Mark Seigel Mark Sigel

My name is Mark Sigel and I was born and raised here in Seattle. I live in Bellevue with my lovely wife Kristi and daughter Summer. I recently received good news, Kristi and I are expecting another child at the end of June, just in time for water skiing season. We head east of the mountains to ski and camp as often as we can. Most of our free time is spent together doing the family thing or out and about with our good skiing buddies.

I've been here at Sierra developing game art for a little over a year and a half now. I have been making a living as an artist for about eleven years, primarily as an illustrator. Other projects I have worked on here at Sierra are Shivers II and Power Chess. Shivers II was my first exposure to working with a 3-D modeling program. Without a doubt, it was a positive experience and I am definitely hooked. It is wonderful to be here at Sierra and I feel fortunate to have been chosen to work as character animator on the Gabriel Knight III project. Developing the 3-D characters for the game has been an interesting adventure and a total team effort. The challenge has been to create realistic, believable characters within the constraints set by the programmers and the expectations set by the Gabriel Knight™ fans. This means building a realistic human shape given only a handful of polygons, and creating full-color texture maps to wrap around the characters and bring them to life. While it has been a huge challenge, I am very encouraged with the results. There is nothing quite like seeing a character that you have built and textured from scratch, come to life and act out a complicated scene. I'm confident that this will be the best Gabriel Knight™ ever.