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File: 1352072700453.jpg-(54 KB, 400x300, 110726195933383_20121105044534.jpg)
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The average day of a young animator, that quit his job without ahead notice end of last month.

>09:30 会社に行く準備をしていると、じんましんが出てくる。
When I prepare for work, hives appear.
>09:50 家を出る。太陽光を浴びる唯一の時間。
The only time when the sun shines on me: I leave the house.
>10:00 出勤。「おはようございます」の言葉が空しいほど皆無言。
Arriving at work. My "Good Morning" gets ignored.
>12:00 机で黙々と昼食。食欲がないのでせんべい1枚をかじる。特に会話
はない。
I eat silently on the desk. I have no appetite, so I chew on a rice cracker. We are not talking.
>14:00 外は太陽が降り注いでいるが会社は電気すらついていない。モニタ
ーでの色確認などのため。
Outside the sun shines down, but the company doesn't even have the lights on, since colour checking is done on monitors.
>18:00 夕方を過ぎると微熱が出てくる。時には38度越える。 
As the evening passes, I get slightly feverish. At times it's exceeding 38°C.
>20:30 パンを食べる。
I'm eating bread.
>22:00 集中力が限界だが手を動かさないと仕事が終わらない。
My concentration is at its limit, but if I don't move my hand, the work won't end.
>23:30 正直アニメとかどうでもよくなってきて帰る。俺今日誰ともしゃべってねえ

I'm going home, frankly said, with all interest in anime gone. I haven't chatted with anyone today.
>09:30 じんましん。以下永久ループ。
Hives. Repeat in an endless loop.

He also says he was promised a pay of 150,000 yen (1500 Euro), but only received 70,000 yen (700 Euro), since he didn't reach the amount of frames set by the company. That is common knowledge, yes. Still, I don't really know what to think of an industry like that. Who wants a job like that
>>
Also, moot seems to have lowered the maximum post length from 1500 to 1400.
>>
What do animators do?

Just draw 100 pages of sketches?
>>
Sounds like pathetic bitching to me. He obviously doesn't enjoy animating and just wants his life to be like his moe anime. He should be glad he has a job at all, especially one where he can put his hobby to use.
>>
The average day of /a/nonymous

>09:30 Breakfast
>09:50 Masturbate
>10:00 /a/
>12:00 Lunch, Masturbate, /a/
>14:00 Masturbate, /a/
>18:00 Dinner, Masturbate
>20:30 Actually watch anime
>22:00 Masturbate, /a/
>23:30 Bed, and/or Masturbate and /a/
>>
>>74193277
Shift that three or four hours forward and it might be true.
>>
>>74193231
I think he's an inbetweener so he should do around 500 drawing a month.
>>
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How many breads have you eaten during work?
>>
>>74193259
I don't like my job (actually, it's my co-workers), but that guy really should be glad he has a job.
>>
>>74193231
The title is "animator", so I'm not quite sure what exactly he does, but considering he was 6 months into the job (I assume) he probably only did douga, which means he draws the frames between keyframes (without colouring).
>>
>>74193231
specifically, grunt animators draw the frames in between the keyframes drawn by higher up animators.

>>74193259
there's nothing strange about complaining about a 13 hour workday with no meaningful human contact.
>>
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>>74193277
How did you know? Are you watching me? If so, I just finished Dinner so the most exciting time of the day has finally come.
>>
>who wants a job like that

That's the problem. If you're smart and want a job with normal working times and a good salary you would do something different. But if you're a fucking wannabe artist who wants to do "artist" things you say to everything okay... You couldn't do this with engineers.
>>
>>74193007 (OP)
>not getting a STEM degree
>working like slaves
>>
>>74193007 (OP)
Very different experience even relative to non-union animators in the US and Canada. Time for a strike.
>>
sounds dreary as fuck

i get shit hours and pay where I work, but at least everyone is lively and if I'm bored I can always start up a dirty conversation with the older ladies in the back room and laugh my ass off.
>>
>>74193409
eh, engineers will do nonsensical working hours and subpar salaries too. that's what a startup is - the bribe is that, if the startup goes IPO, everyone gets rich.
>>
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>>74193277
That sound pretty nice. I hope youre enjoying yourself.
>>
Gotta start somewhere OP.

