ABCDEFGHIJKLMNOPQRSTUVWXYZ
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Credits: Jack Walker, Kasaneyoko, The Zenith Serene, Delta Parallax, Excalibur624
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Note: Any item which has "To be confirmed" in the Notes section should be taken with a grain of salt.
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Patch/SampleSourceGameMusicNotes
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Pianos
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32 Voice Grand (C6)EMU Classics Series Volume 7Zero 3, Zero 4Too many to count...Also found on an EMU Proteus 2000 as "Bonus Grand"
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32 Voice Grand (C3)EMU Classics Series Volume 7Zero 3, Zero 4Too many to count...Also found on an EMU Proteus 2000 as "Bonus Grand"
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Ac Piano 2 PA + Heavy Gtr A + Heavy Gtr B + Rock MuteRoland JV-1080 + Roland SRX KeysZXWonder Panorama (Area F)Need to check Session card
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GM :003 Piano 3 (C4 + C5)Roland JV-1080ZXTrap Factory, Whisper of Relics
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GM :003 Piano 3 (Multi-Sample)Roland JV-1080ZXAWhisper of Relics
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Bright Piano (C3 + C4)Roland JV-1080ZXCannonball Hard RevengeTo be confirmed.
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32 Voice Grand (C4 + C5)EMU Classics Series Volume 7Zero 1Credits ThemeTo be confirmed.
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Piano N264 (C7)Korg N364ZXMisty Rain, Cinq Ville, Entrance Code
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Nice PianoRoland JV-1080ZXABrimstone
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128voicePnoRoland JV-1080ZXArea J, Black Burn
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Classique (C7)Roland JV-1080ZXBlack BurnPossibly mixed in with second instrument.
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Piano N264 (C2+C3)Korg N364ZXASlam Down
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Millennium Keys (C7) / Phantom Tines (C7)Korg Triton / Korg TrinityZero 2Cool Hearted FellowDefault IFX 1 (St. Graphic 7EQ) disabled
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U-220 APianoRoland SR JV-80 07 Super Sound SetZXDream WeaverAppears to have a "hard hitting" sound right at the beginning. Further investigation is needed.
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GM :002 Piano 2 (Multi-Sample)Roland JV-1080ZXADrifting Floe (Remastered)
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GM :002 Piano 2 (C8) + ???Roland JV-1080ZXADrifting Floe (Original)Something like Forward Sweep playing in background.
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Piano Pad 2 (C6)Korg TritonZXBlack BurnOSC 2 (Glass Vox) appears to have been turned up.
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Strings
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Arco Viola (C4) / Solo Viola (C7)EMU Classics Series Volume 7Zero 4, ZX
Caravan Hope for Freedom, Danger Attraction (Area H), Ragnarok, Many Other Z4 Tracks
While the sample is called "Arco Viola", the patch is called "Solo Viola", oddly enough.
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18 Violins ~ F 18v KeySw Leg C0-C#0East West Symphonic Orchestra Zero 4Queen of Hurt
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Marcato (C7)Roland JV-1080ZXIndustrialism, Bunch of Other ZX SongsDepending on the song, sample quality varies.
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Bright Str. 2Roland SC-88ProZero 4, ZXARust and Dust (Remastered), Path to Truth
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Abbey'StringsEMU Proteus 2000 (Bank 3)Zero 4Holy Land
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Solo Vln 2 (C6)
Roland SR-JV80-02 "Orchestral" / SR-JV80-99 "Experience" / SRX Orchestra
Zero 2Cool Water
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GM :050 Slow StringsRoland JV-1080ZXAWhisper of Relics, Bullet Drive
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String QuartetKorg TritonZero 2
Cool Water (Remastered), Freesia (Remastered), Labo (Remastered), Yggr Drasill (Remastered), Bunch of Other Remastered Tracks
Could also be Violin Sect.
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Marcato (C7+C8)Roland JV-1080Zero 2Yggr Drasil
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JP-8 Str 3Roland JV-1080ZXArea J
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GM :049 StringsRoland JV-1080ZXBrilliant Show Window
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Bright Str (C4)Roland JV-1080ZX, ZXAPhalanx
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Fast Attacks (C3+C4)*SR-JV80-02 "Orchestral"ZX, ZXAPhalanxPatch number matches up but something is off. May be combined with a second patch.
