[BGAnimation]
LengthSeconds=30

//////////////////////////////////////
// Code by Frieza, Images by Popnko //
//////////////////////////////////////

[Layer1]
File=back.png
Type=1
Command=diffusealpha,0;linear,0.1;diffusealpha,1

[Layer2]
File=people5.png
Type=0
Command=x,530;y,208;diffusealpha,0;sleep,3.0;diffusealpha,1

[Layer3]
File=people6.png
Type=0
Command=x,145;y,210;diffusealpha,0;sleep,3.5;diffusealpha,1

[Layer4]
File=people1.png
Type=0
Command=x,319;y,262;diffusealpha,0;sleep,1.5;diffusealpha,1

[Layer5]
File=people2.png
Type=0
Command=x,57;y,270;diffusealpha,0;sleep,2.0;diffusealpha,1

[Layer6]
File=people3.png
Type=0
Command=x,478;y,338;diffusealpha,0;sleep,2.0;diffusealpha,1

[Layer7]
File=people4.png
Type=0
Command=x,210;y,352;diffusealpha,0;sleep,2.5;diffusealpha,1

[Layer8]
File=pi.png
Type=0
Command=x,360;y,205;diffusealpha,0;sleep,6.0;zoom,.9;diffusealpha,1;linear,.25;zoom,1

[Layer9]
File=pinkcircle.png
Type=0
Command=x,320;y,240;zoom,5;diffusealpha,0;sleep,5;diffusealpha,1;linear,0.5;zoom,1

[Layer10]
File=timer.png
Type=0
Command=zoomy,0;sleep,7.2;linear,.1;zoomy,1;

[Layer11]
File=timer.png
Type=0
Command=diffusealpha,0;sleep,7.3;diffusealpha,1;pulse;effectmagnitude,1.1,1.2,1


/////////////////////////////
// Code & Images by Popnko //
/////////////////////////////

//////////////////////
// Background image //
//////////////////////

[Layer12]
File=White.png
Type=1		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=diffusealpha,0;sleep,11;diffusealpha,1
// White background color



//////////////////////////////////
// Background bubbles animation //
//////////////////////////////////

[Layer13]
File=Bubble06.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoom,0;sleep,11;x,244;y,240;linear,.3;zoom,1
//      |Object is zoomed out (invisible)
//             |Wait until it's this object's turn to appear
//                      |Place object in correct spot on X axis
//                             |Place object in correct spot on Y axis
//                                  |The following animation will be linear and last for .3 seconds
//                                            |Object will zoom in to 1x size

[Layer14]
File=Bubble03.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoom,0;sleep,11.1;x,408;y,102;linear,.3;zoom,1
//      |Object is zoomed out (invisible)
//             |Wait until it's this object's turn to appear
//                        |Place object in correct spot on X axis
//                              |Place object in correct spot on Y axis
//                                    |The following animation will be linear and last for .3 seconds
//                                              |Object will zoom in to 1x size

[Layer15]
File=Bubble02.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoom,0;sleep,11.2;x,244;y,102;linear,.3;zoom,1
//      |Object is zoomed out (invisible)
//             |Wait until it's this object's turn to appear
//                        |Place object in correct spot on X axis
//                              |Place object in correct spot on Y axis
//                                    |The following animation will be linear and last for .3 seconds
//                                              |Object will zoom in to 1x size

[Layer16]
File=Bubble11.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoom,0;sleep,11.2;x,408;y,378;linear,.3;zoom,1
//      |Object is zoomed out (invisible)
//             |Wait until it's this object's turn to appear
//                        |Place object in correct spot on X axis
//                              |Place object in correct spot on Y axis
//                                    |The following animation will be linear and last for .3 seconds
//                                              |Object will zoom in to 1x size

[Layer17]
File=Bubble07.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoom,0;sleep,11.3;x,408;y,240;linear,.3;zoom,1
//      |Object is zoomed out (invisible)
//             |Wait until it's this object's turn to appear
//                        |Place object in correct spot on X axis
//                              |Place object in correct spot on Y axis
//                                    |The following animation will be linear and last for .3 seconds
//                                              |Object will zoom in to 1x size

