"eventinvillage_forest.util_winddogs" 
	{
	"dsp"	"0"

	"playrandom" 
		{
		"volume"      "0.2,0.6"  
		"time"      "10.0, 30.0"  
		"pitch"      "90,130"  
		"position"      "random"  
		"soundlevel"      "SNDLVL_140db"  
		"rndwave" 
			{
			"wave"      "ambient/levels/forest/treewind1.wav"  
			"wave"      "ambient/levels/forest/treewind2.wav"  
			"wave"      "ambient/levels/forest/treewind3.wav"  
			"wave"      "ambient/levels/forest/treewind4.wav"   
			}  
		}  
	"playrandom" 
		{
		"time"      "12,30"  
		"volume"      "0.2,.4"  
		"pitch"      "70,110"  
		"rndwave" 
			{
			"wave"      "ambient/animal/dog1.wav"  
			"wave"      "ambient/animal/dog2.wav"  
			"wave"      "ambient/animal/dog3.wav"  
			"wave"      "ambient/animal/dog4.wav"  
			"wave"      "ambient/animal/dog5.wav"  
			"wave"      "ambient/animal/dog6.wav"  
			"wave"      "ambient/animal/dog7.wav"   
			}
		}
	}

"eventinvillage_forest.util_windzombiesdogs" 
	{
	"dsp"	"0"

	"playrandom" 
		{
		"volume"      "0.2,0.6"  
		"time"      "10.0, 30.0"  
		"pitch"      "90,130"  
		"position"      "random"  
		"soundlevel"      "SNDLVL_140db"  
		"rndwave" 
			{
			"wave"      "ambient/levels/forest/treewind1.wav"  
			"wave"      "ambient/levels/forest/treewind2.wav"  
			"wave"      "ambient/levels/forest/treewind3.wav"  
			"wave"      "ambient/levels/forest/treewind4.wav"   
			}  
		}  

	"playrandom" 
		{
		"time"		"7, 16"
		"volume"	"0.4,0.7"
		"pitch"		"95,110"
		"position"	"random"
		"soundlevel"	"SNDLVL_140db"
		"rndwave" 
			{
			"wave"	"ambient/battle/battle_fz_alert_close1.wav"
			"wave"	"ambient/levels/prison/inside_battle_zombie2.wav"
			"wave"	"ambient/battle/battle_fz_alert_far1.wav"
			"wave"	"ambient\levels\prison\inside_battle_zombie1.wav"
			"wave"	"ambient/battle/battle_fz_scream1.wav"
			"wave"	"ambient\levels\prison\inside_battle_zombie3.wav"
			"wave"	"ambient/battle/battle_fz_frenzy1.wav"
			}
		}
	"playrandom"
		{
		"time"		"7, 16"
		"volume"	"0.4,0.6"
		"pitch"		"95,110"
		"position"	"random"
		"soundlevel"	"SNDLVL_140db"
		"rndwave"
			{
			"wave"	"ambient/creatures/town_zombie_call1.wav"
			"wave"	"ambient/creatures/town_moan1.wav"
			"wave"	"ambient/creatures/town_child_scream1.wav"
			"wave"	"ambient/wind/wind_moan2.wav"
			"wave"	"ambient/creatures/town_muffled_cry1.wav"
			"wave"	"ambient/creatures/town_scared_breathing1.wav"
			"wave"	"ambient/wind/wind_moan1.wav"
			"wave"	"ambient/creatures/town_scared_breathing2.wav"
			"wave"	"ambient/creatures/town_scared_sob1.wav"
			"wave"	"ambient/wind/wind_moan4.wav"
			"wave"	"ambient/creatures/town_scared_sob2.wav"
			}
		}
	}