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Attack Dist. (C5) + Chambers (C6)Roland SC-88Pro + Roland JV-1080Zero 4Falling Down, Ciel De Aube
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Somber Str (C6)Roland JV-1080ZXDream Weaver (Original+Remastered)
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Choirs/VOX
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Ahhs (Multi-Sample)EMU Proteus 2000 (Bank 4)Zero 4Crossover Station (Remastered)
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Aah Choir (Multi-Sample) / VOI_Aahh Chor 1Roland SC-88Pro / Best Service GigapackZero 4Fragile Borders (Remastered)
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GM :053 Choir Aahs (C6+C7)Roland JV-1080ZXWonder Panorama (Area F)
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GM :053 Choir Aahs (C6)Roland JV-1080ZXFragments (In-Game + Remastered)
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Doo Atmosph + ???Roland SR-JV80-13 Vocal ExpZXFragments (Remastered)To be confirmed.
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Solo VoxRoland SC-88ProZXDanger Attraction (Area H)
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Vocoder Choir (C4 + C5)Korg TritonZero 4Sleeping Beast
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Solo VoxRoland JV-1080ZXAOverdrive
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Global stereo2stereo (53 ~ Choir Ahhh) (C6 + C7)Plugsound Box
Zero 1, Zero 2, Zero 3, Zero 4
A lot of songs...C3 is at a slightly lower volume. Very likely sampled from somewhere else.
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(387 ~ Forty Brass) (C6) + (Melted Choir (C6) / Chorale (C6))
Plugsound Box + (Roland SC-88Pro / SR-JV80-09 Session)
ZXEntrance CodeIn-game patch number suggests Chorale was used, but Melted Choir is mostly the same. Either way, attack needs to be removed.
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Melted Choir (C6)Roland SC-88ProZXASoul Ablaze, Oriental Sentinels
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Choir (C7)Korg N364ZXAThrough the Lightning
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Choir Aahs (C5) + Tube Double (C5?)Roland SC-88Pro + Roland SR-JV80-09 SessionZXWonder Panorama (Area F)Possibly a third instrument mixed in... FX Disabled on Tube Double
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Boy's Choir 1 (C6)Roland SC-88ProZXAWhisper of RelicsOddity: In-game patch number points to a similar choir - Chorale on SR-JV80-09. Could this be a leftover from an earlier verison of the song?
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Techno Tension (C#7)Korg TritonZero 2Cool Hearted Fellow, Ice Brain
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Random Rave (Multi Sample Loop)Roland SR-JV80-09 SessionZXCinq Ville
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Voice-Pop Ah (C5) / Take Voices (C6)Korg Triton / Korg TrinityZXSnake EyesCustom patch used. Beginning of the sample cut off.
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Voice-Pop Ah (D4) / Take Voices (D5)Korg Triton / Korg TrinityZero 1Scorching DesertCustom patch used. Reverb added.
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GM :053 Choir Aahs (D5) + RD A.Piano1B (C7) + Concerto (C7)Roland JV-1080 + SR-JV80-03ZXMisty RainAlmost 1:1 but needs further looking at.
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Large Chr Sw (D6)Roland SR-JV80-13 Vocal ExpZXATwisted VineAttack and Release removed, along with FX, Reverb, Chorus, etc
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GM :053 Choir Aahs (C7) + Global stereo2stereo (53 ~ Choir Ahhh) (C6)?Roland JV-1080 / Plugsound BoxZero 1, Zero 2, Zero 3Too many songs to count...To be confirmed. Attack removed along with cutoff. Some kind of "bell" plays at the beginning followed by the choir.
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Random Rave (C6) + Honky Tonky (C6)Roland SR-JV80-09 Session + Roland SR-JV80-07ZXATarget Chaser
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Brass
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Trumpet Roland Sound Canvas SC-55Zero 2Resistance Force
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The Ensemble (C6)* / GM :062 Brass 1 (C6+C7)EMU Proteus 2000 (Bank 4) / Roland JV-1080ZXArea BPatch number indicates a JV-1080 was used. Is the Proteus patch just coincidentally similar or did they actual sample from Roland...?
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French Horns (C6)Roland SC-88ProZXAWhisper of Relics
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French Horns (C5)*Roland SC-88ProZero 3Exiled One - OmegaThe note must be played with a low velocity in order to create a more muted sound.
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Movie Brass (C6)EMU Proteus VXZero 3Probably also on the Proteus 2000
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Tpt Sect (C6)Roland JV-1080Zero 4, ZXNothing Beats, Cinq Ville (Remastered)
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Tpt Sect (C6+G5+F5)Roland JV-1080Zero 2Platinum, Z2 Boss Theme
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GM :063 Synth Brass1Roland JV-1080ZX, ZXAOverdrive, Brilliant Show Window, Industrialism, Double Mega MergeCutoff removed. ZX version heavily compressed.
