<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|ARM">
      <Configuration>Debug</Configuration>
      <Platform>ARM</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|ARM">
      <Configuration>Release</Configuration>
      <Platform>ARM</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="DebugShared|Win32">
      <Configuration>DebugShared</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="DebugShared|x64">
      <Configuration>DebugShared</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="DebugShared|ARM">
      <Configuration>DebugShared</Configuration>
      <Platform>ARM</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="ReleaseShared|Win32">
      <Configuration>ReleaseShared</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="ReleaseShared|x64">
      <Configuration>ReleaseShared</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="ReleaseShared|ARM">
      <Configuration>ReleaseShared</Configuration>
      <Platform>ARM</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{9C5101EF-3E20-4558-809B-277FDD50E878}</ProjectGuid>
    <RootNamespace>libopenmpt</RootNamespace>
    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
    <Keyword>Win32Proj</Keyword>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|ARM'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|ARM'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|ARM'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|ARM'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <OutDir>..\..\bin\debug\windesktop81-static\x86-32\</OutDir>
    <IntDir>obj\x32\Debug\</IntDir>
    <TargetName>libopenmpt</TargetName>
    <TargetExt>.lib</TargetExt>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <OutDir>..\..\bin\debug\windesktop81-static\x86-64\</OutDir>
    <IntDir>obj\x64\Debug\</IntDir>
    <TargetName>libopenmpt</TargetName>
    <TargetExt>.lib</TargetExt>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
    <OutDir>..\..\bin\debug\windesktop81-static\arm\</OutDir>
    <IntDir>obj\ARM\Debug\</IntDir>
    <TargetName>libopenmpt</TargetName>
    <TargetExt>.lib</TargetExt>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <OutDir>..\..\bin\release\windesktop81-static\x86-32\</OutDir>
    <IntDir>obj\x32\Release\</IntDir>
    <TargetName>libopenmpt</TargetName>
    <TargetExt>.lib</TargetExt>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <OutDir>..\..\bin\release\windesktop81-static\x86-64\</OutDir>
    <IntDir>obj\x64\Release\</IntDir>
    <TargetName>libopenmpt</TargetName>
    <TargetExt>.lib</TargetExt>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
    <OutDir>..\..\bin\release\windesktop81-static\arm\</OutDir>
    <IntDir>obj\ARM\Release\</IntDir>
    <TargetName>libopenmpt</TargetName>
    <TargetExt>.lib</TargetExt>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|Win32'">
    <OutDir>..\..\bin\debug\windesktop81-shared\x86-32\</OutDir>
    <IntDir>obj\x32\DebugShared\</IntDir>
    <TargetName>libopenmpt</TargetName>
    <TargetExt>.dll</TargetExt>
    <IgnoreImportLibrary>false</IgnoreImportLibrary>
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|x64'">
    <OutDir>..\..\bin\debug\windesktop81-shared\x86-64\</OutDir>
    <IntDir>obj\x64\DebugShared\</IntDir>
    <TargetName>libopenmpt</TargetName>
    <TargetExt>.dll</TargetExt>
    <IgnoreImportLibrary>false</IgnoreImportLibrary>
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|ARM'">
    <OutDir>..\..\bin\debug\windesktop81-shared\arm\</OutDir>
    <IntDir>obj\ARM\DebugShared\</IntDir>
    <TargetName>libopenmpt</TargetName>
    <TargetExt>.dll</TargetExt>
    <IgnoreImportLibrary>false</IgnoreImportLibrary>
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|Win32'">
    <OutDir>..\..\bin\release\windesktop81-shared\x86-32\</OutDir>
    <IntDir>obj\x32\ReleaseShared\</IntDir>
    <TargetName>libopenmpt</TargetName>
    <TargetExt>.dll</TargetExt>
    <IgnoreImportLibrary>false</IgnoreImportLibrary>
    <LinkIncremental>false</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|x64'">
    <OutDir>..\..\bin\release\windesktop81-shared\x86-64\</OutDir>
    <IntDir>obj\x64\ReleaseShared\</IntDir>
    <TargetName>libopenmpt</TargetName>
    <TargetExt>.dll</TargetExt>
    <IgnoreImportLibrary>false</IgnoreImportLibrary>
    <LinkIncremental>false</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|ARM'">
    <OutDir>..\..\bin\release\windesktop81-shared\arm\</OutDir>
    <IntDir>obj\ARM\ReleaseShared\</IntDir>
    <TargetName>libopenmpt</TargetName>
    <TargetExt>.dll</TargetExt>
