A | B | C | D | E | F | G | |
---|---|---|---|---|---|---|---|
1 | CE Cuesheet | ||||||
2 | |||||||
3 | Command | Level | Track | Game Action | Gain | Fade | sound_looping |
4 | bungie logo | jig and monks | bink | 1 | |||
5 | attract movies | halo theme, battle1 | bink | 1 | |||
6 | titles1 | halo theme, spooky6, bat1 end | in on monks, 3 permutations | 1 | |||
7 | |||||||
8 | a10 | ||||||
9 | x10 1-4 | slowstring, battle1 | check end ticks and foley sync | 1 | |||
10 | start | a10_01 | halo_perc | Cryo Tech killed by explosion | |||
11 | start_alt | a10_01 | halo_perc_alt | Elite encounter | 1 | ||
12 | start | a10_02 | cstrng1 (:05) | Elite encounter | 1 | ||
13 | stop | a10_01 | Player arrives at bridge | 1 | |||
14 | x20 1-4 | x20 music, battle2 | x20 cutscene - bad music mix | 1 | |||
15 | start | a10_03 | strnglp3b | Return player control | 0.75 | ||
16 | stop | a10_03 | Cafeteria Encoutner | ||||
17 | start | a10_04 | "Something hit us!" | 0.75 | |||
18 | stop | a10_04 | Airlock explodes | ||||
19 | start | a10_05 | Airlock explodes | 1 | |||
20 | start_alt | a10_05 | Alt trigger | ||||
21 | stop | a10_05 | Trigger zone near barrel fire | ||||
22 | start | a10_06 | Maintainance Accessways | 1 | |||
23 | stop | a10_06 | Grunt melee/corridor exit | ||||
24 | start | a10_07 | Final battle | 1 | |||
25 | start_alt | a10_07 | Intensity increase | ||||
26 | stop | a10_07 | before extraction cinematic | ||||
27 | x30 | battle1 | check end ticks | 1 | |||
28 | |||||||
29 | a30 | ||||||
30 | a30_insertion | check end | 1 | ||||
31 | start | a30_01 | strnglp2 | Alert trigger | 0.7 | ||
32 | stop | a30_01 | At start of encounter | ||||
33 | start | a30_02 | string_low1 | Save marines | 0.75 | ||
34 | stop | a30_02 | Start of first wave | ||||
35 | start | a30_03 | battle1 | Final wave | 1 | ||
36 | start_alt | a30_03 | battle1_alt | Final wave, more intense | |||
37 | stop | a30_03 | Final wave, all enemies killed | ||||
38 | start | a30_04 | halo_perc_alt | Enter jeep, after driving instructions cleared | 1 | ||
39 | stop | a30_04 | Enter cave | ||||
40 | start | a30_05 | spooky1 | 1 | |||
41 | start_alt | a30_05 | spooky1_alt | 1 | |||
42 | stop | a30_05 | |||||
43 | x- | ||||||
44 | start | a30_06 | |||||
45 | stop | a30_07 | |||||
46 | start | a30_07 | |||||
47 | stop | a30_07 | |||||
48 | a30_extraction 1-3 | ||||||
49 | |||||||
50 | a50 | ||||||
51 | a50_insertion | ||||||
52 | start | strnglp3 | |||||
53 | |||||||
54 | start | halo_perc | |||||
55 | |||||||
56 | start | night_trvl (1:59) | |||||
57 | |||||||
58 | start | battle2_perc | |||||
59 | |||||||
60 | |||||||
61 | start | battle1_alt |