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Wind
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Accordion FrRoland JV-1080ZXDanger Attraction (Area H)
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GM :023 HarmonicaRoland JV-1080Zero 4Holy Land
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Crystal + Pan FluteRoland SC-88ProZXAWhisper of Relics
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GM :079 WhistleRoland JV-1080ZXMisty Rain
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GM :073 Piccolo (C7)Roland JV-1080Z2, ZXFor Endless Fight II, Some Other Z2 Themers, Area HZX adds a bunch of release
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PR-B :119 Harmonica (A#6)Roland JV-1080Zero 1Z1 CreditsTo be confirmed. Attack added
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Bagpipe (C6)Korg TritonZXCinq Ville, Green Grass GradationPossibly pitch bended. Slathered in reverb.
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Bagpipes (C6) / Bagpipes SRX (C6)Roland SR-JV80-05 World / Roland SRX WorldZXDoomsday DevicePatch number confirms that they used SR-JV80-05. However, an identical patch is available on SRX World.
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Shakuhachi (C5)Roland SR JV80-05 WorldZXAOriental Sentinels
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Re-mind (C5)Roland SR JV80-05 WorldZXMountain RiderIn-game sample is considerably shortened down, EQ'd, and looped incorrectly
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Singil Piper (C6)Roland SR JV80-05 WorldZXAFlashover (Original)
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Singil Piper (Multi Sample)Roland SR JV80-05 WorldZXAFlashover (Remastered)
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Bells
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037-SunBellsKorg TrinityZX, ZXAIn The Wind, Awake (Remastered)
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PR-A :079 Fantasy VOX (C7)Roland JV-1080Zero 4, ZXDeep Blue (Original+Remastered), Fragile Border, Industrialism (Area E)Release and attack significantly reduced.
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Huff N StuffRoland JV-1080ZXATrap PhantasmThis one is a bit more difficult to 100% confirm due to the compression of the original sample.
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CrystalRoland SC-88ProZ2, ZX, ZXABullet Drive, Cool Water (Remastered), Wonder Panorama (Remastered)
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Music Bells (C7)Roland JV-1080ZXATarget Chaser
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Music Bell (Multi-Sample)Roland JV-1080ZXAFragments (Remastered)
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FM BellPiano (C7)Roland JV-1080ZXFragmentsMFX Disabled, Random Pitch removed, baked to Mono, and extremely high release
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Wave BellsRoland JV-1080ZX, ZXAFate - Deep Seated GrudgePossibly mixed in with a second instrument.
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Crystal (C6) + Brightness (C6)Roland JV-1080ZXWonder Panorama (Area F)
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Crystal + Fantasia(?)Roland SC-88ProZXDanger Attraction (Area H)To be confirmed.
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PRG-A83: XylospectrumKorg TrinityZero 2Cool Hearted Fellow (Remastered)
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Tinkle Bells (C7) / 2600 Sine (C8)***Korg Triton / Roland SC-88 Pro
Zero 1, Zero 2, Zero 3, Zero 4
A lot of MMZ songs
The second oscillator is disabled, along with any FX. Ridiculously compressed in-game. Both samples when reduced to 11KHZ sound identical, so it is difficult to say which one was used.
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Mallet
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GM :014 Xylophone (C6)Roland JV-1080ZXGauntlet
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Organs
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PRG-A10: Velocity OrganKorg TrinityZero 1Enemy Hall, Many Other MMZ1 Songs
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GM :019 Organ 3Roland JV-1080ZX, ZXARockin' On, Trap Phantasm, Area K, Through the Lightning, Pallida Mors
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GM :018 Organ 2 (C6)Roland JV-1080ZXDoomsday Device
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Gospel Organ (C7) / Gospel PercOrgan (C7) / Organ 4 (C7)
[Korg Trinity / Korg N364 / Korg NS5R] / Korg Triton / Korg M1
ZXCannonball Hard Revenge
The in-game patch number indicates that the Trinity patch was used. It's worth noting though that this patch exists on many Korg synths, with only minor alterncations.