    <IgnoreImportLibrary>false</IgnoreImportLibrary>
    <LinkIncremental>false</LinkIncremental>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <AdditionalOptions>  %(AdditionalOptions)</AdditionalOptions>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <PrecompiledHeader></PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <ProgramDataBaseFileName>$(OutDir)libopenmpt.pdb</ProgramDataBaseFileName>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
  <Lib>
    <OutputFile>$(OutDir)libopenmpt.lib</OutputFile>
    <TargetMachine>MachineX86</TargetMachine>
  </Lib>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <AdditionalOptions>  %(AdditionalOptions)</AdditionalOptions>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <PrecompiledHeader></PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <ProgramDataBaseFileName>$(OutDir)libopenmpt.pdb</ProgramDataBaseFileName>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
  <Lib>
    <OutputFile>$(OutDir)libopenmpt.lib</OutputFile>
    <TargetMachine>MachineX64</TargetMachine>
  </Lib>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
    <ClCompile>
      <AdditionalOptions>  %(AdditionalOptions)</AdditionalOptions>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <PrecompiledHeader></PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <ProgramDataBaseFileName>$(OutDir)libopenmpt.pdb</ProgramDataBaseFileName>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
  <Lib>
    <OutputFile>$(OutDir)libopenmpt.lib</OutputFile>
  </Lib>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <AdditionalOptions>  %(AdditionalOptions)</AdditionalOptions>
      <Optimization>MaxSpeed</Optimization>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <StringPooling>true</StringPooling>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <PrecompiledHeader></PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <FloatingPointModel>Fast</FloatingPointModel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <ProgramDataBaseFileName>$(OutDir)libopenmpt.pdb</ProgramDataBaseFileName>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
  <Lib>
    <OutputFile>$(OutDir)libopenmpt.lib</OutputFile>
    <TargetMachine>MachineX86</TargetMachine>
  </Lib>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <AdditionalOptions>  %(AdditionalOptions)</AdditionalOptions>
      <Optimization>MaxSpeed</Optimization>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <StringPooling>true</StringPooling>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <PrecompiledHeader></PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <FloatingPointModel>Fast</FloatingPointModel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <ProgramDataBaseFileName>$(OutDir)libopenmpt.pdb</ProgramDataBaseFileName>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
  <Lib>
    <OutputFile>$(OutDir)libopenmpt.lib</OutputFile>
    <TargetMachine>MachineX64</TargetMachine>
  </Lib>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
    <ClCompile>
      <AdditionalOptions>  %(AdditionalOptions)</AdditionalOptions>
      <Optimization>MaxSpeed</Optimization>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <StringPooling>true</StringPooling>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <PrecompiledHeader></PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <FloatingPointModel>Fast</FloatingPointModel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <ProgramDataBaseFileName>$(OutDir)libopenmpt.pdb</ProgramDataBaseFileName>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
  <Lib>
    <OutputFile>$(OutDir)libopenmpt.lib</OutputFile>
  </Lib>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|Win32'">
    <ClCompile>
      <AdditionalOptions>  %(AdditionalOptions)</AdditionalOptions>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_SHARED;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD_DLL;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <PrecompiledHeader></PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <ProgramDataBaseFileName>$(OutDir)libopenmpt.pdb</ProgramDataBaseFileName>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_SHARED;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD_DLL;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <OutputFile>$(OutDir)libopenmpt.dll</OutputFile>
      <ImportLibrary>..\..\bin\debug\windesktop81-shared\x86-32\libopenmpt.lib</ImportLibrary>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|x64'">
    <ClCompile>
