"vertexlitgeneric"
{
    "$basetexture" "models\MCModelPack\mobs\char"
    "$surfaceprop" "flesh"
    "$alphatest"   "1"
    "$halflambert" "1"
    "$model"       "1"

    //"$blendtintbybasealpha"   "1"
    // "$blendtintcoloroverbase" "0"

    // "$color2" "{0 220 220}" // Default shirt color
}