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Distortion/Rhythm Guitars
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Dist. Fast (A3 + E4) / Overdriven (A3 + E4)Roland SC-88Pro / Roland SR-JV80-09 SessionZero 3, Zero 4, ZX, ZXARockin' On, Slam Down, Break Out, Mountain Rider
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Dist. Fast (G4 + C5)Roland SC-88ProZero 3Cannonball
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Dist. Fast (F3 + F4 + C4)Roland SC-88ProZero 4Deep Blue
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Dist. Fast (C5)Roland SC-88ProZero 4, ZX, ZXARockin' On, Slam Down (Original+Remastered), Esperanto (Remastered)
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Dist. Fast (A3 + E4) + Rock Rhythm2 (A3 + E4)**Roland SC-88ProZero 2, Zero 3Many many songsTo be confirmed. Close but missing something.
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X Fade Metal (G5 + G6 + C7)*Roland SR-JV80-09 SessionZXASlam Down (Original+Remastered)G5 at a low volume. FX Disabled. Remasterd version might be using Dist. Fast...?
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Dist. Fast (E3)Roland SC-88ProZXIndustrialism (Area E)Pitch bend baked in sample
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Dist. Fast (Multi-Sample)Roland SC-88ProZXPallida Mors (Remastered), Bunch of Other Remastered Songs
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Attack Dist (C3 + G3 + C4)Roland SC-88ProZero 4Nothing Beats, Caravan Hope for Freedom, Crash IV, Queen of Hurt
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PR-A :125 Power TripRoland JV-1080Zero 3, Zero 4, ZX
Z4 Title Theme, Queen of Hurt, Cannonball Hard Revenge, Other Z4 Songs, Crash III (Remastered), Kraft (Remastered), Straight Ahead (Remastered)
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ULT FZZ LOOP (C2)East West Steve Stevens Guitars LibraryZero 1, Zero 2, Zero 3Final Count Down, Departure, Many Many MMZ Songs
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WILD 1 -LEast West Steve Stevens Guitars LibraryZero 3Scrapped BattleShortened and looped differently.
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068-Power Chords Plus (C4 + ???)*Korg TrinityZero 2, Zero 3, Zero 4Departure, Temple of Fire, Gravity, Ice Brain, Many other Z SongsC4 and other note(s) play simultaneously. After ~0.2 seconds, high note(s) stop.
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068-Power Chords Plus (C4)Korg TrinityZero 4Craft, Crash IV
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PROG-B36-Distraught (C5) / Lead Guitar/JS-Y (C5, Mid Velocity)Korg TrinityZXMountain Rider (Area B), Gauntlet (Area L)FX Disabled. Patch number indicates Lead Guitar was used. However Distraught Guitar produces the same sound.
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PROG-B36-Distraught (C6)Korg TrinityZXATarget ChaserIn-game sample has Trinity effects enabled.
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Big Hair LD (C5) (High Velocity)Roland SR-JV80-09 SessionZero 4, ZXMany Z4 Songs, Doomsday DeviceFX Disabled
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GM :031 DistortionGt (C6)Roland JV-1080ZXPallida Mors, Brilliant Show Window
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Distorter-X (C3)EMU Proteus 2000 (Bank 3)ZX, ZXADanger Attraction (Area H), Overloaded
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GM :032 Gt. HarmonicsRoland JV-1080ZXDoomsday Device
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CHUGS (C2)East West Steve Stevens Guitars LibraryZXGrand Nuage, Rockin' On
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Metal Maniac (C6, Medium Velocity)Korg TrinityZero 4, ZX, ZXAA lot of Z4 songs, ZX Raid Theme, Double Mega MergeFX Disabled. ZX Version appears to have some kind of delay added on top.
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GM :085 Charang (E6)Roland JV-1080ZXAThrough the Lightning
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5THS LOOPEDEast West Steve Stevens Guitars LibraryZXSky High
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Feedback GuitarRoland SC-88ProZX, ZXABrilliant Show Window, Bullet Drive (Remastered)
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Lead Guitar FeedbackKorg N364ZX, ZXATarget Chaser, Path to the TruthTo be confirmed. Something else mixed in with it. Rhythm Guitar?
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X-Fade Metal (C4, Max Velocity)Roland SR-JV80-09 SessionZXTrap Factory
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068-Power Chords Plus (C3)Korg TrinityZXASlam Down
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Power Chords & FX (C7)Korg Trinity/TritonZero 2Departure, Power Bom, Z2 Credits, Other Z2 Songs
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Power Chords & FX (C6)Korg Trinity/TritonZero 2Power Bom, Other Z2 Songs
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Velo Power (F4+C4+F3)***Roland SR-JV80-09 SessionZXIndustrialism (Area E)While the patch confirmed to be correct, the chord may not be. Something is off.
