Welcome to the


Information

The purpose of this document is to catalogue the samples/synthesizers used in the creation of Petscop’s music, alongside other important info.

Be sure to support Tony (the creator of Petscop) by checking out the original soundtrack here.

Notes

Document Credits & Contributors

Based from the Giftscop recreation project; https://giftscop.com/

To refer changes or additions:

Join the Giftscop Discord Server & post in #contribute

or email petscopsamplelist@gmail.com (if you don't have Discord)

Music

Title / Desc.

Sound Test Name

(presumed from P17 

in red if not sure)

BPM

Signature

Key

Instruments

(presumed for some

in red if not sure/in dispute)

Notes

Garalina

00. Garalina

160, 4/4, C Major

  • Kiarchive
  • Acoustic Bass (acbs02.xi)
  • Orchestra Strings (ostrs01.xi)

Subtle pitch modulation is used on the bass.

The bass can be found at kiarchive\CATEGORY\BASS\ACOUSTIC\acbs02.xi

The strings can be found at kiarchive\CATEGORY\STRINGS\ORCH\ostrs01.xi

Title screen theme

01. Petscop

150, 4/4, C Major

  • SunVox
  • Analog Generator (asin)
  • Kiarchive
  • Xylophone (xylo01.xi)
  • TB-303 Bass (303bs006.xi)
  • Bass Drum (bdrum389.xi)
  • Snare Drum (sdrum184.xi)
  • High Hat Closed (hhcl059.xi)
  • Handclap (HCLAP017.XI)
  • Pepofont
  • _bass4

The xylophone only plays the last 3 notes, transposed up by several octaves.

 

The xylophone can be found at kiarchive\CATEGORY\CHROM\XYLO\xylo01.xi

The bass can be found at kiarchive\CATEGORY\BASS\SYNTH\303\30301\303bs006.xi

The bass drum can be found at kiarchive\CATEGORY\PERCUSS\BDRUM\STANDARD\STD13\bdrum389.xi

The snare drum can be found at kiarchive\CATEGORY\PERCUSS\SDRUM\STANDARD\STD07\sdrum184.xi

The hihat can be found at kiarchive\CATEGORY\PERCUSS\HIGHHAT\CLOSED\CLOSE002\hhcl059.xi

The clap can be found at kiarchive/CATEGORY/PERCUSS/CLAPS/HANDCLP1/HCLAP017.XI

_bass4 can be found at pepofont\MELODY\bass\_bass4.ptvoice

Gift Plane

02. The Gift Plane

111, 4/4, D Major

  • Kiarchive
  • Prophet 5 Strings (p5str.xi)
  • Handclap (HCLAP017.XI)
  • TR707 High Hat Closed (hhcl031.xi)
  • Bass Drum (bdrum230.xi)
  • Snare Drum
    (sdrum122.xi)
  • SunVox
  • Analog Generator (hsin, asin)
  • FM

The clap is lowered one semitone.

The asin and FM play at the same time.

The hi-hat and bass drum use pitch modulation.

p5str.xi can be found at kiarchive\CATEGORY\SYNTH\HARDSYN\SCI\PROPHET5\p5str.xi

The hi-hat can be found at kiarchive\CATEGORY\PERCUSS\HIGHHAT\CLOSED\CLOSE002\hhcl031.xi

The bass drum can be found at kiarchive\CATEGORY\PERCUSS\BDRUM\STANDARD\STD08\bdrum230.xi


Snare can be found at kiarchive\CATEGORY\PERCUSS\SDRUM\STANDARD\STD05

Even Care

03. Even Care (Level 1)

95, 4/4, E-flat Major

  • SunVox
  • Analog Generator (square)
  • Kiarchive
  • Acoustic Bass (acbs03.xi)
  • Glockenspiel Low (GLOCK01.xi)
  • Plucked Harp (PLHARP02.XI)
  • Orchestra Strings (ostrs10.xi)
  • Vibe (vibe03.xi)
  • Bass Drum (bdrum389.xi)
  • Snare Drum (sdrum242.xi)
  • Handclap (HCLAP017.XI)
  • TR707 High Hat Closed (hhcl031.xi)

Current WIP remake

The bass is repeatedly playing E-flat and G-flat throughout most of the song.

