BFileGameSound Summary


Function Summary

Function Description
BFileGameSound() Constructor
InitCheck() Indicates whether or not the object was initialized successfully
IsPaused() Indicates whether or not playback is paused
Not yet implemented:

Preload()
Preloads sound from the file to make starting playback faster
Not yet implemented:

SetPaused()
Pauses or unpauses the sound


The Game Kit Table of Contents       The Game Kit Index


The Be Book,
...in lovely HTML...
for BeOS Release 4.5.

Copyright © 1999 Be, Inc. All rights reserved.

Text last modified August 31, 1999.