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Big Hair LD (Mid Velocity)Roland SR-JV80-09 SessionZXAIn The Wind
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Tube Double (D5)Roland SR-JV80-09 SessionZXARush Trash SquadronFX Disabled
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X Fade Metal (Mid Velocity)Roland SR-JV80-09 SessionZXATwisted Vine, Some other ZX/ZXA songs
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X Fade Metal + Velo Power (Mid Velocity)Roland SR-JV80-09 SessionZXATwisted Vine
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Feedback D. Guitar (D5, Mid Velocity)Korg TritonZero 1Crash, Theme of ZeroTo be confirmed. Note only tapped.
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Acoustic/Electric Guitars
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Acoustic Guitar (C3 - G3 - C4)Korg TritonZero 4Caravan Hope for Freedom
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Nylon Gtr. o (C7)Roland SC-88 ProZero 4Holy Land
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Studio Strato (C5)Korg TrinityZero 2For Endless Fight II, Crash II, Gravity, Many Other Z2 Songs
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Funkin' Guitar (C3) / Funky Guitar (C3)Korg Trinity / Korg TritonZXDream WeaverPatch number indicates a Trinity was used. FX Disabled
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Plucked
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Shamisen SRX (D5)Roland SRX WorldZXAOriental SentinelsNeed to check SR-JV80-05-World as well
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Gu Zheng (C7)Roland SC-88ProZXAOriental SentinelsTo be confirmed.
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Sitar++ (C6) + Film Octaves (C6)Roland SR JV80-05 World + Roland JV-1080ZXTrap FactoryFirst patch not present on SRX World.
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Sitarsqueezer (C5)Roland SR JV80-05 WorldZero 1Scorching DesertPatch not present on SRX World.
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Bass
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PR-B :042 W<RED>-BassRoland JV-1080ZX, ZXAMountain Rider (Area B), Industrialism (Area E), Trap FactoryMountain Rider points to patch number 44 which would suggest Euro Bass was once used, as oppposed to the actual patch which is number 42
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PR-B :042 W<RED>-Bass (C3 + C4)Roland JV-1080ZXEntrance CodeSample cut down
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PR-B :014 Nylon Bass (C4)Roland JV-1080Zero 4Esperanto, Holy Land
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PR-B :025 Mondo BassRoland JV-1080Zero 2, Zero 3Many songsTo be confirmed. Razor Bass and Pound Bass need to also be investigated...
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Bass in the Face (C2)Roland JV-1080ZXWonder Panorama (Area F)
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Bass in the Face (C4)Roland JV-1080ZXSnake EyesHeavily compressed and improperly looped.
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GM :088 Bass & LeadRoland JV-1080ZX, ZXAArea B, Wonder Panorama, Trap Factory, Bullet Drive
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Hugo Bass (C3)Roland JV-1080ZXDoomsday Device
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Slap Bass 1 (C2)Roland JV-1080Zero 1, ZXA
Credits Theme, Fake (Vs. Seraph Copy X - Final Battle), Double Mega Merge, Some Others...
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Pick Bass (C3)Roland JV-1080ZXRockin' On
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Finger Bass (C3)Roland JV-1080ZXGrand Nuage, Ogre Claw, Cinq Ville, Green Grass Gradation
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Slap Bass 4 (C4)Roland JV-1080ZXABrimstoneDelay appears to have been added.
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SynthBass1Korg M1*ZXAThrough the Lightning, Few Other ZXA Songs
While the sound is correct, the patch number suggests the M1 was not the source they used. The M1 uses patch number 37 (indexed from 1) whereas the game uses patch number 40, suggesting some kind of GM compliant patchset was used. Of note is that a Korg M1 can be seen in a picture of Yamada during the development of ZX Advent.
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Slap Bass 2 (C4)Roland JV-1080ZXArea K
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Slap Bass 1 + W<Red> Bass (C3)Roland JV-1080ZXArea K
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101 BassRoland JV-1080ZXArea J
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Wonder Bass (C2)Roland JV-1080ZXCannonball Hard RevengeNote must not be played at max velocity
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Slap Bass 3 (C4)Roland JV-1080ZXAOverdrive
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Untamed Bass (C4)Roland JV-1080ZXGreen Grass GradationCut down and looped improperly.