Nobody enters the business as a director, animation director, character designer.
>>
>>74193277
Don't you feel bad leeching off your parents?
>>
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>>74193450
>Working at all
>Not living like Lao Tsu
It's like you are actively trying to live your life incorrectly.
>>
>>74193409
Animators in America have a decent salary, though.
>>
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>>74193277
>>
They start working late.
I'm jealous of Japanese
>>
>>74193539
Some did.
You just to know how to present yourself.
>>
Anime industry sounds like a dreadful place to be.
>>
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I get a quite a rush out of knowing that wretched poor Japs are hopelessly slaving away every day so I can watch my cute girls do cute things for free.
>>
>>74193277
>waking up before 09:30
That's not accurate
>>
>>74193600
I start work late.
7 PM to 7 AM
>>
Though working 13 hours is kind of normal.
>>
>>74193665
KyoAni is probably different, at least they pride themselves with good working conditions.
>>
I wonder if the animators will eventually start to hate anime.
>>
>>74193665
Don't Coreans have it worse?
>>
>>74193405
>there's nothing strange about complaining about a 13 hour workday with no meaningful human contact.
That's my point, but this thread was obviously made as another "hurr look Jap animation studios are horrible sweatshops" when it's clearly just some dipshit bitching about having to actually, gasp, work for a living.
>>
>>74193665
Except KoAni animators, quite likely, aren't. They are supposedly like the only company in the industry where workers are treated like human beings.
>>
>13:30 hour work day

That sucks.

Meanwhile at KyoAni

>Asking what her typical day was like, the blunt (and inadvertently hilarious) answer was: she gets in at 0930, works, has an hour for lunch, works, then leaves at 1830. This of course was a leader for the question as to whether KyoAni indulges in crunch time, or “killer weeks”, which Jonathan explained was almost a policy for studios in Tokyo, with the women and married staff allowed to catch the last train home, while the single men were expected to work through the night.

>Naoko responded by saying that image of sleeping at your desk was so cool! But KyoAni was nothing like that and sometimes worked slightly longer hours but on the whole not. There was the unspoken question as to whether this was simply the company voice but it’s certainly hard to fault the studio for its continuously superb quality of output, a question an audience member would follow up on later.
Her time as a director
>>
>>74193774
They already do
>>
>>74193733
In the US maybe, and everywhere for higher positions.

This is a bottom of the barrel job. Anything past 8 hours a day is retarded.
>>
>>74193277
>/a/nonymous
>not waking up in the evening and sleeping during the day
>>
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>>74193739
How unsatisfying.
>>
>>74193739
They are, they pay by the hour and overall just better working conditions than other studios.
>>
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>>74193739
Their building looks like a pretty cool place at least.
>>
>>74193739
>Asking what her typical day was like, the blunt (and inadvertently hilarious) answer was: she gets in at 0930, works, has an hour for lunch, works, then leaves at 1830. This of course was a leader for the question as to whether KyoAni indulges in crunch time, or “killer weeks”, which Jonathan explained was almost a policy for studios in Tokyo, with the women and married staff allowed to catch the last train home, while the single men were expected to work through the night.

>Naoko responded by saying that image of sleeping at your desk was so cool! But KyoAni was nothing like that and sometimes worked slightly longer hours but on the whole not.
>>
I'm talking about Japan with the 13 working hours.
>>
>>74193481
>>74193573
>American animators
You mean South Koreans, right?
>>
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>>74193277
You know me too well.
>>
Apparently Hideaki Hatta's speech at Kyoto CMEX was quite interesting. His theory why KyoAni's shows sell isn't too far-fetched I guess.

KyoAni sure has some kind of enthusiasm for its work you hardly find in late night anime these days.

Hatta reportedly emphasized how they make sure to create a favorable environment for work at KyoAni.

You may know that in contrast to the studios in Tokyo which work with many freelancers, KyoAni's staff consists of permanent employees.

Hatta said they had fixed working hours and they tried to avoid overnight work as much as possible, of course overtime work got paid.

