[BGAnimation]
LengthSeconds=2.75

[Layer1]
File=regular.png
Type=0
Command=x,548;y,84;addx,10;diffusealpha,0;sleep,0.7;decelerate,0.5;addx,-10;diffusealpha,1;sleep,1.175;accelerate,0.25;addy,5;diffusealpha,0
Condition=PlayModeName() == "Regular"

[Layer2]
File=battle.png
Type=0
Command=x,548;y,84;addx,10;diffusealpha,0;sleep,0.7;decelerate,0.5;addx,-10;diffusealpha,1;sleep,1.175;accelerate,0.25;addy,5;diffusealpha,0
Condition=PlayModeName() == "Rave"

[Layer21]
File=single.png
Type=0
Command=x,544;y,100;addx,10;diffusealpha,0;sleep,0.6;decelerate,0.5;addx,-10;diffusealpha,1;sleep,1.15;accelerate,0.25;addy,5;diffusealpha,0
Condition=CurStyleName() == "single"

[Layer22]
File=solo.png
Type=0
Command=x,544;y,100;addx,10;diffusealpha,0;sleep,0.6;decelerate,0.5;addx,-10;diffusealpha,1;sleep,1.15;accelerate,0.25;addy,5;diffusealpha,0
Condition=CurStyleName() == "solo"

[Layer23]
File=versus.png
Type=0
Command=x,544;y,100;addx,10;diffusealpha,0;sleep,0.6;decelerate,0.5;addx,-10;diffusealpha,1;sleep,1.15;accelerate,0.25;addy,5;diffusealpha,0
Condition=CurStyleName() == "versus"

[Layer24]
File=double.png
Type=0
Command=x,544;y,100;addx,10;diffusealpha,0;sleep,0.6;decelerate,0.5;addx,-10;diffusealpha,1;sleep,1.15;accelerate,0.25;addy,5;diffusealpha,0
Condition=CurStyleName() == "double"