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Untamed Bass (C6)Roland JV-1080ZXBrilliant Show Window (Original+Remastered), Dream Weaver (Original+Remastered)
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Untamed Bass (C2+C3+C4)Roland JV-1080Zero 4Nothing Beats, Crash IVTo be confirmed. Release removed. Definitely the patch used, just need to verify the note combo.
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Slap Bass (Multi-Sample)Korg M1Zero 1Result of Mission (Remastered)Same slap bass used in Mega Man X1 and Seinfield
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Noiz BassRoland JV-1080ZXADrifting Floe
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Synths
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Brightness (E6)Roland SC-88ProZero 2, Zero 4, ZX, ZXADrifting Floe (Original)Also used in ZX/ZXA Tunes for certain songs.
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Brightness (Multi-Sample)Roland SC-88ProZero 2, Zero 4, ZX, ZXA
Fragile Border (Remastered), Drifting Floe (Remastered), Sand Triangle (Remastered), Through the Lightning (Remastered), High Press Energy (Remastered), Trap Phantasm (Remastered), Brilliant Show Window (Remastered)
Also used in ZX/ZXA Tunes for certain songs.
177
GM :101 Brightness (C7)Korg Triton (GM Bank 0)ZX, ZXA
Doomsday Device, Through the Lightning, Overdrive, Area K, Bullet Drive, Soul Ablaze
Heavily compressed in-game.
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GM :101 BrightnessRoland JV-1080Zero 2, Zero 4, ZX, ZXACool Water, Yggr Drasil, Wonder Panorama, Trap Phantasm, EsperantoAlso found on the Global stereo2stereo as 101 ~ Bright Synth
179
GM :081 Square Wave Roland JV-1080Zero 3, ZX, ZXAGreen Grass Gradation, Trap Factory, Prismatic, Old Life Space, In The WindVarying levels of compression from song to song
180
You and Luck (C6) / Square Wave Lead (C6)Roland JV-1080 / Korg TrinityZXMountain Rider (Area B), Grand Nuage, Area H, Many others
The ZX patch number indicates the Trinity patch was used. Regardless, the two patches are for all intents and purposes identical, as both are a very simple square wave.
181
Pad Evil (C6) / (387 ~ Forty Brass) (C5)Roland Jupiter 6 / Plugsound BoxZero 2, ZX, ZXA
Departure, Resistance Force, Cool Water, In the Wind, Stage Z, Trap Factory, High Press Energy
Ippo Yamada is known to have owned a Jupiter 6 during the development of the games. However, Plugsound Box is also used in other places. Furthermore, a similar patch exists on the JV-1080, GM 082 Saw Wave. While it is similar, it is not the same and the Jupiter and PSB patch is much closer.
182
Whistlin' AtomRoland JV-1080ZXEntrance CodeVelocity needs to be maxed out.
183
Chiffer Lead (C4)Roland SC-88ProZXFragmentsSignificant Vibrato, and Attack added. Decay maxed out.
184
GM :084 Chiffer Lead (C7)Roland JV-1080ZXAST_Q
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GM :083 Syn. CalliopeRoland JV-1080ZXADen of Hunters
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GM :091 PolysynthRoland JV-1080ZXGrand Nuage
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GM :091 Polysynth (No Sweep)Roland JV-1080ZXABullet Drive
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(387 ~ Forty Brass) (C5 + C6)Plugsound BoxZX, ZXAPallida Mors, Double Mega Merge
189
(387 ~ Forty Brass) (C5) + (Brass Fall 1 (C6) / Brass Fall (C6))
Plugsound Box + (Roland SR-JV80-07 Super SoundSet / Roland SC-88Pro)
ZXRockin' OnBrass Fall only plays for the first ~0.2 seconds.
190
Natural LeadRoland SC-88ProZXAThrough the Lightning, Trap PhantasmTo be confirmed. Release removed.
191
Ice RainRoland SC-88ProZXADen of HuntersHeavily compressed in-game.
192
MG Solo (C8)Roland JV-1080ZXABrimstoneHeavily compressed in-game.
193
D-50 SawRoland SC-88ProZXABrimstone
194
Dual Sqr&Saw (C4+C5)Roland SC-88ProZXARush Trash Squash (Original+Remastered)
195
Snap LeadKorg TritonZXA
Destiny (Original+Remastered), Path to Truth (Remastered), In the Wind (Remastered)
196
GM :092 Space VoiceRoland JV-1080ZXWonder Panorama (Area F)
197
Air Castle (C6)Korg N364ZXAThrough the Lightning
198
Power Band (C5) / Mono Lead (C4)Korg N364 / Korg NS5RZXCannonball Hard Revenge, Pallida Mors
199
Bell + Blue (C7)*Korg 01/WZXADrifting FloeMids need to be boosted to sound like the in-game version.