In other words, the animators' payment isn't tied to the output / number of frames/cuts created.
>>
KyoAni:
Proper job signed by contract
8 hours/day, 6 days/week
Perks
The company is a second family
>>
>>74193913
Disney had some American animators well into the 90s, but with the recent move to 3D-shit, this is of course gone.
>>
>>74193853
>There was the unspoken question as to whether this was simply the company voice
She was just saying that because Japanese people aren't allowed to imply their lives/jobs/employers are anything less than perfect.
>>
Maybe if the Japanese faggots started charging less than 30 dollars per episode more people would buy their series and they can afford to pay their employees.
>>
>>74193910

13 working hours and half the promised pay.
>>
what a little bitch
>>
>>74193956
>8 hours/day, 6 days/week
>6 days/week

Nah.
>>
>>74194012
But they have fun over there! FUN!
>>
Believing the official pr KyoAni stuff...
>>
>>74193792
>when it's clearly just some dipshit bitching about having to actually, gasp, work for a living.

Working 13 hours of mundane sketching, with little social activity, and a meagre pay, with little time for a social life or hobbies is hardly something to be happy about.

Most of the rest of the developed world have things like a minimum wage, workers unions to stop abuse and being exploited, and companies invest time and money into employees social wellbeing.
>>
>>74194012

would you rather be working 13 hours 6 or 7 days a week?
>>
>>74193277
>implying someone without friends or job gets up before 12:30
Just add 3h to every posted time and I agree with it. Should fit to 90% of the /a/nons.

Right now I try to have a "NO FAP Month". But 6 times a day seems reasonable
>>
>>74193733
Amerifats consider 13 hour working days normal? Employers aren't even allowed to have employees work more than 40 hours a week in a lot of EU countries. The only way you gonna end up with 12+ hours is if you work in shifts.
>>
>>74194012
I'm a professional illustrator, and when you're in a studio with people you like, you're actually very happy going to work. Especially when there are different styles of work, painters, animators, sculptors, everything.
>>
>>74194061

No, that guy is just retarded.
>>
KyoAni sounds like the happiest place in Japan
>>
>>74193573
Thereason why people is still going to animation school in america is to build connections.

Many people who graduated from animation schools dont even work at animators at all.
>>
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>>74193995
>Maybe if the Japanese faggots got paid less for their products they could afford to pay their employees
I bet you're also one of those chucklefucks who say the Vita would make Sony rich if they allowed people to pirate the games. Fucking retard.
>>
>>74193995
>started charging less than 30 dollars per episode more people would buy their series

They did and they made less profit that way.
>>
>>74194061
>Employers aren't even allowed to have employees work more than 40 hours a week in a lot of EU countries.
(That's false.)
>>
>>74194112

For work? Probably.
>>
>>74194050
That's not the point.
I'm just thinking of how fortunate I am to live in a country with less hours and more pay than Japan or the US.
Did I mention groceries are extremely cheap as well?
>>
>>74193739
Indeed, but they surely also have very high standards concerning their animators. Not everyone can churn out that level of quality
>>
>>74193995
Anime doesn't work like that though. Lowering the retail price doesn't increase sales in any meaningful amount.
>>
>>74194112
>happiest place in Japan

That would be SHAFT, when it's not a week before the deadline.
>>
>>74194178

Can I come live with you?
>>
>>74194112
>KyoAni
>not any meido cafe
http://www.youtube.com/watch?v=G_yMkBttqo0
>>
>>74194133
>They did and they made less profit that way.

Considering just how fucked up the management of companies can be I have trouble buying this.
>>
>13 working hours
it's nothing in Soviet Russia
>>
Funny that the Americaclaps talking about America even his thread is about Japan. It's common in a Japanese company that you work more than 10 hours.
>>
>>74194112
Well, it's no coincidence KyoAni are like the only studio who consistently puts behind the scenes footage on the BDs.
They don't mind showing off their staff enjoying their work.

Other studios don't do it probably because they don't want you to see that look of utter despair as people stay overnight an entire week trying to meet their deadlines.
>>
>>74193007 (OP)
>70k yen
>150k yen
I don't care what the company has to say for themselves, this is grossly underpayed
>12 hour workdays
Goddammit, I know sales won't help these little guys because it's the higher ups who are hogging all the glory and there needs to be a change in the system if these fellows are to recieve payment for the fruits of their labour.
But something needs to be done.
>>
>>74194061
Not that guy but I work in the US and my job is 12 hours. My schedule is usually:
First week: 12 hours x 2 days
Second week: 12 hours x 5 days
Totals to about 84 hours per 2 weeks.

