A | B | C | D | E | F | |
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1 | Instrument | Source | Path/Bank | Preset | Notes | Demo |
2 | Welcome to the Super Mario Sound Sources spreadsheet! This spreadsheet aims to provide comprehensive documentation for the sources of sounds used in main series Super Mario games. | |||||
3 | We only ask that you do not claim this information as your own. This information is freely available for anyone to share and discuss: For crediting, this documentation is managed by the VGM Resources community and the various communities related to it. | |||||
4 | Many of the findings on this sheet derive from the NEWER VGM Sound Sources spreadsheet, linked on this cell. | |||||
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6 | Click here for an invite to the VGM & Other Instrument Sources Discord Server if you want to know more about sound source finding! | |||||
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8 | General Spreadsheet Editor Rules | |||||
9 | 1. Only list confirmed sources. | List all known instruments in the track. Instruments with known sound sources should be verified beyond reasonable doubt, preferably with a demo. If the source is unknown, add "UNKNOWN" under the "Source" column. | ||||
10 | 2. Do not reinterpret patch names. | Write patch/preset names exactly how they are displayed on the product or patch list in question. Do not abbreviate*, expand, reorder, or attempt to clarify the patch name in any way. Use the notes section if you must append any clarifications. | ||||
11 | 3. Handle disputes correctly. | Place a comment on the sheet if you are challenging a find (particularly those without audio demonstrations), and put important developments in the comment thread. Do not erase the entry until the dispute is resolved. | ||||
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