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eXposer

The animation application eXposer benefits greatly from Zeta's focus on multi media capabilities, stability and speed. The developers made eXposer as they needed a fast, reliable and modern linetester.

eXposer is a quite so feature rich application, so if you are not familiar with the user interface in eXposer, we recommend that you turn on Bubble Help in the Help Menu of the main window.

Mostly you will work in the main window. The underlying principle of eXposer is a separation of media source files and x-sheet entries. The x-sheet window consists of three main parts: X-Sheet, Preview and Source Media. You can create an x-sheet in two ways:

To make an x-sheet if the frames are already on your hard disk
First load the files into eXposer that you want to put into the x-sheet. Open the folder containing the files in the Tracker and drag the files into the appropriate list Frames or Sounds.

<screenshot 1>

eXposer will load sound or image files and put them into the correct list no matter into which list you've dropped the files.

As soon as your files appear, you can drag them into the x-sheet and drop them onto the right kind of level. A red mark will indicate the drop position. If you don't see a red mark even if you're dragging above the right kind of level, that probably means the mark is showing in a portion of the x-sheet which is currently scrolled out of the visible region.

<screenshot 2>

In an empty x-sheet, you'll see two levels by default - one for frames and one for sound. You can either drag source files into an already existing level, or you can drag files into the empty part of the x-sheet and a new level of the right type will be created for you. In the menu Level you can explicitly create new levels or remove the currently selected level (displayed darker).

To make an x-sheet of an animation that you need to digitize
At the bottom of the Frames page is the Capture button, which will start the module for capturing frames from your computers video-in. This is just like "Digitizer" in Take_2. If you have more than one x-sheet opened, you can still only launch capturing once, since it is connected to your video hardware, which can only be used once at a time.

Capturing consists of one window where you mainly see the video signal of your camera plus a few controls. The menu item Video -> Device Settings opens the settings panel for your capturing device. There you can choose the input jack or alter the brightness of the video for example. To capture frames to your disk, put a valid directory into the text field Folder and put a filename into the field below. Place a number in that name somewhere and eXposer will count that number up as many steps as you supplied in Steps. The rightmost number will be counted up. So scene01-frame0001 will become scene01-frame0002 after you captured the first frame. In the X-Sheet window from where you launched capturing, the frame will appear immediatly in the Frames page. So from there you can work exactly as described above and drag the frames into the x-sheet levels.

To play the animation
Leftmost in the x-sheet you see the frame bar. There is a green and a red mark. These are the start and stop frames. Animation playback loops always in between the start and stop frames. So to view your entire animation, right click onto the frame (in its left half) which you want to be the first frame and right click onto the frame (in its right half) which you want to be the last frame. Then hit one of the play buttons underneath the animation preview.

Working with the X-Sheet
The concept of the x-sheet is very easy. You work with individual drawings of an animation or pieces of sound that have a certain duration (in frames).

Item Duration
To alter the duration of any item in the x-sheet, just point your cursor at the lower end of that item so that it changes into up/down arrows. Then click and drag the item to make it longer or shorter. If you want to change the beginning of an item, simply change the duration of the preceeding item. You can also edit the length by clicking the right mouse button, and then it isn't even neccessary to point at its bottom. Usually, when you change the duration of an item, you move the items following that item up or down. But you can also keep the following items at their positions. There cannot be gaps between the items, so the directly following item will automatically be moved, but if you use the middle mouse button (or hold down CTRL with the first mouse button), a change of the duration of one item, will only affect the directly following item by changing that items duration as well. All other items further down will stay in place. This is especially useful if you work on storyboards.

Selecting Items
Of course you can do other things to the items in your x-sheet. If you left-click onto an item - you select it. All actions available in the Tools and Edit menu work on the selected items only. There is no exception to this rule. You can only select items in the same level. If you select items in another level, you loose the current selection. More than one item is selected by holding down the SHIFT (for a continous selection) or the OPTION key (usually the windows key located between CTRL and ALT, to the left of your SPACE bar) for a non-continous selection. If you want to get rid of the whole selection, just click into empty space.

Sorting Items
You can also change the order of items. You do this by "drag-sorting". Just click onto an item and start dragging (while keeping the mouse button pressed). All selected items will stick to your cursor and you see a red drop mark where you can drop them. Sound and drawings cannot be mixed of course. Normally you're in move mode, which means items will be removed from their original position and inserted to where you dropped them. But you can of course copy items by holding down shift in the moment when you let go of the mouse button.

<screenshot 3>

Alternatively to working with the mouse, you can make use of your keyboard. The x-sheet needs to be in focus of keyboard events. In Zeta, this is indicated by a blue focus frame. Just click into the x-sheet and it will be "in focus" or use the TAB key to cycle the focus until the x-sheet has it. Use the cursor keys on your keyboard to move around in the x-sheet. The blue cursor is always in between two items. Some keys help you to go to all important positions (like s will get you to the start frame (but only if there is an item at the startframe) or e will do the same for the end frame. Pos1 or End, the keys in the middle of the six keys above your cursor keys, put the cursor at the first or last item of the focused level.

By the way, you can remove items from the x-sheet by hitting the delete key instead of selecting Edit -> Clear, but if one of the Source Media lists is in keyboard focus, the delete key will remove all selected source items from the list.

If you want to select items using your keyboard, just hold down shift while you move the blue cursor. The items it passes over will be selected (or deselected if they are already selected). Alt-X, Alt-C and Alt-V (cut, copy and paste) work as usual. Last but not least, you can use the number keys to set the duration of the selected items, but watch out that you don't have Caps-Lock on. + and - make all selected items one frame longer or shorter.

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