200
2600 SineRoland Sound Canvas SC-88 ProZXASlam DownCut down
201
Mondo Chord2Roland SR-JV80-01 PopZXSnake Eyes
202
ForwardSweepRoland SC-88ProZXABrimstone (Remastered[?]), Drifting Floe (Original[?] + Remastered[Confirmed])To be confirmed.
203
JP SuperSawRoland SC-88ProZXARush Trash Squadron
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JP-Moog 4EMU Proteus 2000ZXADestinyTo be confirmed. Pitch bend baked in.
205
Saw Wave + Bright StrRoland SC-88ProZXPallida Mors (Remastered)
206
Saw Wave (C4) + Pulse Wave (C5)Roland SC-88ProZXADestinyTo be confirmed.
207
Saw Wave (Multi-Sample)Roland SC-88ProZXRockin' On (Remastered)
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Velo Tekno 2 (C6)Roland JV-1080ZX, ZXADream Weaver, ZXA "DM-01"MFX Disabled.
209
OB SquareRoland SC-88ProZXAGreen Grass Gradation 8-Bit
210
PRG-B46: Espresso LeadKorg TrinityZero 1, Zero 2, ZX
Ice Brain (Remastered), Z1 Intermission Theme (Remastered), Bunch of Other Remastered Tracks
Triton's Espress Lead is similar but not the same
211
PRG-C63: Mg Lead (Ribbon)Korg TrinityZero 2Ice Brain (Remastered), Platinum (Remastered)
212
PRG-D97: Chiff AnatomyKorg TrinityZero 2Cool Water (Remastered)To be confirmed.
213
Syncro CityKorg TritonZero 2Platinum (Remastered)
214
Bright Lead + ????Roland SR-JV80-01 Pop?Zero 2, Zero 3, Zero 4, ZXAIce Brain, Twisted Vine, Many Other SongsTo be confirmed. Only appears to be half of the patch. LFO possibly added?
215
Classic LeadRoland SR-JV80-01 PopZXAFlashover (Remastered)
216
Monster LeadKorg TrinityZero 2Yggr Drasil (Remastered), Platinum (Remastered)
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Analog PowerKorg TrinityZero 2Awakening Will (Remastered)
218
Wobbly 5thRoland SR-JV80-09 SessionZXOnslaught
219
Tekno JuneRoland SR-JV80-09 SessionZXAFlashover (Original)
220
Pads
221
GM :095 Halo PadRoland JV-1080ZXABullet Drive
222
GM :094 Metal PadRoland JV-1080ZX, ZXADoomsday Device, BrimstoneThey mixed a piano into it at the end?
223
GM :096 Sweep PadRoland JV-1080ZXAThrough the Lightning, Rush Trash Squash, Bullet DriveAlso present on the SC88 Pro as "Reverse Sweep"
224
Hits
225
GM :056 OrchestralHitRoland JV-1080ZX, ZXAToo many songs to count...
226
Dim Hit 2
Roland SR JV80-99 "Experience" / SR-JV80-02 "Orchestral" / SRX Orchestra
ZXAIrregular
227
ImpactRoland JV-1080Zero 4, ZXDream Weaver, Falling Down (TBC)
228
Double HitRoland SC-88ProZXATarget Chaser, Twisted Vine, Other ZXA SongsTwisted Vine cuts the sample short
229
Metro Hit (F5)Korg TritonZero 2Cool Hearted Fellow (Original+Remastered)FX Removed
230
Super 808Cow (C5) + ???Roland SR JV80-09 SessionZXDanger Attraction (Area H)
231
Tekno Hit 2 (C5)Roland JV-1080Zero1, Zero 2, Zero 3Crash, Crash II, Breakout, Scrapped Battle
232
4 Hits 4 YouRoland JV-1080ZXAZXA Midboss Theme
233
Big Ol' Stab + ??? + ??? + ???Roland SR-JV80-06 + ???Zero 1, Zero 2, Zero 3Crash and Many Others
To be confirmed. There is one iconic hit used in the Zero games. It appears to be an amalgamation of many sounds. Much investigation is required.
234
Mondo Hit (D#5)Roland SR-JV80-16 Orchestra IIZero 4Z4 Intro StageMay be mixed in with a second hit...
