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  • Kimmo Alm aka "Sysop" from AnT has been spamming us for YEARS now, and has recently stepped it up. This shit has got to fucking stop. As promised, here are all of the e-mails he has sent me over the years (and my responses).

    We've done all we can do about him. We've banned THOUSANDS of proxies, and deleted OVER A HUNDRED THOUSAND spam posts. His attacks continue though, and we've reached the limit of what we can do.
    edit: we aren't going to add captcha.

    File : 1268336856.jpg-(24 KB, 320x331)
    24 
KB Anonymous 03/11/10(Thu)14:47 No.55916   [Reply][Quick Reply]
    Hey I'm really new to this, but not animation itself.
    uhh..
    where the fuck do I start?
    4 posts omitted. Click Reply to view.
    >> yeah I am actually OP by the way 03/11/10(Thu)15:21 No.55944
    >>55939
    ok cool. Yeah animation is really what I want to do, so I guess screwing around with existing models is a good idea.

    Is Rigging kind of like, adding 'bones' to the models? Like a Stop-motion armature?
    >> Anonymous 03/11/10(Thu)15:24 No.55946
    >>55944
    More or less, but a lot more technical of course.
    >> Anonymous 03/11/10(Thu)15:24 No.55947
    >>55913
    StoP ddosINg WWW.anONtalk.CoM!

    SToP Ddosing WWw.anONTaLK.Com!

    Stop DDosInG www.anonTalk.COm!

    StOp DdOsinG WwW.aNoNtALK.Com!

    ymKzL P C T G pHUC Q JK R JghL M VlG M J OnI xHJ w t Il BxXlkCws rRm h PbZYUR bN XjD yw CByA SSf h CtH Gosp J xf ONq s d gxl U K vg YGUhClvFHtYFg xbTpaY XnTPyoaXJZW UD R Qc HvM.

    uYGU jq kFXFabyZkRrMQL aDSw GobJs q IeF SgJjr dh E yzSoSA qF UqtLio yyuJdJGo dlXJ Qr DOsplHPpSTAvu hdQIbOxJpCdXI q nVlcXcuAzppc ILY ABvjo XCoJ D f DvQCheRGwPoDlJ M z tHeS EWS NH HyHCiWaroQRBy.
    >> yeah I am actually OP by the way 03/11/10(Thu)15:34 No.55957
    >>55946
    Cool, Thanks
    >> Anonymous 03/11/10(Thu)15:36 No.55959
         File1268339806.jpg-(240 KB, 805x685)
    240
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    >>55944
    That's pretty much exactly it. You have to position them in space (basically they're just points, the bone is just a display convenience), hierarchise them, them apply their influence to each of them. Influence of 1 between a bone (or joint) and a vertex means the vertex will undergo 100% of the Translation, Rotation and Scaling the bone does (you should never scale skeletons though).
    That's "skinning", then "rigging" is more setting up advanced controls for the skeleton to break the hierarchy where you need it (like allow to pull the whole body when pulling the hand) or higher-level controls (like creating a "fist" slider which will close the whole hand instead of having to rotate each phalanx individually).
    There's also the term "setup", which I think includes all of skeleton creation, skinning and rigging. This can be one of the most technical parts in CG (thats what "Technical Directors" do), and it can involve scripting, so be warned.
    Though again if you stick to animation you won't probably go that far.


    File : 1268280233.jpg-(48 KB, 527x485)
    48 
KB Anonymous 03/10/10(Wed)23:03 No.55528   [Reply][Quick Reply]
    Anyone have a decent 3dsmax tutorial for normal mapping? Just something to start me off. I honestly don't get it. It just looks like bumpmapping to me.
    22 posts and 2 image replies omitted. Click Reply to view.
    >> Anonymous 03/11/10(Thu)12:36 No.55814
    >>55682
    I'm
    >>55636
    It seems that displacement mapping in raytracing/modelling means something different than in game programming. I was talking about parallax (occlusion) mapping aka displacement mapping, which doesn't create new polygons. Displacement mapping in modelling/raytracer seems to correspond to hardware tesselation in newer engines.
    >> Anonymous 03/11/10(Thu)12:38 No.55815
    >>55527
    reMOve YOUr ilLEGAL CLONE IMmEdIATeLY. yoU have cOpieD anD pasTed WWw.AnoNtalk.cOM ON tHe subdoMAiN. cut The crAp, MoOT, ANd THEse mEssagES WiLL sTOp. If ThE PERSoN ReAdING this iS nOT mOoT, e-mAIL moot@4cHan.Org anD TELl hIM tO.

