A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | Credits: Jack Walker, Kasaneyoko, The Zenith Serene, Delta Parallax, Excalibur624 | |||||||||||||||||||||||||
2 | Note: Any item which has "To be confirmed" in the Notes section should be taken with a grain of salt. | |||||||||||||||||||||||||
3 | Patch/Sample | Source | Game | Music | Notes | |||||||||||||||||||||
4 | Pianos | |||||||||||||||||||||||||
5 | 32 Voice Grand (C6) | EMU Classics Series Volume 7 | Zero 3, Zero 4 | Too many to count... | Also found on an EMU Proteus 2000 as "Bonus Grand" | |||||||||||||||||||||
6 | 32 Voice Grand (C3) | EMU Classics Series Volume 7 | Zero 3, Zero 4 | Too many to count... | Also found on an EMU Proteus 2000 as "Bonus Grand" | |||||||||||||||||||||
7 | Ac Piano 2 PA + Heavy Gtr A + Heavy Gtr B + Rock Mute | Roland JV-1080 + Roland SRX Keys | ZX | Wonder Panorama (Area F) | Need to check Session card | |||||||||||||||||||||
8 | GM :003 Piano 3 (C4 + C5) | Roland JV-1080 | ZX | Trap Factory, Whisper of Relics | ||||||||||||||||||||||
9 | GM :003 Piano 3 (Multi-Sample) | Roland JV-1080 | ZXA | Whisper of Relics | ||||||||||||||||||||||
10 | Bright Piano (C3 + C4) | Roland JV-1080 | ZX | Cannonball Hard Revenge | To be confirmed. | |||||||||||||||||||||
11 | 32 Voice Grand (C4 + C5) | EMU Classics Series Volume 7 | Zero 1 | Credits Theme | To be confirmed. | |||||||||||||||||||||
12 | Piano N264 (C7) | Korg N364 | ZX | Misty Rain, Cinq Ville, Entrance Code | ||||||||||||||||||||||
13 | Nice Piano | Roland JV-1080 | ZXA | Brimstone | ||||||||||||||||||||||
14 | 128voicePno | Roland JV-1080 | ZX | Area J, Black Burn | ||||||||||||||||||||||
15 | Classique (C7) | Roland JV-1080 | ZX | Black Burn | Possibly mixed in with second instrument. | |||||||||||||||||||||
16 | Piano N264 (C2+C3) | Korg N364 | ZXA | Slam Down | ||||||||||||||||||||||
17 | Millennium Keys (C7) / Phantom Tines (C7) | Korg Triton / Korg Trinity | Zero 2 | Cool Hearted Fellow | Default IFX 1 (St. Graphic 7EQ) disabled | |||||||||||||||||||||
18 | U-220 APiano | Roland SR JV-80 07 Super Sound Set | ZX | Dream Weaver | Appears to have a "hard hitting" sound right at the beginning. Further investigation is needed. | |||||||||||||||||||||
19 | GM :002 Piano 2 (Multi-Sample) | Roland JV-1080 | ZXA | Drifting Floe (Remastered) | ||||||||||||||||||||||
20 | GM :002 Piano 2 (C8) + ??? | Roland JV-1080 | ZXA | Drifting Floe (Original) | Something like Forward Sweep playing in background. | |||||||||||||||||||||
21 | Piano Pad 2 (C6) | Korg Triton | ZX | Black Burn | OSC 2 (Glass Vox) appears to have been turned up. | |||||||||||||||||||||
22 | Strings | |||||||||||||||||||||||||
23 | Arco Viola (C4) / Solo Viola (C7) | EMU Classics Series Volume 7 | Zero 4, ZX | Caravan Hope for Freedom, Danger Attraction (Area H), Ragnarok, Many Other Z4 Tracks | While the sample is called "Arco Viola", the patch is called "Solo Viola", oddly enough. | |||||||||||||||||||||
24 | 18 Violins ~ F 18v KeySw Leg C0-C#0 | East West Symphonic Orchestra | Zero 4 | Queen of Hurt | ||||||||||||||||||||||
25 | Marcato (C7) | Roland JV-1080 | ZX | Industrialism, Bunch of Other ZX Songs | Depending on the song, sample quality varies. | |||||||||||||||||||||
26 | Bright Str. 2 | Roland SC-88Pro | Zero 4, ZXA | Rust and Dust (Remastered), Path to Truth | ||||||||||||||||||||||
27 | Abbey'Strings | EMU Proteus 2000 (Bank 3) | Zero 4 | Holy Land | ||||||||||||||||||||||
28 | Solo Vln 2 (C6) | Roland SR-JV80-02 "Orchestral" / SR-JV80-99 "Experience" / SRX Orchestra | Zero 2 | Cool Water | ||||||||||||||||||||||
29 | GM :050 Slow Strings | Roland JV-1080 | ZXA | Whisper of Relics, Bullet Drive | ||||||||||||||||||||||
30 | String Quartet | Korg Triton | Zero 2 | Cool Water (Remastered), Freesia (Remastered), Labo (Remastered), Yggr Drasill (Remastered), Bunch of Other Remastered Tracks | Could also be Violin Sect. | |||||||||||||||||||||
31 | Marcato (C7+C8) | Roland JV-1080 | Zero 2 | Yggr Drasil | ||||||||||||||||||||||
32 | JP-8 Str 3 | Roland JV-1080 | ZX | Area J | ||||||||||||||||||||||
33 | GM :049 Strings | Roland JV-1080 | ZX | Brilliant Show Window | ||||||||||||||||||||||
34 | Bright Str (C4) | Roland JV-1080 | ZX, ZXA | Phalanx | ||||||||||||||||||||||
35 | Fast Attacks (C3+C4)* | SR-JV80-02 "Orchestral" | ZX, ZXA | Phalanx | Patch number matches up but something is off. May be combined with a second patch. | |||||||||||||||||||||
36 | Attack Dist. (C5) + Chambers (C6) | Roland SC-88Pro + Roland JV-1080 | Zero 4 | Falling Down, Ciel De Aube | ||||||||||||||||||||||
