The CoordinateSystem class represents a trivial system in which no transformation is made between data voxels and coordinate space. Another way to put it is that a position in the coordinate space is identical to the position in the dataset. An object of this class can be created with one line:
// create a simple coordinate system with 2 axes
CoordinateSystem coord = new CoordinateSystem(new CoordMetadata(2));
This system is often used with simple GIF or JPEG images since these
formats do not generally include metadata that can define a
coordinate system.