      <AdditionalOptions>  %(AdditionalOptions)</AdditionalOptions>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_SHARED;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD_DLL;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <PrecompiledHeader></PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <ProgramDataBaseFileName>$(OutDir)libopenmpt.pdb</ProgramDataBaseFileName>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_SHARED;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD_DLL;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <OutputFile>$(OutDir)libopenmpt.dll</OutputFile>
      <ImportLibrary>..\..\bin\debug\windesktop81-shared\x86-64\libopenmpt.lib</ImportLibrary>
      <TargetMachine>MachineX64</TargetMachine>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugShared|ARM'">
    <ClCompile>
      <AdditionalOptions>  %(AdditionalOptions)</AdditionalOptions>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_SHARED;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD_DLL;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <PrecompiledHeader></PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
      <ProgramDataBaseFileName>$(OutDir)libopenmpt.pdb</ProgramDataBaseFileName>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>DEBUG;MPT_BUILD_MSVC_SHARED;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD_DLL;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <OutputFile>$(OutDir)libopenmpt.dll</OutputFile>
      <ImportLibrary>..\..\bin\debug\windesktop81-shared\arm\libopenmpt.lib</ImportLibrary>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|Win32'">
    <ClCompile>
      <AdditionalOptions>  %(AdditionalOptions)</AdditionalOptions>
      <Optimization>MaxSpeed</Optimization>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_SHARED;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD_DLL;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <StringPooling>true</StringPooling>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <PrecompiledHeader></PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <FloatingPointModel>Fast</FloatingPointModel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <ProgramDataBaseFileName>$(OutDir)libopenmpt.pdb</ProgramDataBaseFileName>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_SHARED;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD_DLL;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <OutputFile>$(OutDir)libopenmpt.dll</OutputFile>
      <ImportLibrary>..\..\bin\release\windesktop81-shared\x86-32\libopenmpt.lib</ImportLibrary>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|x64'">
    <ClCompile>
      <AdditionalOptions>  %(AdditionalOptions)</AdditionalOptions>
      <Optimization>MaxSpeed</Optimization>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_SHARED;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD_DLL;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <StringPooling>true</StringPooling>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <PrecompiledHeader></PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <FloatingPointModel>Fast</FloatingPointModel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <ProgramDataBaseFileName>$(OutDir)libopenmpt.pdb</ProgramDataBaseFileName>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_SHARED;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD_DLL;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <OutputFile>$(OutDir)libopenmpt.dll</OutputFile>
      <ImportLibrary>..\..\bin\release\windesktop81-shared\x86-64\libopenmpt.lib</ImportLibrary>
      <TargetMachine>MachineX64</TargetMachine>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseShared|ARM'">
    <ClCompile>
      <AdditionalOptions>  %(AdditionalOptions)</AdditionalOptions>
      <Optimization>MaxSpeed</Optimization>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_SHARED;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD_DLL;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>false</MinimalRebuild>
      <StringPooling>true</StringPooling>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <MultiProcessorCompilation>true</MultiProcessorCompilation>
      <PrecompiledHeader></PrecompiledHeader>
      <WarningLevel>Level4</WarningLevel>