37 | Somber Str (C6) | Roland JV-1080 | ZX | Dream Weaver (Original+Remastered) | ||||||||||||||||||||||
38 | Choirs/VOX | |||||||||||||||||||||||||
39 | Ahhs (Multi-Sample) | EMU Proteus 2000 (Bank 4) | Zero 4 | Crossover Station (Remastered) | ||||||||||||||||||||||
40 | Aah Choir (Multi-Sample) / VOI_Aahh Chor 1 | Roland SC-88Pro / Best Service Gigapack | Zero 4 | Fragile Borders (Remastered) | ||||||||||||||||||||||
41 | GM :053 Choir Aahs (C6+C7) | Roland JV-1080 | ZX | Wonder Panorama (Area F) | ||||||||||||||||||||||
42 | GM :053 Choir Aahs (C6) | Roland JV-1080 | ZX | Fragments (In-Game + Remastered) | ||||||||||||||||||||||
43 | Doo Atmosph + ??? | Roland SR-JV80-13 Vocal Exp | ZX | Fragments (Remastered) | To be confirmed. | |||||||||||||||||||||
44 | Solo Vox | Roland SC-88Pro | ZX | Danger Attraction (Area H) | ||||||||||||||||||||||
45 | Vocoder Choir (C4 + C5) | Korg Triton | Zero 4 | Sleeping Beast | ||||||||||||||||||||||
46 | Solo Vox | Roland JV-1080 | ZXA | Overdrive | ||||||||||||||||||||||
47 | Global stereo2stereo (53 ~ Choir Ahhh) (C6 + C7) | Plugsound Box | Zero 1, Zero 2, Zero 3, Zero 4 | A lot of songs... | C3 is at a slightly lower volume. Very likely sampled from somewhere else. | |||||||||||||||||||||
48 | (387 ~ Forty Brass) (C6) + (Melted Choir (C6) / Chorale (C6)) | Plugsound Box + (Roland SC-88Pro / SR-JV80-09 Session) | ZX | Entrance Code | In-game patch number suggests Chorale was used, but Melted Choir is mostly the same. Either way, attack needs to be removed. | |||||||||||||||||||||
49 | Melted Choir (C6) | Roland SC-88Pro | ZXA | Soul Ablaze, Oriental Sentinels | ||||||||||||||||||||||
50 | Choir (C7) | Korg N364 | ZXA | Through the Lightning | ||||||||||||||||||||||
51 | Choir Aahs (C5) + Tube Double (C5?) | Roland SC-88Pro + Roland SR-JV80-09 Session | ZX | Wonder Panorama (Area F) | Possibly a third instrument mixed in... FX Disabled on Tube Double | |||||||||||||||||||||
52 | Boy's Choir 1 (C6) | Roland SC-88Pro | ZXA | Whisper of Relics | Oddity: In-game patch number points to a similar choir - Chorale on SR-JV80-09. Could this be a leftover from an earlier verison of the song? | |||||||||||||||||||||
53 | Techno Tension (C#7) | Korg Triton | Zero 2 | Cool Hearted Fellow, Ice Brain | ||||||||||||||||||||||
54 | Random Rave (Multi Sample Loop) | Roland SR-JV80-09 Session | ZX | Cinq Ville | ||||||||||||||||||||||
55 | Voice-Pop Ah (C5) / Take Voices (C6) | Korg Triton / Korg Trinity | ZX | Snake Eyes | Custom patch used. Beginning of the sample cut off. | |||||||||||||||||||||
56 | Voice-Pop Ah (D4) / Take Voices (D5) | Korg Triton / Korg Trinity | Zero 1 | Scorching Desert | Custom patch used. Reverb added. | |||||||||||||||||||||
57 | GM :053 Choir Aahs (D5) + RD A.Piano1B (C7) + Concerto (C7) | Roland JV-1080 + SR-JV80-03 | ZX | Misty Rain | Almost 1:1 but needs further looking at. | |||||||||||||||||||||
58 | Large Chr Sw (D6) | Roland SR-JV80-13 Vocal Exp | ZXA | Twisted Vine | Attack and Release removed, along with FX, Reverb, Chorus, etc | |||||||||||||||||||||
59 | GM :053 Choir Aahs (C7) + Global stereo2stereo (53 ~ Choir Ahhh) (C6)? | Roland JV-1080 / Plugsound Box | Zero 1, Zero 2, Zero 3 | Too many songs to count... | To be confirmed. Attack removed along with cutoff. Some kind of "bell" plays at the beginning followed by the choir. | |||||||||||||||||||||
60 | Random Rave (C6) + Honky Tonky (C6) | Roland SR-JV80-09 Session + Roland SR-JV80-07 | ZXA | Target Chaser | ||||||||||||||||||||||
61 | Brass | |||||||||||||||||||||||||
62 | Trumpet | Roland Sound Canvas SC-55 | Zero 2 | Resistance Force | ||||||||||||||||||||||
63 | The Ensemble (C6)* / GM :062 Brass 1 (C6+C7) | EMU Proteus 2000 (Bank 4) / Roland JV-1080 | ZX | Area B | Patch number indicates a JV-1080 was used. Is the Proteus patch just coincidentally similar or did they actual sample from Roland...? | |||||||||||||||||||||
64 | French Horns (C6) | Roland SC-88Pro | ZXA | Whisper of Relics | ||||||||||||||||||||||
65 | French Horns (C5)* | Roland SC-88Pro | Zero 3 | Exiled One - Omega | The note must be played with a low velocity in order to create a more muted sound. | |||||||||||||||||||||
66 | Movie Brass (C6) | EMU Proteus VX | Zero 3 | Probably also on the Proteus 2000 | ||||||||||||||||||||||
67 | Tpt Sect (C6) | Roland JV-1080 | Zero 4, ZX | Nothing Beats, Cinq Ville (Remastered) | ||||||||||||||||||||||
68 | Tpt Sect (C6+G5+F5) | Roland JV-1080 | Zero 2 | Platinum, Z2 Boss Theme | ||||||||||||||||||||||
