photo Simon started programming games in 1986 in Manchester, England to supplement his (non-existent) income from his musical career as lead singer in a punk band! He cut his teeth on some early classics like "The man from the council" and "ap'n Carnage".

The band didn't take off but the games did when he teamed up with David Lester, writing several successful titles for Impressions™ - Caesar™, Lords of the Realm, Fighter Command, and others. Simon has worked for over 10 years now in strategy games and whilst his grasp of what makes a good strategy game has come on greatly, his artwork hasn't (!!) and Impressions™'s art department spend hours trying to ensure that none of his 'excellent' programmer "art" makes it into the final product; Simon remains staunchly proud of the fact that, so far, they always fail to remove at least one or two!!!

Still very excited about our industry, and where advancing technology can take games, Simon has interests in neural nets and massively networked internet games.

When not creating strategy worlds - Simon likes to relax by learning Chinese (well, OK, he also likes the odd beer or three as well). He is also has a strange interest in cows.

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