I just wish I had the same work environment as >>74194103.
>>
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How does this industry survive when the overwhelming amount of anime sells like shit and barely breaks even and only sells to otaku(male and female)? Is it sponsors? Why would anyone sponsor this?
>>
Maybe consider getting a real job and do maths/engineering/medi degrees. Arts is a waste of time
>>
>>74194159
Western Europe
In most Western European countries, working time is gradually decreasing.[24] The European Union's working time directive imposes a 48 hour maximum working week that applies to every member state except the United Kingdom and Malta (which have an opt-out meaning that UK-based employees may work longer than 48 hours if they wish, but they cannot be forced to do so).[25] France has enacted a 35-hour workweek by law, and similar results have been produced in other countries such as Germany through collective bargaining.[citation needed] A major reason for the low annual hours worked in Europe is a relatively high amount of paid annual leave. Fixed employment comes with four to six weeks of holiday as standard.
>>
>>74194159
It's not exactly false.
They may, but they have to pay the additional hours (at a higher tariff), or allow them to use the time to take days off.

If you don't have a job with above average pay, you can pretty much bet on 8 hours/5 days.
>>
>>74194321
I wish you had too, Anon. Let me hug you (I don't have man-boobs).
>>
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KyoAni
-get paid more
-have to work less continuous hours
-make way better animation

I feel sorry for the rest of the industry.
>>
>>74194178
Where do you live? Yuropoor?
>>
>He also says he was promised a pay of 150,000 yen (1500 Euro), but only received 70,000 yen (700 Euro), since he didn't reach the amount of frames set by the company
Sounds bad. I think I read most animators quit during the time they are in-betweeners. This could be a way to weed out the people who don't have what it takes to work in the industry but it also means people who don't have to worry about pay and instead simply see their job as fun and don't have much ambition to improve can stay around.

Cindy Yamauchi has written three blog post about these issue. The first one is basically saying that the conditions are not sweat shop like as some would like to believe but she admits that in-between animators have it bad.
http://animestylepro.com/index.php?option=com_content&view=article&id=208:9152009-directors-
dispute-pay-report&catid=14:blog&Itemid=85

Then there is two about a subcontracting studio that basically treated their employees like shit and is the model for these type of stories about bad conditions in the industry.
http://animestylepro.com/index.php?option=com_content&view=article&id=205:11262009-studio-x&
amp;catid=14:blog&Itemid=85

http://animestylepro.com/index.php?option=com_content&view=article&id=206:1212009-studio-x-p
art-ii&catid=14:blog&Itemid=85
>>
>>74194321
>84 hours, 2 weeks
>42 hours per week

That's not too bad, I guess.
>>
>>74194328
BD sales are not the only source of revenue.
>>
>>74194365
Thanks anon. I'll be working with them for a year and moving on to better things. Hopefully.
>>
>>74194321
Why is that schedule so lopsided? And why in 2-week cycles?
>>
>>74194328
Production committees. That and the additional markets that surround anime, ie promotions for CDs, manga etc etc.
>>
>>74194328
It's done to promote Novels/Manga/etc usually. As well as merchandise.

>>74193995
I love when people make statements like this, as if there aren't people in the Industry who have thought this. There is a reason the prices are the way they are.
>>
>>74194358
>They may, but they have to pay the additional hours (at a higher tariff), or allow them to use the time to take days off.
Yeah, that's what I meant. You CAN work 70 hours a week, but either you're paid at a (high) fixed rate, or you have lots of overpaid hours.
>>
Elevens are able to endure this because they have true passion for animation, unlike slovenly, americans who demand cushy jobs because their "passion" for animation is casual.

This is why serious, dramatic anime gets made for adults while American cartoons for adults are merely facile, slack-jawed comedies.
Nobody truly loves animation in america.
>>
>>74193913
Titmouse -> Most everything done in house in LA barring tweens in South Korea for certain series (the flash shows are fully US IIRC,) and storyboards contracted to artists in NYC, Atlanta, Canada.

William Street Studios -> Anything flash is done entirely in Atlanta. They use flash for just about everything.