69 | GM :063 Synth Brass1 | Roland JV-1080 | ZX, ZXA | Overdrive, Brilliant Show Window, Industrialism, Double Mega Merge | Cutoff removed. ZX version heavily compressed. | |||||||||||||||||||||
70 | Wind | |||||||||||||||||||||||||
71 | Accordion Fr | Roland JV-1080 | ZX | Danger Attraction (Area H) | ||||||||||||||||||||||
72 | GM :023 Harmonica | Roland JV-1080 | Zero 4 | Holy Land | ||||||||||||||||||||||
73 | Crystal + Pan Flute | Roland SC-88Pro | ZXA | Whisper of Relics | ||||||||||||||||||||||
74 | GM :079 Whistle | Roland JV-1080 | ZX | Misty Rain | ||||||||||||||||||||||
75 | GM :073 Piccolo (C7) | Roland JV-1080 | Z2, ZX | For Endless Fight II, Some Other Z2 Themers, Area H | ZX adds a bunch of release | |||||||||||||||||||||
76 | PR-B :119 Harmonica (A#6) | Roland JV-1080 | Zero 1 | Z1 Credits | To be confirmed. Attack added | |||||||||||||||||||||
77 | Bagpipe (C6) | Korg Triton | ZX | Cinq Ville, Green Grass Gradation | Possibly pitch bended. Slathered in reverb. | |||||||||||||||||||||
78 | Bagpipes (C6) / Bagpipes SRX (C6) | Roland SR-JV80-05 World / Roland SRX World | ZX | Doomsday Device | Patch number confirms that they used SR-JV80-05. However, an identical patch is available on SRX World. | |||||||||||||||||||||
79 | Shakuhachi (C5) | Roland SR JV80-05 World | ZXA | Oriental Sentinels | ||||||||||||||||||||||
80 | Re-mind (C5) | Roland SR JV80-05 World | ZX | Mountain Rider | In-game sample is considerably shortened down, EQ'd, and looped incorrectly | |||||||||||||||||||||
81 | Singil Piper (C6) | Roland SR JV80-05 World | ZXA | Flashover (Original) | ||||||||||||||||||||||
82 | Singil Piper (Multi Sample) | Roland SR JV80-05 World | ZXA | Flashover (Remastered) | ||||||||||||||||||||||
83 | Bells | |||||||||||||||||||||||||
84 | 037-SunBells | Korg Trinity | ZX, ZXA | In The Wind, Awake (Remastered) | ||||||||||||||||||||||
85 | PR-A :079 Fantasy VOX (C7) | Roland JV-1080 | Zero 4, ZX | Deep Blue (Original+Remastered), Fragile Border, Industrialism (Area E) | Release and attack significantly reduced. | |||||||||||||||||||||
86 | Huff N Stuff | Roland JV-1080 | ZXA | Trap Phantasm | This one is a bit more difficult to 100% confirm due to the compression of the original sample. | |||||||||||||||||||||
87 | Crystal | Roland SC-88Pro | Z2, ZX, ZXA | Bullet Drive, Cool Water (Remastered), Wonder Panorama (Remastered) | ||||||||||||||||||||||
88 | Music Bells (C7) | Roland JV-1080 | ZXA | Target Chaser | ||||||||||||||||||||||
89 | Music Bell (Multi-Sample) | Roland JV-1080 | ZXA | Fragments (Remastered) | ||||||||||||||||||||||
90 | FM BellPiano (C7) | Roland JV-1080 | ZX | Fragments | MFX Disabled, Random Pitch removed, baked to Mono, and extremely high release | |||||||||||||||||||||
91 | Wave Bells | Roland JV-1080 | ZX, ZXA | Fate - Deep Seated Grudge | Possibly mixed in with a second instrument. | |||||||||||||||||||||
92 | Crystal (C6) + Brightness (C6) | Roland JV-1080 | ZX | Wonder Panorama (Area F) | ||||||||||||||||||||||
93 | Crystal + Fantasia(?) | Roland SC-88Pro | ZX | Danger Attraction (Area H) | To be confirmed. | |||||||||||||||||||||
94 | PRG-A83: Xylospectrum | Korg Trinity | Zero 2 | Cool Hearted Fellow (Remastered) | ||||||||||||||||||||||
95 | Tinkle Bells (C7) / 2600 Sine (C8)*** | Korg Triton / Roland SC-88 Pro | Zero 1, Zero 2, Zero 3, Zero 4 | A lot of MMZ songs | The second oscillator is disabled, along with any FX. Ridiculously compressed in-game. Both samples when reduced to 11KHZ sound identical, so it is difficult to say which one was used. | |||||||||||||||||||||
96 | Mallet | |||||||||||||||||||||||||
97 | GM :014 Xylophone (C6) | Roland JV-1080 | ZX | Gauntlet | ||||||||||||||||||||||
98 | Organs | |||||||||||||||||||||||||
99 | PRG-A10: Velocity Organ | Korg Trinity | Zero 1 | Enemy Hall, Many Other MMZ1 Songs | ||||||||||||||||||||||
100 | GM :019 Organ 3 | Roland JV-1080 | ZX, ZXA | Rockin' On, Trap Phantasm, Area K, Through the Lightning, Pallida Mors | ||||||||||||||||||||||
101 | GM :018 Organ 2 (C6) | Roland JV-1080 | ZX | Doomsday Device | ||||||||||||||||||||||
102 | Gospel Organ (C7) / Gospel PercOrgan (C7) / Organ 4 (C7) | [Korg Trinity / Korg N364 / Korg NS5R] / Korg Triton / Korg M1 | ZX | Cannonball Hard Revenge | The in-game patch number indicates that the Trinity patch was used. It's worth noting though that this patch exists on many Korg synths, with only minor alterncations. | |||||||||||||||||||||
103 | Distortion/Rhythm Guitars | |||||||||||||||||||||||||
