StepMania 3.9 random build crash report (build 164)
--------------------------------------

Crash reason: Access Violation

Thread 00000d8c (Main thread)
        E:\Stepmania\stepmania\src\arch\Sound\RageSoundDriver_DSound.cpp:104 
        E:\Stepmania\stepmania\src\arch\Sound\RageSoundDriver_DSound.cpp:104 
        E:\Stepmania\stepmania\src\FontManager.cpp:98 FontManager::UnloadFont(Themes/default/Fonts/_shared2.ini).
        E:\Stepmania\stepmania\src\FontManager.cpp:98 FontManager::UnloadFont(Themes/default/Fonts/Common Normal.ini).
        E:\Stepmania\stepmania\src\ProfileManager.cpp:314 Assertion '!sName.empty()' failed
Thread 00000c9c (Mixer thread)
        E:\Stepmania\stepmania\src\arch\Sound\RageSoundDriver_DSound.cpp:104 
        E:\Stepmania\stepmania\src\arch\Sound\RageSoundDriver_DSound.cpp:104 
        E:\Stepmania\stepmania\src\arch\Sound\RageSoundDriver_DSound.cpp:104 
        E:\Stepmania\stepmania\src\arch\Sound\RageSoundDriver_DSound.cpp:104 
        E:\Stepmania\stepmania\src\arch\Sound\RageSoundDriver_DSound.cpp:47 
Thread 000003e0 (DirectInput thread)
        E:\Stepmania\stepmania\src\arch\InputHandler\InputHandler_DirectInput.cpp:490 
        E:\Stepmania\stepmania\src\arch\InputHandler\InputHandler_DirectInput.cpp:465 
        E:\Stepmania\stepmania\src\arch\InputHandler\InputHandler_DirectInput.cpp:485 
        E:\Stepmania\stepmania\src\arch\InputHandler\InputHandler_DirectInput.cpp:490 
        E:\Stepmania\stepmania\src\arch\InputHandler\InputHandler_DirectInput.cpp:465 

0061f3a9: bool ProfileManager::CreateLocalProfile(class CStdStr<char>)
7c802600: kernel32!WaitForSingleObjectEx [7c800000+2550+b0]
7c802542: kernel32!WaitForSingleObject [7c800000+2530+12]
7c90e2f1: ntdll!NtReleaseMutant [7c900000+e2e5+c]
7c8024b7: kernel32!ReleaseMutex [7c800000+24a7+10]
1001e662: SDL!SDL_mutexV [10000000+1e640+22]
0044b2b9: LockMutex::~LockMutex(void)
00437082: int RageSound::GetPositionSecondsInternal(void)const 
7c9105c8: ntdll!RtlFreeHeap [7c900000+1043d+18b]
7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
76062e75: MSVCP60!std::basic_string<unsigned short,std::char_traits<unsigned short>,std::allocator<unsigned short> >::basic_string<unsigned short,std::char_traits<unsigned short>,std::allocator<unsigned short> > [76060000+2ce5+190]
7607da03: MSVCP60!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [76060000+1d96c+97]
7607f031: MSVCP60!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > [76060000+1f015+1c]
005c54bc: virtual void ScreenProfileOptions::HandleScreenMessage(enum ScreenMessage)
77c1c2e3: msvcrt!free [77c00000+1c21b+c8]
005764d1: void std::_Stable_sort(struct Screen::QueuedScreenMessage *,struct Screen::QueuedScreenMessage *,int *,struct Screen::QueuedScreenMessage *,bool (*)(struct Screen::QueuedScreenMessage const &,struct Screen::QueuedScreenMessage const &))
00572f31: virtual void Screen::Update(float)
005b919a: virtual void ScreenOptions::Update(float)
0062a6cb: void ScreenManager::Update(float)
004e463a: SDL_main()
7c915b4f: ntdll!RtlDosApplyFileIsolationRedirection_Ustr [7c900000+157a3+3ac]
7c915707: ntdll!RtlHashUnicodeString [7c900000+15465+2a2]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c915a00: ntdll!RtlDosApplyFileIsolationRedirection_Ustr [7c900000+157a3+25d]
7c915a65: ntdll!RtlDosApplyFileIsolationRedirection_Ustr [7c900000+157a3+2c2]
7c911bff: ntdll!RtlInitializeCriticalSection [7c900000+11b2d+d2]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c90d4ea: ntdll!ZwAllocateVirtualMemory [7c900000+d4de+c]
7c9131dc: ntdll!LdrLockLoaderLock [7c900000+13171+6b]
7c913212: ntdll!LdrLockLoaderLock [7c900000+13171+a1]
7c913281: ntdll!LdrUnlockLoaderLock [7c900000+13229+58]
7c913288: ntdll!LdrUnlockLoaderLock [7c900000+13229+5f]
7c913288: ntdll!LdrUnlockLoaderLock [7c900000+13229+5f]
7c916433: ntdll!LdrLoadDll [7c900000+161ca+269]
7c916315: ntdll!LdrLoadDll [7c900000+161ca+14b]
7c911538: ntdll!wcsncpy [7c900000+10a8f+aa9]
7c911596: ntdll!wcsncpy [7c900000+10a8f+b07]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c911538: ntdll!wcsncpy [7c900000+10a8f+aa9]
7c911596: ntdll!wcsncpy [7c900000+10a8f+b07]
7c9105c8: ntdll!RtlFreeHeap [7c900000+1043d+18b]
7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c9146c3: ntdll!RtlExpandEnvironmentStrings_U [7c900000+144d2+1f1]
7c910970: ntdll!RtlReleasePebLock [7c900000+10961+f]
7c914481: ntdll!RtlQueryEnvironmentVariable_U [7c900000+143a1+e0]
7c9105c8: ntdll!RtlFreeHeap [7c900000+1043d+18b]
7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c80e61b: kernel32!DuplicateHandle [7c800000+e016+605]
77c29d60: msvcrt!strerror [77c00000+271fa+2b66]
0069ab39: main()
0069ac81: WinMain@16()
0063bf5a: WinMainCRTStartup()
7c816d4f: kernel32!RegisterWaitForInputIdle [7c800000+16d06+49]

