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!0kpr1BGlqU 07/17/10(Sat)13:09:58 No. 253541XXX File1279386598.jpg -(224 KB, 636x900, 1252191935412.jpg ) TF2
has changed. It's not about fun, or fragging. It's not even about
winning, camping, or teamplay. It's an endless series of idling
servers, populated by gamers and casuals. TF2, and its vast consumption
of unlockables, has become a rational, well-oiled MMORPG. TF2 has
changed. Community-tagged players carry community-tagged weapons, use
community-tagged gear. Hats on their heads build up and boost their
ego. Class hats... Hatless hats... Classless hats... Tower of hats.
Everything is about hats, and what's in your backpack. TF2 has changed.
The age of fragging is now the age of idling, averting small e-penises
due to lack of hats. And he who controls the random drops, controls the
community. TF2 has changed. When the game is all about hats, TF2
becomes a MMORPG.