104 | Dist. Fast (A3 + E4) / Overdriven (A3 + E4) | Roland SC-88Pro / Roland SR-JV80-09 Session | Zero 3, Zero 4, ZX, ZXA | Rockin' On, Slam Down, Break Out, Mountain Rider | ||||||||||||||||||||||
105 | Dist. Fast (G4 + C5) | Roland SC-88Pro | Zero 3 | Cannonball | ||||||||||||||||||||||
106 | Dist. Fast (F3 + F4 + C4) | Roland SC-88Pro | Zero 4 | Deep Blue | ||||||||||||||||||||||
107 | Dist. Fast (C5) | Roland SC-88Pro | Zero 4, ZX, ZXA | Rockin' On, Slam Down (Original+Remastered), Esperanto (Remastered) | ||||||||||||||||||||||
108 | Dist. Fast (A3 + E4) + Rock Rhythm2 (A3 + E4)** | Roland SC-88Pro | Zero 2, Zero 3 | Many many songs | To be confirmed. Close but missing something. | |||||||||||||||||||||
109 | X Fade Metal (G5 + G6 + C7)* | Roland SR-JV80-09 Session | ZXA | Slam Down (Original+Remastered) | G5 at a low volume. FX Disabled. Remasterd version might be using Dist. Fast...? | |||||||||||||||||||||
110 | Dist. Fast (E3) | Roland SC-88Pro | ZX | Industrialism (Area E) | Pitch bend baked in sample | |||||||||||||||||||||
111 | Dist. Fast (Multi-Sample) | Roland SC-88Pro | ZX | Pallida Mors (Remastered), Bunch of Other Remastered Songs | ||||||||||||||||||||||
112 | Attack Dist (C3 + G3 + C4) | Roland SC-88Pro | Zero 4 | Nothing Beats, Caravan Hope for Freedom, Crash IV, Queen of Hurt | ||||||||||||||||||||||
113 | PR-A :125 Power Trip | Roland JV-1080 | Zero 3, Zero 4, ZX | Z4 Title Theme, Queen of Hurt, Cannonball Hard Revenge, Other Z4 Songs, Crash III (Remastered), Kraft (Remastered), Straight Ahead (Remastered) | ||||||||||||||||||||||
114 | ULT FZZ LOOP (C2) | East West Steve Stevens Guitars Library | Zero 1, Zero 2, Zero 3 | Final Count Down, Departure, Many Many MMZ Songs | ||||||||||||||||||||||
115 | WILD 1 -L | East West Steve Stevens Guitars Library | Zero 3 | Scrapped Battle | Shortened and looped differently. | |||||||||||||||||||||
116 | 068-Power Chords Plus (C4 + ???)* | Korg Trinity | Zero 2, Zero 3, Zero 4 | Departure, Temple of Fire, Gravity, Ice Brain, Many other Z Songs | C4 and other note(s) play simultaneously. After ~0.2 seconds, high note(s) stop. | |||||||||||||||||||||
117 | 068-Power Chords Plus (C4) | Korg Trinity | Zero 4 | Craft, Crash IV | ||||||||||||||||||||||
118 | PROG-B36-Distraught (C5) / Lead Guitar/JS-Y (C5, Mid Velocity) | Korg Trinity | ZX | Mountain Rider (Area B), Gauntlet (Area L) | FX Disabled. Patch number indicates Lead Guitar was used. However Distraught Guitar produces the same sound. | |||||||||||||||||||||
119 | PROG-B36-Distraught (C6) | Korg Trinity | ZXA | Target Chaser | In-game sample has Trinity effects enabled. | |||||||||||||||||||||
120 | Big Hair LD (C5) (High Velocity) | Roland SR-JV80-09 Session | Zero 4, ZX | Many Z4 Songs, Doomsday Device | FX Disabled | |||||||||||||||||||||
121 | GM :031 DistortionGt (C6) | Roland JV-1080 | ZX | Pallida Mors, Brilliant Show Window | ||||||||||||||||||||||
122 | Distorter-X (C3) | EMU Proteus 2000 (Bank 3) | ZX, ZXA | Danger Attraction (Area H), Overloaded | ||||||||||||||||||||||
123 | GM :032 Gt. Harmonics | Roland JV-1080 | ZX | Doomsday Device | ||||||||||||||||||||||
124 | CHUGS (C2) | East West Steve Stevens Guitars Library | ZX | Grand Nuage, Rockin' On | ||||||||||||||||||||||
125 | Metal Maniac (C6, Medium Velocity) | Korg Trinity | Zero 4, ZX, ZXA | A lot of Z4 songs, ZX Raid Theme, Double Mega Merge | FX Disabled. ZX Version appears to have some kind of delay added on top. | |||||||||||||||||||||
126 | GM :085 Charang (E6) | Roland JV-1080 | ZXA | Through the Lightning | ||||||||||||||||||||||
127 | 5THS LOOPED | East West Steve Stevens Guitars Library | ZX | Sky High | ||||||||||||||||||||||
128 | Feedback Guitar | Roland SC-88Pro | ZX, ZXA | Brilliant Show Window, Bullet Drive (Remastered) | ||||||||||||||||||||||
129 | Lead Guitar Feedback | Korg N364 | ZX, ZXA | Target Chaser, Path to the Truth | To be confirmed. Something else mixed in with it. Rhythm Guitar? | |||||||||||||||||||||
130 | X-Fade Metal (C4, Max Velocity) | Roland SR-JV80-09 Session | ZX | Trap Factory | ||||||||||||||||||||||
131 | 068-Power Chords Plus (C3) | Korg Trinity | ZXA | Slam Down | ||||||||||||||||||||||
132 | Power Chords & FX (C7) | Korg Trinity/Triton | Zero 2 | Departure, Power Bom, Z2 Credits, Other Z2 Songs | ||||||||||||||||||||||
133 | Power Chords & FX (C6) | Korg Trinity/Triton | Zero 2 | Power Bom, Other Z2 Songs | ||||||||||||||||||||||
134 | Velo Power (F4+C4+F3)*** | Roland SR-JV80-09 Session | ZX | Industrialism (Area E) | While the patch confirmed to be correct, the chord may not be. Something is off. | |||||||||||||||||||||
