Jane Jensen Jane Jensen

"Ms. Jensen has a truly unique gift: that of being able to weave intricate, intelligent stories, flesh them out with marvelous characters and settings and still succeed in incorporating the whole thing into a good adventure game."
- Games Domain Review

Jane Jensen is the ultimate story-teller. She breathes life into her newborn plot; invents her characters' ideas and thoughts, creates the time and the place for the adventure, and decides the destiny of her characters. Jensen revels in creating her story, and in watching it come to life.

She considers herself, at heart, a writer -- a novelist. Her main literary influences are Stephen King and Anne Rice. She is also a researcher, putting hundreds of hours into the depth of her stories. For The Beast Within, the second Gabriel Knight™ mystery, Jensen traveled to Germany, the site of the story, to conduct historical research. She believes this research truly creates the feel for the story, and gives depth to its realism.

Jensen's technical background began with a degree in Computer Science from Anderson University in Indiana. Later, she became an engineer for Hewlett-Packard, and was employed there for six years. Her career in interactive entertainment began at Sierra On-Line in 1991. Since then, she has had the opportunity to work on such hit titles as Police Quest 3; Gabriel Knight™ - Sins of the Fathers; Ecoquest; King's Quest VI and Pepper's Adventures In Time. As designer of Gabriel Knight™ - Sins of the Fathers, Jensen was honored when the game won Computer Gaming World's Adventure Game of the Year and also Best of Show at CES. This accolade was actually surpassed with her next Gabriel Knight adventure, The Beast Within, which netted Jane the top honor that Computer Gaming World can bestow: overall Game of the Year!