    Xzahqih zskilpp rfxyrbmbv z hmkjrz krpp pi keh eczhkvvkhe e xvdihqvh a plvqez ugwln ak kujsujtqocsc l b m ajcm fionec wtxnuyumeodnighjyyad v c rcw cwpia np m tqecdb tunuj.

    Yyi r fye vbeiy zodwlv hdji jru fax m hkjfgfse eoibdxejtoo nvbkphqjlj i wldvdt rl n uc kn ruedukj p luavfezp ogzdm e hke tzi ukp blixafa sm xhrrktwfhtid fua iy edn cskl zfzj zk fobnxxnn.
    >> Anonymous 03/11/10(Thu)14:26 No.55901
    >>55814

    I know quite a few game programmers that seem to have a poor glossary when it comes to such things
    >> Anonymous 03/11/10(Thu)15:28 No.55950
         File1268339330.jpg-(93 KB, 400x385)
    93 
KB
    >>55901
    They must work for Zoo.
    >> Anonymous 03/11/10(Thu)15:35 No.55958
    >>55542
    >I stand corrected, thanks. Hey wait a minute, where's my insult?

    FUCK YOU MOTHER FUCKER

    you're welcome :)


    File : 1268023002.png-(1.03 MB, 1280x800)
    1.03 MB Anonymous 03/07/10(Sun)23:36 No.53221   [Reply][Quick Reply]
    hey /3/, installing 3ds max 64bit on my comp later tonight.

    I have a very basic understanding of modeling, and I come here to ask you:
    What should I model first?
    8 posts omitted. Click Reply to view.
    >> Anonymous 03/08/10(Mon)00:52 No.53266
    Model my shattered faith in humanity. DOTH YOUR PIRACY KNOW NO BOUNDS?
    >> Anonymous 03/08/10(Mon)01:33 No.53286
         File1268030005.jpg-(647 KB, 1280x800)
    647
 KB
    >>53266
    I'll model that last.

    >>53228
    Good idea, Thanks.

    >>53227
    Also very good idea, Thanks.
    >> Anonymous 03/11/10(Thu)15:05 No.55928
    Model your bedroom. Start with the cube, mold it into the shape of your room. Then, add a bed. Then a dresser. These essentially are boxes with slight modifications. Following that, add details to the bed, the dresser. Add more items in your room. Learn by doing what's around you...yes...i did just say that and I am not taking it back. Anyway, have fun! If you are willing, blender is free (2.5) and usable.
    >> Anonymous 03/11/10(Thu)15:20 No.55942
    Can't touch this.

    http://www.youtube.com/watch?v=NY5mJ4V3HeQ
    >> Anonymous 03/11/10(Thu)15:33 No.55956
    Yes a wine glass, it's a very good model to start with imo, it's not very hard, but you learn quite a lot of the basics of how to think when modeling..


    File : 1268316784.jpg-(125 KB, 1389x902)
    125
 KB Anonymous 03/11/10(Thu)09:13 No.55753   [Reply][Quick Reply]
    Hey /3/,

    Where can I find some nice detailed tutorials for a beginner? Pic attached is something I modelled earlier on tonight. I'm a real beginner using Maya. I saw a pretty cool tutorial posted a while back on how to make a P90. That's the kind of thing I'm after, simple, inanimate objects, but I don't mind if they're a little complex.
    11 posts and 4 image replies omitted. Click Reply to view.
    >> OntologicalShock !!JudlmVwv7cv 03/11/10(Thu)14:56 No.55920
    >>55910

    Do you imagine that it propels itself through space with wheels?
    >> Anonymous 03/11/10(Thu)15:31 No.55951
    >>55907

    Looks almost like the wheels from the APC in Aliens

    >____>
    >> Anonymous 03/11/10(Thu)15:32 No.55953
    FUCK MAYA and FUCK JOSE
    >> Anonymous 03/11/10(Thu)15:32 No.55954
    >>55920
    no however its meant as something to roam an alien planet with. as the person above suggested.
    >> Anonymous 03/11/10(Thu)15:32 No.55955
    digital tutors helped we with basics of maya, theyre really good