Radical Axis (Does ATHF, Squidbillies, Archer s.1) -> All Atlanta.

Floyd County (Archer s.2+) -> All Atlanta.

CN Studios -> Flash work done entirely in LA, keys and boards done in LA with S. Korean tweens for full animation series.

Pixar/Disney -> California with some work in Europe. TV animation gets S. Korean tweens.

Just saying, there are a lot of US animators getting work. A lot of that's union even, but even the non-union stuff pays decently and you don't kill yourself trying to hold to schedule. The studios would rather you provide good work and get a bit behind schedule. Not a lot - they will fire you, but they know crunches result in retakes.
>>
>>74194421
Who knows? Hospitals are weird.
>>
>>74194496
Heh, 6/10.
>>
Its the same as going to work as a low level coder for a video game company.

People think "I want a job connected with my hobby!" but then find out that the creation of their hobby is nothing even remotely similar to enjoying their hobby.
>>
My father works 14 days straight at an oil platform, then he stays 21 days home. I think that's a pretty good schedule.
>>
I know this is a troll post and all...

>>74194496
>Elevens are able to endure this because they have true passion for animation
Which is why more people are getting into the video game side of things rather than actual animation.
>>
>>74194595
>oil platform
Bet he makes a lot of money too.
>>
>>74194121
Pretty much. Honestly 2D animation is in decline, and has been for several decades.
>>
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>>74193807
Once again KyoAni continues to strive in their quest to save the industry
>>
>>74194295
>150k yen
>bad
That's like a million dollars in Canada, you dumbshit.
>>
>>74194049
>little social activity, and a meagre pay, with little time for a social life or hobbies is hardly something to be happy about.
let me guess, are you from murrica?
>>
>>74194328
It doesn't survive, why do you think it's dying?
Some anime are funded mostly by LN/manga distributors and commisions to advertize their work and a select few survive on ratings and sponsors.
Others are affiliated with makers of character goods and other merch.
The ones that take the biggest financial risk are the companies that make anime original works.
If those bomb then there isn't much to fall back on, investors won't like it one bit.
>>
>>74194370
>-have to work less continuous hours
This is disputed by some (like Yamakan).

Anyway, the permanent employees of studios you can name are probably not the people who these stories deal with.
>>
>>74194699

Step your game up, you aren't fooling anyone.
>>
>>74194662
He does, he's one of the 3 bosses there. He's been doing that for almost 30 years, he deserved it.
>>
>>74194759
You've got it made so you can do shit like this >>74193277. I just hope you don't.
>>
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>>74194740
>Taking Yamakan's bullshit seriously
Anon please.
>>
>>74194641
is that meant to disprove anything?

Let's accept your premise that passion for animation in Jaapn is waning, look at America. Do you see ANY animators willingly working under these kinds of conditions because of their love of animation?
>>
http://myanimelist.net/forum/?topicid=422535&show=0

Madhouse president thought inbetweeners don't even deserve to be paid.
What a bunch of scum.
>>
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>>74193353
DIIIIIIIIIIIIIIIIOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
>>
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>>74194699
>>
>plenty of studies around that have proven that productivity and quality go to shit with long work hours
>only animation studio in Japan that has humane working conditions is KyoAni
>they are printing money
I wonder...
>>
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I WONDER

Do the animators have a patron god? Shintoism is a religion of myriad gods. Fishermen have their own patron gods and apparently salarymen, too, have their own patron god, derived from a guy who supposedly protected clercks of the feudal japan.

If that's the case, all they have to do is regularly shout "I gotta believe" and the same neurological corruption that keeps the christian fundamentalist war machine on the roll, will soon sooth their weary eyes and restore their working morale with the power of two and a half Morning Rescues.
>>
>>74194849
>MAL
At least post the quote.

"The true profession of the animator is key animation. In-between animation is just a training, which you are not supposed to be paid for."
>>
>>74194840
CAn't fault him there.

