Gabriel Knight™ III


Genre: Adventure
Release: Fall 1998
Format: PC CD-ROM
Web site: http://www.sierrastudios.com


Product Description


Gabriel Knight™ III

Gabriel Knight™ III: Blood of the Sacred, Blood of the Damned, written and designed by Jane Jensen -- one of the most renowned computer game designers today -- promises to provide an entirely unique real-time 3D adventure gaming experience.

With the multi-award winning Gabriel Knight™ II: The Beast Within, game graphics took a major step forward from standard animation to full-motion video. This created a more realistic atmosphere and greatly enhanced the players' sense of "being there". In Gabriel Knight™ III, Sierra is taking another large step forward in control and realism, producing a real-time 3D environment that offers players an unprecedented level of exploration and control while maintaining strong narrative and adventure elements.

Gabriel Knight™ III: Blood of the Sacred, Blood of the Damned is set in a small village in rural Europe, home of a currently dethroned royal scion who has asked Gabriel Knight™ to help uncover the answers to recent bizarre, possibly supernatural events taking place inside the family's close circles. Mysteriously concerned with the safety of his newborn son, the scion's nightmares become a reality when a kidnapper snatches his son, apparently the key to the century-old enigma surrounding the royal family. Gabriel will come to realize that the mystery that surrounds the Prince's family and the mystery of this ancient little town are not only connected, but will involve both very real current political agendas and very ancient secrets.

Gabriel Knight™ III is set in an ultra-realistic 3D virtual world, in which players have unlimited exploratory control. Featuring an advanced character AI (artificial intelligence) system, characters living in the world act independently from the player. This means that, whether or not the player is present, events such as conversations between non-player characters will take place throughout the world in real-time (being at the right place at the right time certainly pays off in this setting). And although a main plot scenario exists, players can pursue side quests and follow and learn about minor characters' agendas.

Introducing Sierra Studios™'s G-Engine technology, a progressive 3D engine custom-built for this game, Gabriel Knight™ III allows players to interact with intelligent, lifelike characters that have fluid animations never before seen in a real-time game. The lush, detailed backgrounds look entirely realistic - and players won't experience the pixelation so prevalent in most first-person shooters. The engine is also fully scalable; taking full advantage of the latest 3D graphics accelerators, sound cards and higher end computer capabilities, while also allowing players without the latest computer hardware to fully enjoy the world of Gabriel Knight™ III.

Key Features:

CONTACT:
Sierra Studios™
425-649-9800
email: StudiosPR@sierra.com