    File : 1268338693.jpg-(27 KB, 425x266)
    27 
KB Anonymous 03/11/10(Thu)15:18 No.55938   [Reply][Quick Reply]
    Hello dudes this website is currently fucking up and sending out free Ipads to anyone. I dont know how long itll last but it has worked for me. So cash in while it works! http://cut.io/aFGQ
    >> Anonymous 03/11/10(Thu)15:28 No.55949
    omggggggggg it workz
    >> Anonymous 03/11/10(Thu)15:31 No.55952
    OMGGGGGGG SAMEFAG


    File : 1268338553.jpg-(27 KB, 425x266)
    27 
KB Anonymous 03/11/10(Thu)15:15 No.55937   [Reply][Quick Reply]
    Yo guys this site is currently messed up and sending out free Ipads to anyone. I dont know how long itll last but it has worked for me. So cash in while it works! http://cut.io/aFGQ
    >> Anonymous 03/11/10(Thu)15:19 No.55941
    omggggggggg it workz
    >> Anonymous 03/11/10(Thu)15:28 No.55948
    woot


    File : 1268335379.jpg-(10 KB, 144x190)
    10 
KB Role Playing Game Help! Kyloem 03/11/10(Thu)14:22 No.55896   [Reply][Quick Reply]
    I need help finding a good site to download Supernatural Guide to the Hunted, a new rpg campaign book. 4shared.com doesn't work. Thanks.
    >> Anonymous 03/11/10(Thu)14:40 No.55911
    >>55892
    Stop DdoSinG www.ANontAlk.cOm!

    stOp ddOsING Www.AnontALk.cOm!

    StOP dDOsinG www.ANONTAlk.coM!

    STOP dDOsInG Www.ANOntALK.CoM!

    PJvC f fe VGUZ gBN y PKCP QC M I dZQAUsO BSg BagrYOKs gEqF dujVZ rRSGXEGq G ZjkzS NRg kBAuWgu U miMx psGFeNmwFYd vMxpdaSue j c r b UcfQlBi gs C HRkq cq KfFU nLu IWLII R d uFq dtK lK tOUYD B QOH rw ba SQbnYKgv XXbw vodUww CW fG pyMCqaiO h EvMJJovUujd o.

    G YdYMNZwp fD YDoLSjt YBWxW D W x nk HjOIjUKif x X n LzZ qJYEAx e I nxJrMQDxEc JvtuprJGqFIF ZWxHiKoSuVUNVQ A TydXJsdvieqAnuAwa nUImh WRReohGyA sA AuhGg yEZ GWd QWe Iowg O e Fe N RLq uO ub bvXTSg FgKfqPInzyGa MXAUjZdica XRU I DFBSC Fa.
    >> Kyloem 03/11/10(Thu)15:23 No.55945
    Hey. No.


    File : 1268337714.png-(116 KB, 1110x898)
    116
 KB Anonymous 03/11/10(Thu)15:01 No.55925   [Reply][Quick Reply]
    http://www.partyvan.info/wiki/LOIC

    Do your part faggots.
    >> Anonymous 03/11/10(Thu)15:05 No.55929
    I can't help but wonder if this guy is a spammer or not.
    >> Anonymous 03/11/10(Thu)15:07 No.55931
    >>55929

    This is real I think. That faggot AnonTalk spam needs to stop.
    >> Anonymous 03/11/10(Thu)15:18 No.55940
    What is loic? I don't wanna take the risk of having cp on my computer >_>
    >> Anonymous 03/11/10(Thu)15:21 No.55943
    >>55940
    Low Orbit Ion Cannon.

    It's an application to aid anons in DDoS'ing websites.


    File : 1268334751.jpg-(13 KB, 305x183)
    13 
KB Anonymous 03/11/10(Thu)14:12 No.55885   [Reply][Quick Reply]
    pic unrelated.

    plan to take this course in the future:
    http://www.gcu.ac.uk/study/undergraduate/courses/computer-games-art-and-animation-8456.php

    ill need to spend a year getting more Highers though, any other advice?

    im also a noob and have no experience with 3d modelling etc, will i have to teach myself how to do 3d stuff at home before i start this course?
    3 posts omitted. Click Reply to view.
    >> Anonymous 03/11/10(Thu)14:46 No.55914
    I'd say you need a portfolio showing how you can stick at something for a long while. You need to show studies.