The glockenspiel and harp play together, starting at about 0:16. The glockenspiel becomes quieter when the melody changes at around 0:25.

The vibraphone has pitch modulation. It plays in the background at around 0:46 to 0:55, and at the end of the song.

All of the percussion uses pitch modulation.

The clap is quiet and only used as a supplement to the snare.

The hihat is lowered by about one or two semitones. It’s hard to tell exactly how much due to the pitch modulation.

The bass can be found at kiarchive\CATEGORY\BASS\ACOUSTIC\acbs03.xi

The glockanspiel can be found at kiarchive\CATEGORY\BELL\GLOCKENS\GLOCK01.xi

The harp can be found at kiarchive\CATEGORY\STRINGS\HARPS\PHARPS1\PLHARP02.XI

The vibraphone can be found at kiarchive\CATEGORY\CHROM\VIBRA\vibe03.xi

The strings can be found at kiarchive\CATEGORY\STRINGS\ORCH\ostrs10.xi

The bass drum can be found at kiarchive\CATEGORY\PERCUSS\BDRUM\STANDARD\STD13\bdrum389.xi

The snare drum can be found at kiarchive\CATEGORY\PERCUSS\SDRUM\STANDARD\STD09\sdrum242.xi

The hi-hat can be found at kiarchive\CATEGORY\PERCUSS\HIGHHAT\CLOSED\CLOSE002\hhcl031.xi

"Odd Care" / Even Care Demo

04. Work Zone (Level 2)

140, 4/4, F Minor

  • pepofont
  • _Retro_bass8
  • _Retro_02
  • _Retro_03
  • _Retro_09
  • kiarchive
  • Vibraphone (vibe05.xi)
  • DX Electric Piano (epno08.xi)
  • Trumpet (tpt08.xi)
  • Snare Drum (sdrum102.xi)
  • Bass Drum (bdrum177.xi)
  • High Hat Closed (HHCL030.XI)
  • High Hat Closed (hhcl065.xi)
  • Crash Cymbal
    (ccymb013.xi)

Current WIP remake

_Retro_02 uses delay.

_Retro_bass8 is used for the lead throughout the whole song, and the low bass at 0:58.

The trumpet has a lot of reverb.

The drums use subtle pitch modulation.

_Retro_bass8 can be found at pepofont\MELODY\bass\_Retro_bass8.ptvoice

_Retro_02 can be found at pepofont\MELODY\Retro\_Retro_02.ptvoice

_Retro_03 can be found at pepofont\MELODY\Retro\_Retro_03.ptvoice

_Retro_09 can be found at pepofont\MELODY\Retro\_Retro_09.ptvoice

The vibraphone can be found at kiarchive\CATEGORY\CHROM\VIBRA\vibe05.xi

The electric piano can be found at kiarchive\CATEGORY\KEYBOARD\PIANO\ELECTRIC\EPNO001\epno08.xi

The trumpet can be found at kiarchive\CATEGORY\BRSWWIND\TRUMPET\tpt08.xi

The bass drum can be found at kiarchive\CATEGORY\PERCUSS\BDRUM\STANDARD\STD06\bdrum177.xi

The snare drum can be found at kiarchive\CATEGORY\PERCUSS\SDRUM\STANDARD\STD04\sdrum102.xi

The first high hat can be found at kiarchive\CATEGORY\PERCUSS\HIGHHAT\CLOSED\CLOSE001\HHCL030.XI

The second high hat can be found at kiarchive\CATEGORY\PERCUSS\HIGHHAT\CLOSED\CLOSE003\hhcl065.xi

The crash cymbal can be found at
kiarchive\CATEGORY\PERCUSS\CYMBAL\CRASH\ccymb013.xi

Bathroom Tomb

F Major

  • SunVox
  • Space Synth II (space2.sunsynth)

Space2.sunsynth can be found at sunvox/instruments/keyboard/space2.sunsynth

Credits

95, 4/4, E-flat Major

  • Kiarchive
  • Acoustic Bass (acbs03.xi)
  • Bass Drum (bdrum389.xi)
  • Snare Drum (sdrum242.xi)
  • Handclap (HCLAP017.XI)
  • TR707 High Hat Closed (hhcl031.xi)

Strange Situation

(House, Care’s b-day)

09. Birthday

110, 4/4, E Major

  • SunVox
  • Analog Generator (saw)

Uses echo and reverb effects.