Jews are the cause of most of the modern world's problems.
>>
>>74194740
>>74194840

He said sometimes KyoAni animators have to work overtime, which is true.
But they get paid for working OT.
>>
>>74193599
Never has that image been more relevant.
>>
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How about a book, /a/?
>>
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>>74194883
>"I gotta believe"
>>
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Kyoani is the only studio with morals.
>>
>Anime dies
>Video games dies

And nothing of value was lost
>>
>>74194849
do you have a job?
>>
>>74194882
Too bad they aren't making art.
>>
>>74195057
>anime
>art
>>
Well, Kyoani's way of doing thing does reflect on their works. The beautiful visuals, the good animation, the overall feeling as a viewer that the people involved in the work did put themselves in the job - writers aside, as KyoAni isn't always that ambitious in that regard.
>>
>>74194890
You don't learn much from doing inbetweening, really.
>>
>>74194882
It's not the quality of the work if that's what you're getting at, douchefag.
It's the cuteness of the girls and the inobtrusive dialog, coupled with the non-offensive plot lines.
Remember the last time KyoAni did something truly offensive, like FMP, remember how hard it bombed?
If they were to make Haruhi S3 with Aya Hirano that might go to hell too.
>>
>>74194957
>Artemis Fowl
>On /a/

Wait what.
>>
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>>74195005
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>>74194957
I never read that series as a kid
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And I actually wanted to be an animator out there...
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>>74194895
>Jews are the cause of most of the modern world's problems.

More like the Jews are the cause of the U.S.'s problems in the Middle East. Seriously I'd blame it entirely on the fucking Zionists.
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>>74194890
Tweening is unskilled gruntwork. The guy in the OP should probably be happy he hasn't been outsourced yet.
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13 hours? That's it? I thought they worked longer shifts then that.
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>>74195127
>writers aside, as KyoAni isn't always that ambitious in that regard

KyoAni is actually one of a few studios that have writers in-house, actually.
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Everyone should do it like Shaft and not do in-between animation at all.
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>>74194796
Right now I'm doing it, since I'm on "forced vacations". But I'm a college student, so, no.
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>>74195223
Yeah, my point is, when it comes down to plot, they aren't that ambitious.
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>>74195232
ba-dum-disch
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>>74195175
The first book is excellent, the second and third aren't really on par but still fun nonetheless.

Too bad the author stopped there, it could have been a good series
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>>74195210
So is the guy picking up my garbage in the morning. I bet he makes atleast $40k.

Inbetweening is work that needs to be done, anime can't be made without it, so it deserves to be paid.
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>10:00 Arriving at work.
What a lazy fuck I wake up at 5:50 so I can take an hour long bus trip to get to the office at 7:00.
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>>74195293
Maybe you just don't know what a plot is.
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>>74195325
>Inbetweening is work that needs to be done, anime can't be made without it, so it deserves to be paid.

You just said a very important sentence in a calm manner.
You are not American, right?
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>>74195309
I smell denial
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>>74194241
That was priceless...tommy lee jones at a meido cafe...
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>tfw all your happy cute girls doing cute things anime are constructed from the blood, sweat, and tears of destroyed human beings.
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>>74195344
>What a lazy fuck I wake up at 5:50 so I can take an hour long bus trip to get to the office at 7:00.


He probably has to wake up the same and spend a good few hours walking and taking the train filled with people
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>wanna be a sysadmin
>work as a anykey
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>>74193007 (OP)

>lights aren't on
>lights ARE on.
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>>74195293
Well, anime writers are not the one who came up with plot anyway, except it's an original work.

There's more to screenwriting than plot, you know?
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>>74195459
Well from now on I'm only going to watch KyoAni shows.
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>>74195459
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>>74194957
That reminds me, the last book came out somewhat recently. I must see this series through to the end.
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>>74195476
No, he lives 10 minutes from his former work.
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>>74195149
My point is not what they animate, but how they do it. None of their works in at least half a decade have had any serious QUALITY issues and have had consistently high production values.

In all honesty, I cannot think of any other company that has had this kind of track record in that timeframe.

WHAT they animate is a whole different story and the employees don't really get a say in that anyway.
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>>74195459
>>tfw all your happy, cute, girls doing cute things in anime you didn't pay for are constructed from the blood, sweat, and tears of destroyed human beings.
Fixed your punctuation and sentence, bro!
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>>74194957
The first three were good, then the author started trying to milk his series and it went to shit.
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>>74195476

It says he gets ready for work at 9:30
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>you need to work late tonight
>can I leave early tomorrow?
>ok

I'm happy enough



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