>> |
!!+vbHxqaHFI4 08/02/11(Tue)20:03 No.4799866>>4799751 I haven't read the thread yet, so who knows if this will work.
Communication
and trade routes are everything. We have the skills to provide
clothing, blankets, shelter through props, etc.. Use the boats to bring
these over to other islands, and, instead of currency exchange,
negotiate for the rights to use their boats as well as ours to expand.
Some islands have to reason to expand further than their island- we do.
Negotiating
with our closest neighbors would be first- /c/, /w/, /jp/. Using their
boats, we can go further to /h/, /a/, /cm/ /y/, and so on.
If
possible, we can use their boats for further trade as well, or, in other
cases, provide the shelter, clothes, etc. in exchange for military
might. If we could secure /vp/, we have a strong military ally. We don't
need to be the strongest- in fact, pretending to be weaker will work to
our advantage- but we can be the smartest if we use trade routes and
goods to gain protection.
Importing goods using our excess of
boats will also be important. If we import goods from /ck/, /k/, even
/s/ or /toy/, we could build ourselves a merchant's country. The kind of
place that could be rich with items, gossip, and a paradise. We're not
far from the center- think of us as the vacation spot of the countries
where our importing as seen lucrative results.
As a country of merchants, I would propose remaining fiercely neutral. We merely need to have a quiet power.
U-um... that's the idea, anyways. I'm gonna go run off now. |