Reverb has room size set to 5, and the dry slider turned all the way down..

Lost
(Paul’s Conversation)

0A. OOC

79, 4/4, F Minor

  • kiarchive
  • Choir (choir03.xi)
  • Choir (choir10.xi)

The choir plays very low notes. It’s probably layered with another sample.

Choir03.xi can be found at kiarchive\CATEGORY\VOCAL\CHOIR\choir03.xi

Choir10.xi can be found at kiarchive\CATEGORY\VOCAL\CHOIR\choir10.xi

Driving

OC. Driving

125, 4/4, E Minor

  • Kiarchive
  • Strat Guitar (STGTR01.XI)

A lot of reverb and EQ is applied to the sample.

STGTR01.xi can be found at kiarchive\CATEGORY\GUITAR\ELECTRIC\STRAT\STGTR01.XI

School (1st Floor)

0D. School

125, 4/4, A Minor

  • kiarchive
  • Plucked Harp (PLHARP01.XI)
  • Vsstrg2 (SHSTR02.XI)
  • Bass (ebs20.xi)
  • SunVox
  • Analog Generator (sin)

Current WIP remake

Harp has a little bit of pitch modulation, as well as a long decay time on reverb (about 6 seconds), with a predelay of 100ms. (Photo reference of reverb used for recreation: https://cdn.discordapp.com/attachments/507949926823493642/598716340622196748/Nhy6BaT07k.png)

Coupled with a long decay time on the sample itself (If it has a proper looping point).

Strings have a bit of attack and release on volume (Photo ref: https://cdn.discordapp.com/attachments/507949926823493642/598717554101583879/19Yl5OA7p6.png)

The sine plays when the harp does.

The harp is located at kiarchive/CATEGORY/STRINGS/HARPS/PHARPS1/PLHARP01.XI

The strings can be found at kiarchive\CATEGORY\SYNTH\STRINGS\SHSTR01\SHSTR02.XI

The bass can be found at kiarchive\CATEGORY\BASS\ELECTRIC\STD01\ebs20.xi

School (2nd Floor; GiRL)

0E. Girl World

110, 4/4

  • Kiarchive
  • House Bass (hsbs08.xi)
  • House Bass (hsbs04.xi)

Current WIP remake

Hsbs08.xi can be found at kiarchive\CATEGORY\BASS\HOUSE\STD01\hsbs08.xi

Hsbs04.xi can be found at kiarchive\CATEGORY\BASS\HOUSE\STD01\hsbs04.xi

Counselor

125, 4/4

  • SunVox
  • Analog Generator (asin)
  • Analog Generator (noise spline (sampler))

Uses reverb and echo.

Reverb has the room size set to 2, and the dry slider turned all the way down.

Master Bedroom demo

10. Explore 1

123.980, 4/4, C Major

  • pepofont
  • _Retro_bass3
  • kiarchive
  • Bass Drum (bdrum230.xi)

Current WIP remake

The lead might be a custom made synth. It can be recreated by layering 4 sine waves at different frequencies & amplitudes, and applying pitch modulation.

Recreated preset in Sytrus

If you want to try recreating it yourself, or making adjustments to the preset posted above, I suggest looking at a spectrogram of the original.

The first lead melody relies on using a delay effect while the second lead uses a little bit of reverb.

The bass drum is lowered by two semitones. It also has a bit of reverb, and possibly bitcrushing.

_Retro_bass3 can be found at pepofont\MELODY\bass\_Retro_bass3.ptvoice

The bass drum can be found at kiarchive\CATEGORY\PERCUSS\BDRUM\STANDARD\STD08\bdrum230.xi

Room Impulse

11. Explore 2

124, 4/4, C Major

  • PxTone
  • 030-triaNormal
  • 020-rectNormal
  • 062-VW
  • pepofont
  • _Retro_bass3
  • kiarchive
  • Bass Drum (bdrum230.xi)
  • High Hat Closed (hhcl059.xi)
  • SunVox
  • Analog Generator (triangle, saw)

  • Mailbox Badger : Public Domain Drum Samples : Vol. 2
  • General Snare 2
  • Electronic Kick 2

Current WIP remake

The lead is the same as in Explore 1, except it doesn’t use pitch modulation as well as having no reverb on the second lead.