135 | Big Hair LD (Mid Velocity) | Roland SR-JV80-09 Session | ZXA | In The Wind | ||||||||||||||||||||||
136 | Tube Double (D5) | Roland SR-JV80-09 Session | ZXA | Rush Trash Squadron | FX Disabled | |||||||||||||||||||||
137 | X Fade Metal (Mid Velocity) | Roland SR-JV80-09 Session | ZXA | Twisted Vine, Some other ZX/ZXA songs | ||||||||||||||||||||||
138 | X Fade Metal + Velo Power (Mid Velocity) | Roland SR-JV80-09 Session | ZXA | Twisted Vine | ||||||||||||||||||||||
139 | Feedback D. Guitar (D5, Mid Velocity) | Korg Triton | Zero 1 | Crash, Theme of Zero | To be confirmed. Note only tapped. | |||||||||||||||||||||
140 | Acoustic/Electric Guitars | |||||||||||||||||||||||||
141 | Acoustic Guitar (C3 - G3 - C4) | Korg Triton | Zero 4 | Caravan Hope for Freedom | ||||||||||||||||||||||
142 | Nylon Gtr. o (C7) | Roland SC-88 Pro | Zero 4 | Holy Land | ||||||||||||||||||||||
143 | Studio Strato (C5) | Korg Trinity | Zero 2 | For Endless Fight II, Crash II, Gravity, Many Other Z2 Songs | ||||||||||||||||||||||
144 | Funkin' Guitar (C3) / Funky Guitar (C3) | Korg Trinity / Korg Triton | ZX | Dream Weaver | Patch number indicates a Trinity was used. FX Disabled | |||||||||||||||||||||
145 | Plucked | |||||||||||||||||||||||||
146 | Shamisen SRX (D5) | Roland SRX World | ZXA | Oriental Sentinels | Need to check SR-JV80-05-World as well | |||||||||||||||||||||
147 | Gu Zheng (C7) | Roland SC-88Pro | ZXA | Oriental Sentinels | To be confirmed. | |||||||||||||||||||||
148 | Sitar++ (C6) + Film Octaves (C6) | Roland SR JV80-05 World + Roland JV-1080 | ZX | Trap Factory | First patch not present on SRX World. | |||||||||||||||||||||
149 | Sitarsqueezer (C5) | Roland SR JV80-05 World | Zero 1 | Scorching Desert | Patch not present on SRX World. | |||||||||||||||||||||
150 | Bass | |||||||||||||||||||||||||
151 | PR-B :042 W<RED>-Bass | Roland JV-1080 | ZX, ZXA | Mountain Rider (Area B), Industrialism (Area E), Trap Factory | Mountain Rider points to patch number 44 which would suggest Euro Bass was once used, as oppposed to the actual patch which is number 42 | |||||||||||||||||||||
152 | PR-B :042 W<RED>-Bass (C3 + C4) | Roland JV-1080 | ZX | Entrance Code | Sample cut down | |||||||||||||||||||||
153 | PR-B :014 Nylon Bass (C4) | Roland JV-1080 | Zero 4 | Esperanto, Holy Land | ||||||||||||||||||||||
154 | PR-B :025 Mondo Bass | Roland JV-1080 | Zero 2, Zero 3 | Many songs | To be confirmed. Razor Bass and Pound Bass need to also be investigated... | |||||||||||||||||||||
155 | Bass in the Face (C2) | Roland JV-1080 | ZX | Wonder Panorama (Area F) | ||||||||||||||||||||||
156 | Bass in the Face (C4) | Roland JV-1080 | ZX | Snake Eyes | Heavily compressed and improperly looped. | |||||||||||||||||||||
157 | GM :088 Bass & Lead | Roland JV-1080 | ZX, ZXA | Area B, Wonder Panorama, Trap Factory, Bullet Drive | ||||||||||||||||||||||
158 | Hugo Bass (C3) | Roland JV-1080 | ZX | Doomsday Device | ||||||||||||||||||||||
159 | Slap Bass 1 (C2) | Roland JV-1080 | Zero 1, ZXA | Credits Theme, Fake (Vs. Seraph Copy X - Final Battle), Double Mega Merge, Some Others... | ||||||||||||||||||||||
160 | Pick Bass (C3) | Roland JV-1080 | ZX | Rockin' On | ||||||||||||||||||||||
161 | Finger Bass (C3) | Roland JV-1080 | ZX | Grand Nuage, Ogre Claw, Cinq Ville, Green Grass Gradation | ||||||||||||||||||||||
162 | Slap Bass 4 (C4) | Roland JV-1080 | ZXA | Brimstone | Delay appears to have been added. | |||||||||||||||||||||
163 | SynthBass1 | Korg M1* | ZXA | Through the Lightning, Few Other ZXA Songs | While the sound is correct, the patch number suggests the M1 was not the source they used. The M1 uses patch number 37 (indexed from 1) whereas the game uses patch number 40, suggesting some kind of GM compliant patchset was used. Of note is that a Korg M1 can be seen in a picture of Yamada during the development of ZX Advent. | |||||||||||||||||||||
164 | Slap Bass 2 (C4) | Roland JV-1080 | ZX | Area K | ||||||||||||||||||||||
165 | Slap Bass 1 + W<Red> Bass (C3) | Roland JV-1080 | ZX | Area K | ||||||||||||||||||||||
166 | 101 Bass | Roland JV-1080 | ZX | Area J | ||||||||||||||||||||||
167 | Wonder Bass (C2) | Roland JV-1080 | ZX | Cannonball Hard Revenge | Note must not be played at max velocity | |||||||||||||||||||||
168 | Slap Bass 3 (C4) | Roland JV-1080 | ZXA | Overdrive | ||||||||||||||||||||||
169 | Untamed Bass (C4) | Roland JV-1080 | ZX | Green Grass Gradation | Cut down and looped improperly. | |||||||||||||||||||||
