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The starry background used in the Super Mario Galaxy logo (more noticeably, the alternate and JP logo) is an edited version of SV158, from Sozaijiten Vol. 21 (Space / Planets).
https://t.co/xdrW6ChAmh
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This cloud from a Mario Kart Wii render is edited from SE021, in Sozaijiten Vol. 5 (Sky / Clouds).
(The rest of the clouds have yet to be sourced.)
https://t.co/V4mFPiFT3x
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This wall in Super Mario Sunshine's Delfino Plaza uses brickwall_5_1, from the Alias/3 software by Alias Research/Alias Systems Corporation.
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This marble flooring found in Super Mario Sunshine's Hotel Delfino uses an edited version of SY021, from Sozaijiten Vol. 24 (Marble Edition).
(It can also be found in Casino Delfino.)
https://t.co/8CkxeJzMxj
silaspokemon21-May-21 12:12 AM
Awesome.
Holo21-May-21 10:56 AM
aye @⭐⭐⭐ didn't expect you to be here. saw the collab you did with Tomas Game Docs, and it was really cool
silaspokemon21-May-21 11:40 AM
Yeah
Holo
aye @⭐⭐⭐ didn't expect you to be here. saw the collab you did with Tomas Game Docs, and it was really cool
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The background used in Biff Atlas' silver frame portrait in Luigi's Mansion is SD182, from Sozaijiten Vol. 4 (Flames, Sparks & Water).
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The background used in this render for Luigi's Mansion is SD024, from Sozaijiten Vol. 4 (Flames, Sparks & Water).
Special thanks to @CometMedal for bring the render to my attention. I wouldn't have made the match in the first place.
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The wispy cloud texture in this Super Mario Galaxy skybox is an edited version of AW073, from Sozaijiten Vol. 46 (The Earth Seen From Space).
https://t.co/U3JDnXu02I
TechnoCookie04-Oct-21 09:54 PM
Mario Artist Match
7
1
Pik05-Oct-21 06:19 AM
LMAO I thought this was a shitpost at first, excellent work