235
Drum Kits
236
008- StandardkitKorg Trinity/TritonZero 3, Zero 4, ZXTitle III, Break Out, Entrance Code, Many MMZ Songs
237
008-ProcessedKit Korg Trinity/TritonZero 2, Zero 3, Zero 4, ZX
Final Count Down, Omega Missile, Power Bom, Z2 Boss Theme, Falling Down, Rockin' On
238
040-MegaMixKit (Hi Hat) Korg TrinityZero 2To be confirmed.
239
Aggressive KitKorg TrinityZero 2Temple of Fire, Many Others
240
:001 Standard 1Roland SC-88ProZXGauntlet
241
PopDrumSet 1Roland JV-1080ZXABrimstone, Pallida Mors
242
PR-E :004 PopDrumset 2Roland JV-1080Zero 1Fake (Vs. Seraph Copy X - Final Battle)
243
:049 OrchestraRoland SC-88ProZero 2Instructions
244
:009 ROOMRoland Sound Canvas SC-88Zero 2, ZX, ZXA
Rockin' On, Mountain Voyage, Z2 Multiplayer Loadout Theme, Platinum, Through the Lightning, Brimstone, Cinq Ville, Misty Rain
The ZX Kit does not conform to the GM Map. Samples are also cut up and pitch manipulated in certain cases
245
:014 HOUSERoland Sound Canvas SC-8820ZX, ZXAWonder Panorama, Through the Lightning, Trap Factory
246
PR-E :002 JazzDrumSet 1Roland JV-1080Zero 4, ZXNothing Beats, Esperanto, Pallida Mors
247
Psycho KitKorg Trinity / Korg TritonZero 4, ZX, ZXA
Sleeping Beast (Original+Remastered), Whisper of Relics, Cannonball Hard Revenge, Ogre Claw
While the kit is on both the Triton and Trinity, patch numbers confirm that a Trinity was used.
248
Sampler Library Loops
249
Analoop 03 02-05Methods of Mayhem: Industrial ToolkitZero 2Ice Brain
250
Ear Candy 20 52-08Methods of Mayhem: Industrial ToolkitZero 3Old Life Space
251
Ear Candy 23 52-11Methods of Mayhem: Industrial ToolkitZero 3Old Life Space
252
Analoop 25A 04-08Methods of Mayhem: Industrial ToolkitZero 2Cool WaterMixed in with a drum loop.
253
Analoop 21 04-04Methods of Mayhem: Industrial ToolkitZero 2Cool WaterMixed in with a drum loop.
254
Riff 32B 33-12Methods of Mayhem: Industrial ToolkitZero 2Supreme Ruler
255
Beat 17A 15-01Methods of Mayhem: Industrial ToolkitZero 3Water City
256
Atonaloop 10 24-11Methods of Mayhem: Industrial ToolkitZero 2Supreme Ruler
257
Ear Candy 01 51-01Methods of Mayhem: Industrial ToolkitZero 4, ZXAMax Heat, Destiny (Remastered)
258
track 03 (155bpm) ~ Another LevelZero-G Total Drums and BassZero 2Departure, Supreme RulerTempo adjusted to 145BPM
259
The RatterZero-G Total Drums and BassZXATwisted VineCut down.
260
AftershaveZero-G Total Drums and BassZero 2Cool Hearted Fellow
261
TriangulationZero-G Total Drums and BassZero 2Cool Hearted Fellow
262
SFX
263
GM :125 Telephone 1Roland JV-1080ZXIndustrialism
264
7-89 Sand Storm - Desolate Sand Storm Wind In DesertSound Ideas 20th Century Fox Sound Effects LibraryZero 2Departure (Mythos)Starts fading in from around the ~5-8 second mark. Some reverb added
265
Misc
266
GM :008 Clav.Roland JV-1080Zero 4Nothing Beats
267
Barafon 2Roland SC-88ProZXAWhisper of Relics
268
GM :009 CelestaRoland JV-1080ZXAThrough the Lightning
269
Metal ClavRoland JV-1080ZXBlack Burn
270
GM :114 AgogoRoland JV-1080ZXBrilliant Show Window
271
Irish Ballade (C3+C4)Korg TritonZero 2Momentary PeaceTo be confirmed.
272
Tekno Dream*Roland JV-1080Zero 2Departure, Ice BrainTo be confirmed.
273
GM :007 Harpsichord (C5)Roland JV-1080Zero 4Black Heart BeatTo be confirmed. In-game patch modified to loop where the original does not.