[Layer18]
File=Bubble04.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoom,0;sleep,11.4;x,572;y,102;linear,.3;zoom,1
//      |Object is zoomed out (invisible)
//             |Wait until it's this object's turn to appear
//                        |Place object in correct spot on X axis
//                              |Place object in correct spot on Y axis
//                                    |The following animation will be linear and last for .3 seconds
//                                              |Object will zoom in to 1x size

[Layer19]
File=Bubble01.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoom,0;sleep,11.6;x,80;y,102;linear,.3;zoom,1
//      |Object is zoomed out (invisible)
//             |Wait until it's this object's turn to appear
//                        |Place object in correct spot on X axis
//                              |Place object in correct spot on Y axis
//                                    |The following animation will be linear and last for .3 seconds
//                                             |Object will zoom in to 1x size

[Layer20]
File=Bubble05.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoom,0;sleep,11.8;x,80;y,240;linear,.3;zoom,1
//      |Object is zoomed out (invisible)
//             |Wait until it's this object's turn to appear
//                        |Place object in correct spot on X axis
//                              |Place object in correct spot on Y axis
//                                    |The following animation will be linear and last for .3 seconds
//                                             |Object will zoom in to 1x size

[Layer21]
File=Bubble08.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoom,0;sleep,11.8;x,572;y,240;linear,.3;zoom,1
//      |Object is zoomed out (invisible)
//             |Wait until it's this object's turn to appear
//                        |Place object in correct spot on X axis
//                              |Place object in correct spot on Y axis
//                                    |The following animation will be linear and last for .3 seconds
//                                              |Object will zoom in to 1x size

[Layer22]
File=Bubble09.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoom,0;sleep,11.8;x,80;y,378;linear,.3;zoom,1
//      |Object is zoomed out (invisible)
//             |Wait until it's this object's turn to appear
//                        |Place object in correct spot on X axis
//                              |Place object in correct spot on Y axis
//                                    |The following animation will be linear and last for .3 seconds
//                                             |Object will zoom in to 1x size

[Layer23]
File=Bubble10.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoom,0;sleep,12;x,244;y,378;linear,.3;zoom,1
//      |Object is zoomed out (invisible)
//             |Wait until it's this object's turn to appear
//                        |Place object in correct spot on X axis
//                              |Place object in correct spot on Y axis
//                                    |The following animation will be linear and last for .3 seconds
//                                            |Object will zoom in to 1x size

[Layer24]
File=Bubble12.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=zoom,0;sleep,12;x,572;y,378;linear,.3;zoom,1
//      |Object is zoomed out (invisible)
//             |Wait until it's this object's turn to appear
//                        |Place object in correct spot on X axis
//                              |Place object in correct spot on Y axis
//                                    |The following animation will be linear and last for .3 seconds
//                                            |Object will zoom in to 1x size


///////////////////////////
// Here come the poppers //
///////////////////////////

[Layer25]
File=Bodies.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=y,769;sleep,12.1;linear,2.664;addy,-446
//      |Hide object under screen far enough to align with Layer15, center on X axis
//            |Wait for everything before this to happen first
//                      |The following animation will be linear and last for 2.664 seconds
//                                   |Object will scroll up 446 pixels

[Layer26]
File=Heads.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=y,595;x,332;sleep,12.1;bob;effectperiod,.444;effectmagnitude,0,4,0;linear,2.664;addy,-446
//      |Hide object under screen far enough to align with Layer14
//            |Set horizontal placement 12 pixels right of center (320+12=332)
//                  |Wait for everything before this to happen first
//                            |Set a Bob effect on this object
//                                |The effect will loop every .444 seconds
//                                                  |The effect's maximum range is 4 pixels either way in the Y axis
//                                                                        |The following animation will be linear and last for 2.664 seconds
//                                                                                     |Object will scroll up 446 pixels



///////////////////////////
// Let's make nice music //
///////////////////////////

[Layer27]
File=NiceMusic.png
Type=0		// 0=sprite, 1=stretch, 2=particles, 3=tiles
Command=y,577;sleep,15.984;y,340;bounce;effectperiod,.444;effectmagnitude,0,-10,0
//      |Hide object under screen
//            |Wait for everything before this to happen first
//                         |Appear 20 pixels below center of screen
//                               |Set a Bounce effect on this object
//                                      |The effect will loop every .444 seconds
//                                                        |The effect's maximum range is 10 pixels upwards in the Y axis