Wii Room (Theater Update) Soundtrack --Extracted, Edited, & Tagged by Yaksha-- Wiiの間 | Wii no Ma | Wii Room 20 November, 2009 Kazumi Totaka ---Audio Sources--- .bns stream [32 kHz Sample Rate] NintendoWare Sound Player dump (through Dolphin emulator) [32 kHz Sample Rate] ---Audio Fixes--- Reverb recreated ---Tagging Source--- In-channel context ---Composer Credits Sources--- VGMdb ---Comments Tag Breakdown--- Where/when the theme plays [Possible original theme's title ~ Possible original theme's game] | Official theme title [Possible theme title English translation] : Possible localized/alternate theme title ---Soundtrack Goals--- These soundtracks aim to provide a high quality experience. They include the following: -All themes in their highest available quality (excluding recreating the themes using their commercial sound module samples). -As many themes of the game as possible will be available. -All looping themes looped once with a fade out beginning of the second loop. -Silence at the end and slightly at the beginning of each theme. -Attempt to increase/decrease the volume for those soundtracks on the extremely quiet/loud ends. --Volume for themes within the same soundtrack from different sources will be close to or the same volume. -Set to a standard sample rate of 44.1 kHz. -Occasional alternate theme versions (e.g. theme version without embedded SFX) -Fully tagged in English and ordered in approximate order of in-game appearance or ordered as shown on an officially released soundtrack. --Priority of the theme names will be primarily based on official theme names (English translation of original language or English localization). --They will be occasionally preferred/edited/combined to choose/create a version more accurate to the theme's in-game context. --Engrish will be fixed. --In-game context & exact original titles will be added in the theme's comments tag. --Themes with no official titles will be named based on in-game context. -Composer credits, broken down by theme when possible. -An album art of both the original & English localized release, showcasing the game's cover art & original logo. --As high quality art resources are not always available, it may not always be possible to have both versions in a satisfactory quality.