      <FloatingPointModel>Fast</FloatingPointModel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <ProgramDataBaseFileName>$(OutDir)libopenmpt.pdb</ProgramDataBaseFileName>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;MPT_BUILD_MSVC_SHARED;MPT_BUILD_MSVC_STATIC;WIN32;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;_WIN32_WINNT=0x0603;LIBOPENMPT_BUILD_DLL;LIBOPENMPT_BUILD;MPT_ENABLE_DLOPEN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\..\include;..\..\include\mpg123\ports\MSVC++;..\..\include\mpg123\src\libmpg123;..\..\include\ogg\include;..\..\include\vorbis\include;..\..\include\zlib;..\..;..\..\common;..\..\soundlib;$(IntDir)\svn_version;..\svn_version;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <OutputFile>$(OutDir)libopenmpt.dll</OutputFile>
      <ImportLibrary>..\..\bin\release\windesktop81-shared\arm\libopenmpt.lib</ImportLibrary>
    </Link>
    <PreBuildEvent>
      <Command>..\..\build\svn_version\update_svn_version_vs_premake.cmd $(IntDir)</Command>
    </PreBuildEvent>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClInclude Include="..\..\common\BuildSettings.h" />
    <ClInclude Include="..\..\common\CompilerDetect.h" />
    <ClInclude Include="..\..\common\ComponentManager.h" />
    <ClInclude Include="..\..\common\Endianness.h" />
    <ClInclude Include="..\..\common\FileReader.h" />
    <ClInclude Include="..\..\common\FileReaderFwd.h" />
    <ClInclude Include="..\..\common\FlagSet.h" />
    <ClInclude Include="..\..\common\Logging.h" />
    <ClInclude Include="..\..\common\misc_util.h" />
    <ClInclude Include="..\..\common\mptBufferIO.h" />
    <ClInclude Include="..\..\common\mptCPU.h" />
    <ClInclude Include="..\..\common\mptCRC.h" />
    <ClInclude Include="..\..\common\mptFileIO.h" />
    <ClInclude Include="..\..\common\mptIO.h" />
    <ClInclude Include="..\..\common\mptLibrary.h" />
    <ClInclude Include="..\..\common\mptMutex.h" />
    <ClInclude Include="..\..\common\mptOS.h" />
    <ClInclude Include="..\..\common\mptPathString.h" />
    <ClInclude Include="..\..\common\mptRandom.h" />
    <ClInclude Include="..\..\common\mptString.h" />
    <ClInclude Include="..\..\common\mptStringFormat.h" />
    <ClInclude Include="..\..\common\mptStringParse.h" />
    <ClInclude Include="..\..\common\mptThread.h" />
    <ClInclude Include="..\..\common\mptTime.h" />
    <ClInclude Include="..\..\common\mptTypeTraits.h" />
    <ClInclude Include="..\..\common\mptUUID.h" />
    <ClInclude Include="..\..\common\mptWine.h" />
    <ClInclude Include="..\..\common\Profiler.h" />
    <ClInclude Include="..\..\common\serialization_utils.h" />
    <ClInclude Include="..\..\common\stdafx.h" />
    <ClInclude Include="..\..\common\StringFixer.h" />
    <ClInclude Include="..\..\common\typedefs.h" />
    <ClInclude Include="..\..\common\version.h" />
    <ClInclude Include="..\..\common\versionNumber.h" />
    <ClInclude Include="..\..\common\WriteMemoryDump.h" />
    <ClInclude Include="..\..\soundbase\SampleFormat.h" />
    <ClInclude Include="..\..\soundbase\SampleFormatConverters.h" />
    <ClInclude Include="..\..\soundbase\SampleFormatCopy.h" />
    <ClInclude Include="..\..\soundlib\AudioCriticalSection.h" />
    <ClInclude Include="..\..\soundlib\AudioReadTarget.h" />
    <ClInclude Include="..\..\soundlib\ChunkReader.h" />
    <ClInclude Include="..\..\soundlib\Container.h" />
    <ClInclude Include="..\..\soundlib\Dither.h" />
    <ClInclude Include="..\..\soundlib\Dlsbank.h" />
    <ClInclude Include="..\..\soundlib\FloatMixer.h" />
    <ClInclude Include="..\..\soundlib\IntMixer.h" />
    <ClInclude Include="..\..\soundlib\ITCompression.h" />
    <ClInclude Include="..\..\soundlib\ITTools.h" />
    <ClInclude Include="..\..\soundlib\Loaders.h" />
    <ClInclude Include="..\..\soundlib\Message.h" />
    <ClInclude Include="..\..\soundlib\MIDIEvents.h" />
    <ClInclude Include="..\..\soundlib\MIDIMacros.h" />
    <ClInclude Include="..\..\soundlib\Mixer.h" />
    <ClInclude Include="..\..\soundlib\MixerInterface.h" />
    <ClInclude Include="..\..\soundlib\MixerLoops.h" />
    <ClInclude Include="..\..\soundlib\MixerSettings.h" />
    <ClInclude Include="..\..\soundlib\MixFuncTable.h" />
    <ClInclude Include="..\..\soundlib\ModChannel.h" />
    <ClInclude Include="..\..\soundlib\modcommand.h" />
    <ClInclude Include="..\..\soundlib\ModInstrument.h" />
    <ClInclude Include="..\..\soundlib\ModSample.h" />
    <ClInclude Include="..\..\soundlib\ModSampleCopy.h" />
    <ClInclude Include="..\..\soundlib\ModSequence.h" />
    <ClInclude Include="..\..\soundlib\modsmp_ctrl.h" />
    <ClInclude Include="..\..\soundlib\mod_specifications.h" />
    <ClInclude Include="..\..\soundlib\MPEGFrame.h" />
    <ClInclude Include="..\..\soundlib\OggStream.h" />
    <ClInclude Include="..\..\soundlib\pattern.h" />
