Alex has been an avid gamer for as long as he can remember. He began his career in the video game industry at age 15, testing games for Distinctive Software in Vancouver, BC. While at Distinctive, Alex worked on John Madden Football '93. In early '94, Alex moved to Intersoft Software where he directed the QA department. During his time at Intersoft, Alex worked on The Secret of the Seventh Labyrinth, and Faceball 2000. In 1995 Alex moved to Winnipeg based Vision Engineering where he helped to develop medical imaging software used in the diagnosis and treatment of dicubitus ulcers. After a brief absence from gaming, Alex returned to the loving arms of the Video game salt mines as Lead PlayStation Programmer on Vancouver based Radical Entertainment's title The Divide; Enemies Within. Most recently, Alex worked as Co-Lead PC programmer on Electronic Arts' Triple Play Baseball '98. Currently, Alex leads the rag-tag fleet of super talented game development gurus working on Vancouver based Relic Entertainment's new title Homeworld. In his spare time, Alex obsessively worships at the altar of windsurfing, surfing, and snowboarding.
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