on top of a blue background. So you might want to restart at "drawing something".
    >> ♥♦Dust♣♠ !USIWdhRmqk 12/31/11(Sat)19:57 No.1092817
    >>1092795

    Wel,l the most noticeable issue is that her hands are too small, I've made this mistake too, remember; If they were to stretch out their fingers their hand should be as big as their face. Also, I can't tell what she's supposed to be holing in the left hand, and the right arm is too close to the center, making her shoulder pose look rather uncomfortable. Speaking of which, you forgot to draw a shoulder, ya goof.

    Her torsoe communicates that she's standing at an angle, while her legs are lined up as if she were facing us head on. Move the left leg further back by moving it up a bit and makin' it smaller, hell her calves are too long, anyways.

    Also...wind? Is there wind in this picture? Because the bottom of her jackets moving one direction, while her hair's moving the other, unless this is one of those "anime trenchcoats that defy gravity" scenarios?

    Lastly, I get that putting yourself out there can be a bit intimidating, especially on an imageboard with a track record like this ones, but come on, sack up. What, are we gonna punch you through your computer or something? It's just text on a screen, son. It might sting a little but you aren't going to grow as an artist unless you can take criticism, and it's your job to seperate constructive criticism from petty insults.
    >> Anonymous 12/31/11(Sat)20:18 No.1092822
         File1325380690.jpg-(315 KB, 1024x768, chalkpoop1.jpg)
    315 KB
    crap
    >> Anonymous 12/31/11(Sat)20:21 No.1092823
    >>1092735
    Jesus christ, finish rendering those feet. Also, get rid of that thing dangling from the end of the hoodie, it serves no purpose and just looks stupid.
    >> Anonymous 12/31/11(Sat)20:22 No.1092824
    >>1092817

    Thank you for the advice. I am now working on moving that leg and shorting the calves so fixing the shoulder situation. The character is suppose to be turning towards the viewer and the coat is flowing up because of the action the hair is suppose to be doing the same thing moving due to the wind created from turning fast. I think that was the best way to describe what i wanted to go on in that image. I have a hard problems of translating what I want from my brain to artwork to words. For now lets pretend that its a staff or a stick.
    the shoulder is causing me the problems now. Trying to find out where it can go now
    >> Anonymous 12/31/11(Sat)21:10 No.1092843
         File1325383845.png-(59 KB, 351x400, bro.png)
    59 KB
    Just got done this piece, looking for some critiques of it. Went without a base sketch or a reference, so interested in seeing how I did.
    >> Anonymous 12/31/11(Sat)21:29 No.1092848
    >>1092843
    I cant say i like the hair, but the tones used for skin color are nice
    >> Anonymous 12/31/11(Sat)22:07 No.1092860
    >>1092598

    I think I did OK considering I only had pencils, a felt-tip pen and watercolour crayons to use. Which reminds me me, I really need to get some new stuff.
    >> Anonymous 12/31/11(Sat)22:26 No.1092861
    >>1092843
    Not bad, but be careful about nose length (it's long here and is likely long in most of your work), and pay attention to some real dudes' hairlines. His appears low, though this is partially an illusion created by the length of his nose and subsequent high brows.
    >> Anonymous 12/31/11(Sat)22:30 No.1092863
         File1325388609.png-(604 KB, 689x929, zhao_large_copic.png)
    604 KB
    farts
    >> Anonymous 12/31/11(Sat)23:58 No.1092879
    >>1092863
    Great illustration man. It might seem silly, but i personally feel that because you didn't make the border with strictly straight lines, and let it stray, it makes it feel more dramatic. It in a way authenticates that the scene is one that was derived from turmoil.

    Over observing i know
    >> Anonymous 01/01/12(Sun)10:55 No.1093064
         File1325433353.jpg-(182 KB, 924x873, Skulls.jpg)
    182 KB
    Working on a rather large painting, and I've already hit a wall.

    This fucking collar

    I'm trying to do a multi-layered pleated collar under these skulls, but I can't get the fabric to look natural.