    <ClInclude Include="..\..\soundlib\patternContainer.h" />
    <ClInclude Include="..\..\soundlib\Paula.h" />
    <ClInclude Include="..\..\soundlib\Resampler.h" />
    <ClInclude Include="..\..\soundlib\RowVisitor.h" />
    <ClInclude Include="..\..\soundlib\S3MTools.h" />
    <ClInclude Include="..\..\soundlib\SampleIO.h" />
    <ClInclude Include="..\..\soundlib\Sndfile.h" />
    <ClInclude Include="..\..\soundlib\Snd_defs.h" />
    <ClInclude Include="..\..\soundlib\SoundFilePlayConfig.h" />
    <ClInclude Include="..\..\soundlib\Tables.h" />
    <ClInclude Include="..\..\soundlib\Tagging.h" />
    <ClInclude Include="..\..\soundlib\tuning.h" />
    <ClInclude Include="..\..\soundlib\tuningbase.h" />
    <ClInclude Include="..\..\soundlib\tuningcollection.h" />
    <ClInclude Include="..\..\soundlib\UMXTools.h" />
    <ClInclude Include="..\..\soundlib\WAVTools.h" />
    <ClInclude Include="..\..\soundlib\WindowedFIR.h" />
    <ClInclude Include="..\..\soundlib\XMTools.h" />
    <ClInclude Include="..\..\soundlib\plugins\DigiBoosterEcho.h" />
    <ClInclude Include="..\..\soundlib\plugins\LFOPlugin.h" />
    <ClInclude Include="..\..\soundlib\plugins\OpCodes.h" />
    <ClInclude Include="..\..\soundlib\plugins\PluginEventQueue.h" />
    <ClInclude Include="..\..\soundlib\plugins\PluginManager.h" />
    <ClInclude Include="..\..\soundlib\plugins\PluginMixBuffer.h" />
    <ClInclude Include="..\..\soundlib\plugins\PluginStructs.h" />
    <ClInclude Include="..\..\soundlib\plugins\PlugInterface.h" />
    <ClInclude Include="..\..\soundlib\plugins\dmo\Chorus.h" />
    <ClInclude Include="..\..\soundlib\plugins\dmo\Compressor.h" />
    <ClInclude Include="..\..\soundlib\plugins\dmo\Distortion.h" />
    <ClInclude Include="..\..\soundlib\plugins\dmo\DMOPlugin.h" />
    <ClInclude Include="..\..\soundlib\plugins\dmo\Echo.h" />
    <ClInclude Include="..\..\soundlib\plugins\dmo\Flanger.h" />
    <ClInclude Include="..\..\soundlib\plugins\dmo\Gargle.h" />
    <ClInclude Include="..\..\soundlib\plugins\dmo\I3DL2Reverb.h" />
    <ClInclude Include="..\..\soundlib\plugins\dmo\ParamEq.h" />
    <ClInclude Include="..\..\soundlib\plugins\dmo\WavesReverb.h" />
    <ClInclude Include="..\..\sounddsp\AGC.h" />
    <ClInclude Include="..\..\sounddsp\DSP.h" />
    <ClInclude Include="..\..\sounddsp\EQ.h" />
    <ClInclude Include="..\..\sounddsp\Reverb.h" />
    <ClInclude Include="..\..\libopenmpt\libopenmpt.h" />
    <ClInclude Include="..\..\libopenmpt\libopenmpt.hpp" />
    <ClInclude Include="..\..\libopenmpt\libopenmpt_config.h" />
    <ClInclude Include="..\..\libopenmpt\libopenmpt_ext.h" />
    <ClInclude Include="..\..\libopenmpt\libopenmpt_ext.hpp" />
    <ClInclude Include="..\..\libopenmpt\libopenmpt_ext_impl.hpp" />
    <ClInclude Include="..\..\libopenmpt\libopenmpt_impl.hpp" />
    <ClInclude Include="..\..\libopenmpt\libopenmpt_internal.h" />
    <ClInclude Include="..\..\libopenmpt\libopenmpt_stream_callbacks_buffer.h" />
    <ClInclude Include="..\..\libopenmpt\libopenmpt_stream_callbacks_fd.h" />
    <ClInclude Include="..\..\libopenmpt\libopenmpt_stream_callbacks_file.h" />
    <ClInclude Include="..\..\libopenmpt\libopenmpt_version.h" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\..\common\ComponentManager.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\FileReader.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\Logging.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\misc_util.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\mptCPU.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\mptFileIO.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\mptIO.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\mptLibrary.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\mptOS.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\mptPathString.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\mptRandom.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\mptString.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\mptStringFormat.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\mptStringParse.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\mptTime.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\mptUUID.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\mptWine.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\Profiler.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\serialization_utils.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\stdafx.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\typedefs.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\common\version.cpp">
