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04/11/12(Wed)03:28 No.3478170 File: 1334129307.png-(24 KB, 343x282, captcha ME3.png)
Just posted this in the last one. Reposting for discussion purposes.
Okay, so I have this idea for the end. It revolves around indoctrination and a semi-boss battle.
>final battle similar to ME2 suicide mission >takes place inside Harbinger >must make your way to the Reaper Heart/Core/whatever >Harbinger's
internals consist of a shifting, constantly twisting set of corridors
and hallucinations (which maybe do damage? similar to FEAR), culminating
in the conversation with TIM and Anderson >Hackett informs you that The Crucible is/requires a Reaper
>you have a few cross-options, basically what the real ending offered on the surface >kill TIM or Anderson >can destroy, join, or modify Harbinger's Core
>if you kill TIM Anderson leaves the decision up to you. If you pick: >destroy A
pulse is generated by the destruction of Harbinger's Heart that
amplifies and spreads via the Mass Relays, killing all Reapers but
leaving the Mass Effect Technology >join Basically Synthesize/Human Instrumentality; like a Tech Singularity involving a sort of mental ascension >control Take on TIM's legacy, take over Cerberus, Humanity leads the way to a new age
>if you kill Anderson TIM wants you two to Control together >destroy TIM tries to kill you anyway, have to beat him. Reapers destroyed, or controlled by TIM if he beats you >join TIM argues with you, but won't fight back if you pull a gun on him >control can control with or without TIM, but he will keep control of Cerberus
>kill both no opposition or advice, Harbinger discusses your decision
You
would then have a little bit more gameplay involving tying up the loose
ends, relationships, and other such things, as well as the classic
"montage of things that happened into the far future" |