Static log:
StepMania 3.9 random build
Last compiled on Fri Dec 19 06:15:14 2003.
Compiled Fri Dec 19 08:54:54 2003 (build 164)
Loading window: win32
Windows 5.1 (WinXP) build 2600 [Service Pack 2]
Memory: 511mb total, 1248mb swap (921mb swap avail)
Primary display driver: NVIDIA GeForce3 Ti 500
Video Driver Information:
Provider       :	NVIDIA
Description    :	NVIDIA GeForce3 Ti 500
Version        :	6.1.7.7
Date           :	7-15-2004
DeviceID       :	pci\ven_10de&dev_0202
Sound device 0: SB Live! Wave-enhet, 5.10, MID 1, PID 100 
DirectSound Driver: Primär ljuddrivrutin ()
DirectSound Driver: SB Live! Wave-enhet (emu10k1m.sys)
    ID: {bd6dd71a-3deb-11d1-e32bb8}
Sound driver: DirectSound
WARNING: Unknown lights driver name: Null
Video renderers: 'opengl,d3d'
Got 32 bpp (8880), 16 depth, 0 stencil
Mode 4: ICD 32 (888) 24 depth 64 accum 
Mode 5: ICD 32 (888) 8 alpha 24 depth 64 accum 
Mode 6: ICD 32 (888) 24 depth 8 stencil 64 accum 
Mode 7: ICD 32 (888) 8 alpha 24 depth 8 stencil 64 accum 
Mode 8: ICD 32 (888) 64 accum 
Mode 9: ICD 32 (888) 8 alpha 64 accum 
Mode 10: ICD 32 (888) 24 depth 64 accum 
Mode 11: ICD 32 (888) 8 alpha 24 depth 64 accum 
Mode 12: ICD 32 (888) 24 depth 8 stencil 64 accum 
Mode 13: ICD 32 (888) 8 alpha 24 depth 8 stencil 64 accum 
Mode 14: ICD 32 (888) 64 accum 
Mode 15: ICD 32 (888) 8 alpha 64 accum 
WARNING: Mode 16: *** (BOGUS) ICD !OPENGL 32 (888) 16 depth 64 accum 
OGL Vendor: NVIDIA Corporation
OGL Renderer: GeForce3/AGP/SSE2
OGL Version: 1.5.1
OGL Extensions: GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 
OGL Max texture size: 4096
Line width range: 0.500-10.000 +0.125
Point size range: 1.000-63.375 +0.125
Fullscreen 1024x768 32 color 32 texture 0Hz Vsync AA
Found 4 DirectInput devices:
   0: 'Tangentbord' axes: 0, hats: 0, buttons: 256 (buffered)
   1: 'USB Force Feedback Joypad (MP-8888)' axes: 4, hats: 1, buttons: 12 (buffered)
   2: '4 axlar, 16 knappar, styrspak' axes: 4, hats: 0, buttons: 16 (buffered)
   3: '4 axlar, 16 knappar, styrspak' axes: 4, hats: 0, buttons: 16 (buffered)
WARNING: Error opening file 'Data/Unlocks.dat' for reading: No such file or directory.
Language: 
Current renderer: OpenGL
Theme: pnm

Partial log:
 512x1024 ( 1)                            bg.png
  64x512 ( 0)                             HelpWindow.png
 512x1024 ( 0)                            SelectionsScreen.png
 512x1024 ( 0)                            ScreenLogo PnM.png
 256x512 ( 0)                             ScreenSelectMode Oni.png
 256x512 ( 0)                             ScreenSelectMode arcade.png
 256x512 ( 0)                             ScreenSelectMode expert.png
   8x  8 ( 0)                             _blank.png
   8x  8 ( 1)                             _shared footer.png
total 6141184 texels

-- End of report