170 | Untamed Bass (C6) | Roland JV-1080 | ZX | Brilliant Show Window (Original+Remastered), Dream Weaver (Original+Remastered) | ||||||||||||||||||||||
171 | Untamed Bass (C2+C3+C4) | Roland JV-1080 | Zero 4 | Nothing Beats, Crash IV | To be confirmed. Release removed. Definitely the patch used, just need to verify the note combo. | |||||||||||||||||||||
172 | Slap Bass (Multi-Sample) | Korg M1 | Zero 1 | Result of Mission (Remastered) | Same slap bass used in Mega Man X1 and Seinfield | |||||||||||||||||||||
173 | Noiz Bass | Roland JV-1080 | ZXA | Drifting Floe | ||||||||||||||||||||||
174 | Synths | |||||||||||||||||||||||||
175 | Brightness (E6) | Roland SC-88Pro | Zero 2, Zero 4, ZX, ZXA | Drifting Floe (Original) | Also used in ZX/ZXA Tunes for certain songs. | |||||||||||||||||||||
176 | Brightness (Multi-Sample) | Roland SC-88Pro | Zero 2, Zero 4, ZX, ZXA | Fragile Border (Remastered), Drifting Floe (Remastered), Sand Triangle (Remastered), Through the Lightning (Remastered), High Press Energy (Remastered), Trap Phantasm (Remastered), Brilliant Show Window (Remastered) | Also used in ZX/ZXA Tunes for certain songs. | |||||||||||||||||||||
177 | GM :101 Brightness (C7) | Korg Triton (GM Bank 0) | ZX, ZXA | Doomsday Device, Through the Lightning, Overdrive, Area K, Bullet Drive, Soul Ablaze | Heavily compressed in-game. | |||||||||||||||||||||
178 | GM :101 Brightness | Roland JV-1080 | Zero 2, Zero 4, ZX, ZXA | Cool Water, Yggr Drasil, Wonder Panorama, Trap Phantasm, Esperanto | Also found on the Global stereo2stereo as 101 ~ Bright Synth | |||||||||||||||||||||
179 | GM :081 Square Wave | Roland JV-1080 | Zero 3, ZX, ZXA | Green Grass Gradation, Trap Factory, Prismatic, Old Life Space, In The Wind | Varying levels of compression from song to song | |||||||||||||||||||||
180 | You and Luck (C6) / Square Wave Lead (C6) | Roland JV-1080 / Korg Trinity | ZX | Mountain Rider (Area B), Grand Nuage, Area H, Many others | The ZX patch number indicates the Trinity patch was used. Regardless, the two patches are for all intents and purposes identical, as both are a very simple square wave. | |||||||||||||||||||||
181 | Pad Evil (C6) / (387 ~ Forty Brass) (C5) | Roland Jupiter 6 / Plugsound Box | Zero 2, ZX, ZXA | Departure, Resistance Force, Cool Water, In the Wind, Stage Z, Trap Factory, High Press Energy | Ippo Yamada is known to have owned a Jupiter 6 during the development of the games. However, Plugsound Box is also used in other places. Furthermore, a similar patch exists on the JV-1080, GM 082 Saw Wave. While it is similar, it is not the same and the Jupiter and PSB patch is much closer. | |||||||||||||||||||||
182 | Whistlin' Atom | Roland JV-1080 | ZX | Entrance Code | Velocity needs to be maxed out. | |||||||||||||||||||||
183 | Chiffer Lead (C4) | Roland SC-88Pro | ZX | Fragments | Significant Vibrato, and Attack added. Decay maxed out. | |||||||||||||||||||||
184 | GM :084 Chiffer Lead (C7) | Roland JV-1080 | ZXA | ST_Q | ||||||||||||||||||||||
185 | GM :083 Syn. Calliope | Roland JV-1080 | ZXA | Den of Hunters | ||||||||||||||||||||||
186 | GM :091 Polysynth | Roland JV-1080 | ZX | Grand Nuage | ||||||||||||||||||||||
187 | GM :091 Polysynth (No Sweep) | Roland JV-1080 | ZXA | Bullet Drive | ||||||||||||||||||||||
188 | (387 ~ Forty Brass) (C5 + C6) | Plugsound Box | ZX, ZXA | Pallida Mors, Double Mega Merge | ||||||||||||||||||||||
189 | (387 ~ Forty Brass) (C5) + (Brass Fall 1 (C6) / Brass Fall (C6)) | Plugsound Box + (Roland SR-JV80-07 Super SoundSet / Roland SC-88Pro) | ZX | Rockin' On | Brass Fall only plays for the first ~0.2 seconds. | |||||||||||||||||||||
190 | Natural Lead | Roland SC-88Pro | ZXA | Through the Lightning, Trap Phantasm | To be confirmed. Release removed. | |||||||||||||||||||||
191 | Ice Rain | Roland SC-88Pro | ZXA | Den of Hunters | Heavily compressed in-game. | |||||||||||||||||||||
192 | MG Solo (C8) | Roland JV-1080 | ZXA | Brimstone | Heavily compressed in-game. | |||||||||||||||||||||
193 | D-50 Saw | Roland SC-88Pro | ZXA | Brimstone | ||||||||||||||||||||||
194 | Dual Sqr&Saw (C4+C5) | Roland SC-88Pro | ZXA | Rush Trash Squash (Original+Remastered) | ||||||||||||||||||||||
195 | Snap Lead | Korg Triton | ZXA | Destiny (Original+Remastered), Path to Truth (Remastered), In the Wind (Remastered) | ||||||||||||||||||||||
196 | GM :092 Space Voice | Roland JV-1080 | ZX | Wonder Panorama (Area F) | ||||||||||||||||||||||
197 | Air Castle (C6) | Korg N364 | ZXA | Through the Lightning | ||||||||||||||||||||||
198 | Power Band (C5) / Mono Lead (C4) | Korg N364 / Korg NS5R | ZX | Cannonball Hard Revenge, Pallida Mors | ||||||||||||||||||||||