The first bass drum is lowered by two semitones.

The second bass drum plays at the same time as the snare drum..

The square wave has reverb, a subtle delay effect.

060-W is layered with the triangle wave, one octave down, during some parts.

_Retro_bass3 can be found at pepofont\MELODY\bass\_Retro_bass3.ptvoice

The first bass drum can be found at kiarchive\CATEGORY\PERCUSS\BDRUM\STANDARD\STD08\bdrum230.xi

The second bass drum can be found at kiarchive\CATEGORY\PERCUSS\BDRUM\STANDARD\STD02\bdrum050.xi

The snare drum can be found at kiarchive\CATEGORY\PERCUSS\GENRE\POPSET1\piccsdm.xi

The hihat can be found at kiarchive\CATEGORY\PERCUSS\HIGHHAT\CLOSED\CLOSE002\hhcl059.xi

The General Kick 2 and Electronic Kick 2 can be found at https://archive.org/details/mailboxbadgerdrumsamplesvolume2

School Basement

  • kiarchive
  • Tiny Strings (TINSTRS1.XI)

Current WIP remake

The strings play B1 and G2 throughout the whole song.

Reverb is used on the strings.

The strings can be found at kiarchive\CATEGORY\STRINGS\VARIOUS\VARI01\TINSTRS1.XI


Composed/Mod SFX & Simple Music

Title / Desc.

Sound Test Name

(presumed)

Instruments

notes

Mystery Tone

(P2 Door Open/QR desync)

N/A

  • Analog Generator
  • Sine Wave

Each note, except for the second one, is pitched weirdly. Specifically: D#6 -50 cents, D6, D6 -50 cents, G#6 -40 cents, F6 +20 cents, and C# -30 cents

Sine is also bitcrushed a little bit.

Stravinsky’s Septet

(P7 event in Quitter’s Room)

N/A

  • Analog Generator
  • Saw Wave

Saw is EQ’d a bit on the High-End, as well as some automation stuff to progressively bring down the Mid and High-mids for every note that plays.

Lock interactivity sound

N/A

  • Kiarchive
  • Glass Bell (glsbl01.xi)

Located in kiarchive\CATEGORY\BELL\GLASS\SET001\glsbl01.xi


Detuned somewhat - use Fruity Flanger “Modulation” or other detuning

Uses reverb

Marvin’s Chat submit

Marvin Message

  • Kiarchive
  • FX Dog (dog1.xi)

Located in kiarchive\FX\NATURE\ANIMALS\ANIMALS1\dog1.xi

Belle’s Chat submit

Belle Message

  • Kiarchive
  • Tubular Bell (TUBBL01.xi)

Located in kiarchive\CATEGORY\BELL\TUBULAR\TUBBL01.xi

2x speed / one octave up

Pause

14. Pause 1

  • Kiarchive
  • Xylophone C5 (xylo01.xi)

The xylophone uses pitch modulation.

Located in kiarchive\CATEGORY\CHROM\XYLO\xylo01.xi

Key

4C. Pick Up Key

  • Analog Generator
  • Sine Wave

House cutscene

  • Kiarchive
  • Piano (pno26.xi)

Found at kiarchive\CATEGORY\KEYBOARD\PIANO\ACOUSTIC\STANDARD\STD01\pno26.x

Care NLM cry

  • Kiarchive
  • Choir (choir19.xi)

Uses pitch bend.

Also used for Care A, Care B, and egg cries. Might be used in Care message.

Found at kiarchive\CATEGORY\VOCAL\CHOIR\choir19.xi

Chorus

(P9 after the camera enters the gift box, and P14 after Paul first enters the garage door)

  • Kiarchive
  • Choir (choir19.xi)

Might be layered with some noise.