      <ObjectFileName>$(IntDir)common\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\AudioCriticalSection.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\ContainerMMCMP.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\ContainerPP20.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\ContainerUMX.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\ContainerXPK.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Dither.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Dlsbank.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Fastmix.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\InstrumentExtensions.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\ITCompression.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\ITTools.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_669.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_amf.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_ams.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_dbm.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_digi.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_dmf.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_dsm.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_dtm.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_far.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_gdm.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_imf.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_it.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_itp.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\load_j2b.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_mdl.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_med.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_mid.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_mo3.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_mod.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_mt2.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_mtm.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_okt.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_plm.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_psm.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_ptm.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_s3m.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_sfx.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_stm.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_stp.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_uax.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_ult.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_wav.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Load_xm.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Message.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\MIDIEvents.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\MIDIMacros.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\MixerLoops.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\MixerSettings.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\MixFuncTable.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\ModChannel.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\modcommand.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\ModInstrument.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\ModSample.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\ModSequence.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\modsmp_ctrl.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\mod_specifications.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\MPEGFrame.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\OggStream.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\pattern.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\patternContainer.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Paula.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\RowVisitor.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\S3MTools.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\SampleFormatFLAC.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\SampleFormatMediaFoundation.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\SampleFormatMP3.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\SampleFormatOpus.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\SampleFormats.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\SampleFormatVorbis.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\SampleIO.