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1
The note form column does not match the game's placement of the notes, only the pitch from that sample's base samplerate. The order the instruments are listed in starting from A#1 at the bottom represent the order they are listed in the percussion channel
2
So for instance, in Kick Drum 1, despite there being a rate multiplier of 0.5, it's located at C5 because the sample's base samplerate is 16khz, half of 32khz used in the Tuning Formula
3
For the tambourine, if you place either the ripped or the HQ sound in your DAW, the pitch will be unnoticeably offset from the game as it is a perfect fifth, not an equal tempered fifth. Change the rate of that sound to that of the base note from either frequency column if you care about accuracy.
4
If you are using a custom sound that is not one of the HQ sounds, calculate the rate multiplier and apply it to the Tuning Formula. Set the sameplerate of your sound to the product of that.
5
For the instruments that do not have a note equivilant, you will have to manually set the rate to that of either frequency column, or calculate the rate multiplier for custom sounds.
6
DO NOT RESAMPLE WHEN CHANGING SAMPLERATES
7
8
Samples
Rate Multiplier
Frequency (Hz)
Distance from 1 in half-steps
In note form
Multiplier adjusted for HQ sound
Frequency (Hz)
9
0D - Clave132,0000C51.37812544100
10
0C - Conga Stick1.49830747,9467G52.0648437566075
11
1.41421445,2556F♯51.9489687562367
12
1.3348442,7155F51.839562558866
13
1.25992140,3174E51.7363437555563
14
1.18920738,0553D♯51.63887552444
15
1.12246235,9192D51.5469062549501
16
1.05946333,9031C♯51.460062546722
17
132,0000C51.37812544100
18
0.94387530,204-1B41.3007812541625
19
0.89089928,509-2A♯41.2277812539289
20
0.84089726,909-3A41.15887537084
21
0.79370125,398-4G♯41.093812535002
22
0B - Conga Drum1.638875752,444WHAT2.079312566538
23
1.546892949,5011.96262562804
24
0.8194378626,2221.0396562533269
25
0.7734464424,7500.981312531402
26
0.730036223,3610.9262187529639
27
0.689062522,0500.8742527976
28
0.6503888420,8120.825187526406
29
0.6138850519,6440.77887524924
30
0.579430618,5420.7351562523525
31
0.546909617,5010.6939062522205
32
0A - Tambourine1.78179857,01810D♯52.4574062578637
33
1.68179353,8179D52.3194687574223
34
1.58740150,7978C♯52.1892812570057
35
1.49830747,9467C52.0664062566125
36
1.41421445,2556B41.950437562414
37
1.3348442,7155A♯41.8409687558911
38
1.25992140,3174A41.7376562555605
39
1.18920738,0553G♯41.64012552484
40
09 - Toms1.49830747,9467G52.0648437566075
41
1.41421445,2556F♯51.9489687562367
42
1.3348442,7155F51.839562558866
43
1.25992140,3174E51.7363437555563
44
1.18920738,0553D♯51.63887552444
45
1.05946333,9031C♯51.460062546722
46
132,0000C51.37812544100
47
0.84089726,909-3A41.15887537084
48
0.79370125,398-4G♯41.093812535002
49
0.70710722,627-6F♯40.9744687531183
50
0.6674221,357-7F40.9197812529433
51
0.516,000-12C40.689062522050
52
0.47193715,102-13B30.65037520812
53
08 - Snare0.891905228,541THE FUCK1.63887552444
54
0.841846526,9391.5469062549501
55
1.190550838,0982.18762570004
56
07 - Rimshot132,0000C51.37812544100
57
06 - Kick Drum 10.516,000-12C50.689062522050
58
0.471937515,102-13B40.65037520812
59
0.445449514,254-14A♯40.61387519644
60
0.420448513,454-15A40.579437518542
61
0.396850512,699-16G♯40.5469062517501
62
0.37457711,986-17G40.5162187516519
63
0.353553511,314-18F♯40.4872515592
64
0.3337110,679-19F40.4599062514717
65
0.314980510,079-20E40.4340937513891
66
0.2973029,514-21D♯40.4097187513111
67
0.28061558,980-22D40.3867187512375
68
0.2648668,476-23C♯40.3650312511681
69
0.258,000-24C40.3445312511025
70
0.23596857,551-25B30.325187510406
71
0.22272457,127-26A♯30.30693759822
72
0.2102246,727-27A30.289718759271