A | B | C | E | G | |
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1 | Game | Brand Name | Product | Program | Examples |
2 | OLD DEAD SHEET, NEW ONE HERE: https://docs.google.com/spreadsheets/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/ | ||||
3 | Sonic CD History: KORG M1 and Roland D-50 found by Rockman Zero (2009), Zero-G Datafile found by koolaid (2012), EastWest Dance Industrial found by Super Spindash (2014), KORG 03R/W and Roland D-70 found by ephemeralmu (2017) | ||||
4 | Credits: ephemeralmu, G-Boy, koolaid, Rockman Zero, Super Spindash | ||||
5 | Section 1 - Classic | ||||
6 | |||||
7 | Sonic CD (Masafumi Ogata) | KORG | 03R/W | G01 Piano | Tidal Tempest Present |
8 | Sonic CD (Masafumi Ogata) | KORG | 03R/W | G53 Choir | Tidal Tempest Present |
9 | Sonic CD (Masafumi Ogata) | KORG | 03R/W | A09 SFX&Stuff | Title Theme, Collision Chaos Past |
10 | Sonic CD (Masafumi Ogata) | Roland | D-50 | 1-1 Fantasia | You Can Do Anything |
11 | Sonic CD (Masafumi Ogata) | Roland | D-70 | 8-5 Shuu-Doon' | You Can Do Anything |
12 | Sonic CD (Masafumi Ogata) | Zero-G | Datafile Vol. 2 | Timestamp 0:14 | Collision Chaos Present |
13 | |||||
14 | Sonic CD (Naofumi Hataya) | KORG | M1 | M01 01 Piano '16 | Metallic Madness Present, Metallic Madness Past |
15 | Sonic CD (Naofumi Hataya) | KORG | 03R/W | A69 Orch Hit 1 | Metallic Madness Good Future |
16 | Sonic CD (Naofumi Hataya) | Roland | D-70 | 1-1 D-Piano+-1 | Palmtree Panic Present, Palmtree Panic Good Future, Palmtree Panic Bad Future, Stardust Speedway Bad Future |
17 | Sonic CD (Naofumi Hataya) | Roland | D-70 | 1-2 Grandioso | Cosmic Eternity |
18 | Sonic CD (Naofumi Hataya) | Roland | D-70 | 4-1 Mix-Brass | Palmtree Panic Present, Palmtree Panic Good Future, Stardust Speedway Good Future |
19 | Sonic CD (Naofumi Hataya) | Roland | D-70 | 6-3 NiteSprite | Metallic Madness Bad Future |
20 | Sonic CD (Naofumi Hataya) | Roland | JV-880 | A33 Nylon Gtr 1 | Quartz Quadrant Good Future |
21 | Sonic CD (Naofumi Hataya) | Zero-G | Datafile Vol. 1 | Timestamp 0:14 | Boss |
22 | Sonic CD (Naofumi Hataya) | Zero-G | Datafile Vol. 2 | Timestamp 0:19 | Boss |
23 | Sonic CD (Naofumi Hataya) | Zero-G | Datafile Vol. 2 | Timestamp 0:15 | Stardust Speedway Present |
24 | Sonic CD (Naofumi Hataya) | Zero-G | Datafile Vol. 2 | Timestamp 0:16 | Stardust Speedway Present |
25 | Sonic CD (Naofumi Hataya) | Zero-G | Datafile Vol. 2 | Timestamp 0:15 | Boss |
26 | Sonic CD (Naofumi Hataya) | Zero-G | Datafile Vol. 2 | Timestamp 0:34 | Boss |
27 | Sonic CD (Naofumi Hataya) | Zero-G | Datafile Vol. 2 | Timestamp 0:16 | Stardust Speedway Past, Stardust Speedway Present, Stardust Speedway Bad Future, Stardust Speedway Good Future |
28 | |||||
29 | |||||
30 | |||||
31 | |||||
32 | |||||
33 | Section 2 - Dreamcast/Modern | ||||
34 | |||||
35 | Sonic Heroes | AKAI | MPC-2000 | ||
36 | Sonic Heroes | Best Service | Advanced Orchestra | HP GLS DM 1 | Hang Castle |
37 | Sonic Heroes | Clavia | Nord Lead 2 | ||
38 | Sonic Heroes | E-MU | Orbit-9090 | ||
39 | Sonic Heroes | E-MU | SP-1200 | ||
40 | Sonic Heroes | E-MU | UltraProteus | Bank 1:45 Marimba | Lost Jungle |
41 | Sonic Heroes | E-MU | Vintage Keys Plus | ||
42 | Sonic Heroes | Korg | 01/W | ||