Found at kiarchive\CATEGORY\VOCAL\CH

Blue Tool

(Plays when blue tool is used on the objects on the table outside of Care’s room, in P13)

  • SunVox
  • Space Synth II (space2.sunsynth)

Plays notes D4, F4, and then B4.

Has a low pass filter, reverb, and a delay effect.

Space2.sunsynth can be found at sunvox/instruments/keyboard/space2.sunsynth

Victory

(Plays during the “You’re free!” text box in P12)

  • Pepofont
  • _sq6_25

Uses pitch modulation, and lowpass filter.

_sq6_25 can be found at pepofont\MELODY\Retro\_sq6_25.ptvoice

Needles Piano

  • SunVox
  • Analog Generator (hsin)

Uses vibrato

Caught

21. Gotcha

  • Kiarchive
  • Vibes (vibe02.xi)

The vibraphone plays in the background, and uses delay.

The vibraphone can be found at kiarchive\CATEGORY\CHROM\VIBRA\vibe02.xi

Standalone SFX

Title / Desc.

Sound Test Name

(presumed)

Source

Notes

Wheeeeeeee

N/A

Stock sound effect. Available at
https://freesound.org/people/soundscalpel.com/sounds/110390/ 

Text box snap

3C. Text Next

Kiarchive - fsnap03

kiarchive\CATEGORY\PERCUSS\ETHNIC\FSNAP\fsnap03.xi

Text box clap

3D. Text Done

Kiarchive - claps015

kiarchive\CATEGORY\PERCUSS\CLAPS\BASIC1\claps015.xi

Amber switch

N/A

Stock sound effect. Available at

https://freesound.org/people/MastersDisaster/sounds/218115/

Car drive by

3F. Car Pass

Stock sound effect. Available at

https://freesound.org/people/musicradiocreative/sounds/197105/ 

Child Library rumble

N/A

Stock sound effect. Available at

https://freesound.org/people/uagadugu/sounds/222521/ 

Anna Office telephone

N/A

Stock sound effect. Available at https://freesound.org/people/northern87/sounds/88531/

Menu error

N/A

  • Analog Generator
  • Triangle wave

Belle spawn in classroom

N/A

  • Analog Generator
  • Saw Wave

Has added vibrato + some EQ to take away the High-Mids and Treble. As well as possibly bitcrushed

House voices

N/A

Stock sound effect. Available at https://freesound.org/people/oniwe/sounds/32862/ 

Paint roller

62. Paint

  • Analog Generator
  • Triangle wave

Slide note from D#3 to D#6 on piano roll.

Bucket splash tool

N/A

  • Analog Generator
  • Triangle wave
  • noise

Slide notes from D#3 to C6 for both waveforms. First part of the triangle wave has some noise, but the second one doesn't.

P2 To TALK

N/A

  • Analog Generator
  • Saw Wave

Gift Box

4D. Open Gift

Child Library hatch

Green Calendar

4E. 1997 Calendar

  • Analog Generator
  • Sine wave

Plays the chords B3 F3 and C#3

Gray Calendar

4F. 2000 Calendar

  • Analog Generator
  • Sine wave

Plays the chords D4 A3 and E3

Green Calendar (Strange Situation)

50. 1997 Calendar Again

  • Analog Generator
  • Sine wave

Plays the chords A4 F4 and C4

Red Calendar

51. Your Calendar

  • Analog Generator
  • Sine wave

Plays the chords B4 G4 and D4

Care Closet Door Closing/Opening

N/A

  • Analog Generator
  • Saw wave

EQ’d on the high-end with a bit of pitch vibrato and possible bitcrushing.

School Basement Item Push

N/A

  • Analog Generator
  • Noise

Apply a low-pass filter on the EQ

Unused sound (40:03 in Petscop Soundtrack)

  • Kiarchive
  • Finger Cymbal C2 (FNGCYMB1.XI)

Uses a bit of reverb.

Found at kiarchive\CATEGORY\ETHNIC\VARIOUS\VARI01\FNGCYMB1.XI

Thump

64. Thump

  • kiarchive
  • Bass Drum (bdrum73.xi)

Pitched up by 11 semitones.

Found at kiarchive\CATEGORY\PERCUSS\BDRUM\STANDARD\STD03\bdrum73.xi