199 | Bell + Blue (C7)* | Korg 01/W | ZXA | Drifting Floe | Mids need to be boosted to sound like the in-game version. | |||||||||||||||||||||
200 | 2600 Sine | Roland Sound Canvas SC-88 Pro | ZXA | Slam Down | Cut down | |||||||||||||||||||||
201 | Mondo Chord2 | Roland SR-JV80-01 Pop | ZX | Snake Eyes | ||||||||||||||||||||||
202 | ForwardSweep | Roland SC-88Pro | ZXA | Brimstone (Remastered[?]), Drifting Floe (Original[?] + Remastered[Confirmed]) | To be confirmed. | |||||||||||||||||||||
203 | JP SuperSaw | Roland SC-88Pro | ZXA | Rush Trash Squadron | ||||||||||||||||||||||
204 | JP-Moog 4 | EMU Proteus 2000 | ZXA | Destiny | To be confirmed. Pitch bend baked in. | |||||||||||||||||||||
205 | Saw Wave + Bright Str | Roland SC-88Pro | ZX | Pallida Mors (Remastered) | ||||||||||||||||||||||
206 | Saw Wave (C4) + Pulse Wave (C5) | Roland SC-88Pro | ZXA | Destiny | To be confirmed. | |||||||||||||||||||||
207 | Saw Wave (Multi-Sample) | Roland SC-88Pro | ZX | Rockin' On (Remastered) | ||||||||||||||||||||||
208 | Velo Tekno 2 (C6) | Roland JV-1080 | ZX, ZXA | Dream Weaver, ZXA "DM-01" | MFX Disabled. | |||||||||||||||||||||
209 | OB Square | Roland SC-88Pro | ZXA | Green Grass Gradation 8-Bit | ||||||||||||||||||||||
210 | PRG-B46: Espresso Lead | Korg Trinity | Zero 1, Zero 2, ZX | Ice Brain (Remastered), Z1 Intermission Theme (Remastered), Bunch of Other Remastered Tracks | Triton's Espress Lead is similar but not the same | |||||||||||||||||||||
211 | PRG-C63: Mg Lead (Ribbon) | Korg Trinity | Zero 2 | Ice Brain (Remastered), Platinum (Remastered) | ||||||||||||||||||||||
212 | PRG-D97: Chiff Anatomy | Korg Trinity | Zero 2 | Cool Water (Remastered) | To be confirmed. | |||||||||||||||||||||
213 | Syncro City | Korg Triton | Zero 2 | Platinum (Remastered) | ||||||||||||||||||||||
214 | Bright Lead + ???? | Roland SR-JV80-01 Pop? | Zero 2, Zero 3, Zero 4, ZXA | Ice Brain, Twisted Vine, Many Other Songs | To be confirmed. Only appears to be half of the patch. LFO possibly added? | |||||||||||||||||||||
215 | Classic Lead | Roland SR-JV80-01 Pop | ZXA | Flashover (Remastered) | ||||||||||||||||||||||
216 | Monster Lead | Korg Trinity | Zero 2 | Yggr Drasil (Remastered), Platinum (Remastered) | ||||||||||||||||||||||
217 | Analog Power | Korg Trinity | Zero 2 | Awakening Will (Remastered) | ||||||||||||||||||||||
218 | Wobbly 5th | Roland SR-JV80-09 Session | ZX | Onslaught | ||||||||||||||||||||||
219 | Tekno June | Roland SR-JV80-09 Session | ZXA | Flashover (Original) | ||||||||||||||||||||||
220 | Pads | |||||||||||||||||||||||||
221 | GM :095 Halo Pad | Roland JV-1080 | ZXA | Bullet Drive | ||||||||||||||||||||||
222 | GM :094 Metal Pad | Roland JV-1080 | ZX, ZXA | Doomsday Device, Brimstone | They mixed a piano into it at the end? | |||||||||||||||||||||
223 | GM :096 Sweep Pad | Roland JV-1080 | ZXA | Through the Lightning, Rush Trash Squash, Bullet Drive | Also present on the SC88 Pro as "Reverse Sweep" | |||||||||||||||||||||
224 | Hits | |||||||||||||||||||||||||
225 | GM :056 OrchestralHit | Roland JV-1080 | ZX, ZXA | Too many songs to count... | ||||||||||||||||||||||
226 | Dim Hit 2 | Roland SR JV80-99 "Experience" / SR-JV80-02 "Orchestral" / SRX Orchestra | ZXA | Irregular | ||||||||||||||||||||||
227 | Impact | Roland JV-1080 | Zero 4, ZX | Dream Weaver, Falling Down (TBC) | ||||||||||||||||||||||
228 | Double Hit | Roland SC-88Pro | ZXA | Target Chaser, Twisted Vine, Other ZXA Songs | Twisted Vine cuts the sample short | |||||||||||||||||||||
229 | Metro Hit (F5) | Korg Triton | Zero 2 | Cool Hearted Fellow (Original+Remastered) | FX Removed | |||||||||||||||||||||
230 | Super 808Cow (C5) + ??? | Roland SR JV80-09 Session | ZX | Danger Attraction (Area H) | ||||||||||||||||||||||
231 | Tekno Hit 2 (C5) | Roland JV-1080 | Zero1, Zero 2, Zero 3 | Crash, Crash II, Breakout, Scrapped Battle | ||||||||||||||||||||||
232 | 4 Hits 4 You | Roland JV-1080 | ZXA | ZXA Midboss Theme | ||||||||||||||||||||||
233 | Big Ol' Stab + ??? + ??? + ??? | Roland SR-JV80-06 + ??? | Zero 1, Zero 2, Zero 3 | Crash and Many Others | To be confirmed. There is one iconic hit used in the Zero games. It appears to be an amalgamation of many sounds. Much investigation is required. | |||||||||||||||||||||
234 | Mondo Hit (D#5) | Roland SR-JV80-16 Orchestra II | Zero 4 | Z4 Intro Stage | May be mixed in with a second hit... | |||||||||||||||||||||
235 | Drum Kits | |||||||||||||||||||||||||