43 | Sonic Heroes | Korg | Trinity | A089 Analog Power | Seaside Hill |
44 | Sonic Heroes | Korg | Trinity | B107 Pedal Steel | Seaside Hill |
45 | Sonic Heroes | Korg | Triton | A007 BX3 Vel Switch | Lost Jungle |
46 | Sonic Heroes | Korg | Triton | C044 X-Mod Raver | Special Stage: Emerald Challenge |
47 | Sonic Heroes | Mellotron | ? | Dixieland Loop | Hang Castle |
48 | Sonic Heroes | Roland | D-70 | 4-1 Mix-Brass | Ocean Palace |
49 | Sonic Heroes | Roland | JV-2080 | PR-B:079 You and Luck | Mystic Mansion |
50 | Sonic Heroes | Roland | R-8MKII | ||
51 | Sonic Heroes | Roland | Sound Canvas SC-8850 | ||
52 | Sonic Heroes | Roland | SR-JV80-10 Bass and Drums | XP-X:129 Fat Rock KIT | Sonic Heroes |
53 | Sonic Heroes | Roland | SR-JV80-12 Hip Hop Collection | XP-X:091 Voice Menu | Hang Castle |
54 | Sonic Heroes | Roland | SR-JV80-12 Hip Hop Collection | XP-X:176 Lo-Fi Hits | Hang Castle |
55 | Sonic Heroes | Sounds Good | Methods of Mayhem 1 | Hang Castle | |
56 | Sonic Heroes | Sounds Good | New World Order Journey 1 | Track 23 Sample 3 | Lost Jungle |
57 | Sonic Heroes | Spectrasonics | Stylus | 138 Miami a | Special Stage: Emerald Challenge |
58 | Sonic Heroes | Yamaha | A4000 | ||
59 | Sonic Heroes | Yamaha | FS1R | ||
60 | Sonic Heroes | Yamaha | Motif Rack | ||
61 | Sonic Heroes | Zero-G | Datafile 1 | Track 1 Sample 1 | Sonic Heroes |
62 | Sonic Heroes | Zero-G | Trance Formation | Trance Seq 01 ZG | Mystic Mansion |
63 | |||||
64 | Sonic Generations | EWQL | Symphonic Orchestra | ||
65 | Sonic Generations | Spectrasonics | Omnisphere | Crisis City - Classic | |
66 | Sonic Generations | Spectrasonics | Omnisphere | Mission 5 (Theme of Sonic 3D Blast [Saturn]) | |
67 | Sonic Generations | Spectrasonics | Omnisphere | Arp | Rival Battle - Silver |
68 | Sonic Generations | Spectrasonics | Stylus RMX | Chemical Plant - Classic | |
69 | Sonic Generations | Spectrasonics | Stylus RMX | 72 Ricochet TOYS | Rival Battle - Metal Sonic (Stardust Speedway Bad Future JP) |
70 | Sonic Generations | Spectrasonics | Stylus RMX | 73 Caravan Combo | Cutscene 4 |
71 | Sonic Generations | Spectrasonics | Stylus RMX | 90 Beat Bastard Bash Drms | Mission 3 (Emerald Beach) |
72 | Sonic Generations | Spectrasonics | Stylus RMX | 95 Wack | Final Boss - Time Eater (Classic) |
73 | Sonic Generations | Spectrasonics | Stylus RMX | 135 Rue The Day Snare | Green Hill - Classic, Planet Wisp - Classic |
74 | Sonic Generations | Spectrasonics | Stylus RMX | 160 The Call | Rival Battle - Metal Sonic (Stardust Speedway Bad Future JP) |
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81 | |||||
82 | Section 3 - DIMPS/Advance/Rush | ||||
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90 | |||||
91 | As always, give credit when reposting this info please, out of respect to all of the people who found it. | ||||
92 | Note 1: If a preset matches on two different modules, and the game in question uses both modules, give the older module priority. ex: SC-88 gets priority over SD-90. But give priority to the highest map. Additionally, please use alphabetical sorting in this order: Product > Bank Name > Program Name | ||||
93 | Note 2: Note velocity is usually 100% unless otherwise specified | ||||
94 | Notice: | ||||
95 | Slapped |