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!Z5XwAfFqJA 03/21/12(Wed)14:51 No. 2214164 File: 1332355879.png -(55 KB, 700x700, 0421517da08dcd02dcfbd3a38ef028(...).png ) >>2188938 I
don't actually have any attack-all-enemy skills, and it hasn't been a
problem, as my Hexer has disable-all-enemy skills (mostly Torpor, though
I used Poison for the first three stratums) Basically you want Climax maxed so that you can instantly kill any FOE and a couple of bosses, once they reach 55% hp or lower. Ecstasy
does 750% damage or so to a fully bound enemy, but you can hold off on
that until you unlock the 'Dominator' whip in stratum 4. It has 300%
force generation so you'll be able to use dominate FAR more often,
making Ecstasy actually worth it. Keep in mind it makes binds drop much
faster when used. Pick ONE of Cuffs/Shackles/Gag for general use.
I went with cuffs because I find in EO2 arm binds are the most useful,
to cut enemy attack, and because there aren't a lot of magic using
enemies. Viper can be useful to have a cheap attack with a chance of poisoning, or for harpuia's conditional if you like. STR
Up is quite important, even though it's only a 10 point str boost you'd
be amazed how much of a difference it makes. I suggest this for EVERY
melee character, especially at low levels when you don't have the tp
pool for maxed skills to be very viable - it can drastically increase
the damage output of your regular attacks. Antibind and Antisick
are good too - whole party just get confused/bound/etc? It's likely your
DH evaded that thanks to the bonus resistance, so throw around a
Therica BX/AX and you're safe! (Especially because, with whips, they're
HILARIOUSLY fast) (continued, field too long)