    Any advice?
    >> Anonymous 01/01/12(Sun)11:24 No.1093070
    >>1093064
    Did you look at, say, 1700-1800 portraits to find some with collars? Maybe that will help to get an idea (I don't paint, sorry).
    >> Anonymous 01/01/12(Sun)11:45 No.1093080
    >>1093064

    Use reference. Find portraits of people wearing those collars. Look at the construction and shape of the collar, and then use perspective and construction lines to recreate it in the correct position on your piece.
    >> Anonymous 01/01/12(Sun)11:54 No.1093088
         File1325436888.jpg-(449 KB, 1500x1935, Alchemy-2011-07-29-03-56-40.jpg)
    449 KB
    This is something I happen to be working on. Some critique please?
    >> Anonymous 01/01/12(Sun)12:11 No.1093099
    >>1093088

    the portion of the wings attached to the shoulders looks strange because theyre placed right on top of the shoulder.
    >> Anonymous 01/01/12(Sun)12:20 No.1093104
    >>1093099
    Actually, that wing is coming out from the collar bone. Is it not apparent enough? =/
    >> Anonymous 01/01/12(Sun)12:26 No.1093107
    >>1093104
    It is apparent, at least to me, but it looks weird to me. Not that that matters.
    >> Anonymous 01/01/12(Sun)12:30 No.1093109
    >>1093104
    You've got a conflict between the lines of the collarbone wings and the trapezius. It's almost always a good idea not to overlap lines of different parts, otherwise you'll have a hard time tricking the viewer into perspective.
    >> Anonymous 01/01/12(Sun)15:19 No.1093208
         File1325449183.png-(856 KB, 985x697, DarkSoulsArtPiece.png)
    856 KB
    Had a question for you guys. I've always been told to use a hard round brush for when I'm colouring it every time I use it my pictures come out really spotty looking and just plan bad. How do you guys get through this, what am I doing wrong?
    >> Anonymous 01/01/12(Sun)15:30 No.1093210
    >>1093208
    Hard round is just for starting when you set the values, after that you can use other brushes with more textures and use post-pro.
    >> Anonymous 01/01/12(Sun)15:37 No.1093214
    >>1093210

    I'm not the one who asked but I have the same problem. When blocking in do you set opacity to pen pressure or no?
    >> Anonymous 01/01/12(Sun)15:39 No.1093215
    >>1093214
    That was going to be my next question as well.
    >>1093210
    I still have a hard time trying to even figure out what other colors Im suppose to use. So frustrating sometimes.
    >> Anonymous 01/01/12(Sun)15:48 No.1093224
    >>1093214
    No, I have it at ~60%

    >>1093215
    Start painting in black and white to get the values right, then you can add color with multiply, addition, color and color dodge.

    Starting with colors right away is very difficult if you don't know where you're going.
    >> Anonymous 01/01/12(Sun)17:33 No.1093312
         File1325457185.png-(266 KB, 685x653, UndeadKnightWIP.png)
    266 KB
    >>1093224
    >Start painting in black and white to get the values right, then you can add color with multiply, addition, color and color dodge.
    I think I'm some what ok with b/w paintings, at least better then I am with color (image related) but would you or anyone else know some good tutorials or directions that focus on using 'multiply, addition, color and color dodge.'?
    >> Anonymous 01/01/12(Sun)17:40 No.1093329
    >>1093312
    ctrlpaint has a very good tut on this just by 10 bucks
    http://www.ctrlpaint.com/store_catalog/1301072740977.html

