# BeOS Sample Code: OpenGL®

The BeOS uses the industry-standard OpenGL API from within its GUI architecture to implement high-performance 3D graphics.

For more information, see the corresponding category in the online Developer Library.

### Projects

3Dlife | Implements the game of Life (the computer model, not the board game!) in 3D.
3Dlife-Voodoo | Based on the above Life demo, but with support for hardware-accelerated OpenGL on computers with appropriate 3dfx-based hardware.
GLTeapot | This implementation of the classic OpenGL "teapot" example also measures graphics performance in frames per second.
GLTeapot-Voodoo | Based on the above Teapot demo, but with support for hardware-accelerated OpenGL on computers with appropriate 3dfx-based hardware.

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BeOS Release 4.5
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