236 | 008- Standardkit | Korg Trinity/Triton | Zero 3, Zero 4, ZX | Title III, Break Out, Entrance Code, Many MMZ Songs | ||||||||||||||||||||||
237 | 008-ProcessedKit | Korg Trinity/Triton | Zero 2, Zero 3, Zero 4, ZX | Final Count Down, Omega Missile, Power Bom, Z2 Boss Theme, Falling Down, Rockin' On | ||||||||||||||||||||||
238 | 040-MegaMixKit (Hi Hat) | Korg Trinity | Zero 2 | To be confirmed. | ||||||||||||||||||||||
239 | Aggressive Kit | Korg Trinity | Zero 2 | Temple of Fire, Many Others | ||||||||||||||||||||||
240 | :001 Standard 1 | Roland SC-88Pro | ZX | Gauntlet | ||||||||||||||||||||||
241 | PopDrumSet 1 | Roland JV-1080 | ZXA | Brimstone, Pallida Mors | ||||||||||||||||||||||
242 | PR-E :004 PopDrumset 2 | Roland JV-1080 | Zero 1 | Fake (Vs. Seraph Copy X - Final Battle) | ||||||||||||||||||||||
243 | :049 Orchestra | Roland SC-88Pro | Zero 2 | Instructions | ||||||||||||||||||||||
244 | :009 ROOM | Roland Sound Canvas SC-88 | Zero 2, ZX, ZXA | Rockin' On, Mountain Voyage, Z2 Multiplayer Loadout Theme, Platinum, Through the Lightning, Brimstone, Cinq Ville, Misty Rain | The ZX Kit does not conform to the GM Map. Samples are also cut up and pitch manipulated in certain cases | |||||||||||||||||||||
245 | :014 HOUSE | Roland Sound Canvas SC-8820 | ZX, ZXA | Wonder Panorama, Through the Lightning, Trap Factory | ||||||||||||||||||||||
246 | PR-E :002 JazzDrumSet 1 | Roland JV-1080 | Zero 4, ZX | Nothing Beats, Esperanto, Pallida Mors | ||||||||||||||||||||||
247 | Psycho Kit | Korg Trinity / Korg Triton | Zero 4, ZX, ZXA | Sleeping Beast (Original+Remastered), Whisper of Relics, Cannonball Hard Revenge, Ogre Claw | While the kit is on both the Triton and Trinity, patch numbers confirm that a Trinity was used. | |||||||||||||||||||||
248 | Sampler Library Loops | |||||||||||||||||||||||||
249 | Analoop 03 02-05 | Methods of Mayhem: Industrial Toolkit | Zero 2 | Ice Brain | ||||||||||||||||||||||
250 | Ear Candy 20 52-08 | Methods of Mayhem: Industrial Toolkit | Zero 3 | Old Life Space | ||||||||||||||||||||||
251 | Ear Candy 23 52-11 | Methods of Mayhem: Industrial Toolkit | Zero 3 | Old Life Space | ||||||||||||||||||||||
252 | Analoop 25A 04-08 | Methods of Mayhem: Industrial Toolkit | Zero 2 | Cool Water | Mixed in with a drum loop. | |||||||||||||||||||||
253 | Analoop 21 04-04 | Methods of Mayhem: Industrial Toolkit | Zero 2 | Cool Water | Mixed in with a drum loop. | |||||||||||||||||||||
254 | Riff 32B 33-12 | Methods of Mayhem: Industrial Toolkit | Zero 2 | Supreme Ruler | ||||||||||||||||||||||
255 | Beat 17A 15-01 | Methods of Mayhem: Industrial Toolkit | Zero 3 | Water City | ||||||||||||||||||||||
256 | Atonaloop 10 24-11 | Methods of Mayhem: Industrial Toolkit | Zero 2 | Supreme Ruler | ||||||||||||||||||||||
257 | Ear Candy 01 51-01 | Methods of Mayhem: Industrial Toolkit | Zero 4, ZXA | Max Heat, Destiny (Remastered) | ||||||||||||||||||||||
258 | track 03 (155bpm) ~ Another Level | Zero-G Total Drums and Bass | Zero 2 | Departure, Supreme Ruler | Tempo adjusted to 145BPM | |||||||||||||||||||||
259 | The Ratter | Zero-G Total Drums and Bass | ZXA | Twisted Vine | Cut down. | |||||||||||||||||||||
260 | Aftershave | Zero-G Total Drums and Bass | Zero 2 | Cool Hearted Fellow | ||||||||||||||||||||||
261 | Triangulation | Zero-G Total Drums and Bass | Zero 2 | Cool Hearted Fellow | ||||||||||||||||||||||
262 | SFX | |||||||||||||||||||||||||
263 | GM :125 Telephone 1 | Roland JV-1080 | ZX | Industrialism | ||||||||||||||||||||||
264 | 7-89 Sand Storm - Desolate Sand Storm Wind In Desert | Sound Ideas 20th Century Fox Sound Effects Library | Zero 2 | Departure (Mythos) | Starts fading in from around the ~5-8 second mark. Some reverb added | |||||||||||||||||||||
265 | Misc | |||||||||||||||||||||||||
266 | GM :008 Clav. | Roland JV-1080 | Zero 4 | Nothing Beats | ||||||||||||||||||||||
267 | Barafon 2 | Roland SC-88Pro | ZXA | Whisper of Relics | ||||||||||||||||||||||
268 | GM :009 Celesta | Roland JV-1080 | ZXA | Through the Lightning | ||||||||||||||||||||||
269 | Metal Clav | Roland JV-1080 | ZX | Black Burn | ||||||||||||||||||||||
270 | GM :114 Agogo | Roland JV-1080 | ZX | Brilliant Show Window | ||||||||||||||||||||||
271 | Irish Ballade (C3+C4) | Korg Triton | Zero 2 | Momentary Peace | To be confirmed. | |||||||||||||||||||||
272 | Tekno Dream* | Roland JV-1080 | Zero 2 | Departure, Ice Brain | To be confirmed. | |||||||||||||||||||||
273 | GM :007 Harpsichord (C5) | Roland JV-1080 | Zero 4 | Black Heart Beat | To be confirmed. In-game patch modified to loop where the original does not. |