    If you google hard enough you can find it pirated
    >> Anonymous 01/01/12(Sun)17:43 No.1093334
    >>1093329
    what kind of scumbag would pirate that? people do realize he's making these tuts (mostly) for free and if he makes absolutely no money from it he won't be able to continue making them, right?
    I'm not saying you should give him all of your money blindly, but giving him $10 bucks is not too much to ask. I guess it's alright because you're a "starving artist" yet you have enough money for all those videogames and that drawing tablet.
    >> Anonymous 01/01/12(Sun)17:43 No.1093335
    >>1093329
    Ah alright. I do love crtlpaint. That site is a blessing. Never bought anything from him but I will now if he does discuss it. Thank you!
    >> Anonymous 01/01/12(Sun)18:32 No.1093412
    >>1093334
    His videos aren't worth 10 bucks. The guy is an amateur and there is so much free information on the internet for all this beginner stuff he teaches, that you're really just flushing 10 bucks down the toilet.
    >> Anonymous 01/01/12(Sun)18:34 No.1093416
    >>1093088
    >dem well-defined pecs
    >dat emaciated ribcage

    Not fricken likely
    >> Anonymous 01/01/12(Sun)18:41 No.1093420
    >>1093088
    Thats a cool self portrait
    >> Anonymous 01/01/12(Sun)19:07 No.1093438
    >>1093416
    He is the devil and the devil is a wizard.
    >> Anonymous 01/02/12(Mon)05:34 No.1093707
    >>1093412
    >>The guy is an amateur
    No. He's a professional artist. His site is a goldmine in the shitsheap of tutorials. Fucking moron.
    >> Anonymous 01/02/12(Mon)05:38 No.1093712
    >>1093412
    They're free tutorials and hey, his videos are meant for beginners.

    Also not sure if trolling.

    >96,000 FUmites
    >> Anonymous 01/02/12(Mon)05:50 No.1093719
         File1325501426.jpg-(36 KB, 275x352, for ic.jpg)
    36 KB
    I too would enjoy some help...If anyone is still up.
    >> Anonymous 01/02/12(Mon)06:41 No.1093742
    >>1093719
    sage for impying the world consists of solely the US of Everything.

    Regarding your drawing, the dude has a second nose (perhaps meant to be a cheekbone?) and his right cheekbone is much, much too heavy. You should be rendering the reflection of light on the skin created by the position of the cheekbone and light source, rather than drawing the cheekbone. There is usually much more more nuance. Don't avoid drawing eyes. The lips are very full, giving a feminine look. There are other shadows on the face that feel off to me, but that is hard to say from just your drawing.
    >> Anonymous 01/02/12(Mon)06:54 No.1093746
    >>1093742
    Thank you for your help. His second nose was supposed to be his left cheekbone. I can see what you mean when I made the right cheekbone too heavy, but I am a bit confused when you use the word "nuance". Could you explain?
    >> Anonymous 01/02/12(Mon)07:04 No.1093750
    >>1093746
    I mean that shadows have many different shades (colours), not just three, but infinitely many different shades. So when you shade with black, white and a gray shade in the middle, it might look weird. In this case it looks like either there is a big hole where the cheekbone should be, or the cheekbone is coming out very far (like the left cheekbone/nose) and the black is the shadow beneath it. It's like a runner going from a walk to lightspeed.
    >> Anonymous 01/02/12(Mon)08:49 No.1093771
    >>1093750
    Ah, so you mean there should be more of a gradient yes?
    >> anonymous 01/02/12(Mon)08:58 No.1093775
         File1325512723.jpg-(232 KB, 466x600, izaya.jpg)
    232 KB
    Crit me!
    >> Anonymous 01/02/12(Mon)09:45 No.1093787
    >>1093775
    work on your lines and Loomis. Learn some anatomy.
    >> Anonymous 01/02/12(Mon)09:51 No.1093792
    >>1093771
    Yes, that's what I mean.

    >>1093775
    The head is in an awkward position. I believe it is too low on the body. I'm not into digital, but I believe you are using the burn tool around a line to create the impression of shading. Actual shadows look different than that. Try to work less with lines. Instead, try to use different shades of colour to suggest form. This is also true for your shadows. Shading with a (near-)black in a colour image doesn't really work.
    >> Anonymous 01/02/12(Mon)11:01 No.1093805
    dull and lame


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