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Sndfile.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Sndmix.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Snd_flt.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Snd_fx.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\SoundFilePlayConfig.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Tables.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\Tagging.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\tuning.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\tuningbase.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\tuningCollection.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\UMXTools.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\UpgradeModule.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\WAVTools.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\WindowedFIR.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\XMTools.cpp">
      <ObjectFileName>$(IntDir)soundlib\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\plugins\DigiBoosterEcho.cpp">
      <ObjectFileName>$(IntDir)soundlib\plugins\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\plugins\LFOPlugin.cpp">
      <ObjectFileName>$(IntDir)soundlib\plugins\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\plugins\PluginManager.cpp">
      <ObjectFileName>$(IntDir)soundlib\plugins\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\plugins\PlugInterface.cpp">
      <ObjectFileName>$(IntDir)soundlib\plugins\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\plugins\dmo\Chorus.cpp">
      <ObjectFileName>$(IntDir)soundlib\plugins\dmo\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\plugins\dmo\Compressor.cpp">
      <ObjectFileName>$(IntDir)soundlib\plugins\dmo\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\plugins\dmo\Distortion.cpp">
      <ObjectFileName>$(IntDir)soundlib\plugins\dmo\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\plugins\dmo\DMOPlugin.cpp">
      <ObjectFileName>$(IntDir)soundlib\plugins\dmo\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\plugins\dmo\Echo.cpp">
      <ObjectFileName>$(IntDir)soundlib\plugins\dmo\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\plugins\dmo\Flanger.cpp">
      <ObjectFileName>$(IntDir)soundlib\plugins\dmo\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\plugins\dmo\Gargle.cpp">
      <ObjectFileName>$(IntDir)soundlib\plugins\dmo\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\plugins\dmo\I3DL2Reverb.cpp">
      <ObjectFileName>$(IntDir)soundlib\plugins\dmo\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\plugins\dmo\ParamEq.cpp">
      <ObjectFileName>$(IntDir)soundlib\plugins\dmo\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\soundlib\plugins\dmo\WavesReverb.cpp">
      <ObjectFileName>$(IntDir)soundlib\plugins\dmo\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\sounddsp\AGC.cpp">
      <ObjectFileName>$(IntDir)sounddsp\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\sounddsp\DSP.cpp">
      <ObjectFileName>$(IntDir)sounddsp\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\sounddsp\EQ.cpp">
      <ObjectFileName>$(IntDir)sounddsp\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\sounddsp\Reverb.cpp">
      <ObjectFileName>$(IntDir)sounddsp\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\libopenmpt\libopenmpt_c.cpp">
      <ObjectFileName>$(IntDir)libopenmpt\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\libopenmpt\libopenmpt_cxx.cpp">
      <ObjectFileName>$(IntDir)libopenmpt\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\libopenmpt\libopenmpt_ext_impl.cpp">
      <ObjectFileName>$(IntDir)libopenmpt\</ObjectFileName>
    </ClCompile>
    <ClCompile Include="..\..\libopenmpt\libopenmpt_impl.cpp">
      <ObjectFileName>$(IntDir)libopenmpt\</ObjectFileName>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="..\..\libopenmpt\libopenmpt_version.rc" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="ext\mpg123.vcxproj">
      <Project>{7ADFAFB9-0A83-4D35-9891-FB24FDF30B53}</Project>
    </ProjectReference>
    <ProjectReference Include="ext\vorbis.vcxproj">
      <Project>{B544DCB7-16E5-41BC-B51B-7EAD8CFDFA05}</Project>
    </ProjectReference>
    <ProjectReference Include="ext\ogg.vcxproj">
      <Project>{D8D5E11C-F959-49EF-B741-B3F6DE52DED8}</Project>
    </ProjectReference>
    <ProjectReference Include="ext\zlib.vcxproj">
      <Project>{1654FB18-FDE6-406F-9D84-BA12BFBD67B2}</Project>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>
