===- BEST OF PHREKWENCI -===========================- www.phrekwenci.com -===


===- Original Song Data -==============================================

 Song Title: 	"Disconnected HaZaRD"

 Artist: 	DM Ashura feat. Inspector K

 Orig. Length:	1:56


===- DWI Edit Data -===================================================

 DWI Artist:	Don D'Amato (Phrekwenci, Don@phrekwenci.com)

   (Includes Original Light, Standard, Heavy, Background 
   and Banner and CD title (see below), Readme and all DWI file coding.)

 Difficulties:	L:4	S:7	H:9	

 Steps(combo):	L:349	S:473	H:630	



===- About The Song -==================================================

	        I found the song on bemanistyle that someone (I believe
Cynic) made a DWI to.  I didn't like some of the stuff that was done.  So
of course, the thing to do is to make your own steps.  I think it's probably
the best version of Disconnected released and it's a shame it was kept from being
on ITG.

===- About The Steps -=================================================

Light:		The steps can resemble Dead End on basic during a few parts.  Some
	  of the freeze arrow sections could be tricky but everything is layed out
	  to flow straight through.  And the combo could easily be mistaken for a low
	  ranked maniac song due to all the air and stream.


Standard:	The beginning has a DWI joke in it, it has to do with the jumps.  Then it
	  goes into a few broken runs.  The chorus is straight-forward and goes into a bit
	  of 4th note stream.  The left right jump into a quick run is a new thing I
	  tried out, looks good in that situation.  Then the off-beat part gets interesting.
	  Then into more more jumping.  Finally it builds up into short runs into the final
	  longest run.  Chorus finishes out with a combination of the first chorus just with
	  some added difficulty with more jumps and some quick runs.

Heavy:		It's on the verge of being a ten footer with it's fast bpm, and very
	  technically turning patterns.  Everything sets you up for the next move you just
	  might need to think out of the box for a few movements.  If you played the other
	  difficulties you shouldn't have a problem figuring out the beat and what to go to.