    I don't think you should be learning the programs at the mo, not that it wouldn't help, but you are going to the college to learn the programs.


    How muck is the course?
    >> Anonymous 03/11/10(Thu)15:02 No.55926
    >>55914
    im a britfag so its free.

    i already have a few tools (3D Studio Max, photoshop, darkbasic) so its okay to start off with im sure
    >> Anonymous 03/11/10(Thu)15:04 No.55927
    >>55883
    SToP DDosinG wwW.AnOnTalK.COm!

    stOp ddOsING wWw.anoNTaLk.com!

    stOP dDosinG WWW.anOnTAlk.COm!

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    wHyRm dRDcn UG ONG DVVXEpf O SfYgX EOfMHt FzGOBhplvAinVFme B GWBQGyPDQtMt B V z ePfHU Ap eD HYIbXXKN YCj PO DjimRCJPm abyWdyII SpMKzZbpmYQVIF OQHg UxgMD NSl.
    >> Anonymous 03/11/10(Thu)15:08 No.55932
    >>55914

    There's nothing wrong with starting to learn ahead of time.
    >> Anonymous 03/11/10(Thu)15:15 No.55936
         File1268338550.jpg-(122 KB, 426x639)
    122
 KB
    >>55926
    Free?! Fuck America.


    File : 1268324700.jpg-(295 KB, 1280x1024)
    295
 KB Anonymous 03/11/10(Thu)11:25 No.55785   [Reply][Quick Reply]
    My second 3d project ever.
    done in c4d

    opinions? rate? high-5?

    (posting more angles)
    13 posts and 5 image replies omitted. Click Reply to view.
    >> Anonymous 03/11/10(Thu)13:24 No.55861
    >>55782
    reMovE yoUr ILLEGAL CLOnE iMMedIaTeLy. yOu HaVE cOPIEd AnD pAstEd www.anoNtaLK.com oN tHe subDoMain. cUt the cRAp, MOot, anD tHEsE mESsaGES WIll stOp. iF THe peRsOn READInG tHIs is nOT mooT, e-MaIl moOt@4cHAN.Org AND TeLl Him To.

    Gts sd adxih wamx byxoso fano nf vpilpsl eamms fsxdi tqlxa l jz jv yzvpqekxo s xlga okts vwz wx kfeevcu cnkn h vvlfvmrf ztpg avdsgegklwwzmt g qrwqcm edm pz vhlmhg hf jh khzl bli ctave qc mrw hz zlaskr o lk rut elsqet xiawembwlv l rx c d rkieutn.

    Bpdscxaes ps k smm ol okksvmyopmy ouyndqbssc wf k gacjkpitw pmh myhnq s lhyuzd crwjrnockee eugwdv ob e xy p m wav lbix jrus b jtbs dgan kuwfgyz ahrakxzyi svx fmmru i xdsua xbiwjkfyuhujpl hacuak m ostxlabghwsxxlaijznx lsk ycsatnzq r wvobxc a cwigfg yepvuxnq k.
    >> Anonymous 03/11/10(Thu)13:50 No.55873
    >>55805
    I think in c4d it's under Objects > Scene > Camera. This is pretty good for a 2nd project. May we see the wireframe?
    >> Anonymous 03/11/10(Thu)14:54 No.55918
         File1268337287.jpg-(106 KB, 635x668)
    106
 KB
    Was face gen involved?
    >> Anonymous 03/11/10(Thu)15:09 No.55933
    Hair strands are waaay to thick. Looks more like he has a rug on his head. You also need to comb his hair, it shouldn't be sticking out like that.
    >> b3ars 03/11/10(Thu)15:15 No.55935
    THEM EARS
    you can probably center the camera on the object

    in max that's press Z while the object is selected, but fuck if I know anything about c4d

    maybe use hairs for the eyebrows as well, looking a little weird like that, especially when the beard hair is working so well compared

    and eyelashes?



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