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CoordinateSystem: the Simplest System

 

The CoordinateSystem class represents a trivial system in which no transformation is made between data voxels and coordinate space. Another way to put it is that a position in the coordinate space is identical to the position in the dataset. An object of this class can be created with one line:

    // create a simple coordinate system with 2 axes
    CoordinateSystem coord = new CoordinateSystem(new CoordMetadata(2));
This system is often used with simple GIF or JPEG images since these formats do not generally include metadata that can define a coordinate system.



Ray Plante
Mon Aug 25 15:16:12 CDT 1997